diff framework/Document.cpp @ 45:9ea770d93fae

* document -> framework (will not compile, path fixes not in yet)
author Chris Cannam
date Wed, 24 Oct 2007 16:37:58 +0000
parents
children d97a7ed7aa39
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/framework/Document.cpp	Wed Oct 24 16:37:58 2007 +0000
@@ -0,0 +1,949 @@
+/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    Sonic Visualiser
+    An audio file viewer and annotation editor.
+    Centre for Digital Music, Queen Mary, University of London.
+    This file copyright 2006 Chris Cannam and QMUL.
+    
+    This program is free software; you can redistribute it and/or
+    modify it under the terms of the GNU General Public License as
+    published by the Free Software Foundation; either version 2 of the
+    License, or (at your option) any later version.  See the file
+    COPYING included with this distribution for more information.
+*/
+
+#include "Document.h"
+
+#include "data/model/WaveFileModel.h"
+#include "data/model/WritableWaveFileModel.h"
+#include "data/model/DenseThreeDimensionalModel.h"
+#include "data/model/DenseTimeValueModel.h"
+#include "layer/Layer.h"
+#include "base/CommandHistory.h"
+#include "base/Command.h"
+#include "view/View.h"
+#include "base/PlayParameterRepository.h"
+#include "base/PlayParameters.h"
+#include "plugin/transform/TransformFactory.h"
+#include <QApplication>
+#include <QTextStream>
+#include <iostream>
+
+// For alignment:
+#include "data/model/AggregateWaveModel.h"
+#include "data/model/SparseTimeValueModel.h"
+#include "data/model/AlignmentModel.h"
+
+//!!! still need to handle command history, documentRestored/documentModified
+
+Document::Document() :
+    m_mainModel(0)
+{
+    connect(this, SIGNAL(modelAboutToBeDeleted(Model *)),
+            TransformFactory::getInstance(),
+            SLOT(modelAboutToBeDeleted(Model *)));
+}
+
+Document::~Document()
+{
+    //!!! Document should really own the command history.  atm we
+    //still refer to it in various places that don't have access to
+    //the document, be nice to fix that
+
+//    std::cerr << "\n\nDocument::~Document: about to clear command history" << std::endl;
+    CommandHistory::getInstance()->clear();
+    
+//    std::cerr << "Document::~Document: about to delete layers" << std::endl;
+    while (!m_layers.empty()) {
+	deleteLayer(*m_layers.begin(), true);
+    }
+
+    if (!m_models.empty()) {
+	std::cerr << "Document::~Document: WARNING: " 
+		  << m_models.size() << " model(s) still remain -- "
+		  << "should have been garbage collected when deleting layers"
+		  << std::endl;
+	while (!m_models.empty()) {
+            Model *model = m_models.begin()->first;
+	    if (model == m_mainModel) {
+		// just in case!
+		std::cerr << "Document::~Document: WARNING: Main model is also"
+			  << " in models list!" << std::endl;
+	    } else if (model) {
+		emit modelAboutToBeDeleted(model);
+                model->aboutToDelete();
+		delete model;
+	    }
+	    m_models.erase(m_models.begin());
+	}
+    }
+
+//    std::cerr << "Document::~Document: About to get rid of main model"
+//	      << std::endl;
+    if (m_mainModel) {
+        emit modelAboutToBeDeleted(m_mainModel);
+        m_mainModel->aboutToDelete();
+    }
+
+    emit mainModelChanged(0);
+    delete m_mainModel;
+
+}
+
+Layer *
+Document::createLayer(LayerFactory::LayerType type)
+{
+    Layer *newLayer = LayerFactory::getInstance()->createLayer(type);
+    if (!newLayer) return 0;
+
+    newLayer->setObjectName(getUniqueLayerName(newLayer->objectName()));
+
+    m_layers.insert(newLayer);
+    emit layerAdded(newLayer);
+
+    return newLayer;
+}
+
+Layer *
+Document::createMainModelLayer(LayerFactory::LayerType type)
+{
+    Layer *newLayer = createLayer(type);
+    if (!newLayer) return 0;
+    setModel(newLayer, m_mainModel);
+    return newLayer;
+}
+
+Layer *
+Document::createImportedLayer(Model *model)
+{
+    LayerFactory::LayerTypeSet types =
+	LayerFactory::getInstance()->getValidLayerTypes(model);
+
+    if (types.empty()) {
