view audioio/AudioTargetFactory.cpp @ 342:4eccff14b4d8 tonioni

Much fiddling toward getting sessions and individual audio files to load cleanly when they need quite different handling after load
author Chris Cannam
date Wed, 02 Apr 2014 21:25:56 +0100
parents ccd3c927638b
children
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */

/*
    Sonic Visualiser
    An audio file viewer and annotation editor.
    Centre for Digital Music, Queen Mary, University of London.
    This file copyright 2006 Chris Cannam.
    
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/

#include "AudioTargetFactory.h"

#include "AudioJACKTarget.h"
#include "AudioPortAudioTarget.h"
#include "AudioPulseAudioTarget.h"

#include "AudioCallbackPlayTarget.h"

#include <QCoreApplication>

#include <iostream>

AudioTargetFactory *
AudioTargetFactory::m_instance = 0;

AudioTargetFactory *
AudioTargetFactory::getInstance()
{
    if (!m_instance) m_instance = new AudioTargetFactory();
    return m_instance;
}

AudioTargetFactory::AudioTargetFactory()
{
}

std::vector<QString>
AudioTargetFactory::getCallbackTargetNames(bool includeAuto) const
{
    std::vector<QString> names;
    if (includeAuto) names.push_back("auto");

#ifdef HAVE_JACK
    names.push_back("jack");
#endif

#ifdef HAVE_LIBPULSE
    names.push_back("pulse");
#endif

#ifdef HAVE_PORTAUDIO_2_0
    names.push_back("port");
#endif

    return names;
}

QString
AudioTargetFactory::getCallbackTargetDescription(QString name) const
{
    if (name == "auto") {
        return QCoreApplication::translate("AudioTargetFactory",
                                           "(auto)");
    }
    if (name == "jack") {
        return QCoreApplication::translate("AudioTargetFactory",
                                           "JACK Audio Connection Kit");
    }
    if (name == "pulse") {
        return QCoreApplication::translate("AudioTargetFactory",
                                           "PulseAudio Server");
    }
    if (name == "port") {
        return QCoreApplication::translate("AudioTargetFactory",
                                           "Default Soundcard Device");
    }

    return "(unknown)";
}

QString
AudioTargetFactory::getDefaultCallbackTarget() const
{
    if (m_default == "") return "auto";
    return m_default;
}

bool
AudioTargetFactory::isAutoCallbackTarget(QString name) const
{
    return (name == "auto" || name == "");
}

void
AudioTargetFactory::setDefaultCallbackTarget(QString target)
{
    m_default = target;
}

AudioCallbackPlayTarget *
AudioTargetFactory::createCallbackTarget(AudioCallbackPlaySource *source)
{
    AudioCallbackPlayTarget *target = 0;

    if (m_default != "" && m_default != "auto") {

#ifdef HAVE_JACK
        if (m_default == "jack") target = new AudioJACKTarget(source);
#endif

#ifdef HAVE_LIBPULSE
        if (m_default == "pulse") target = new AudioPulseAudioTarget(source);
#endif

#ifdef HAVE_PORTAUDIO_2_0
        if (m_default == "port") target = new AudioPortAudioTarget(source);
#endif

        if (!target || !target->isOK()) {
            cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open the requested target (\"" << m_default << "\")" << endl;
            delete target;
            return 0;
        } else {
            return target;
        }
    }

#ifdef HAVE_JACK
    target = new AudioJACKTarget(source);
    if (target->isOK()) return target;
    else {
	cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open JACK target" << endl;
	delete target;
    }
#endif
    
#ifdef HAVE_LIBPULSE
    target = new AudioPulseAudioTarget(source);
    if (target->isOK()) return target;
    else {
	cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open PulseAudio target" << endl;
	delete target;
    }
#endif
    
#ifdef HAVE_PORTAUDIO_2_0
    target = new AudioPortAudioTarget(source);
    if (target->isOK()) return target;
    else {
	cerr << "WARNING: AudioTargetFactory::createCallbackTarget: Failed to open PortAudio target" << endl;
	delete target;
    }
#endif

    cerr << "WARNING: AudioTargetFactory::createCallbackTarget: No suitable targets available" << endl;
    return 0;
}