Mercurial > hg > svapp
changeset 154:386b02c926bf
* Merge from one-fftdataserver-per-fftmodel branch. This bit of
reworking (which is not described very accurately by the title of
the branch) turns the MatrixFile object into something that either
reads or writes, but not both, and separates the FFT file cache
reader and writer implementations separately. This allows the
FFT data server to have a single thread owning writers and one reader
per "customer" thread, and for all locking to be vastly simplified
and concentrated in the data server alone (because none of the
classes it makes use of is used in more than one thread at a time).
The result is faster and more trustworthy code.
author | Chris Cannam |
---|---|
date | Tue, 27 Jan 2009 13:25:10 +0000 |
parents | 99afa5fa8d30 |
children | 6a24c797c157 |
files | audioio/AudioPulseAudioTarget.cpp |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/audioio/AudioPulseAudioTarget.cpp Fri Jan 23 14:00:29 2009 +0000 +++ b/audioio/AudioPulseAudioTarget.cpp Tue Jan 27 13:25:10 2009 +0000 @@ -165,9 +165,9 @@ if (pa_stream_get_latency(m_stream, &latency, &negative)) { std::cerr << "AudioPulseAudioTarget::contextStateChanged: Failed to query latency" << std::endl; } - std::cerr << "Latency = " << latency << " usec" << std::endl; +// std::cerr << "Latency = " << latency << " usec" << std::endl; int latframes = (latency / 1000000.f) * float(m_sampleRate); - std::cerr << "that's " << latframes << " frames" << std::endl; +// std::cerr << "that's " << latframes << " frames" << std::endl; m_source->setTargetPlayLatency(latframes); //!!! buh }