+	std::cerr << "WARNING: Document::importLayer: no valid display layer for model" << std::endl;
+	return 0;
+    }
+
+    //!!! for now, just use the first suitable layer type
+    LayerFactory::LayerType type = *types.begin();
+
+    Layer *newLayer = LayerFactory::getInstance()->createLayer(type);
+    if (!newLayer) return 0;
+
+    newLayer->setObjectName(getUniqueLayerName(newLayer->objectName()));
+
+    addImportedModel(model);
+    setModel(newLayer, model);
+
+    //!!! and all channels
+    setChannel(newLayer, -1);
+
+    m_layers.insert(newLayer);
+    emit layerAdded(newLayer);
+    return newLayer;
+}
+
+Layer *
+Document::createEmptyLayer(LayerFactory::LayerType type)
+{
+    Model *newModel =
+	LayerFactory::getInstance()->createEmptyModel(type, m_mainModel);
+    if (!newModel) return 0;
+
+    Layer *newLayer = createLayer(type);
+    if (!newLayer) {
+	delete newModel;
+	return 0;
+    }
+
+    addImportedModel(newModel);
+    setModel(newLayer, newModel);
+
+    return newLayer;
+}
+
+Layer *
+Document::createDerivedLayer(LayerFactory::LayerType type,
+			     TransformId transform)
+{
+    Layer *newLayer = createLayer(type);
+    if (!newLayer) return 0;
+
+    newLayer->setObjectName(getUniqueLayerName
+                            (TransformFactory::getInstance()->
+                             getTransformFriendlyName(transform)));
+
+    return newLayer;
+}
+
+Layer *
+Document::createDerivedLayer(TransformId transform,
+                             Model *inputModel, 
+                             const PluginTransform::ExecutionContext &context,
+                             QString configurationXml)
+{
+    Model *newModel = addDerivedModel(transform, inputModel,
+                                      context, configurationXml);
+    if (!newModel) {
+        // error already printed to stderr by addDerivedModel
+        emit modelGenerationFailed(transform);
+        return 0;
+    }
+
+    LayerFactory::LayerTypeSet types =
+	LayerFactory::getInstance()->getValidLayerTypes(newModel);
+
+    if (types.empty()) {
+	std::cerr << "WARNING: Document::createLayerForTransform: no valid display layer for output of transform " << transform.toStdString() << std::endl;
+	delete newModel;
+	return 0;
+    }
+
+    //!!! for now, just use the first suitable layer type
+
+    Layer *newLayer = createLayer(*types.begin());
+    setModel(newLayer, newModel);
+
+    //!!! We need to clone the model when adding the layer, so that it
+    //can be edited without affecting other layers that are based on
+    //the same model.  Unfortunately we can't just clone it now,
+    //because it probably hasn't been completed yet -- the transform
+    //runs in the background.  Maybe the transform has to handle
+    //cloning and cacheing models itself.
+    //
+    // Once we do clone models here, of course, we'll have to avoid
+    // leaking them too.
+    //
+    // We want the user to be able to add a model to a second layer
+    // _while it's still being calculated in the first_ and have it
+    // work quickly.  That means we need to put the same physical
+    // model pointer in both layers, so they can't actually be cloned.
+    
+    if (newLayer) {
+	newLayer->setObjectName(getUniqueLayerName
+                                (TransformFactory::getInstance()->
+                                 getTransformFriendlyName(transform)));
+    }
+
+    emit layerAdded(newLayer);
+    return newLayer;
+}
+
+void
+Document::setMainModel(WaveFileModel *model)
+{
+    Model *oldMainModel = m_mainModel;
+    m_mainModel = model;
+
+    emit modelAdded(m_mainModel);
+
+    std::vector<Layer *> obsoleteLayers;
+    std::set<QString> failedTransforms;
+
+    // We need to ensure that no layer is left using oldMainModel or
+    // any of the old derived models as its model.  Either replace the
+    // model, or delete the layer for each layer that is currently
+    // using one of these.  Carry out this replacement before we
+    // delete any of the models.
