Mercurial > hg > svapp
diff audio/ClipMixer.cpp @ 515:51befd6165a3 alignment-simple
Merge in from SV 3.0-integration branches
author | Chris Cannam |
---|---|
date | Wed, 02 Mar 2016 17:25:27 +0000 |
parents | 56acd9368532 |
children | b23bebfdfaba |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/audio/ClipMixer.cpp Wed Mar 02 17:25:27 2016 +0000 @@ -0,0 +1,248 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Sonic Visualiser + An audio file viewer and annotation editor. + Centre for Digital Music, Queen Mary, University of London. + This file copyright 2006 Chris Cannam, 2006-2014 QMUL. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#include "ClipMixer.h" + +#include <sndfile.h> +#include <cmath> + +#include "base/Debug.h" + +//#define DEBUG_CLIP_MIXER 1 + +ClipMixer::ClipMixer(int channels, sv_samplerate_t sampleRate, sv_frame_t blockSize) : + m_channels(channels), + m_sampleRate(sampleRate), + m_blockSize(blockSize), + m_clipData(0), + m_clipLength(0), + m_clipF0(0), + m_clipRate(0) +{ +} + +ClipMixer::~ClipMixer() +{ + if (m_clipData) free(m_clipData); +} + +void +ClipMixer::setChannelCount(int channels) +{ + m_channels = channels; +} + +bool +ClipMixer::loadClipData(QString path, double f0, double level) +{ + if (m_clipData) { + cerr << "ClipMixer::loadClipData: Already have clip loaded" << endl; + return false; + } + + SF_INFO info; + SNDFILE *file; + float *tmpFrames; + sv_frame_t i; + + info.format = 0; + file = sf_open(path.toLocal8Bit().data(), SFM_READ, &info); + if (!file) { + cerr << "ClipMixer::loadClipData: Failed to open file path \"" + << path << "\": " << sf_strerror(file) << endl; + return false; + } + + tmpFrames = (float *)malloc(info.frames * info.channels * sizeof(float)); + if (!tmpFrames) { + cerr << "ClipMixer::loadClipData: malloc(" << info.frames * info.channels * sizeof(float) << ") failed" << endl; + return false; + } + + sf_readf_float(file, tmpFrames, info.frames); + sf_close(file); + + m_clipData = (float *)malloc(info.frames * sizeof(float)); + if (!m_clipData) { + cerr << "ClipMixer::loadClipData: malloc(" << info.frames * sizeof(float) << ") failed" << endl; + free(tmpFrames); + return false; + } + + for (i = 0; i < info.frames; ++i) { + int j; + m_clipData[i] = 0.0f; + for (j = 0; j < info.channels; ++j) { + m_clipData[i] += tmpFrames[i * info.channels + j] * float(level); + } + } + + free(tmpFrames); + + m_clipLength = info.frames; + m_clipF0 = f0; + m_clipRate = info.samplerate; + + return true; +} + +void +ClipMixer::reset() +{ + m_playing.clear(); +} + +double +ClipMixer::getResampleRatioFor(double frequency) +{ + if (!m_clipData || !m_clipRate) return 1.0; + double pitchRatio = m_clipF0 / frequency; + double resampleRatio = m_sampleRate / m_clipRate; + return pitchRatio * resampleRatio; +} + +sv_frame_t +ClipMixer::getResampledClipDuration(double frequency) +{ + return sv_frame_t(ceil(double(m_clipLength) * getResampleRatioFor(frequency))); +} + +void +ClipMixer::mix(float **toBuffers, + float gain, + std::vector<NoteStart> newNotes, + std::vector<NoteEnd> endingNotes) +{ + foreach (NoteStart note, newNotes) { + if (note.frequency > 20 && + note.frequency < 5000) { + m_playing.push_back(note); + } + } + + std::vector<NoteStart> remaining; + + float *levels = new float[m_channels]; + +#ifdef DEBUG_CLIP_MIXER + cerr << "ClipMixer::mix: have " << m_playing.size() << " playing note(s)" + << " and " << endingNotes.size() << " note(s) ending here" + << endl; +#endif + + foreach (NoteStart note, m_playing) { + + for (int c = 0; c < m_channels; ++c) { + levels[c] = note.level * gain; + } + if (note.pan != 0.0 && m_channels == 2) { + levels[0] *= 1.0f - note.pan; + levels[1] *= note.pan + 1.0f; + } + + sv_frame_t start = note.frameOffset; + sv_frame_t durationHere = m_blockSize; + if (start > 0) durationHere = m_blockSize - start; + + bool ending = false; + + foreach (NoteEnd end, endingNotes) { + if (end.frequency == note.frequency && + end.frameOffset >= start && + end.frameOffset <= m_blockSize) { + ending = true; + durationHere = end.frameOffset; + if (start > 0) durationHere = end.frameOffset - start; + break; + } + } + + sv_frame_t clipDuration = getResampledClipDuration(note.frequency); + if (start + clipDuration > 0) { + if (start < 0 && start + clipDuration < durationHere) { + durationHere = start + clipDuration; + } + if (durationHere > 0) { + mixNote(toBuffers, + levels, + note.frequency, + start < 0 ? -start : 0, + start > 0 ? start : 0, + durationHere, + ending); + } + } + + if (!ending) { + NoteStart adjusted = note; + adjusted.frameOffset -= m_blockSize; + remaining.push_back(adjusted); + } + } + + delete[] levels; + + m_playing = remaining; +} + +void +ClipMixer::mixNote(float **toBuffers, + float *levels, + float frequency, + sv_frame_t sourceOffset, + sv_frame_t targetOffset, + sv_frame_t sampleCount, + bool isEnd) +{ + if (!m_clipData) return; + + double ratio = getResampleRatioFor(frequency); + + double releaseTime = 0.01; + sv_frame_t releaseSampleCount = sv_frame_t(round(releaseTime * m_sampleRate)); + if (releaseSampleCount > sampleCount) { + releaseSampleCount = sampleCount; + } + double releaseFraction = 1.0/double(releaseSampleCount); + + for (sv_frame_t i = 0; i < sampleCount; ++i) { + + sv_frame_t s = sourceOffset + i; + + double os = double(s) / ratio; + sv_frame_t osi = sv_frame_t(floor(os)); + + //!!! just linear interpolation for now (same as SV's sample + //!!! player). a small sinc kernel would be better and + //!!! probably "good enough" + double value = 0.0; + if (osi < m_clipLength) { + value += m_clipData[osi]; + } + if (osi + 1 < m_clipLength) { + value += (m_clipData[osi + 1] - m_clipData[osi]) * (os - double(osi)); + } + + if (isEnd && i + releaseSampleCount > sampleCount) { + value *= releaseFraction * double(sampleCount - i); // linear ramp for release + } + + for (int c = 0; c < m_channels; ++c) { + toBuffers[c][targetOffset + i] += float(levels[c] * value); + } + } +} + +