Mercurial > hg > svapp
diff audioio/AudioPulseAudioTarget.cpp @ 233:8aace2d9f1c2
Seems to be a bad idea to use plain DEBUG symbol on OS/X (system wants it)
author | Chris Cannam |
---|---|
date | Tue, 14 Jun 2011 15:27:12 +0100 |
parents | 8c13e8219903 |
children | 068235cf5bf7 |
line wrap: on
line diff
--- a/audioio/AudioPulseAudioTarget.cpp Tue Jun 14 14:49:22 2011 +0100 +++ b/audioio/AudioPulseAudioTarget.cpp Tue Jun 14 15:27:12 2011 +0100 @@ -96,7 +96,7 @@ AudioPulseAudioTarget::~AudioPulseAudioTarget() { - DEBUG << "AudioPulseAudioTarget::~AudioPulseAudioTarget()" << endl; + SVDEBUG << "AudioPulseAudioTarget::~AudioPulseAudioTarget()" << endl; if (m_source) { m_source->setTarget(0, m_bufferSize); @@ -119,7 +119,7 @@ m_context = 0; m_loop = 0; - DEBUG << "AudioPulseAudioTarget::~AudioPulseAudioTarget() done" << endl; + SVDEBUG << "AudioPulseAudioTarget::~AudioPulseAudioTarget() done" << endl; } void @@ -275,7 +275,7 @@ } #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET_PLAY - DEBUG << "calling pa_stream_write with " + SVDEBUG << "calling pa_stream_write with " << nframes * tmpbufch * sizeof(float) << " bytes" << endl; #endif @@ -302,7 +302,7 @@ AudioPulseAudioTarget::streamStateChanged() { #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET - DEBUG << "AudioPulseAudioTarget::streamStateChanged" << endl; + SVDEBUG << "AudioPulseAudioTarget::streamStateChanged" << endl; #endif QMutexLocker locker(&m_mutex); @@ -314,7 +314,7 @@ case PA_STREAM_READY: { - DEBUG << "AudioPulseAudioTarget::streamStateChanged: Ready" << endl; + SVDEBUG << "AudioPulseAudioTarget::streamStateChanged: Ready" << endl; pa_usec_t latency = 0; int negative = 0; @@ -327,13 +327,13 @@ const pa_buffer_attr *attr; if (!(attr = pa_stream_get_buffer_attr(m_stream))) { - DEBUG << "AudioPulseAudioTarget::streamStateChanged: Cannot query stream buffer attributes" << endl; + SVDEBUG << "AudioPulseAudioTarget::streamStateChanged: Cannot query stream buffer attributes" << endl; m_source->setTarget(this, m_bufferSize); m_source->setTargetSampleRate(m_sampleRate); if (latframes != 0) m_source->setTargetPlayLatency(latframes); } else { int targetLength = attr->tlength; - DEBUG << "AudioPulseAudioTarget::streamStateChanged: stream target length = " << targetLength << endl; + SVDEBUG << "AudioPulseAudioTarget::streamStateChanged: stream target length = " << targetLength << endl; m_source->setTarget(this, targetLength); m_source->setTargetSampleRate(m_sampleRate); if (latframes == 0) latframes = targetLength; @@ -367,7 +367,7 @@ AudioPulseAudioTarget::contextStateChanged() { #ifdef DEBUG_AUDIO_PULSE_AUDIO_TARGET - DEBUG << "AudioPulseAudioTarget::contextStateChanged" << endl; + SVDEBUG << "AudioPulseAudioTarget::contextStateChanged" << endl; #endif QMutexLocker locker(&m_mutex); @@ -379,7 +379,7 @@ break; case PA_CONTEXT_READY: - DEBUG << "AudioPulseAudioTarget::contextStateChanged: Ready" + SVDEBUG << "AudioPulseAudioTarget::contextStateChanged: Ready" << endl; m_stream = pa_stream_new(m_context, "stream", &m_spec, 0); @@ -400,7 +400,7 @@ break; case PA_CONTEXT_TERMINATED: - DEBUG << "AudioPulseAudioTarget::contextStateChanged: Terminated" << endl; + SVDEBUG << "AudioPulseAudioTarget::contextStateChanged: Terminated" << endl; //!!! do something... break; @@ -416,13 +416,13 @@ void AudioPulseAudioTarget::streamOverflowStatic(pa_stream *, void *) { - DEBUG << "AudioPulseAudioTarget::streamOverflowStatic: Overflow!" << endl; + SVDEBUG << "AudioPulseAudioTarget::streamOverflowStatic: Overflow!" << endl; } void AudioPulseAudioTarget::streamUnderflowStatic(pa_stream *, void *data) { - DEBUG << "AudioPulseAudioTarget::streamUnderflowStatic: Underflow!" << endl; + SVDEBUG << "AudioPulseAudioTarget::streamUnderflowStatic: Underflow!" << endl; AudioPulseAudioTarget *target = (AudioPulseAudioTarget *)data; if (target && target->m_source) { target->m_source->audioProcessingOverload();