+
+    for (LayerSet::iterator i = m_layers.begin(); i != m_layers.end(); ++i) {
+
+	Layer *layer = *i;
+	Model *model = layer->getModel();
+
+//        std::cerr << "Document::setMainModel: inspecting model "
+//                  << (model ? model->objectName().toStdString() : "(null)") << " in layer "
+//                  << layer->objectName().toStdString() << std::endl;
+
+	if (model == oldMainModel) {
+//            std::cerr << "... it uses the old main model, replacing" << std::endl;
+	    LayerFactory::getInstance()->setModel(layer, m_mainModel);
+	    continue;
+	}
+
+	if (m_models.find(model) == m_models.end()) {
+	    std::cerr << "WARNING: Document::setMainModel: Unknown model "
+		      << model << " in layer " << layer << std::endl;
+	    // get rid of this hideous degenerate
+	    obsoleteLayers.push_back(layer);
+	    continue;
+	}
+	    
+	if (m_models[model].source == oldMainModel) {
+
+//            std::cerr << "... it uses a model derived from the old main model, regenerating" << std::endl;
+
+	    // This model was derived from the previous main
+	    // model: regenerate it.
+	    
+	    TransformId transform = m_models[model].transform;
+            PluginTransform::ExecutionContext context = m_models[model].context;
+	    
+	    Model *replacementModel =
+                addDerivedModel(transform,
+                                m_mainModel,
+                                context,
+                                m_models[model].configurationXml);
+	    
+	    if (!replacementModel) {
+		std::cerr << "WARNING: Document::setMainModel: Failed to regenerate model for transform \""
+			  << transform.toStdString() << "\"" << " in layer " << layer << std::endl;
+                if (failedTransforms.find(transform) == failedTransforms.end()) {
+                    emit modelRegenerationFailed(layer->objectName(),
+                                                 transform);
+                    failedTransforms.insert(transform);
+                }
+		obsoleteLayers.push_back(layer);
+	    } else {
+                std::cerr << "Replacing model " << model << " (type "
+                          << typeid(*model).name() << ") with model "
+                          << replacementModel << " (type "
+                          << typeid(*replacementModel).name() << ") in layer "
+                          << layer << " (name " << layer->objectName().toStdString() << ")"
+                          << std::endl;
+                RangeSummarisableTimeValueModel *rm =
+                    dynamic_cast<RangeSummarisableTimeValueModel *>(replacementModel);
+                if (rm) {
+                    std::cerr << "new model has " << rm->getChannelCount() << " channels " << std::endl;
+                } else {
+                    std::cerr << "new model is not a RangeSummarisableTimeValueModel!" << std::endl;
+                }
+		setModel(layer, replacementModel);
+	    }
+	}	    
+    }
+
+    for (size_t k = 0; k < obsoleteLayers.size(); ++k) {
+	deleteLayer(obsoleteLayers[k], true);
+    }
+
+    emit mainModelChanged(m_mainModel);
+
+    // we already emitted modelAboutToBeDeleted for this
+    delete oldMainModel;
+}
+
+void
+Document::addDerivedModel(TransformId transform,
+                          Model *inputModel,
+                          const PluginTransform::ExecutionContext &context,
+                          Model *outputModelToAdd,
+                          QString configurationXml)
+{
+    if (m_models.find(outputModelToAdd) != m_models.end()) {
+	std::cerr << "WARNING: Document::addDerivedModel: Model already added"
+		  << std::endl;
+	return;
+    }
+
+//    std::cerr << "Document::addDerivedModel: source is " << inputModel << " \"" << inputModel->objectName().toStdString() << "\"" << std::endl;
+
+    ModelRecord rec;
+    rec.source = inputModel;
+    rec.transform = transform;
+    rec.context = context;
+    rec.configurationXml = configurationXml;
+    rec.refcount = 0;
+
+    outputModelToAdd->setSourceModel(inputModel);
+
+    m_models[outputModelToAdd] = rec;
+
+    emit modelAdded(outputModelToAdd);
+}
+
+
+void
+Document::addImportedModel(Model *model)
+{
+    if (m_models.find(model) != m_models.end()) {
+	std::cerr << "WARNING: Document::addImportedModel: Model already added"
+		  << std::endl;
+	return;
+    }
+
+    ModelRecord rec;
+    rec.source = 0;
+    rec.transform = "";
+    rec.refcount = 0;
+
+    m_models[model] = rec;
+
+    emit modelAdded(model);
+}
+
+Model *
+Document::addDerivedModel(TransformId transform,
+                          Model *inputModel,
+                          const PluginTransform::ExecutionContext &context,
+                          QString configurationXml)
+{
+    Model *model = 0;
+
+    for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) {
+	if (i->second.transform == transform &&
+	    i->second.source == inputModel && 
+            i->second.context == context &&
+            i->second.configurationXml == configurationXml) {
+	    return i->first;
+	}
+    }
+
+    model = TransformFactory::getInstance()->transform
+	(transform, inputModel, context, configurationXml);
+
+    if (!model) {
+	std::cerr << "WARNING: Document::addDerivedModel: no output model for transform " << transform.toStdString() << std::endl;
+    } else {
+	addDerivedModel(transform, inputModel, context, model, configurationXml);
+    }
+
+    return model;
+}
+
+void
+Document::releaseModel(Model *model) // Will _not_ release main model!
