annotate data/fileio/AudioFileReader.h @ 1825:029d7d3f0a3a

Add option to avoid pulling in the WinRT dependency for this very small feature
author Chris Cannam
date Fri, 06 Mar 2020 12:12:46 +0000
parents 73447d746db3
children
rev   line source
Chris@148 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@148 2
Chris@148 3 /*
Chris@148 4 Sonic Visualiser
Chris@148 5 An audio file viewer and annotation editor.
Chris@148 6 Centre for Digital Music, Queen Mary, University of London.
Chris@148 7 This file copyright 2006 Chris Cannam.
Chris@148 8
Chris@148 9 This program is free software; you can redistribute it and/or
Chris@148 10 modify it under the terms of the GNU General Public License as
Chris@148 11 published by the Free Software Foundation; either version 2 of the
Chris@148 12 License, or (at your option) any later version. See the file
Chris@148 13 COPYING included with this distribution for more information.
Chris@148 14 */
Chris@148 15
Chris@1581 16 #ifndef SV_AUDIO_FILE_READER_H
Chris@1581 17 #define SV_AUDIO_FILE_READER_H
Chris@148 18
Chris@290 19 #include <QString>
Chris@148 20
Chris@1038 21 #include "base/BaseTypes.h"
Chris@317 22 #include "FileSource.h"
Chris@316 23
Chris@327 24 #include <vector>
Chris@632 25 #include <map>
Chris@327 26
Chris@175 27 class AudioFileReader : public QObject
Chris@148 28 {
Chris@175 29 Q_OBJECT
Chris@175 30
Chris@148 31 public:
Chris@148 32 virtual ~AudioFileReader() { }
Chris@148 33
Chris@1313 34 /**
Chris@1313 35 * Return true if the file was opened successfully and no error
Chris@1313 36 * has subsequently occurred.
Chris@1313 37 */
Chris@148 38 bool isOK() const { return (m_channelCount > 0); }
Chris@148 39
Chris@1313 40 /**
Chris@1313 41 * If isOK() is false, return an error string.
Chris@1313 42 */
Chris@290 43 virtual QString getError() const { return ""; }
Chris@148 44
Chris@1313 45 /**
Chris@1313 46 * Return the number of audio sample frames (i.e. samples per
Chris@1313 47 * channel) in the file.
Chris@1313 48 */
Chris@1038 49 sv_frame_t getFrameCount() const { return m_frameCount; }
Chris@1313 50
Chris@1313 51 /**
Chris@1313 52 * Return the number of channels in the file.
Chris@1313 53 */
Chris@929 54 int getChannelCount() const { return m_channelCount; }
Chris@1313 55
Chris@1313 56 /**
Chris@1313 57 * Return the samplerate at which the file is being read. This is
Chris@1313 58 * the rate requested when the file was opened, which may differ
Chris@1313 59 * from the native rate of the file (in which case the file will
Chris@1313 60 * be resampled as it is read).
Chris@1313 61 */
Chris@1040 62 sv_samplerate_t getSampleRate() const { return m_sampleRate; }
Chris@660 63
Chris@1313 64 /**
Chris@1313 65 * Return the native samplerate of the file. This will differ from
Chris@1313 66 * getSampleRate() if the file is being resampled because it was
Chris@1313 67 * requested to open at a different rate from native.
Chris@1313 68 */
Chris@1313 69 virtual sv_samplerate_t getNativeRate() const { return m_sampleRate; }
Chris@345 70
Chris@345 71 /**
Chris@345 72 * Return the location of the audio data in the reader (as passed
Chris@1809 73 * in to the FileSource constructor, for example). This might be a
Chris@1809 74 * remote URL.
Chris@1809 75 *
Chris@1809 76 * See also getLocalFilename().
Chris@345 77 */
Chris@1809 78 virtual QString getLocation() const = 0;
Chris@1809 79
Chris@1809 80 /**
Chris@1809 81 * Return the local file path of the audio data. This is the
Chris@1809 82 * filesystem location most likely to contain readable audio data,
Chris@1809 83 * but it may be in a different place or format from the
Chris@1809 84 * originally specified location - for example, if the file has
Chris@1809 85 * been retrieved and decoded, then it will be the (possibly
Chris@1809 86 * temporary) decode target file.
