Mercurial > hg > svapp
diff audioio/AudioCallbackPlaySource.cpp @ 366:0876ea394902 warnfix_no_size_t
Remove size_t's, fix compiler warnings
author | Chris Cannam |
---|---|
date | Tue, 17 Jun 2014 16:23:06 +0100 |
parents | 055ff09f7a08 |
children | 1e4fa2007e61 |
line wrap: on
line diff
--- a/audioio/AudioCallbackPlaySource.cpp Tue Jun 03 11:03:09 2014 +0100 +++ b/audioio/AudioCallbackPlaySource.cpp Tue Jun 17 16:23:06 2014 +0100 @@ -37,7 +37,7 @@ //#define DEBUG_AUDIO_PLAY_SOURCE 1 //#define DEBUG_AUDIO_PLAY_SOURCE_PLAYING 1 -static const size_t DEFAULT_RING_BUFFER_SIZE = 131071; +static const int DEFAULT_RING_BUFFER_SIZE = 131071; AudioCallbackPlaySource::AudioCallbackPlaySource(ViewManagerBase *manager, QString clientName) : @@ -127,7 +127,7 @@ delete m_audioGenerator; - for (size_t i = 0; i < m_stretcherInputCount; ++i) { + for (int i = 0; i < m_stretcherInputCount; ++i) { delete[] m_stretcherInputs[i]; } delete[] m_stretcherInputSizes; @@ -159,7 +159,7 @@ bool buffersChanged = false, srChanged = false; - size_t modelChannels = 1; + int modelChannels = 1; DenseTimeValueModel *dtvm = dynamic_cast<DenseTimeValueModel *>(model); if (dtvm) modelChannels = dtvm->getChannelCount(); if (modelChannels > m_sourceChannelCount) { @@ -220,7 +220,7 @@ } } - if (!m_writeBuffers || (m_writeBuffers->size() < getTargetChannelCount())) { + if (!m_writeBuffers || (int)m_writeBuffers->size() < getTargetChannelCount()) { clearRingBuffers(true, getTargetChannelCount()); buffersChanged = true; } else { @@ -255,8 +255,8 @@ emit modelReplaced(); } - connect(model, SIGNAL(modelChanged(size_t, size_t)), - this, SLOT(modelChanged(size_t, size_t))); + connect(model, SIGNAL(modelChanged(int, int)), + this, SLOT(modelChanged(int, int))); #ifdef DEBUG_AUDIO_PLAY_SOURCE cout << "AudioCallbackPlaySource::addModel: awakening thread" << endl; @@ -266,7 +266,7 @@ } void -AudioCallbackPlaySource::modelChanged(size_t startFrame, size_t endFrame) +AudioCallbackPlaySource::modelChanged(int , int endFrame) { #ifdef DEBUG_AUDIO_PLAY_SOURCE SVDEBUG << "AudioCallbackPlaySource::modelChanged(" << startFrame << "," << endFrame << ")" << endl; @@ -286,8 +286,8 @@ cout << "AudioCallbackPlaySource::removeModel(" << model << ")" << endl; #endif - disconnect(model, SIGNAL(modelChanged(size_t, size_t)), - this, SLOT(modelChanged(size_t, size_t))); + disconnect(model, SIGNAL(modelChanged(int, int)), + this, SLOT(modelChanged(int, int))); m_models.erase(model); @@ -301,7 +301,7 @@ m_sourceSampleRate = 0; } - size_t lastEnd = 0; + int lastEnd = 0; for (std::set<Model *>::const_iterator i = m_models.begin(); i != m_models.end(); ++i) { #ifdef DEBUG_AUDIO_PLAY_SOURCE @@ -351,7 +351,7 @@ } void -AudioCallbackPlaySource::clearRingBuffers(bool haveLock, size_t count) +AudioCallbackPlaySource::clearRingBuffers(bool haveLock, int count) { if (!haveLock) m_mutex.lock(); @@ -369,7 +369,7 @@ m_writeBuffers = new RingBufferVector; - for (size_t i = 0; i < count; ++i) { + for (int i = 0; i < count; ++i) { m_writeBuffers->push_back(new RingBuffer<float>(m_ringBufferSize)); } @@ -382,7 +382,7 @@ } void -AudioCallbackPlaySource::play(size_t startFrame) +AudioCallbackPlaySource::play(int startFrame) { if (m_viewManager->getPlaySelectionMode() && !m_viewManager->getSelections().empty()) { @@ -425,7 +425,7 @@ m_readBufferFill = m_writeBufferFill = startFrame; if (m_readBuffers) { - for (size_t c = 0; c < getTargetChannelCount(); ++c) { + for (int c = 0; c < getTargetChannelCount(); ++c) { RingBuffer<float> *rb = getReadRingBuffer(c); #ifdef DEBUG_AUDIO_PLAY_SOURCE cerr << "reset ring buffer for channel " << c << endl; @@ -550,7 +550,7 @@ } void -AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, size_t size) +AudioCallbackPlaySource::setTarget(AudioCallbackPlayTarget *target, int size) { m_target = target; cout << "AudioCallbackPlaySource::setTarget: Block size -> " << size << endl; @@ -569,7 +569,7 @@ } } -size_t +int AudioCallbackPlaySource::getTargetBlockSize() const { // cout << "AudioCallbackPlaySource::getTargetBlockSize() -> " << m_blockSize << endl; @@ -577,65 +577,62 @@ } void -AudioCallbackPlaySource::setTargetPlayLatency(size_t latency) +AudioCallbackPlaySource::setTargetPlayLatency(int latency) { m_playLatency = latency; } -size_t +int AudioCallbackPlaySource::getTargetPlayLatency() const { return m_playLatency; } -size_t +int AudioCallbackPlaySource::getCurrentPlayingFrame() { // This method attempts to estimate which audio sample frame is // "currently coming through the speakers". - size_t targetRate = getTargetSampleRate(); - size_t latency = m_playLatency; // at target rate + int targetRate = getTargetSampleRate(); + int latency = m_playLatency; // at target rate RealTime latency_t = RealTime::frame2RealTime(latency, targetRate); return getCurrentFrame(latency_t); } -size_t +int AudioCallbackPlaySource::getCurrentBufferedFrame() { return getCurrentFrame(RealTime::zeroTime); } -size_t +int AudioCallbackPlaySource::getCurrentFrame(RealTime latency_t) { - bool resample = false; - double resampleRatio = 1.0; - // We resample when filling the ring buffer, and time-stretch when // draining it. The buffer contains data at the "target rate" and // the latency provided by the target is also at the target rate. // Because of the multiple rates involved, we do the actual // calculation using RealTime instead. - size_t sourceRate = getSourceSampleRate(); - size_t targetRate = getTargetSampleRate(); + int sourceRate = getSourceSampleRate(); + int targetRate = getTargetSampleRate(); if (sourceRate == 0 || targetRate == 0) return 0; - size_t inbuffer = 0; // at target rate + int inbuffer = 0; // at target rate - for (size_t c = 0; c < getTargetChannelCount(); ++c) { + for (int c = 0; c < getTargetChannelCount(); ++c) { RingBuffer<float> *rb = getReadRingBuffer(c); if (rb) { - size_t here = rb->getReadSpace(); + int here = rb->getReadSpace(); if (c == 0 || here < inbuffer) inbuffer = here; } } - size_t readBufferFill = m_readBufferFill; - size_t lastRetrievedBlockSize = m_lastRetrievedBlockSize; + int readBufferFill = m_readBufferFill; + int lastRetrievedBlockSize = m_lastRetrievedBlockSize; double lastRetrievalTimestamp = m_lastRetrievalTimestamp; double currentTime = 0.0; if (m_target) currentTime = m_target->getCurrentTime(); @@ -644,7 +641,7 @@ RealTime inbuffer_t = RealTime::frame2RealTime(inbuffer, targetRate); - size_t stretchlat = 0; + int stretchlat = 0; double timeRatio = 1.0; if (m_timeStretcher) { @@ -704,8 +701,6 @@ cerr << "\nbuffered to: " << bufferedto_t << ", in buffer: " << inbuffer_t << ", time ratio " << timeRatio << "\n stretcher