Mercurial > hg > svapp
view audioio/audioio.pro @ 113:0c1ea5ff6518
* Speed up spectrogram painting by releasing mutex in FFTDataServer
while calculating data prior to writing it, and by adding whole-column
value query methods to FFT objects
* Add paint cache to Thumbwheel -- repaints of this widget were slowing
down the whole spectrogram repaint
* More uses of MutexLocker (named and with debug) and more profile
points
* Make startup much quicker some of the time, with OSC server in place
author | Chris Cannam |
---|---|
date | Thu, 08 May 2008 14:46:22 +0000 |
parents | 907e44e4ecf0 |
children | ccdc5b30e54c |
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TEMPLATE = lib SV_UNIT_PACKAGES = fftw3f samplerate jack portaudio rubberband load(../sv.prf) CONFIG += sv staticlib qt thread warn_on stl rtti exceptions QT -= gui TARGET = svaudioio DEPENDPATH += .. INCLUDEPATH += . .. OBJECTS_DIR = tmp_obj MOC_DIR = tmp_moc HEADERS += AudioCallbackPlaySource.h \ AudioCallbackPlayTarget.h \ AudioCoreAudioTarget.h \ AudioGenerator.h \ AudioJACKTarget.h \ AudioPortAudioTarget.h \ AudioTargetFactory.h \ PlaySpeedRangeMapper.h SOURCES += AudioCallbackPlaySource.cpp \ AudioCallbackPlayTarget.cpp \ AudioCoreAudioTarget.cpp \ AudioGenerator.cpp \ AudioJACKTarget.cpp \ AudioPortAudioTarget.cpp \ AudioTargetFactory.cpp \ PlaySpeedRangeMapper.cpp