Mercurial > hg > svapp
diff audioio/AudioGenerator.cpp @ 43:3c5756fb6a68
* Move some things around to facilitate plundering libraries for other
applications without needing to duplicate so much code.
sv/osc -> data/osc
sv/audioio -> audioio
sv/transform -> plugin/transform
sv/document -> document (will rename to framework in next commit)
author | Chris Cannam |
---|---|
date | Wed, 24 Oct 2007 16:34:31 +0000 |
parents | |
children | 215b8b1b0308 89a689720ee9 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/audioio/AudioGenerator.cpp Wed Oct 24 16:34:31 2007 +0000 @@ -0,0 +1,799 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Sonic Visualiser + An audio file viewer and annotation editor. + Centre for Digital Music, Queen Mary, University of London. + This file copyright 2006 Chris Cannam. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#include "AudioGenerator.h" + +#include "base/TempDirectory.h" +#include "base/PlayParameters.h" +#include "base/PlayParameterRepository.h" +#include "base/Pitch.h" +#include "base/Exceptions.h" + +#include "data/model/NoteModel.h" +#include "data/model/DenseTimeValueModel.h" +#include "data/model/SparseOneDimensionalModel.h" + +#include "plugin/RealTimePluginFactory.h" +#include "plugin/RealTimePluginInstance.h" +#include "plugin/PluginIdentifier.h" +#include "plugin/PluginXml.h" +#include "plugin/api/alsa/seq_event.h" + +#include <iostream> +#include <math.h> + +#include <QDir> +#include <QFile> + +const size_t +AudioGenerator::m_pluginBlockSize = 2048; + +QString +AudioGenerator::m_sampleDir = ""; + +//#define DEBUG_AUDIO_GENERATOR 1 + +AudioGenerator::AudioGenerator() : + m_sourceSampleRate(0), + m_targetChannelCount(1), + m_soloing(false) +{ + connect(PlayParameterRepository::getInstance(), + SIGNAL(playPluginIdChanged(const Model *, QString)), + this, + SLOT(playPluginIdChanged(const Model *, QString))); + + connect(PlayParameterRepository::getInstance(), + SIGNAL(playPluginConfigurationChanged(const Model *, QString)), + this, + SLOT(playPluginConfigurationChanged(const Model *, QString))); +} + +AudioGenerator::~AudioGenerator() +{ +} + +bool +AudioGenerator::canPlay(const Model *model) +{ + if (dynamic_cast<const DenseTimeValueModel *>(model) || + dynamic_cast<const SparseOneDimensionalModel *>(model) || + dynamic_cast<const NoteModel *>(model)) { + return true; + } else { + return false; + } +} + +bool +AudioGenerator::addModel(Model *model) +{ + if (m_sourceSampleRate == 0) { + + m_sourceSampleRate = model->getSampleRate(); + + } else { + + DenseTimeValueModel *dtvm = + dynamic_cast<DenseTimeValueModel *>(model); + + if (dtvm) { + m_sourceSampleRate = model->getSampleRate(); + return true; + } + } + + RealTimePluginInstance *plugin = loadPluginFor(model); + if (plugin) { + QMutexLocker locker(&m_mutex); + m_synthMap[model] = plugin; + return true; + } + + return false; +} + +void +AudioGenerator::playPluginIdChanged(const Model *model, QString) +{ + if (m_synthMap.find(model) == m_synthMap.end()) return; + + RealTimePluginInstance *plugin = loadPluginFor(model); + if (plugin) { + QMutexLocker locker(&m_mutex); + delete m_synthMap[model]; + m_synthMap[model] = plugin; + } +} + +void +AudioGenerator::playPluginConfigurationChanged(const Model *model, + QString configurationXml) +{ +// std::cerr << "AudioGenerator::playPluginConfigurationChanged" << std::endl; + + if (m_synthMap.find(model) == m_synthMap.end()) { + std::cerr << "AudioGenerator::playPluginConfigurationChanged: We don't know about this plugin" << std::endl; + return; + } + + RealTimePluginInstance *plugin = m_synthMap[model]; + if (plugin) { + PluginXml(plugin).setParametersFromXml(configurationXml); + } +} + +QString +AudioGenerator::getDefaultPlayPluginId(const Model *model) +{ + const SparseOneDimensionalModel *sodm = + dynamic_cast<const SparseOneDimensionalModel *>(model); + if (sodm) { + return QString("dssi:%1:sample_player"). + arg(PluginIdentifier::BUILTIN_PLUGIN_SONAME); + } + + const NoteModel *nm = dynamic_cast<const NoteModel *>(model); + if (nm) { + return QString("dssi:%1:sample_player"). + arg(PluginIdentifier::BUILTIN_PLUGIN_SONAME); + } + + return ""; +} + +QString +AudioGenerator::getDefaultPlayPluginConfiguration(const Model *model) +{ + QString program = ""; + + const SparseOneDimensionalModel *sodm = + dynamic_cast<const SparseOneDimensionalModel *>(model); + if (sodm) { + program = "tap"; + } + + const NoteModel *nm = dynamic_cast<const NoteModel *>(model); + if (nm) { + program = "piano"; + } + + if (program == "") return ""; + + return + QString("<plugin configuration=\"%1\" program=\"%2\"/>") + .arg(XmlExportable::encodeEntities + (QString("sampledir=%1") + .arg(PluginXml::encodeConfigurationChars(getSampleDir())))) + .arg(XmlExportable::encodeEntities(program)); +} + +QString +AudioGenerator::getSampleDir() +{ + if (m_sampleDir != "") return m_sampleDir; + + try { + m_sampleDir = TempDirectory::getInstance()->getSubDirectoryPath("samples"); + } catch (DirectoryCreationFailed f) { + std::cerr << "WARNING: AudioGenerator::getSampleDir: Failed to create " + << "temporary sample directory" << std::endl; + m_sampleDir = ""; + return ""; + } + + QDir sampleResourceDir(":/samples", "*.wav"); + + for (unsigned int i = 0; i < sampleResourceDir.count(); ++i) { + + QString fileName(sampleResourceDir[i]); + QFile file(sampleResourceDir.filePath(fileName)); + + if (!file.copy(QDir(m_sampleDir).filePath(fileName))) { + std::cerr << "WARNING: AudioGenerator::getSampleDir: " + << "Unable to copy " << fileName.toStdString() + << " into temporary directory \"" + << m_sampleDir.toStdString() << "\"" << std::endl; + } + } + + return m_sampleDir; +} + +void +AudioGenerator::setSampleDir(RealTimePluginInstance *plugin) +{ + plugin->configure("sampledir", getSampleDir().toStdString()); +} + +RealTimePluginInstance * +AudioGenerator::loadPluginFor(const Model *model) +{ + QString pluginId, configurationXml; + + PlayParameters *parameters = + PlayParameterRepository::getInstance()->getPlayParameters(model); + if (parameters) { + pluginId = parameters->getPlayPluginId(); + configurationXml = parameters->getPlayPluginConfiguration(); + } + + if (pluginId == "") { + pluginId = getDefaultPlayPluginId(model); + configurationXml = getDefaultPlayPluginConfiguration(model); + } + + if (pluginId == "") return 0; + + RealTimePluginInstance *plugin = loadPlugin(pluginId, ""); + if (!plugin) return 0; + + if (configurationXml != "") { + PluginXml(plugin).setParametersFromXml(configurationXml); + } + + if (parameters) { + parameters->setPlayPluginId(pluginId); + parameters->setPlayPluginConfiguration(configurationXml); + } + + return plugin; +} + +RealTimePluginInstance * +AudioGenerator::loadPlugin(QString pluginId, QString program) +{ + RealTimePluginFactory *factory = + RealTimePluginFactory::instanceFor(pluginId); + + if (!factory) { + std::cerr << "Failed to get plugin factory" << std::endl; + return false; + } + + RealTimePluginInstance *instance = + factory->instantiatePlugin + (pluginId, 0, 0, m_sourceSampleRate, m_pluginBlockSize, m_targetChannelCount); + + if (!instance) { + std::cerr << "Failed to instantiate plugin " << pluginId.toStdString() << std::endl; + return 0; + } + + setSampleDir(instance); + + for (unsigned int