diff audioio/AudioCallbackPlaySource.h @ 12:29b38a641d43

* Implement play mute, level and pan controls and a layer visibility control * Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so that in many cases it can be done inaudibly. Still gets it wrong when playing in a noncontiguous selection. * Fix to SV file save for non-2d sparse models * Fixes to LED button drawing and AudioDial mouse functionality * Add progress bar for Ogg file import * Reshuffle PropertyContainer and its subclasses so it can be a QObject * Add layer dormancy (invisible layer permitted to free its cache space) * Optimisations to SpectrogramLayer, removing locks when reading/writing individual pixels in the cache (should be unnecessary there) -- there's still an issue here as we need a lock when reading from the model in case the model is replaced, and we don't currently have one * Several munlock() calls to make it harder to exhaust real memory if running in an RT mode with mlockall() active
author Chris Cannam
date Fri, 17 Feb 2006 18:04:26 +0000
parents 3a41ba527b4a
children 89bb89894ad6
line wrap: on
line diff
--- a/audioio/AudioCallbackPlaySource.h	Wed Feb 15 17:58:35 2006 +0000
+++ b/audioio/AudioCallbackPlaySource.h	Fri Feb 17 18:04:26 2006 +0000
@@ -27,6 +27,7 @@
 class Model;
 class ViewManager;
 class AudioGenerator;
+class PlayParameters;
 class IntegerTimeStretcher;
 
 /**
@@ -173,6 +174,7 @@
     void selectionChanged();
     void playLoopModeChanged();
     void playSelectionModeChanged();
+    void playParametersChanged(PlayParameters *);
 
 protected:
     ViewManager                     *m_viewManager;