+{
+    if (model == 0) {
+	return;
+    }
+
+    if (model == m_mainModel) {
+	return;
+    }
+
+    bool toDelete = false;
+
+    if (m_models.find(model) != m_models.end()) {
+	
+	if (m_models[model].refcount == 0) {
+	    std::cerr << "WARNING: Document::releaseModel: model " << model
+		      << " reference count is zero already!" << std::endl;
+	} else {
+	    if (--m_models[model].refcount == 0) {
+		toDelete = true;
+	    }
+	}
+    } else { 
+	std::cerr << "WARNING: Document::releaseModel: Unfound model "
+		  << model << std::endl;
+	toDelete = true;
+    }
+
+    if (toDelete) {
+
+	int sourceCount = 0;
+
+	for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) {
+	    if (i->second.source == model) {
+		++sourceCount;
+		i->second.source = 0;
+	    }
+	}
+
+	if (sourceCount > 0) {
+	    std::cerr << "Document::releaseModel: Deleting model "
+		      << model << " even though it is source for "
+		      << sourceCount << " other derived model(s) -- resetting "
+		      << "their source fields appropriately" << std::endl;
+	}
+
+	emit modelAboutToBeDeleted(model);
+        model->aboutToDelete();
+	m_models.erase(model);
+	delete model;
+    }
+}
+
+void
+Document::deleteLayer(Layer *layer, bool force)
+{
+    if (m_layerViewMap.find(layer) != m_layerViewMap.end() &&
+	m_layerViewMap[layer].size() > 0) {
+
+	std::cerr << "WARNING: Document::deleteLayer: Layer "
+		  << layer << " [" << layer->objectName().toStdString() << "]"
+		  << " is still used in " << m_layerViewMap[layer].size()
+		  << " views!" << std::endl;
+
+	if (force) {
+
+	    std::cerr << "(force flag set -- deleting from all views)" << std::endl;
+
+	    for (std::set<View *>::iterator j = m_layerViewMap[layer].begin();
+		 j != m_layerViewMap[layer].end(); ++j) {
+		// don't use removeLayerFromView, as it issues a command
+		layer->setLayerDormant(*j, true);
+		(*j)->removeLayer(layer);
+	    }
+	    
+	    m_layerViewMap.erase(layer);
+
+	} else {
+	    return;
+	}
+    }
+
+    if (m_layers.find(layer) == m_layers.end()) {
+	std::cerr << "Document::deleteLayer: Layer "
+		  << layer << " does not exist, or has already been deleted "
+		  << "(this may not be as serious as it sounds)" << std::endl;
+	return;
+    }
+
+    m_layers.erase(layer);
+
+    releaseModel(layer->getModel());
+    emit layerRemoved(layer);
+    emit layerAboutToBeDeleted(layer);
+    delete layer;
+}
+
+void
+Document::setModel(Layer *layer, Model *model)
+{
+    if (model && 
+	model != m_mainModel &&
+	m_models.find(model) == m_models.end()) {
+	std::cerr << "ERROR: Document::setModel: Layer " << layer
+		  << " (\"" << layer->objectName().toStdString()
+                  << "\") wants to use unregistered model " << model
+		  << ": register the layer's model before setting it!"
