Mercurial > hg > svapp
view align/Align.h @ 766:cf4e0f3c2406
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author | Chris Cannam |
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date | Thu, 14 May 2020 16:38:48 +0100 |
parents | 6429a164b7e1 |
children | dd742e566e60 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef SV_ALIGN_H #define SV_ALIGN_H #include <QString> #include <QObject> #include <QProcess> #include <QMutex> #include <set> #include "Aligner.h" class AlignmentModel; class Document; class Align : public QObject { Q_OBJECT public: Align() { } /** * Align the "other" model to the reference, attaching an * AlignmentModel to it. Alignment is carried out by the method * configured in the user preferences (either a plugin transform * or an external process) and is done asynchronously. * * Any errors are reported by firing the alignmentFailed * signal. Note that the signal may be fired during the call to * this function, if the aligner fails to start at all. * * If alignment starts successfully, then an AlignmentModel has * been constructed and attached to the toAlign model, and you can * query that model to discover the alignment progress, eventual * outcome, and also (separately from the alignmentFailed signal * here) any error message generated during alignment. * * A single Align object may carry out many simultanous alignment * calls -- you do not need to create a new Align object each * time, nor to wait for an alignment to be complete before * starting a new one. * * The Align object must survive after this call, for at least as * long as the alignment takes. The usual expectation is that the * Align object will simply share the process or document * lifespan. */ void alignModel(Document *doc, ModelId reference, ModelId toAlign); /** * As alignModel, except that the alignment does not begin * immediately, but is instead placed behind an event callback * with a small delay. Useful to avoid an unresponsive GUI when * firing off alignments while doing something else as well. Any * error is reported by firing the alignmentFailed signal. * * Scheduled alignments are not queued or serialised - many could * happen at once. They are just delayed a little for UI * responsiveness. */ void scheduleAlignment(Document *doc, ModelId reference, ModelId toAlign); /** * Return true if the alignment facility is available (relevant * plugin installed, etc). */ static bool canAlign(); signals: /** * Emitted when an alignment is successfully completed. The * reference and other models can be queried from the alignment * model. */ void alignmentComplete(ModelId alignmentModel); // an AlignmentModel /** * Emitted when an alignment fails. The model is the toAlign model * that was passed to the call to alignModel or scheduleAlignment. */ void alignmentFailed(ModelId toAlign, QString errorText); private slots: void alignerComplete(ModelId alignmentModel); // an AlignmentModel void alignerFailed(ModelId toAlign, QString errorText); private: QMutex m_mutex; // maps toAlign -> aligner for ongoing alignment - note that // although we can calculate alignments with different references, // we can only have one alignment on any given toAlign model, so // we don't key this on the whole (reference, toAlign) pair std::map<ModelId, std::shared_ptr<Aligner>> m_aligners; void addAligner(Document *doc, ModelId reference, ModelId toAlign); void removeAligner(QObject *); static void getAlignerPreference(bool &useProgram, QString &program); }; #endif