# HG changeset patch # User Chris Cannam # Date 1585912384 -3600 # Node ID 1c6c10cc5f73ff32b54197ed1060ad0558ed8197 # Parent 6508d9d216c7e482f7b7cb3575c3b93736e321a2 Update comment diff -r 6508d9d216c7 -r 1c6c10cc5f73 audio/AudioCallbackPlaySource.cpp --- a/audio/AudioCallbackPlaySource.cpp Mon Mar 23 14:14:20 2020 +0000 +++ b/audio/AudioCallbackPlaySource.cpp Fri Apr 03 12:13:04 2020 +0100 @@ -687,9 +687,8 @@ AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t) { // The ring buffers contain data at the source sample rate and all - // processing (including time stretching) happens at this - // rate. Resampling only happens after the audio data leaves this - // class. + // processing here happens at this rate. Resampling only happens + // after the audio data leaves this class. // (But because historically more than one sample rate could have // been involved here, we do latency calculations using RealTime