view audioio/audioio.pro @ 113:0c1ea5ff6518

* Speed up spectrogram painting by releasing mutex in FFTDataServer while calculating data prior to writing it, and by adding whole-column value query methods to FFT objects * Add paint cache to Thumbwheel -- repaints of this widget were slowing down the whole spectrogram repaint * More uses of MutexLocker (named and with debug) and more profile points * Make startup much quicker some of the time, with OSC server in place
author Chris Cannam
date Thu, 08 May 2008 14:46:22 +0000
parents 907e44e4ecf0
children ccdc5b30e54c
line wrap: on
line source
TEMPLATE = lib

SV_UNIT_PACKAGES = fftw3f samplerate jack portaudio rubberband
load(../sv.prf)

CONFIG += sv staticlib qt thread warn_on stl rtti exceptions
QT -= gui

TARGET = svaudioio

DEPENDPATH += ..
INCLUDEPATH += . ..
OBJECTS_DIR = tmp_obj
MOC_DIR = tmp_moc

HEADERS += AudioCallbackPlaySource.h \
           AudioCallbackPlayTarget.h \
           AudioCoreAudioTarget.h \
           AudioGenerator.h \
           AudioJACKTarget.h \
           AudioPortAudioTarget.h \
           AudioTargetFactory.h \
           PlaySpeedRangeMapper.h
SOURCES += AudioCallbackPlaySource.cpp \
           AudioCallbackPlayTarget.cpp \
           AudioCoreAudioTarget.cpp \
           AudioGenerator.cpp \
           AudioJACKTarget.cpp \
           AudioPortAudioTarget.cpp \
           AudioTargetFactory.cpp \
           PlaySpeedRangeMapper.cpp