view audioio/AudioPulseAudioTarget.cpp @ 122:ab861544f998

* Comment out problematic test -- sincerequest_t always seemed to be zero when this line was reached, so the pointer was often getting stuck if you asked to play a loop that had been drawn to the left of the position the pointer was at when you then tried to play it
author Chris Cannam
date Fri, 06 Jun 2008 10:32:50 +0000
parents 2aa263b384f8
children 4c9c04645685
line wrap: on
line source
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2008 QMUL.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#ifdef HAVE_LIBPULSE

#include "AudioPulseAudioTarget.h"
#include "AudioCallbackPlaySource.h"

#include <QMutexLocker>

#include <iostream>
#include <cassert>
#include <cmath>

//#define DEBUG_AUDIO_PULSE_AUDIO_TARGET 1

AudioPulseAudioTarget::AudioPulseAudioTarget(AudioCallbackPlaySource *source) :
    AudioCallbackPlayTarget(source),
    m_mutex(QMutex::Recursive),
    m_loop(0),
    m_api(0),
    m_context(0),
    m_stream(0),
    m_loopThread(0),
    m_bufferSize(0),
    m_sampleRate(0),
    m_latency(0),
    m_done(false)
{
#ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
    std::cerr << "AudioPulseAudioTarget: Initialising for PulseAudio" << std::endl;
#endif

    m_loop = pa_mainloop_new();
    if (!m_loop) {
        std::cerr << "ERROR: AudioPulseAudioTarget: Failed to create main loop" << std::endl;
        return;
    }

    m_api = pa_mainloop_get_api(m_loop);

    //!!! handle signals how?

    m_bufferSize = 20480;
    m_sampleRate = 44100;
    if (m_source && (m_source->getSourceSampleRate() != 0)) {
	m_sampleRate = m_source->getSourceSampleRate();
    }
    m_spec.rate = m_sampleRate;
    m_spec.channels = 2;
    m_spec.format = PA_SAMPLE_FLOAT32NE;

    m_context = pa_context_new(m_api, source->getClientName().toLocal8Bit().data());
    if (!m_context) {
        std::cerr << "ERROR: AudioPulseAudioTarget: Failed to create context object" << std::endl;
        return;
    }

    pa_context_set_state_callback(m_context, contextStateChangedStatic, this);

    pa_context_connect(m_context, 0, (pa_context_flags_t)0, 0); // default server

    m_loopThread = new MainLoopThread(m_loop);
    m_loopThread->start();

#ifdef DEBUG_PULSE_AUDIO_TARGET
    std::cerr << "AudioPulseAudioTarget: initialised OK" << std::endl;
#endif
}

AudioPulseAudioTarget::~AudioPulseAudioTarget()
{
    std::cerr << "AudioPulseAudioTarget::~AudioPulseAudioTarget()" << std::endl;

    if (m_source) {
        m_source->setTarget(0, m_bufferSize);
    }

    shutdown();

    QMutexLocker locker(&m_mutex);

    if (m_stream) pa_stream_unref(m_stream);

    if (m_context) pa_context_unref(m_context);

    if (m_loop) {
        pa_signal_done();
        pa_mainloop_free(m_loop);
    }

    m_stream = 0;
    m_context = 0;
    m_loop = 0;

    std::cerr << "AudioPulseAudioTarget::~AudioPulseAudioTarget() done" << std::endl;
}

void 
AudioPulseAudioTarget::shutdown()
{
    m_done = true;
}

bool
AudioPulseAudioTarget::isOK() const
{
    return (m_context != 0);
}

double
AudioPulseAudioTarget::getCurrentTime() const
{
    if (!m_stream) return 0.0;
    
    pa_usec_t usec = 0;
    pa_stream_get_time(m_stream, &usec);
    return usec / 1000000.f;
}

void
AudioPulseAudioTarget::sourceModelReplaced()
{
    m_source->setTargetSampleRate(m_sampleRate);
}

void
AudioPulseAudioTarget::streamWriteStatic(pa_stream *stream,
                                         size_t length,
                                         void *data)
{
    AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
    
    assert(stream == target->m_stream);

    target->streamWrite(length);
}

void
AudioPulseAudioTarget::streamWrite(size_t requested)
{
#ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET    
    std::cout << "AudioPulseAudioTarget::streamWrite(" << requested << ")" << std::endl;
#endif
    if (m_done) return;