+		  << std::endl;
+	return;
+    }
+
+    Model *previousModel = layer->getModel();
+
+    if (previousModel == model) {
+        std::cerr << "WARNING: Document::setModel: Layer " << layer << " (\""
+                  << layer->objectName().toStdString()
+                  << "\") is already set to model "
+                  << model << " (\""
+                  << (model ? model->objectName().toStdString() : "(null)")
+                  << "\")" << std::endl;
+        return;
+    }
+
+    if (model && model != m_mainModel) {
+	m_models[model].refcount ++;
+    }
+
+    if (model && previousModel) {
+        PlayParameterRepository::getInstance()->copyParameters
+            (previousModel, model);
+    }
+
+    LayerFactory::getInstance()->setModel(layer, model);
+
+    if (previousModel) {
+        releaseModel(previousModel);
+    }
+}
+
+void
+Document::setChannel(Layer *layer, int channel)
+{
+    LayerFactory::getInstance()->setChannel(layer, channel);
+}
+
+void
+Document::addLayerToView(View *view, Layer *layer)
+{
+    Model *model = layer->getModel();
+    if (!model) {
+//	std::cerr << "Document::addLayerToView: Layer (\""
+//                  << layer->objectName().toStdString()
+//                  << "\") with no model being added to view: "
+//                  << "normally you want to set the model first" << std::endl;
+    } else {
+	if (model != m_mainModel &&
+	    m_models.find(model) == m_models.end()) {
+	    std::cerr << "ERROR: Document::addLayerToView: Layer " << layer
+		      << " has unregistered model " << model
+		      << " -- register the layer's model before adding the layer!" << std::endl;
+	    return;
+	}
+    }
+
+    CommandHistory::getInstance()->addCommand
+	(new Document::AddLayerCommand(this, view, layer));
+}
+
+void
+Document::removeLayerFromView(View *view, Layer *layer)
+{
+    CommandHistory::getInstance()->addCommand
+	(new Document::RemoveLayerCommand(this, view, layer));
+}
+
+void
+Document::addToLayerViewMap(Layer *layer, View *view)
+{
+    bool firstView = (m_layerViewMap.find(layer) == m_layerViewMap.end() ||
+                      m_layerViewMap[layer].empty());
+
+    if (m_layerViewMap[layer].find(view) !=
+	m_layerViewMap[layer].end()) {
+	std::cerr << "WARNING: Document::addToLayerViewMap:"
+		  << " Layer " << layer << " -> view " << view << " already in"
+		  << " layer view map -- internal inconsistency" << std::endl;
+    }
+
+    m_layerViewMap[layer].insert(view);
+
+    if (firstView) emit layerInAView(layer, true);
+}
+    
+void
+Document::removeFromLayerViewMap(Layer *layer, View *view)
+{
+    if (m_layerViewMap[layer].find(view) ==
+	m_layerViewMap[layer].end()) {
+	std::cerr << "WARNING: Document::removeFromLayerViewMap:"
+		  << " Layer " << layer << " -> view " << view << " not in"
+		  << " layer view map -- internal inconsistency" << std::endl;
+    }
+
+    m_layerViewMap[layer].erase(view);
+
+    if (m_layerViewMap[layer].empty()) {
+        m_layerViewMap.erase(layer);
+        emit layerInAView(layer, false);
+    }
+}
+
+QString
+Document::getUniqueLayerName(QString candidate)
+{
+    for (int count = 1; ; ++count) {
+
+        QString adjusted =
+            (count > 1 ? QString("%1 <%2>").arg(candidate).arg(count) :
+             candidate);
+        
+        bool duplicate = false;
+
+        for (LayerSet::iterator i = m_layers.begin(); i != m_layers.end(); ++i) {
+            if ((*i)->objectName() == adjusted) {
+                duplicate = true;
+                break;
+            }
+        }
+
+        if (!duplicate) return adjusted;
+    }
+}
+
+std::vector<Model *>
+Document::getTransformInputModels()
+{
+    std::vector<Model *> models;
+
+    if (!m_mainModel) return models;
+
+    models.push_back(m_mainModel);
+
+    //!!! This will pick up all models, including those that aren't visible...
+
+    for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) {
+
+        Model *model = i->first;
+        if (!model || model == m_mainModel) continue;
+        DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model);
+        
+        if (dtvm) {
+            models.push_back(dtvm);
+        }
+    }
+
+    return models;
+}
+
+void
+Document::alignModel(Model *model)
+{
+    if (!m_mainModel || model == m_mainModel) return;
+
+    RangeSummarisableTimeValueModel *rm = 
+        dynamic_cast<RangeSummarisableTimeValueModel *>(model);
+    if (!rm) return;
+    
+    // This involves creating three new models:
+
+    // 1. an AggregateWaveModel to provide the mixdowns of the main
+    // model and the new model in its two channels, as input to the
+    // MATCH plugin
+
+    // 2. a SparseTimeValueModel, which is the model automatically
+    // created by FeatureExtractionPluginTransform when running the
+    // MATCH plugin (thus containing the alignment path)
+
+    // 3. an AlignmentModel, which stores the path model and carries
+    // out alignment lookups on it.