latency: " << stretchlat_t << ", device latency: " << latency_t << "\n since request: " << sincerequest_t << ", last retrieved quantity: " << lastretrieved_t << endl; #endif - RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate); - // Normally the range lists should contain at least one item each // -- if playback is unconstrained, that item should report the // entire source audio duration. @@ -720,14 +715,14 @@ - latency_t - stretchlat_t - lastretrieved_t - inbuffer_t + sincerequest_t; if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime; - size_t frame = RealTime::realTime2Frame(playing_t, sourceRate); + int frame = RealTime::realTime2Frame(playing_t, sourceRate); return m_viewManager->alignPlaybackFrameToReference(frame); } int inRange = 0; int index = 0; - for (size_t i = 0; i < m_rangeStarts.size(); ++i) { + for (int i = 0; i < (int)m_rangeStarts.size(); ++i) { if (bufferedto_t >= m_rangeStarts[i]) { inRange = index; } else { @@ -736,7 +731,7 @@ ++index; } - if (inRange >= m_rangeStarts.size()) inRange = m_rangeStarts.size()-1; + if (inRange >= (int)m_rangeStarts.size()) inRange = m_rangeStarts.size()-1; RealTime playing_t = bufferedto_t; @@ -805,7 +800,7 @@ #endif if (!looping) { - if (inRange == m_rangeStarts.size()-1 && + if (inRange == (int)m_rangeStarts.size()-1 && playing_t >= m_rangeStarts[inRange] + m_rangeDurations[inRange]) { cerr << "Not looping, inRange " << inRange << " == rangeStarts.size()-1, playing_t " << playing_t << " >= m_rangeStarts[inRange] " << m_rangeStarts[inRange] << " + m_rangeDurations[inRange] " << m_rangeDurations[inRange] << " -- stopping" << endl; stop(); @@ -814,7 +809,7 @@ if (playing_t < RealTime::zeroTime) playing_t = RealTime::zeroTime; - size_t frame = RealTime::realTime2Frame(playing_t, sourceRate); + int frame = RealTime::realTime2Frame(playing_t, sourceRate); if (m_lastCurrentFrame > 0 && !looping) { if (frame < m_lastCurrentFrame) { @@ -835,7 +830,7 @@ m_rangeStarts.clear(); m_rangeDurations.clear(); - size_t sourceRate = getSourceSampleRate(); + int sourceRate = getSourceSampleRate(); if (sourceRate == 0) return; RealTime end = RealTime::frame2RealTime(m_lastModelEndFrame, sourceRate); @@ -897,7 +892,7 @@ } void -AudioCallbackPlaySource::setTargetSampleRate(size_t sr) +AudioCallbackPlaySource::setTargetSampleRate(int sr) { bool first = (m_targetSampleRate == 0); @@ -1014,27 +1009,27 @@ clearRingBuffers(); } -size_t +int AudioCallbackPlaySource::getTargetSampleRate() const { if (m_targetSampleRate) return m_targetSampleRate; else return getSourceSampleRate(); } -size_t +int AudioCallbackPlaySource::getSourceChannelCount() const { return m_sourceChannelCount; } -size_t +int AudioCallbackPlaySource::getTargetChannelCount() const { if (m_sourceChannelCount < 2) return 2; return m_sourceChannelCount; } -size_t +int AudioCallbackPlaySource::getSourceSampleRate() const { return m_sourceSampleRate; @@ -1062,8 +1057,8 @@ RubberBandStretcher::OptionProcessRealTime, factor); m_stretcherInputs = new float *[m_stretcherInputCount]; - m_stretcherInputSizes = new size_t[m_stretcherInputCount]; - for (size_t c = 0; c < m_stretcherInputCount; ++c) { + m_stretcherInputSizes = new int[m_stretcherInputCount]; + for (int c = 0; c < m_stretcherInputCount; ++c) { m_stretcherInputSizes[c] = 