Mercurial > hg > svapp
view svapp.pro @ 518:f7ec9e410108 3.0-integration
Start including Vamp SDK into main build, as we do with Sonic Annotator
author | Chris Cannam |
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date | Fri, 18 Mar 2016 14:25:05 +0000 |
parents | f93820d36cb0 |
children | c3648c667a0b |
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TEMPLATE = lib INCLUDEPATH += ../vamp-plugin-sdk DEFINES += HAVE_VAMP HAVE_VAMPHOSTSDK exists(config.pri) { include(config.pri) } !exists(config.pri) { CONFIG += release DEFINES += NDEBUG BUILD_RELEASE NO_TIMING win32-g++ { INCLUDEPATH += ../sv-dependency-builds/win32-mingw/include LIBS += -L../sv-dependency-builds/win32-mingw/lib } win32-msvc* { INCLUDEPATH += ../sv-dependency-builds/win32-msvc/include LIBS += -L../sv-dependency-builds/win32-msvc/lib } macx* { INCLUDEPATH += ../sv-dependency-builds/osx/include LIBS += -L../sv-dependency-builds/osx/lib } win* { DEFINES += HAVE_PORTAUDIO } macx* { DEFINES += HAVE_COREAUDIO HAVE_PORTAUDIO } } CONFIG += staticlib qt thread warn_on stl rtti exceptions c++11 QT += network xml gui widgets TARGET = svapp DEPENDPATH += . ../bqaudioio ../svcore ../svgui INCLUDEPATH += . ../bqaudioio ../svcore ../svgui OBJECTS_DIR = o MOC_DIR = o HEADERS += audio/AudioCallbackPlaySource.h \ audio/AudioRecordTarget.h \ audio/AudioGenerator.h \ audio/ClipMixer.h \ audio/ContinuousSynth.h \ audio/PlaySpeedRangeMapper.h SOURCES += audio/AudioCallbackPlaySource.cpp \ audio/AudioRecordTarget.cpp \ audio/AudioGenerator.cpp \ audio/ClipMixer.cpp \ audio/ContinuousSynth.cpp \ audio/PlaySpeedRangeMapper.cpp HEADERS += framework/Document.h \ framework/MainWindowBase.h \ framework/SVFileReader.h \ framework/TransformUserConfigurator.h \ framework/VersionTester.h SOURCES += framework/Document.cpp \ framework/MainWindowBase.cpp \ framework/SVFileReader.cpp \ framework/TransformUserConfigurator.cpp \ framework/VersionTester.cpp