+
+    // The first two of these are provided as arguments to the
+    // constructor for the third, which takes responsibility for
+    // deleting them.  The AlignmentModel, meanwhile, is passed to the
+    // new model we are aligning, which also takes responsibility for
+    // it.  We should not have to delete any of these new models here.
+
+    AggregateWaveModel::ChannelSpecList components;
+
+    components.push_back(AggregateWaveModel::ModelChannelSpec
+                         (m_mainModel, -1));
+
+    components.push_back(AggregateWaveModel::ModelChannelSpec
+                         (rm, -1));
+
+    Model *aggregate = new AggregateWaveModel(components);
+
+    TransformId id = "vamp:match-vamp-plugin:match:path";
+    
+    TransformFactory *factory = TransformFactory::getInstance();
+
+    Model *transformOutput = factory->transform
+        (id, aggregate,
+         factory->getDefaultContextForTransform(id, aggregate),
+         "<plugin param-serialise=\"1\"/>");
+
+    SparseTimeValueModel *path = dynamic_cast<SparseTimeValueModel *>
+        (transformOutput);
+
+    if (!path) {
+        std::cerr << "Document::alignModel: ERROR: Failed to create alignment path (no MATCH plugin?)" << std::endl;
+        delete transformOutput;
+        delete aggregate;
+        return;
+    }
+
+    AlignmentModel *alignmentModel = new AlignmentModel
+        (m_mainModel, model, aggregate, path);
+
+    rm->setAlignment(alignmentModel);
+}
+
+void
+Document::alignModels()
+{
+    for (ModelMap::iterator i = m_models.begin(); i != m_models.end(); ++i) {
+        alignModel(i->first);
+    }
+}
+
+Document::AddLayerCommand::AddLayerCommand(Document *d,
+					   View *view,
+					   Layer *layer) :
+    m_d(d),
+    m_view(view),
+    m_layer(layer),
+    m_name(qApp->translate("AddLayerCommand", "Add %1 Layer").arg(layer->objectName())),
+    m_added(false)
+{
+}
+
+Document::AddLayerCommand::~AddLayerCommand()
+{
+//    std::cerr << "Document::AddLayerCommand::~AddLayerCommand" << std::endl;
+    if (!m_added) {
+	m_d->deleteLayer(m_layer);
+    }
+}
+
+void
+Document::AddLayerCommand::execute()
+{
+    for (int i = 0; i < m_view->getLayerCount(); ++i) {
+	if (m_view->getLayer(i) == m_layer) {
+	    // already there
+	    m_layer->setLayerDormant(m_view, false);
+	    m_added = true;
+	    return;
+	}
+    }
+
+    m_view->addLayer(m_layer);
+    m_layer->setLayerDormant(m_view, false);
+
+    m_d->addToLayerViewMap(m_layer, m_view);
+    m_added = true;
+}
+
+void
+Document::AddLayerCommand::unexecute()
+{
+    m_view->removeLayer(m_layer);
+    m_layer->setLayerDormant(m_view, true);
+
+    m_d->removeFromLayerViewMap(m_layer, m_view);
+    m_added = false;
+}
+
+Document::RemoveLayerCommand::RemoveLayerCommand(Document *d,
+						 View *view,
+						 Layer *layer) :
+    m_d(d),
+    m_view(view),
+    m_layer(layer),
+    m_name(qApp->translate("RemoveLayerCommand", "Delete %1 Layer").arg(layer->objectName())),
+    m_added(true)
+{
+}
+
+Document::RemoveLayerCommand::~RemoveLayerCommand()
+{
+//    std::cerr << "Document::RemoveLayerCommand::~RemoveLayerCommand" << std::endl;
+    if (!m_added) {
+	m_d->deleteLayer(m_layer);
+    }
+}
+
+void
+Document::RemoveLayerCommand::execute()
+{
+    bool have = false;
+    for (int i = 0; i < m_view->getLayerCount(); ++i) {
+	if (m_view->getLayer(i) == m_layer) {
+	    have = true;
+	    break;
+	}
+    }
+
+    if (!have) { // not there!
