annotate base/PlayParameterRepository.cpp @ 308:14e0f60435b8

* Make it possible to drop audio files, layer files, session files and images onto SV panes. Need to do a bit more work on where we expect the dropped file to go, particularly in the case of audio files -- at the moment they're always opened in new panes, but it may be better to by default replace whatever is in the target pane.
author Chris Cannam
date Wed, 10 Oct 2007 15:18:02 +0000
parents 41d64b873d87
children 1dc99b430d2a
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@28 2
Chris@28 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@52 7 This file copyright 2006 Chris Cannam.
Chris@28 8
Chris@52 9 This program is free software; you can redistribute it and/or
Chris@52 10 modify it under the terms of the GNU General Public License as
Chris@52 11 published by the Free Software Foundation; either version 2 of the
Chris@52 12 License, or (at your option) any later version. See the file
Chris@52 13 COPYING included with this distribution for more information.
Chris@28 14 */
Chris@28 15
Chris@28 16 #include "PlayParameterRepository.h"
Chris@28 17 #include "PlayParameters.h"
Chris@28 18
Chris@30 19 //!!! shouldn't be including this here -- restructure needed
Chris@81 20
Chris@81 21 //!!! should the AudioGenerator actually implement all this stuff itself? do we even want this class?
Chris@150 22 #include "sv/audioio/AudioGenerator.h"
Chris@30 23
Chris@29 24 #include <iostream>
Chris@29 25
Chris@28 26 PlayParameterRepository *
Chris@28 27 PlayParameterRepository::m_instance = new PlayParameterRepository;
Chris@28 28
Chris@28 29 PlayParameterRepository *
Chris@145 30 PlayParameterRepository::getInstance()
Chris@28 31 {
Chris@28 32 return m_instance;
Chris@28 33 }
Chris@28 34
Chris@28 35 PlayParameterRepository::~PlayParameterRepository()
Chris@28 36 {
Chris@28 37 }
Chris@28 38
Chris@30 39 void
Chris@30 40 PlayParameterRepository::addModel(const Model *model)
Chris@30 41 {
Chris@117 42 // std::cerr << "PlayParameterRepository:addModel " << model << std::endl;
Chris@82 43
Chris@30 44 if (!getPlayParameters(model)) {
Chris@30 45
Chris@30 46 // Give all models the same type of play parameters for the
Chris@30 47 // moment, provided they can be played at all
Chris@30 48
Chris@30 49 if (AudioGenerator::canPlay(model)) {
Chris@30 50
Chris@117 51 // std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl;
Chris@30 52
Chris@83 53 PlayParameters *params = new PlayParameters;
Chris@83 54 m_playParameters[model] = params;
Chris@30 55
Chris@83 56 params->setPlayPluginId
Chris@57 57 (AudioGenerator::getDefaultPlayPluginId(model));
Chris@57 58
Chris@83 59 params->setPlayPluginConfiguration
Chris@57 60 (AudioGenerator::getDefaultPlayPluginConfiguration(model));
Chris@57 61
Chris@83 62 connect(params, SIGNAL(playParametersChanged()),
Chris@30 63 this, SLOT(playParametersChanged()));
Chris@30 64
Chris@83 65 connect(params, SIGNAL(playPluginIdChanged(QString)),
Chris@57 66 this, SLOT(playPluginIdChanged(QString)));
Chris@57 67
Chris@83 68 connect(params, SIGNAL(playPluginConfigurationChanged(QString)),
Chris@57 69 this, SLOT(playPluginConfigurationChanged(QString)));
Chris@57 70
Chris@117 71 // std::cerr << "Connected play parameters " << params << " for model "
Chris@117 72 // << model << " to this " << this << std::endl;
Chris@83 73
Chris@30 74 } else {
Chris@30 75
Chris@117 76 // std::cerr << "PlayParameterRepository: Model " << model << " not playable" << std::endl;
Chris@30 77 }
Chris@30 78 }
Chris@30 79 }
Chris@30 80
Chris@30 81 void
Chris@30 82 PlayParameterRepository::removeModel(const Model *model)
Chris@30 83 {
Chris@30 84 delete m_playParameters[model];
Chris@30 85 m_playParameters.erase(model);
Chris@30 86 }
Chris@30 87
Chris@284 88 void
Chris@284 89 PlayParameterRepository::copyParameters(const Model *from, const Model *to)
Chris@284 90 {
Chris@284 91 if (!getPlayParameters(from)) {
Chris@284 92 std::cerr << "ERROR: PlayParameterRepository::copyParameters: source model unknown" << std::endl;
Chris@284 93 return;
Chris@284 94 }
Chris@284 95 if (!getPlayParameters(to)) {
Chris@284 96 std::cerr << "WARNING: PlayParameterRepository::copyParameters: target model unknown, adding it now" << std::endl;
Chris@284 97 addModel(to);
Chris@284 98 }
Chris@284 99 getPlayParameters(to)->copyFrom(getPlayParameters(from));
Chris@284 100 }
Chris@284 101
Chris@28 102 PlayParameters *
Chris@284 103 PlayParameterRepository::getPlayParameters(const Model *model)
Chris@28 104 {
Chris@30 105 if (m_playParameters.find(model) == m_playParameters.end()) return 0;
Chris@30 106 return m_playParameters.find(model)->second;
Chris@28 107 }
Chris@28 108
Chris@28 109 void
Chris@29 110 PlayParameterRepository::playParametersChanged()
Chris@29 111 {
Chris@57 112 PlayParameters *params = dynamic_cast<PlayParameters *>(sender());
Chris@57 113 emit playParametersChanged(params);
Chris@57 114 }
Chris@57 115
Chris@57 116 void
Chris@57 117 PlayParameterRepository::playPluginIdChanged(QString id)
Chris@57 118 {
Chris@57 119 PlayParameters *params = dynamic_cast<PlayParameters *>(sender());
Chris@57 120 for (ModelParameterMap::iterator i = m_playParameters.begin();
Chris@57 121 i != m_playParameters.end(); ++i) {
Chris@57 122 if (i->second == params) {
Chris@57 123 emit playPluginIdChanged(i->first, id);
Chris@57 124 return;
Chris@57 125 }
Chris@57 126 }
Chris@57 127 }
Chris@57 128
Chris@57 129 void
Chris@57 130 PlayParameterRepository::playPluginConfigurationChanged(QString config)
Chris@57 131 {
Chris@57 132 PlayParameters *params = dynamic_cast<PlayParameters *>(sender());
Chris@117 133 // std::cerr << "PlayParameterRepository::playPluginConfigurationChanged" << std::endl;
Chris@57 134 for (ModelParameterMap::iterator i = m_playParameters.begin();
Chris@57 135 i != m_playParameters.end(); ++i) {
Chris@57 136 if (i->second == params) {
Chris@57 137 emit playPluginConfigurationChanged(i->first, config);
Chris@57 138 return;
Chris@57 139 }
Chris@57 140 }
Chris@29 141 }
Chris@29 142
Chris@29 143 void
Chris@28 144 PlayParameterRepository::clear()
Chris@28 145 {
Chris@117 146 // std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl;
Chris@28 147 while (!m_playParameters.empty()) {
Chris@28 148 delete m_playParameters.begin()->second;
Chris@28 149 m_playParameters.erase(m_playParameters.begin());
Chris@28 150 }
Chris@28 151 }
Chris@28 152