log framework/MainWindowBase.cpp @ 592:1918bf5c9a9e

age author description
Mon, 06 Mar 2017 17:23:46 +0000 Chris Cannam Some bits and bobs to do with handling memory pressure
Sun, 05 Mar 2017 17:15:46 +0000 Chris Cannam More debug output during startup
Fri, 24 Feb 2017 10:16:40 +0000 Chris Cannam If we can't open a record device, fall back to playback-only mode
Tue, 21 Feb 2017 15:33:03 +0000 Chris Cannam Logging from audio I/O
Wed, 18 Jan 2017 14:22:25 +0000 Chris Cannam Connect these only once
Thu, 05 Jan 2017 13:04:30 +0000 Chris Cannam Handle running out of disc space when trying to open a file 3.0-integration
Wed, 04 Jan 2017 19:10:32 +0000 Chris Cannam Merge 3.0-integration
Wed, 04 Jan 2017 18:54:50 +0000 Chris Cannam Ensure a time ruler layer created from a template is identified as such, so that it gets added to subsequent panes as well 3.0-integration
Wed, 04 Jan 2017 16:03:12 +0000 Chris Cannam Wire up record monitoring 3.0-integration
Wed, 04 Jan 2017 14:21:24 +0000 Chris Cannam Ah, there already was a mechanism for that (recordDurationChanged()). But in any case we are better off prompting the model to update I think. 3.0-integration
Wed, 04 Jan 2017 13:23:18 +0000 Chris Cannam Add record update timer (very crude this) 3.0-integration
Wed, 04 Jan 2017 11:48:03 +0000 Chris Cannam Fix race condition in first-time recording, where adding the recording wave model would prompt the audio play source to note that its channel count had increased (from 0 to, say, 2) and thus to cause the audio device to be reopened, stopping recording. Fix is to make this only happen if channel count increases beyond that of the device, which shouldn't happen in the recording case 3.0-integration
Wed, 04 Jan 2017 09:57:13 +0000 Chris Cannam Report audio driver startup error 3.0-integration
Tue, 13 Dec 2016 12:03:48 +0000 Chris Cannam Handle increases in the overall channel count by closing and reopening the audio device. 3.0-integration
Mon, 12 Dec 2016 17:08:10 +0000 Chris Cannam Jump to start when recording, so you can see something is happening 3.0-integration