+	m_layer->setLayerDormant(m_view, true);
+	m_added = false;
+	return;
+    }
+
+    m_view->removeLayer(m_layer);
+    m_layer->setLayerDormant(m_view, true);
+
+    m_d->removeFromLayerViewMap(m_layer, m_view);
+    m_added = false;
+}
+
+void
+Document::RemoveLayerCommand::unexecute()
+{
+    m_view->addLayer(m_layer);
+    m_layer->setLayerDormant(m_view, false);
+
+    m_d->addToLayerViewMap(m_layer, m_view);
+    m_added = true;
+}
+
+void
+Document::toXml(QTextStream &out, QString indent, QString extraAttributes) const
+{
+    out << indent + QString("<data%1%2>\n")
+        .arg(extraAttributes == "" ? "" : " ").arg(extraAttributes);
+
+    if (m_mainModel) {
+	m_mainModel->toXml(out, indent + "  ", "mainModel=\"true\"");
+    }
+
+    // Models that are not used in a layer that is in a view should
+    // not be written.  Get our list of required models first.
+
+    std::set<const Model *> used;
+
+    for (LayerViewMap::const_iterator i = m_layerViewMap.begin();
+         i != m_layerViewMap.end(); ++i) {
+
+        if (i->first && !i->second.empty() && i->first->getModel()) {
+            used.insert(i->first->getModel());
+        }
+    }
+
+    for (ModelMap::const_iterator i = m_models.begin();
+	 i != m_models.end(); ++i) {
+
+        const Model *model = i->first;
+	const ModelRecord &rec = i->second;
+
+        if (used.find(model) == used.end()) continue;
+        
+        // We need an intelligent way to determine which models need
+        // to be streamed (i.e. have been edited, or are small) and
+        // which should not be (i.e. remain as generated by a
+        // transform, and are large).
+        //
+        // At the moment we can get away with deciding not to stream
+        // dense 3d models or writable wave file models, provided they
+        // were generated from a transform, because at the moment there
+        // is no way to edit those model types so it should be safe to
+        // regenerate them.  That won't always work in future though.
+        // It would be particularly nice to be able to ask the user,
+        // as well as making an intelligent guess.
+
+        bool writeModel = true;
+        bool haveDerivation = false;
+
+        if (rec.source && rec.transform != "") {
+            haveDerivation = true;
+        } 
+
+        if (haveDerivation) {
+            if (dynamic_cast<const WritableWaveFileModel *>(model)) {
+                writeModel = false;
+            } else if (dynamic_cast<const DenseThreeDimensionalModel *>(model)) {
+                writeModel = false;
+            }
+        }
+
+        if (writeModel) {
+            i->first->toXml(out, indent + "  ");
+        }
+
+	if (haveDerivation) {
+
+            QString extentsAttributes;
+            if (rec.context.startFrame != 0 ||
+                rec.context.duration != 0) {
+                extentsAttributes = QString("startFrame=\"%1\" duration=\"%2\" ")
+                    .arg(rec.context.startFrame)
+                    .arg(rec.context.duration);
+            }
+	    
+	    out << indent;
+	    out << QString("  <derivation source=\"%1\" model=\"%2\" channel=\"%3\" domain=\"%4\" stepSize=\"%5\" blockSize=\"%6\" %7windowType=\"%8\" transform=\"%9\"")
+		.arg(XmlExportable::getObjectExportId(rec.source))
+		.arg(XmlExportable::getObjectExportId(i->first))
+                .arg(rec.context.channel)
+                .arg(rec.context.domain)
+                .arg(rec.context.stepSize)
+                .arg(rec.context.blockSize)
+                .arg(extentsAttributes)
+                .arg(int(rec.context.windowType))
+		.arg(XmlExportable::encodeEntities(rec.transform));
+
+            if (rec.configurationXml != "") {
+                out << ">\n    " + indent + rec.configurationXml
+                    + "\n" + indent + "  </derivation>\n";
+            } else {
+                out << "/>\n";
+            }
+	}
+
+        //!!! We should probably own the PlayParameterRepository
+        PlayParameters *playParameters =
+            PlayParameterRepository::getInstance()->getPlayParameters(i->first);
+        if (playParameters) {
+            playParameters->toXml
+                (out, indent + "  ",
+                 QString("model=\"%1\"")
+                 .arg(XmlExportable::getObjectExportId(i->first)));
+        }
+    }
+	    
+    for (LayerSet::const_iterator i = m_layers.begin();
+	 i != m_layers.end(); ++i) {
+
+	(*i)->toXml(out, indent + "  ");
+    }
+
+    out << indent + "</data>\n";
+}
+
+