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view audio/ClipMixer.h @ 779:5de2b710cfae
Log external program stderr to our log file
author | Chris Cannam |
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date | Wed, 01 Jul 2020 11:41:07 +0100 |
parents | b23bebfdfaba |
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam, 2006-2014 QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef CLIP_MIXER_H #define CLIP_MIXER_H #include <QString> #include <vector> #include "base/BaseTypes.h" /** * Mix in synthetic notes produced by resampling a prerecorded * clip. (i.e. this is an implementation of a digital sampler in the * musician's sense.) This can mix any number of notes of arbitrary * frequency, so long as they all use the same sample clip. */ class ClipMixer { public: ClipMixer(int channels, sv_samplerate_t sampleRate, sv_frame_t blockSize); ~ClipMixer(); void setChannelCount(int channels); /** * Load a sample clip from a wav file. This can only happen once: * construct a new ClipMixer if you want a different clip. The * clip was recorded at a pitch with fundamental frequency clipF0, * and should be scaled by level (in the range 0-1) when playing * back. */ bool loadClipData(QString clipFilePath, double clipF0, double level); void reset(); // discarding any playing notes struct NoteStart { sv_frame_t frameOffset; // within current processing block float frequency; // Hz float level; // volume in range (0,1] float pan; // range [-1,1] }; struct NoteEnd { sv_frame_t frameOffset; // in current processing block float frequency; // matching note start }; void mix(float **toBuffers, float gain, std::vector<NoteStart> newNotes, std::vector<NoteEnd> endingNotes); private: int m_channels; sv_samplerate_t m_sampleRate; sv_frame_t m_blockSize; QString m_clipPath; float *m_clipData; sv_frame_t m_clipLength; double m_clipF0; sv_samplerate_t m_clipRate; std::vector<NoteStart> m_playing; double getResampleRatioFor(double frequency); sv_frame_t getResampledClipDuration(double frequency); void mixNote(float **toBuffers, float *levels, float frequency, sv_frame_t sourceOffset, // within resampled note sv_frame_t targetOffset, // within target buffer sv_frame_t sampleCount, bool isEnd); }; #endif