i = 0; i < instance->getParameterCount(); ++i) { + instance->setParameterValue(i, instance->getParameterDefault(i)); + } + std::string defaultProgram = instance->getProgram(0, 0); + if (defaultProgram != "") { +// std::cerr << "first selecting default program " << defaultProgram << std::endl; + instance->selectProgram(defaultProgram); + } + if (program != "") { +// std::cerr << "now selecting desired program " << program.toStdString() << std::endl; + instance->selectProgram(program.toStdString()); + } + instance->setIdealChannelCount(m_targetChannelCount); // reset! + + return instance; +} + +void +AudioGenerator::removeModel(Model *model) +{ + SparseOneDimensionalModel *sodm = + dynamic_cast<SparseOneDimensionalModel *>(model); + if (!sodm) return; // nothing to do + + QMutexLocker locker(&m_mutex); + + if (m_synthMap.find(sodm) == m_synthMap.end()) return; + + RealTimePluginInstance *instance = m_synthMap[sodm]; + m_synthMap.erase(sodm); + delete instance; +} + +void +AudioGenerator::clearModels() +{ + QMutexLocker locker(&m_mutex); + while (!m_synthMap.empty()) { + RealTimePluginInstance *instance = m_synthMap.begin()->second; + m_synthMap.erase(m_synthMap.begin()); + delete instance; + } +} + +void +AudioGenerator::reset() +{ + QMutexLocker locker(&m_mutex); + for (PluginMap::iterator i = m_synthMap.begin(); i != m_synthMap.end(); ++i) { + if (i->second) { + i->second->silence(); + i->second->discardEvents(); + } + } + + m_noteOffs.clear(); +} + +void +AudioGenerator::setTargetChannelCount(size_t targetChannelCount) +{ + if (m_targetChannelCount == targetChannelCount) return; + +// std::cerr << "AudioGenerator::setTargetChannelCount(" << targetChannelCount << ")" << std::endl; + + QMutexLocker locker(&m_mutex); + m_targetChannelCount = targetChannelCount; + + for (PluginMap::iterator i = m_synthMap.begin(); i != m_synthMap.end(); ++i) { + if (i->second) i->second->setIdealChannelCount(targetChannelCount); + } +} + +size_t +AudioGenerator::getBlockSize() const +{ + return m_pluginBlockSize; +} + +void +AudioGenerator::setSoloModelSet(std::set<Model *> s) +{ + QMutexLocker locker(&m_mutex); + + m_soloModelSet = s; + m_soloing = true; +} + +void +AudioGenerator::clearSoloModelSet() +{ + QMutexLocker locker(&m_mutex); + + m_soloModelSet.clear(); + m_soloing = false; +} + +size_t +AudioGenerator::mixModel(Model *model, size_t startFrame, size_t frameCount, + float **buffer, size_t fadeIn, size_t fadeOut) +{ + if (m_sourceSampleRate == 0) { + std::cerr << "WARNING: AudioGenerator::mixModel: No base source sample rate available" << std::endl; + return frameCount; + } + + QMutexLocker locker(&m_mutex); + + PlayParameters *parameters = + PlayParameterRepository::getInstance()->getPlayParameters(model); + if (!parameters) return frameCount; + + bool playing = !parameters->isPlayMuted(); + if (!playing) { +#ifdef DEBUG_AUDIO_GENERATOR + std::cout << "AudioGenerator::mixModel(" << model << "): muted" << std::endl; +#endif + return frameCount; + } + + if (m_soloing) { + if (m_soloModelSet.find(model) == m_soloModelSet.end()) { +#ifdef DEBUG_AUDIO_GENERATOR + std::cout << "AudioGenerator::mixModel(" << model << "): not one of the solo'd models" << std::endl; +#endif + return frameCount; + } + } + + float gain = parameters->getPlayGain(); + float pan = parameters->getPlayPan(); + + DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model); + if (dtvm) { + return mixDenseTimeValueModel(dtvm, startFrame, frameCount, + buffer, gain, pan, fadeIn, fadeOut); + } + + SparseOneDimensionalModel *sodm = dynamic_cast<SparseOneDimensionalModel *> + (model); + if (sodm) { + return