Mercurial > hg > svapp
view audioio/audioio.pro @ 122:ab861544f998
* Comment out problematic test -- sincerequest_t always seemed to be
zero when this line was reached, so the pointer was often getting stuck
if you asked to play a loop that had been drawn to the left of the
position the pointer was at when you then tried to play it
author | Chris Cannam |
---|---|
date | Fri, 06 Jun 2008 10:32:50 +0000 |
parents | 2bc8bf6d016c |
children | e96f563b1cfd |
line wrap: on
line source
TEMPLATE = lib SV_UNIT_PACKAGES = fftw3f samplerate jack portaudio-2.0 libpulse rubberband load(../sv.prf) CONFIG += sv staticlib qt thread warn_on stl rtti exceptions QT -= gui TARGET = svaudioio DEPENDPATH += .. INCLUDEPATH += . .. OBJECTS_DIR = tmp_obj MOC_DIR = tmp_moc HEADERS += AudioCallbackPlaySource.h \ AudioCallbackPlayTarget.h \ AudioCoreAudioTarget.h \ AudioGenerator.h \ AudioJACKTarget.h \ AudioPortAudioTarget.h \ AudioPulseAudioTarget.h \ AudioTargetFactory.h \ PlaySpeedRangeMapper.h SOURCES += AudioCallbackPlaySource.cpp \ AudioCallbackPlayTarget.cpp \ AudioCoreAudioTarget.cpp \ AudioGenerator.cpp \ AudioJACKTarget.cpp \ AudioPortAudioTarget.cpp \ AudioPulseAudioTarget.cpp \ AudioTargetFactory.cpp \ PlaySpeedRangeMapper.cpp