Chris@1809 87 *
Chris@1809 88 * This returns a non-empty value only if there is some local
Chris@1809 89 * filename that contains exactly the audio data being provided by
Chris@1809 90 * this reader. In some cases this may not exist, for example when
Chris@1809 91 * a file has been resampled or normalised directly into a memory
Chris@1809 92 * buffer. In this case, return an empty string.
Chris@1809 93 *
Chris@1809 94 * See also getLocation().
Chris@1809 95 */
Chris@1809 96 virtual QString getLocalFilename() const = 0;
Chris@148 97
Chris@271 98 /**
Chris@271 99 * Return the title of the work in the audio file, if known. This
Chris@271 100 * may be implemented by subclasses that support file tagging.
Chris@271 101 * This is not the same thing as the file name.
Chris@271 102 */
Chris@1592 103 virtual QString getTitle() const = 0;
Chris@271 104
Chris@333 105 /**
Chris@333 106 * Return the "maker" of the work in the audio file, if known.
Chris@333 107 * This could represent almost anything (band, composer,
Chris@333 108 * conductor, artist etc).
Chris@333 109 */
Chris@1592 110 virtual QString getMaker() const = 0;
Chris@333 111
Chris@1010 112 /**
Chris@1809 113 * Return any tag pairs picked up from the audio file. See also
Chris@1809 114 * getTitle and getMaker, and note that a reader which does not
Chris@1809 115 * implement getTags may still return values from those.
Chris@1010 116 */
Chris@632 117 typedef std::map<QString, QString> TagMap;
Chris@632 118 virtual TagMap getTags() const { return TagMap(); }
Chris@632 119
Chris@823 120 /**
Chris@823 121 * Return true if this file supports fast seek and random
Chris@823 122 * access. Typically this will be true for uncompressed formats
Chris@823 123 * and false for compressed ones.
Chris@823 124 */
Chris@823 125 virtual bool isQuicklySeekable() const = 0;
Chris@823 126
Chris@1809 127 /**
Chris@1809 128 * Return a percentage value indicating how far through decoding
Chris@1809 129 * the audio file we are. This should be implemented by subclasses
Chris@1809 130 * that will not know exactly how long the audio file is (in
Chris@1809 131 * sample frames) until it has been completely decoded. A reader
Chris@1809 132 * that initialises the frame count directly within its
Chris@1809 133 * constructor should always return 100 from this.
Chris@1809 134 */
Chris@1809 135 virtual int getDecodeCompletion() const { return 100; }
Chris@1809 136
Chris@1809 137 /**
Chris@1809 138 * Return true if decoding is still in progress and the frame
Chris@1809 139 * count may change.
Chris@1809 140 */
Chris@1809 141 virtual bool isUpdating() const { return false; }
Chris@1809 142
Chris@148 143 /**
Chris@327 144 * Return interleaved samples for count frames from index start.
Chris@1096 145 * The resulting vector will contain count * getChannelCount()
Chris@1096 146 * samples (or fewer if end of file is reached).
Chris@327 147 *
Chris@148 148 * The subclass implementations of this function must be
Chris@148 149 * thread-safe -- that is, safe to call from multiple threads with
Chris@148 150 * different arguments on the same object at the same time.
Chris@148 151 */
Chris@1326 152 virtual floatvec_t getInterleavedFrames(sv_frame_t start,
Chris@1326 153 sv_frame_t count) const = 0;
Chris@175 154
Chris@327 155 /**
Chris@327 156 * Return de-interleaved samples for count frames from index
Chris@327 157 * start. Implemented in this class (it calls
Chris@327 158 * getInterleavedFrames and de-interleaves). The resulting vector
Chris@327 159 * will contain getChannelCount() sample blocks of count samples
Chris@327 160 * each (or fewer if end of file is reached).
Chris@327 161 */
Chris@1326 162 virtual std::vector<floatvec_t> getDeInterleavedFrames(sv_frame_t start,
Chris@1326 163 sv_frame_t count) const;
Chris@327 164
Chris@175 165 signals:
Chris@175 166 void frameCountChanged();
Chris@148 167
Chris@148 168 protected:
Chris@1038 169 sv_frame_t m_frameCount;
Chris@929 170 int m_channelCount;
Chris@1040 171 sv_samplerate_t m_sampleRate;
Chris@148 172 };
Chris@148 173
Chris@148 174 #endif