mixSparseOneDimensionalModel(sodm, startFrame, frameCount, + buffer, gain, pan, fadeIn, fadeOut); + } + + NoteModel *nm = dynamic_cast<NoteModel *>(model); + if (nm) { + return mixNoteModel(nm, startFrame, frameCount, + buffer, gain, pan, fadeIn, fadeOut); + } + + return frameCount; +} + +size_t +AudioGenerator::mixDenseTimeValueModel(DenseTimeValueModel *dtvm, + size_t startFrame, size_t frames, + float **buffer, float gain, float pan, + size_t fadeIn, size_t fadeOut) +{ + static float *channelBuffer = 0; + static size_t channelBufSiz = 0; + + size_t totalFrames = frames + fadeIn/2 + fadeOut/2; + + if (channelBufSiz < totalFrames) { + delete[] channelBuffer; + channelBuffer = new float[totalFrames]; + channelBufSiz = totalFrames; + } + + size_t got = 0; + size_t prevChannel = 999; + + for (size_t c = 0; c < m_targetChannelCount; ++c) { + + size_t sourceChannel = (c % dtvm->getChannelCount()); + +// std::cerr << "mixing channel " << c << " from source channel " << sourceChannel << std::endl; + + float channelGain = gain; + if (pan != 0.0) { + if (c == 0) { + if (pan > 0.0) channelGain *= 1.0 - pan; + } else { + if (pan < 0.0) channelGain *= pan + 1.0; + } + } + + if (prevChannel != sourceChannel) { + if (startFrame >= fadeIn/2) { + got = dtvm->getData + (sourceChannel, + startFrame - fadeIn/2, + frames + fadeOut/2 + fadeIn/2, + channelBuffer); + } else { + size_t missing = fadeIn/2 - startFrame; + got = dtvm->getData + (sourceChannel, + startFrame, + frames + fadeOut/2, + channelBuffer + missing); + } + } + prevChannel = sourceChannel; + + for (size_t i = 0; i < fadeIn/2; ++i) { + float *back = buffer[c]; + back -= fadeIn/2; + back[i] += (channelGain * channelBuffer[i] * i) / fadeIn; + } + + for (size_t i = 0; i < frames + fadeOut/2; ++i) { + float mult = channelGain; + if (i < fadeIn/2) { + mult = (mult * i) / fadeIn; + } + if (i > frames - fadeOut/2) { + mult = (mult * ((frames + fadeOut/2) - i)) / fadeOut; + } + buffer[c][i] += mult * channelBuffer[i]; + } + } + + return got; +} + +size_t +AudioGenerator::mixSparseOneDimensionalModel(SparseOneDimensionalModel *sodm, + size_t startFrame, size_t frames, + float **buffer, float gain, float pan, + size_t /* fadeIn */, + size_t /* fadeOut */) +{ + RealTimePluginInstance *plugin = m_synthMap[sodm]; + if (!plugin) return 0; + + size_t latency = plugin->getLatency(); + size_t blocks = frames / m_pluginBlockSize; + + //!!! hang on -- the fact that the audio callback play source's + //buffer is a multiple of the plugin's buffer size doesn't mean + //that we always get called for a multiple of it here (because it + //also depends on the JACK block size). how should we ensure that + //all models write the same amount in to the mix, and that we + //always have a multiple of the plugin buffer size? I guess this + //class has to be queryable for the plugin buffer size & the + //callback play source has to use that as a multiple for all the + //calls to mixModel + + size_t got = blocks * m_pluginBlockSize; + +#ifdef DEBUG_AUDIO_GENERATOR + std::cout << "mixModel [sparse]: frames " << frames + << ", blocks " << blocks << std::endl; +#endif + + snd_seq_event_t onEv; + onEv.type = SND_SEQ_EVENT_NOTEON; + onEv.data.note.channel = 0; + onEv.data.note.note = 64; + onEv.data.note.velocity = 100; + + snd_seq_event_t offEv; + offEv.type = SND_SEQ_EVENT_NOTEOFF; + offEv.data.note.channel = 0; + offEv.data.note.velocity = 0; + + NoteOffSet ¬eOffs = m_noteOffs[sodm]; + + for (size_t i = 0; i < blocks; ++i) { + + size_t reqStart = startFrame + i * m_pluginBlockSize; + + SparseOneDimensionalModel::PointList points = + sodm->getPoints(reqStart + latency, + reqStart + latency + m_pluginBlockSize); + + Vamp::RealTime blockTime = Vamp::RealTime::frame2RealTime + (startFrame + i * m_pluginBlockSize, m_sourceSampleRate); + + for (SparseOneDimensionalModel::PointList::iterator pli = + points.begin(); pli != points.end(); ++pli) { + + size_t pliFrame = pli->frame; + + if (pliFrame >= latency) pliFrame -= latency; + + if (pliFrame < reqStart || + pliFrame >= reqStart + m_pluginBlockSize) continue; + + while (noteOffs.begin() != noteOffs.end() && + noteOffs.begin()->frame <= pliFrame) { + + Vamp::RealTime eventTime = Vamp::RealTime::frame2RealTime + (noteOffs.begin()->frame, m_sourceSampleRate); + + offEv.data.note.note = noteOffs.begin()->pitch; + +#ifdef DEBUG_AUDIO_GENERATOR + std::cerr << "mixModel [sparse]: sending note-off event at time " << eventTime << " frame " << noteOffs.begin()->frame << std::endl; +#endif + + plugin->sendEvent(eventTime, &offEv); + noteOffs.erase(noteOffs.begin()); + } + + Vamp::RealTime eventTime = Vamp::RealTime::frame2RealTime + (pliFrame, m_sourceSampleRate); + + plugin->sendEvent(eventTime, &onEv); + +#ifdef DEBUG_AUDIO_GENERATOR + std::cout << "mixModel [sparse]: point at frame " << pliFrame << ", block start " << (startFrame + i * m_pluginBlockSize) << ", resulting time " << eventTime << std::endl; +#endif + + size_t duration = 7000; // frames [for now] + NoteOff noff; + noff.pitch = onEv.data.note.note; + noff.frame = pliFrame + duration; + noteOffs.insert(noff); + } + + while (noteOffs.begin() != noteOffs.end() && + noteOffs.begin()->frame <= + startFrame + i * m_pluginBlockSize + m_pluginBlockSize) { + + Vamp::RealTime eventTime = Vamp::RealTime::frame2RealTime + (noteOffs.begin()->frame, m_sourceSampleRate); + + offEv.data.note.note = noteOffs.begin()->pitch; + +#ifdef DEBUG_AUDIO_GENERATOR + std::cerr << "mixModel [sparse]: sending leftover note-off event at time " << eventTime << " frame " << noteOffs.begin()->frame << std::endl; +#endif + + plugin->sendEvent(eventTime, &offEv); + noteOffs.erase(noteOffs.begin()); + } + + plugin->run(blockTime); + float **outs = plugin->getAudioOutputBuffers(); + + for (size_t c = 0; c < m_targetChannelCount; ++c) { +#ifdef DEBUG_AUDIO_GENERATOR + std::cout << "mixModel [sparse]: adding " << m_pluginBlockSize << " samples from plugin output " << c << std::endl; +#endif + + size_t sourceChannel = (c % plugin->getAudioOutputCount()); + + float channelGain = gain; + if (pan != 0.0) { + if (c == 0) { + if (pan > 0.0) channelGain *= 1.0 - pan; + } else { + if (pan < 0.0) channelGain *= pan + 1.0; + } + } + + for (size_t j = 0; j < m_pluginBlockSize; ++j) { + buffer[c][i * m_pluginBlockSize + j] += + channelGain * outs[sourceChannel][j]; + } + } + } + + return got; +} + + +//!!! mucho duplication with above -- refactor +size_t +AudioGenerator::mixNoteModel(NoteModel *nm, + size_t startFrame, size_t frames, + float **buffer, float gain, float pan, + size_t /* fadeIn */, + size_t /* fadeOut */) +{ + RealTimePluginInstance *plugin = m_synthMap[nm]; + if (!plugin) return 0; + + size_t latency = plugin->getLatency(); + size_t blocks = frames / m_pluginBlockSize; + + //!!! hang on -- the fact that the audio callback play source's + //buffer is a multiple of the plugin's buffer size doesn't mean + //that we always get called for a multiple of it here (because it + //also depends on the JACK block size). how should we ensure that + //all models write the same amount in to the mix, and that we + //always have a multiple of the plugin buffer size? I guess this + //class has to be queryable for the plugin buffer size & the + //callback play source has to use that as a multiple for