Mercurial > hg > svapp
diff audio/AudioCallbackPlaySource.h @ 552:8c11ca1ebc39 bqresample
Some fixes to sample rate management
author | Chris Cannam |
---|---|
date | Fri, 09 Dec 2016 13:46:34 +0000 |
parents | b9d8c7a690d6 |
children | 2a1e9e017484 |
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--- a/audio/AudioCallbackPlaySource.h Wed Dec 07 13:57:45 2016 +0000 +++ b/audio/AudioCallbackPlaySource.h Fri Dec 09 13:46:34 2016 +0000 @@ -203,30 +203,45 @@ * to the play target. This may be more than the source channel * count: for example, a mono source will provide 2 channels * after pan. + * * This may safely be called from a realtime thread. Returns 0 if * there is no source yet available. + * + * override from AudioPlaySource */ - int getTargetChannelCount() const; + virtual int getTargetChannelCount() const override; /** * ApplicationPlaybackSource equivalent of the above. + * + * override from breakfastquay::ApplicationPlaybackSource */ - virtual int getApplicationChannelCount() const { + virtual int getApplicationChannelCount() const override { return getTargetChannelCount(); } /** - * Get the actual sample rate of the source material. This may - * safely be called from a realtime thread. Returns 0 if there is - * no source yet available. + * Get the actual sample rate of the source material (the main + * model). This may safely be called from a realtime thread. + * Returns 0 if there is no source yet available. + * + * When this changes, the AudioCallbackPlaySource notifies its + * ResamplerWrapper of the new sample rate so that it can resample + * correctly on the way to the device (which is opened at a fixed + * rate, see getApplicationSampleRate). */ - virtual sv_samplerate_t getSourceSampleRate() const; + virtual sv_samplerate_t getSourceSampleRate() const override; /** - * ApplicationPlaybackSource equivalent of the above. + * ApplicationPlaybackSource interface method: get the sample rate + * at which the application wants the device to be opened. We + * always allow the device to open at its default rate, and then + * we resample if the audio is at a different rate. This avoids + * having to close and re-open the device to obtain consistent + * behaviour for consecutive sessions with different source rates. */ - virtual int getApplicationSampleRate() const { - return int(round(getSourceSampleRate())); + virtual int getApplicationSampleRate() const override { + return 0; } /**