Mercurial > hg > svapp
diff audioio/AudioGenerator.cpp @ 8:24b500216029
* Refactor sparse models. Previously the 1D and time-value models duplicated
a lot of code; now there is a base class (SparseModel) templated on the
stored point type, and the subclasses define point types with the necessary
characteristics.
* Add NoteModel, a new SparseModel subclass.
* Reorganise local feature description display. Instead of asking the layer
to draw its own, just query it for a textual description and draw that in
Pane. Greatly simplifies this part of the layer code.
* Add local feature descriptions to colour 3D plot and waveform layers.
* Add pitch in MIDI-pitch-and-cents to spectrogram layer.
* Give AudioGenerator its own mutex to shorten lock times in CallbackPlaySource.
* Minor adjustments to layers menu &c
author | Chris Cannam |
---|---|
date | Thu, 02 Feb 2006 16:10:19 +0000 |
parents | 2edc0757ca75 |
children | b6dc944128da |
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--- a/audioio/AudioGenerator.cpp Mon Jan 30 17:51:56 2006 +0000 +++ b/audioio/AudioGenerator.cpp Thu Feb 02 16:10:19 2006 +0000 @@ -79,6 +79,7 @@ (pluginId, 0, 0, m_sourceSampleRate, m_pluginBlockSize, m_targetChannelCount); if (instance) { + QMutexLocker locker(&m_mutex); m_synthMap[sodm] = instance; for (unsigned int i = 0; i < instance->getParameterCount(); ++i) { instance->setParameterValue(i, instance->getParameterDefault(i)); @@ -102,6 +103,8 @@ dynamic_cast<SparseOneDimensionalModel *>(model); if (!sodm) return; // nothing to do + QMutexLocker locker(&m_mutex); + if (m_synthMap.find(sodm) == m_synthMap.end()) return; RealTimePluginInstance *instance = m_synthMap[sodm]; @@ -112,6 +115,7 @@ void AudioGenerator::clearModels() { + QMutexLocker locker(&m_mutex); while (!m_synthMap.empty()) { RealTimePluginInstance *instance = m_synthMap.begin()->second; m_synthMap.erase(m_synthMap.begin()); @@ -122,6 +126,7 @@ void AudioGenerator::reset() { + QMutexLocker locker(&m_mutex); for (PluginMap::iterator i = m_synthMap.begin(); i != m_synthMap.end(); ++i) { if (i->second) { i->second->silence(); @@ -135,6 +140,7 @@ void AudioGenerator::setTargetChannelCount(size_t targetChannelCount) { + QMutexLocker locker(&m_mutex); m_targetChannelCount = targetChannelCount; for (PluginMap::iterator i = m_synthMap.begin(); i != m_synthMap.end(); ++i) { @@ -157,6 +163,8 @@ return frameCount; } + QMutexLocker locker(&m_mutex); + PlayParameters *parameters = m_viewManager->getPlayParameters(model); if (!parameters) return frameCount;