all the + //calls to mixModel + + size_t got = blocks * m_pluginBlockSize; + +#ifdef DEBUG_AUDIO_GENERATOR + std::cout << "mixModel [note]: frames " << frames + << ", blocks " << blocks << std::endl; +#endif + + snd_seq_event_t onEv; + onEv.type = SND_SEQ_EVENT_NOTEON; + onEv.data.note.channel = 0; + onEv.data.note.note = 64; + onEv.data.note.velocity = 100; + + snd_seq_event_t offEv; + offEv.type = SND_SEQ_EVENT_NOTEOFF; + offEv.data.note.channel = 0; + offEv.data.note.velocity = 0; + + NoteOffSet ¬eOffs = m_noteOffs[nm]; + + for (size_t i = 0; i < blocks; ++i) { + + size_t reqStart = startFrame + i * m_pluginBlockSize; + + NoteModel::PointList points = + nm->getPoints(reqStart + latency, + reqStart + latency + m_pluginBlockSize); + + Vamp::RealTime blockTime = Vamp::RealTime::frame2RealTime + (startFrame + i * m_pluginBlockSize, m_sourceSampleRate); + + for (NoteModel::PointList::iterator pli = + points.begin(); pli != points.end(); ++pli) { + + size_t pliFrame = pli->frame; + + if (pliFrame >= latency) pliFrame -= latency; + + if (pliFrame < reqStart || + pliFrame >= reqStart + m_pluginBlockSize) continue; + + while (noteOffs.begin() != noteOffs.end() && + noteOffs.begin()->frame <= pliFrame) { + + Vamp::RealTime eventTime = Vamp::RealTime::frame2RealTime + (noteOffs.begin()->frame, m_sourceSampleRate); + + offEv.data.note.note = noteOffs.begin()->pitch; + +#ifdef DEBUG_AUDIO_GENERATOR + std::cerr << "mixModel [note]: sending note-off event at time " << eventTime << " frame " << noteOffs.begin()->frame << std::endl; +#endif + + plugin->sendEvent(eventTime, &offEv); + noteOffs.erase(noteOffs.begin()); + } + + Vamp::RealTime eventTime = Vamp::RealTime::frame2RealTime + (pliFrame, m_sourceSampleRate); + + if (nm->getScaleUnits() == "Hz") { + onEv.data.note.note = Pitch::getPitchForFrequency(pli->value); + } else { + onEv.data.note.note = lrintf(pli->value); + } + + plugin->sendEvent(eventTime, &onEv); + +#ifdef DEBUG_AUDIO_GENERATOR + std::cout << "mixModel [note]: point at frame " << pliFrame << ", block start " << (startFrame + i * m_pluginBlockSize) << ", resulting time " << eventTime << std::endl; +#endif + + size_t duration = pli->duration; + if (duration == 0 || duration == 1) { + duration = m_sourceSampleRate / 20; + } + NoteOff noff; + noff.pitch = onEv.data.note.note; + noff.frame = pliFrame + duration; + noteOffs.insert(noff); + } + + while (noteOffs.begin() != noteOffs.end() && + noteOffs.begin()->frame <= + startFrame + i * m_pluginBlockSize + m_pluginBlockSize) { + + Vamp::RealTime eventTime = Vamp::RealTime::frame2RealTime + (noteOffs.begin()->frame, m_sourceSampleRate); + + offEv.data.note.note = noteOffs.begin()->pitch; + +#ifdef DEBUG_AUDIO_GENERATOR + std::cerr << "mixModel [note]: sending leftover note-off event at time " << eventTime << " frame " << noteOffs.begin()->frame << std::endl; +#endif + + plugin->sendEvent(eventTime, &offEv); + noteOffs.erase(noteOffs.begin()); + } + + plugin->run(blockTime); + float **outs = plugin->getAudioOutputBuffers(); + + for (size_t c = 0; c < m_targetChannelCount; ++c) { +#ifdef DEBUG_AUDIO_GENERATOR + std::cout << "mixModel [note]: adding " << m_pluginBlockSize << " samples from plugin output " << c << std::endl; +#endif + + size_t sourceChannel = (c % plugin->getAudioOutputCount()); + + float channelGain = gain; + if (pan != 0.0) { + if (c == 0) { + if (pan > 0.0) channelGain *= 1.0 - pan; + } else { + if (pan < 0.0) channelGain *= pan + 1.0; + } + } + + for (size_t j = 0; j < m_pluginBlockSize; ++j) { + buffer[c][i * m_pluginBlockSize + j] += + channelGain * outs[sourceChannel][j]; + } + } + } + + return got; +} +