Mercurial > hg > svapp
view audioio/AudioTargetFactory.cpp @ 266:7b11d68cf143 tonioni
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author | Chris Cannam |
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date | Tue, 26 Mar 2013 12:36:43 +0000 |
parents | 67cea66bd588 |
children | 068235cf5bf7 |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "AudioTargetFactory.h" #include "AudioJACKTarget.h" #include "AudioCoreAudioTarget.h" #include "AudioPortAudioTarget.h" #include "AudioPulseAudioTarget.h" #include "AudioCallbackPlayTarget.h" #include <QCoreApplication> #include <iostream> AudioTargetFactory * AudioTargetFactory::m_instance = 0; AudioTargetFactory * AudioTargetFactory::getInstance() { if (!m_instance) m_instance = new AudioTargetFactory(); return m_instance; } AudioTargetFactory::AudioTargetFactory() { } std::vector<QString> AudioTargetFactory::getCallbackTargetNames(bool includeAuto) const { std::vector<QString> names; if (includeAuto) names.push_back("auto"); #ifdef HAVE_JACK names.push_back("jack"); #endif #ifdef HAVE_LIBPULSE names.push_back("pulse"); #endif #ifdef HAVE_COREAUDIO names.push_back("core"); #endif #ifdef HAVE_PORTAUDIO_2_0 names.push_back("port"); #endif return names; } QString AudioTargetFactory::getCallbackTargetDescription(QString name) const { if (name == "auto") { return QCoreApplication::translate("AudioTargetFactory", "(auto)"); } if (name == "jack") { return QCoreApplication::translate("AudioTargetFactory", "JACK Audio Connection Kit"); } if (name == "pulse") { return QCoreApplication::translate("AudioTargetFactory", "PulseAudio Server"); } if (name == "core") { return QCoreApplication::translate("AudioTargetFactory", "Core Audio Device"); } if (name == "port") { return QCoreApplication::translate("AudioTargetFactory", "Default Soundcard Device"); } return "(unknown)"; } QString AudioTargetFactory::getDefaultCallbackTarget() const { if (m_default == "") return "auto"; return m_default; } bool AudioTargetFactory::isAutoCallbackTarget(QString name) const { return (name == "auto" || name == ""); } void AudioTargetFactory::setDefaultCallbackTarget(QString target) { m_default = target; } AudioCallbackPlayTarget * AudioTargetFactory::createCallbackTarget(AudioCallbackPlaySource *source) { AudioCallbackPlayTarget *target = 0; if (m_default != "" && m_default != "auto") { #ifdef HAVE_JACK if (m_default == "jack") target = new AudioJACKTarget(source); #endif #ifdef HAVE_LIBPULSE if (m_default == "pulse") target = new AudioPulseAudioTarget(source); #endif #ifdef HAVE_COREAUDIO if (m_default == "core") target = new AudioCoreAudioTarget(source); #endif #ifdef HAVE_PORTAUDIO_2_0 if (m_default == "port") target = new AudioPortAudioTarget(source); #endif if (!target || !target->isOK()) { std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open the requested target (\"" << m_default << "\")" << std::endl; delete target; return 0; } else { return target; } } #ifdef HAVE_JACK target = new AudioJACKTarget(source); if (target->isOK()) return target; else { std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open JACK target" << std::endl; delete target; } #endif #ifdef HAVE_LIBPULSE target = new AudioPulseAudioTarget(source); if (target->isOK()) return target; else { std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open PulseAudio target" << std::endl; delete target; } #endif #ifdef HAVE_COREAUDIO target = new AudioCoreAudioTarget(source); if (target->isOK()) return target; else { std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open CoreAudio target" << std::endl; delete target; } #endif #ifdef HAVE_PORTAUDIO_2_0 target = new AudioPortAudioTarget(source); if (target->isOK()) return target; else { std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open PortAudio target" << std::endl; delete target; } #endif std::cerr << "WARNING: AudioTargetFactory::createCallbackTarget: No suitable targets available" << std::endl; return 0; }