16384; m_stretcherInputs[c] = new float[m_stretcherInputSizes[c]]; } @@ -1074,8 +1069,8 @@ emit activity(tr("Change time-stretch factor to %1").arg(factor)); } -size_t -AudioCallbackPlaySource::getSourceSamples(size_t ucount, float **buffer) +int +AudioCallbackPlaySource::getSourceSamples(int ucount, float **buffer) { int count = ucount; @@ -1083,7 +1078,7 @@ #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING SVDEBUG << "AudioCallbackPlaySource::getSourceSamples: Not playing" << endl; #endif - for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) { + for (int ch = 0; ch < getTargetChannelCount(); ++ch) { for (int i = 0; i < count; ++i) { buffer[ch][i] = 0.0; } @@ -1098,7 +1093,7 @@ // Ensure that all buffers have at least the amount of data we // need -- else reduce the size of our requests correspondingly - for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) { + for (int ch = 0; ch < getTargetChannelCount(); ++ch) { RingBuffer<float> *rb = getReadRingBuffer(ch); @@ -1110,7 +1105,7 @@ break; } - size_t rs = rb->getReadSpace(); + int rs = rb->getReadSpace(); if (rs < count) { #ifdef DEBUG_AUDIO_PLAY_SOURCE cerr << "WARNING: AudioCallbackPlaySource::getSourceSamples: " @@ -1161,7 +1156,7 @@ int got = 0; - for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) { + for (int ch = 0; ch < getTargetChannelCount(); ++ch) { RingBuffer<float> *rb = getReadRingBuffer(ch); @@ -1169,7 +1164,7 @@ // this is marginally more likely to leave our channels in // sync after a processing failure than just passing "count": - size_t request = count; + int request = count; if (ch > 0) request = got; got = rb->read(buffer[ch], request); @@ -1179,7 +1174,7 @@ #endif } - for (size_t ch = 0; ch < getTargetChannelCount(); ++ch) { + for (int ch = 0; ch < getTargetChannelCount(); ++ch) { for (int i = got; i < count; ++i) { buffer[ch][i] = 0.0; } @@ -1197,27 +1192,27 @@ return got; } - size_t channels = getTargetChannelCount(); - size_t available; + int channels = getTargetChannelCount(); + int available; int warned = 0; - size_t fedToStretcher = 0; + int fedToStretcher = 0; // The input block for a given output is approx output / ratio, // but we can't predict it exactly, for an adaptive timestretcher. while ((available = ts->available()) < count) { - size_t reqd = lrintf((count - available) / ratio); - reqd = std::max(reqd, ts->getSamplesRequired()); + int reqd = lrintf((count - available) / ratio); + reqd = std::max(reqd, (int)ts->getSamplesRequired()); if (reqd == 0) reqd = 1; - size_t got = reqd; + int got = reqd; #ifdef DEBUG_AUDIO_PLAY_SOURCE_PLAYING cerr << "reqd = " <<reqd << ", channels = " << channels << ", ic = " << m_stretcherInputCount << endl; #endif - for (size_t c = 0; c < channels; ++c) { + for (int c = 0; c < channels; ++c) { if (c >= m_stretcherInputCount) continue; if (reqd > m_stretcherInputSizes[c]) { if (c == 0) { @@ -1229,11 +1224,11 @@ } } - for (size_t c = 0; c < channels; ++c) { + for (int c = 0; c < channels; ++c) { if (c >= m_stretcherInputCount) continue; RingBuffer<float> *rb = getReadRingBuffer(c); if (rb) { - size_t gotHere; + int gotHere; if (stretchChannels == 1 && c > 0) { gotHere = rb->readAdding(m_stretcherInputs[0], got); } else { @@ -1290,25 +1285,25 @@ } void -AudioCallbackPlaySource::applyAuditioningEffect(size_t count, float **buffers) +AudioCallbackPlaySource::applyAuditioningEffect(int count, float **buffers) { if (m_auditioningPluginBypassed) return; RealTimePluginInstance *plugin = m_auditioningPlugin; if (!plugin) return; - if (plugin->getAudioInputCount() != getTargetChannelCount()) { + if ((int)plugin->getAudioInputCount() != getTargetChannelCount()) { // cerr << "plugin input count " << plugin->getAudioInputCount() // << " != our channel count " << getTargetChannelCount() // << endl; return; } - if (plugin->getAudioOutputCount() != getTargetChannelCount()) { + if ((int)plugin->getAudioOutputCount() != getTargetChannelCount()) { // cerr << "plugin output count " << plugin->getAudioOutputCount() // << " != our channel count " << getTargetChannelCount() // << endl; return; } - if (plugin->getBufferSize() < count) { + if ((int)plugin->getBufferSize() < count) { // cerr << "plugin buffer size " << plugin->getBufferSize() // << " < our block size " << count // << endl; @@ -1318,16 +1313,16 @@ float **ib = plugin->getAudioInputBuffers(); float **ob = plugin->getAudioOutputBuffers(); - for (size_t c = 0; c < getTargetChannelCount(); ++c) { - for (size_t i = 0; i < count; ++i) { + for (int c = 0; c < getTargetChannelCount(); ++c) { + for (int i = 0; i < count; ++i) { ib[c][i] = buffers[c][i]; } } plugin->run(Vamp::RealTime::zeroTime, count); - for (size_t c = 0; c < getTargetChannelCount(); ++c) { - for (size_t i = 0; i < count; ++i) { + for (int c = 0; c < getTargetChannelCount(); ++c) { + for (int i = 0; i < count; ++i) { buffers[c][i] = ob[c][i]; } } @@ -1338,13 +1333,13 @@ AudioCallbackPlaySource::fillBuffers() { static float *tmp = 0; - static size_t tmpSize = 0; + static int tmpSize = 0; - size_t space = 0; - for (size_t c = 0; c < getTargetChannelCount(); ++c) { + int space = 0; + for (int c = 0; c < getTargetChannelCount(); ++c) { RingBuffer<float> *wb = getWriteRingBuffer(c); if (wb) { - size_t spaceHere = wb->getWriteSpace(); + int spaceHere = wb->getWriteSpace(); if (c == 0 || spaceHere < space) space = spaceHere; } } @@ -1356,7 +1351,7 @@ return false; } - size_t f = m_writeBufferFill; + int f = m_writeBufferFill; bool readWriteEqual = (m_readBuffers == m_writeBuffers); @@ -1377,13 +1372,13 @@ cout << (resample ? "" : "not ") << "resampling (source " << getSourceSampleRate() << ", target " << getTargetSampleRate() << ")" << endl; #endif - size_t channels = getTargetChannelCount(); + int channels = getTargetChannelCount(); - size_t orig = space; - size_t got = 0; + int orig = space; + int got = 0; static float **bufferPtrs = 0; - static size_t bufferPtrCount = 0; + static int bufferPtrCount = 0; if (bufferPtrCount < channels) { if (bufferPtrs) delete[] bufferPtrs; @@ -1391,7 +1386,7 @@ bufferPtrCount = channels; } - size_t generatorBlockSize = m_audioGenerator->getBlockSize(); + int generatorBlockSize = m_audioGenerator->getBlockSize(); if (resample && !m_converter) { static bool warned = false; @@ -1405,13 +1400,13 @@ double ratio = double(getTargetSampleRate()) / double(getSourceSampleRate()); - orig = size_t(orig / ratio + 0.1); + orig = int(orig / ratio + 0.1); // orig must be a multiple of generatorBlockSize orig = (orig / generatorBlockSize) * generatorBlockSize; if (orig == 0) return false; - size_t work = std::max(orig, space); + int work = std::max(orig, space); // We only allocate one buffer, but we use it in two halves. // We place the non-interleaved values in the second half of @@ -1434,21 +1429,21 @@ float *intlv = tmp; float *srcout = tmp + channels * work; - for (size_t c = 0; c < channels; ++c) { - for (size_t i = 0; i < orig; ++i) { + for (int c = 0; c < channels; ++c) { + for (int i = 0; i < orig; ++i) { nonintlv[channels * i + c] = 0.0f; } } - for (size_t c = 0; c < channels; ++c) { + for (int c = 0; c < channels; ++c) { bufferPtrs[c] = nonintlv + c * orig; } got = mixModels(f, orig, bufferPtrs); // also modifies f // and interleave into first half - for (size_t c = 0; c < channels; ++c) { - for (size_t i = 0; i < got; ++i) { + for (int c = 0; c < channels; ++c) { + for (int i = 0; i < got; ++i) { float sample = nonintlv[c * got + i]; intlv[channels * i + c] = sample; } @@ -1473,7 +1468,7 @@ err = src_process(m_converter, &data); } - size_t toCopy = size_t(got * ratio + 0.1); + int toCopy = int(got * ratio + 0.1); if (err) { cerr @@ -1488,8 +1483,8 @@ #endif } - for (size_t c = 0; c < channels; ++c) { - for (size_t i = 0; i < toCopy; ++i) { + for (int c = 0; c < channels; ++c) { + for (int i = 0; i < toCopy; ++i) { tmp[i] = srcout[channels * i + c]; } RingBuffer<float> *wb = getWriteRingBuffer(c); @@ -1502,7 +1497,7 @@ } else { // space must be a multiple of generatorBlockSize - size_t reqSpace = space; + int reqSpace = space; space = (reqSpace / generatorBlockSize) * generatorBlockSize; if (space == 0) { #ifdef DEBUG_AUDIO_PLAY_SOURCE @@ -1519,22 +1514,22 @@ tmpSize = channels * space; } - for (size_t c = 0; c < channels; ++c) { + for (int c = 0; c < channels; ++c) { bufferPtrs[c] = tmp + c * space; - for (size_t i = 0; i < space; ++i) { + for (int i = 0; i < space; ++i) { tmp[c * space + i] = 0.0f; } } - size_t got = mixModels(f, space, bufferPtrs); // also modifies f + int got = mixModels(f, space, bufferPtrs); // also modifies f - for (size_t c = 0; c < channels; ++c) { + for (int c = 0; c < channels; ++c) { RingBuffer<float> *wb = getWriteRingBuffer(c); if (wb) { - size_t actual = wb->write(bufferPtrs[c], got); + int actual = wb->write(bufferPtrs[c], got); #ifdef DEBUG_AUDIO_PLAY_SOURCE cout << "Wrote " << actual << " samples for ch " << c << ", now " << wb->getReadSpace() << " to read" @@ -1561,22 +1556,22 @@ return true; } -size_t -AudioCallbackPlaySource::mixModels(size_t &frame, size_t count, float **buffers) +int +AudioCallbackPlaySource::mixModels(int &frame, int count, float **buffers) { - size_t processed = 0; - size_t chunkStart = frame; - size_t chunkSize = count; - size_t selectionSize = 0; - size_t nextChunkStart = chunkStart + chunkSize; + int processed = 0; + int chunkStart = frame; + int chunkSize = count; + int selectionSize = 0; + int nextChunkStart = chunkStart + chunkSize; bool looping = m_viewManager->getPlayLoopMode(); bool constrained = (m_viewManager->getPlaySelectionMode() && !m_viewManager->getSelections().empty()); static float **chunkBufferPtrs = 0; - static size_t chunkBufferPtrCount = 0; - size_t channels = getTargetChannelCount(); + static int chunkBufferPtrCount = 0; + int channels = getTargetChannelCount(); #ifdef DEBUG_AUDIO_PLAY_SOURCE cout << "Selection playback: start " << frame << ", size " << count <<", channels " << channels << endl; @@ -1588,7 +1583,7 @@ chunkBufferPtrCount = channels; } - for (size_t c = 0; c < channels; ++c) { + for (int c = 0; c < channels; ++c) { chunkBufferPtrs[c] = buffers[c]; } @@ -1598,11 +1593,11 @@ nextChunkStart = chunkStart + chunkSize; selectionSize = 0; - size_t fadeIn = 0, fadeOut = 0; + int fadeIn = 0, fadeOut = 0; if (constrained) { - size_t rChunkStart = + int rChunkStart = m_viewManager->alignPlaybackFrameToReference(chunkStart); Selection selection = @@ -1624,9 +1619,9 @@ } else { - size_t sf = m_viewManager->alignReferenceToPlaybackFrame + int sf = m_viewManager->alignReferenceToPlaybackFrame (selection.getStartFrame()); - size_t ef = m_viewManager->alignReferenceToPlaybackFrame + int ef = m_viewManager->alignReferenceToPlaybackFrame (selection.getEndFrame()); selectionSize = ef - sf; @@ -1674,8 +1669,6 @@ cout << "Selection playback: chunk at " << chunkStart << " -> " << nextChunkStart << " (size " << chunkSize << ")" << endl; #endif - size_t got = 0; - if (selectionSize < 100) { fadeIn = 0; fadeOut = 0; @@ -1699,12 +1692,12 @@ for (std::set<Model *>::iterator mi = m_models.begin(); mi != m_models.end(); ++mi) { - got = m_audioGenerator->mixModel(*mi, chunkStart, - chunkSize, chunkBufferPtrs, - fadeIn, fadeOut); + (void) m_audioGenerator->mixModel(*mi, chunkStart, + chunkSize, chunkBufferPtrs, + fadeIn, fadeOut); } - for (size_t c = 0; c < channels; ++c) { + for (int c = 0; c < channels; ++c) { chunkBufferPtrs[c] += chunkSize; } @@ -1726,7 +1719,7 @@ if (m_readBuffers == m_writeBuffers) return; // only unify if there will be something to read - for (size_t c = 0; c < getTargetChannelCount(); ++c) { + for (int c = 0; c < getTargetChannelCount(); ++c) { RingBuffer<float> *wb = getWriteRingBuffer(c); if (wb) { if (wb->getReadSpace() < m_blockSize * 2) { @@ -1744,10 +1737,10 @@ } } - size_t rf = m_readBufferFill; + int rf = m_readBufferFill; RingBuffer<float> *rb = getReadRingBuffer(0); if (rb) { - size_t rs = rb->getReadSpace(); + int rs = rb->getReadSpace(); //!!! incorrect when in non-contiguous selection, see comments elsewhere // cout << "rs = " << rs << endl; if (rs < rf) rf -= rs; @@ -1758,14 +1751,14 @@ SVDEBUG << "AudioCallbackPlaySource::unifyRingBuffers: m_readBufferFill = " << m_readBufferFill << ", rf = " << rf << ", m_writeBufferFill = " << m_writeBufferFill << endl; #endif - size_t wf = m_writeBufferFill; - size_t skip = 0; - for (size_t c = 0; c < getTargetChannelCount(); ++c) { + int wf = m_writeBufferFill; + int skip = 0; + for (int c = 0; c < getTargetChannelCount(); ++c) { RingBuffer<float> *wb = getWriteRingBuffer(c); if (wb) { if (c == 0) { - size_t wrs = wb->getReadSpace(); + int wrs = wb->getReadSpace(); // cout << "wrs = " << wrs << endl; if (wrs < wf) wf -= wrs; @@ -1833,7 +1826,7 @@ cout << "AudioCallbackPlaySourceFillThread: waiting for " << ms << "ms..." << endl; #endif - s.m_condition.wait(&s.m_mutex, size_t(ms)); + s.m_condition.wait(&s.m_mutex, int(ms)); } #ifdef DEBUG_AUDIO_PLAY_SOURCE @@ -1855,7 +1848,7 @@ #ifdef DEBUG_AUDIO_PLAY_SOURCE cout << "AudioCallbackPlaySourceFillThread: playback state changed, resetting" << endl; #endif - for (size_t c = 0; c < s.getTargetChannelCount(); ++c) { + for (int c = 0; c < s.getTargetChannelCount(); ++c) { RingBuffer<float> *rb = s.getReadRingBuffer(c); if (rb) rb->reset(); }