    QMutexLocker locker(&m_mutex);

    if (m_source->getTargetPlayLatency() == 0) { //!!! need better test
            //!!!
            pa_usec_t latency = 0;
            int negative = 0;
            if (pa_stream_get_latency(m_stream, &latency, &negative)) {
                std::cerr << "AudioPulseAudioTarget::contextStateChanged: Failed to query latency" << std::endl;
            }
            std::cerr << "Latency = " << latency << " usec" << std::endl;
            int latframes = (latency / 1000000.f) * float(m_sampleRate);
            std::cerr << "that's " << latframes << " frames" << std::endl;
            m_source->setTargetPlayLatency(latframes); //!!! buh
    }

    static float *output = 0;
    static float **tmpbuf = 0;
    static size_t tmpbufch = 0;
    static size_t tmpbufsz = 0;

    size_t sourceChannels = m_source->getSourceChannelCount();

    // Because we offer pan, we always want at least 2 channels
    if (sourceChannels < 2) sourceChannels = 2;

    size_t nframes = requested / (sourceChannels * sizeof(float));

    if (nframes > m_bufferSize) {
        std::cerr << "WARNING: AudioPulseAudioTarget::streamWrite: nframes " << nframes << " > m_bufferSize " << m_bufferSize << std::endl;
    }

#ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
    std::cout << "AudioPulseAudioTarget::streamWrite: nframes = " << nframes << std::endl;
#endif

    if (!tmpbuf || tmpbufch != sourceChannels || int(tmpbufsz) < nframes) {

	if (tmpbuf) {
	    for (size_t i = 0; i < tmpbufch; ++i) {
		delete[] tmpbuf[i];
	    }
	    delete[] tmpbuf;
	}

        if (output) {
            delete[] output;
        }

	tmpbufch = sourceChannels;
	tmpbufsz = nframes;
	tmpbuf = new float *[tmpbufch];

	for (size_t i = 0; i < tmpbufch; ++i) {
	    tmpbuf[i] = new float[tmpbufsz];
	}

        output = new float[tmpbufsz * tmpbufch];
    }
	
    size_t received = m_source->getSourceSamples(nframes, tmpbuf);

#ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
    std::cerr << "requested " << nframes << ", received " << received << std::endl;

    if (received < nframes) {
        std::cerr << "*** WARNING: Wrong number of frames received" << std::endl;
    }
#endif

    float peakLeft = 0.0, peakRight = 0.0;

    for (size_t ch = 0; ch < 2; ++ch) {
	
	float peak = 0.0;

	if (ch < sourceChannels) {

	    // PulseAudio samples are interleaved
	    for (size_t i = 0; i < nframes; ++i) {
                if (i < received) {
                    output[i * 2 + ch] = tmpbuf[ch][i] * m_outputGain;
                    float sample = fabsf(output[i * 2 + ch]);
                    if (sample > peak) peak = sample;
                } else {
                    output[i * 2 + ch] = 0;
                }
	    }

	} else if (ch == 1 && sourceChannels == 1) {

	    for (size_t i = 0; i < nframes; ++i) {
                if (i < received) {
                    output[i * 2 + ch] = tmpbuf[0][i] * m_outputGain;
                    float sample = fabsf(output[i * 2 + ch]);
                    if (sample > peak) peak = sample;
                } else {
                    output[i * 2 + ch] = 0;
                }
	    }

	} else {
	    for (size_t i = 0; i < nframes; ++i) {
		output[i * 2 + ch] = 0;
	    }
	}

	if (ch == 0) peakLeft = peak;
	if (ch > 0 || sourceChannels == 1) peakRight = peak;
    }

#ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
    std::cerr << "calling pa_stream_write with "
              << nframes * tmpbufch * sizeof(float) << " bytes" << std::endl;
#endif

    pa_stream_write(m_stream, output, nframes * tmpbufch * sizeof(float),
                    0, 0, PA_SEEK_RELATIVE);

    m_source->setOutputLevels(peakLeft, peakRight);

    return;
}

void
AudioPulseAudioTarget::streamStateChangedStatic(pa_stream *stream,
                                                void *data)
{
    AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
    
    assert(stream == target->m_stream);

    target->streamStateChanged();
}

void
AudioPulseAudioTarget::streamStateChanged()
{
#ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
    std::cerr << "AudioPulseAudioTarget::streamStateChanged" << std::endl;
#endif
    QMutexLocker locker(&m_mutex);

