Mercurial > hg > svapp
view audioio/PlaySpeedRangeMapper.h @ 235:1fcee2a1c03e sonification
Add queueExampleNote method to AudioCallbackPlaySource, providing a way to add a note to a special model which is mixed in outside of the normal playback flow. Currently mixing & generation happen in the play thread, which doesn't work very well -- buffer pending.
author | Chris Cannam |
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date | Fri, 24 Jun 2011 16:44:02 +0100 |
parents | 3c5756fb6a68 |
children | 46b24009ce7a |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _PLAY_SPEED_RANGE_MAPPER_H_ #define _PLAY_SPEED_RANGE_MAPPER_H_ #include "base/RangeMapper.h" class PlaySpeedRangeMapper : public RangeMapper { public: PlaySpeedRangeMapper(int minpos, int maxpos); virtual int getPositionForValue(float value) const; virtual float getValueForPosition(int position) const; int getPositionForFactor(float factor) const; float getValueForFactor(float factor) const; float getFactorForPosition(int position) const; float getFactorForValue(float value) const; virtual QString getUnit() const; protected: int m_minpos; int m_maxpos; }; #endif