Mercurial > hg > svapp
view audioio/AudioGenerator.h @ 4:5865094175ea
* Fix update and play limits for play-selection mode when not looping
* Fix playback in loop mode when no selection -- but the GUI update for
this is still wrong on the flyback
* Various fixes and improvements to making selections, particularly during
playback
* Draw selection under non-opaque non-scrollable layers, so as to improve
cacheing
* Show selection limits as text when drawing selection
* Allow user to find missing audio files when loading session
* Cross-fade selections when in play-selection mode -- mostly. We don't
cross-fade on a processing block boundary, and unfortunately with short
selections the selection boundary is quite likely to coincide with a block
boundary.
author | Chris Cannam |
---|---|
date | Wed, 25 Jan 2006 17:46:28 +0000 |
parents | df5923e33d01 |
children | 24b500216029 |
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/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ /* A waveform viewer and audio annotation editor. Chris Cannam, Queen Mary University of London, 2005-2006 This is experimental software. Not for distribution. */ #ifndef _AUDIO_GENERATOR_H_ #define _AUDIO_GENERATOR_H_ class Model; class ViewManager; class DenseTimeValueModel; class SparseOneDimensionalModel; class RealTimePluginInstance; #include <set> #include <map> class AudioGenerator { public: AudioGenerator(ViewManager *); virtual ~AudioGenerator(); /** * Add a data model to be played from and initialise any * necessary audio generation code. */ virtual void addModel(Model *model); /** * Remove a model. */ virtual void removeModel(Model *model); /** * Remove all models. */ virtual void clearModels(); /** * Reset playback, clearing plugins and the like. */ virtual void reset(); /** * Set the target channel count. The buffer parameter to mixModel * must always point to at least this number of arrays. */ virtual void setTargetChannelCount(size_t channelCount); /** * Return the internal processing block size. The frameCount * argument to all mixModel calls must be a multiple of this * value. */ virtual size_t getBlockSize() const; /** * Mix a single model into an output buffer. */ virtual size_t mixModel(Model *model, size_t startFrame, size_t frameCount, float **buffer, size_t fadeIn = 0, size_t fadeOut = 0); protected: ViewManager *m_viewManager; size_t m_sourceSampleRate; size_t m_targetChannelCount; struct NoteOff { int pitch; size_t frame; struct Comparator { bool operator()(const NoteOff &n1, const NoteOff &n2) const { return n1.frame < n2.frame; } }; }; typedef std::map<SparseOneDimensionalModel *, RealTimePluginInstance *> PluginMap; typedef std::set<NoteOff, NoteOff::Comparator> NoteOffSet; typedef std::map<SparseOneDimensionalModel *, NoteOffSet> NoteOffMap; PluginMap m_synthMap; NoteOffMap m_noteOffs; virtual size_t mixDenseTimeValueModel (DenseTimeValueModel *model, size_t startFrame, size_t frameCount, float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut); virtual size_t mixSparseOneDimensionalModel (SparseOneDimensionalModel *model, size_t startFrame, size_t frameCount, float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut); static const size_t m_pluginBlockSize; }; #endif