    switch (pa_stream_get_state(m_stream)) {

        case PA_STREAM_CREATING:
        case PA_STREAM_TERMINATED:
            break;

        case PA_STREAM_READY:
            std::cerr << "AudioPulseAudioTarget::streamStateChanged: Ready" << std::endl;
            break;

        case PA_STREAM_FAILED:
        default:
            std::cerr << "AudioPulseAudioTarget::streamStateChanged: Error: "
                      << pa_strerror(pa_context_errno(m_context)) << std::endl;
            //!!! do something...
            break;
    }
}

void
AudioPulseAudioTarget::contextStateChangedStatic(pa_context *context,
                                                 void *data)
{
    AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data;
    
    assert(context == target->m_context);

    target->contextStateChanged();
}

void
AudioPulseAudioTarget::contextStateChanged()
{
#ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET
    std::cerr << "AudioPulseAudioTarget::contextStateChanged" << std::endl;
#endif
    QMutexLocker locker(&m_mutex);

    switch (pa_context_get_state(m_context)) {

        case PA_CONTEXT_CONNECTING:
        case PA_CONTEXT_AUTHORIZING:
        case PA_CONTEXT_SETTING_NAME:
            break;

        case PA_CONTEXT_READY:
        {
            std::cerr << "AudioPulseAudioTarget::contextStateChanged: Ready"
                      << std::endl;

            m_stream = pa_stream_new(m_context, "stream", &m_spec, 0);
            assert(m_stream); //!!!
            
            pa_stream_set_state_callback(m_stream, streamStateChangedStatic, this);
            pa_stream_set_write_callback(m_stream, streamWriteStatic, this);
            pa_stream_set_overflow_callback(m_stream, streamOverflowStatic, this);
            pa_stream_set_underflow_callback(m_stream, streamUnderflowStatic, this);

            if (pa_stream_connect_playback
                (m_stream, 0, 0,
                 pa_stream_flags_t(PA_STREAM_INTERPOLATE_TIMING |
                                   PA_STREAM_AUTO_TIMING_UPDATE),
                 0, 0)) { //??? return value
                std::cerr << "AudioPulseAudioTarget: Failed to connect playback stream" << std::endl;
            }

            pa_usec_t latency = 0;
            int negative = 0;
            if (pa_stream_get_latency(m_stream, &latency, &negative)) {
                std::cerr << "AudioPulseAudioTarget::contextStateChanged: Failed to query latency" << std::endl;
            }
            std::cerr << "Latency = " << latency << " usec" << std::endl;
            int latframes = (latency / 1000000.f) * float(m_sampleRate);
            std::cerr << "that's " << latframes << " frames" << std::endl;

            const pa_buffer_attr *attr;
            if (!(attr = pa_stream_get_buffer_attr(m_stream))) {
                std::cerr << "AudioPulseAudioTarget::contextStateChanged: Cannot query stream buffer attributes" << std::endl;
                m_source->setTarget(this, 4096);
                m_source->setTargetSampleRate(m_sampleRate);
                m_source->setTargetPlayLatency(latframes);
            } else {
                std::cerr << "AudioPulseAudioTarget::contextStateChanged: stream max length = " << attr->maxlength << std::endl;
                int latency = attr->tlength;
                std::cerr << "latency = " << latency << std::endl;
                m_source->setTarget(this, attr->maxlength);
                m_source->setTargetSampleRate(m_sampleRate);
                m_source->setTargetPlayLatency(latframes);
            }

            break;
        }

        case PA_CONTEXT_TERMINATED:
            std::cerr << "AudioPulseAudioTarget::contextStateChanged: Terminated" << std::endl;
            //!!! do something...
            break;

        case PA_CONTEXT_FAILED:
        default:
            std::cerr << "AudioPulseAudioTarget::contextStateChanged: Error: "
                      << pa_strerror(pa_context_errno(m_context)) << std::endl;
            //!!! do something...
            break;
    }
}

void
AudioPulseAudioTarget::streamOverflowStatic(pa_stream *, void *)
{
    std::cerr << "AudioPulseAudioTarget::streamOverflowStatic: Overflow!" << std::endl;
}

void
AudioPulseAudioTarget::streamUnderflowStatic(pa_stream *, void *)
{
    std::cerr << "AudioPulseAudioTarget::streamUnderflowStatic: Underflow!" << std::endl;
}

#endif /* HAVE_PULSEAUDIO */