comparison audioio/AudioCallbackPlaySource.cpp @ 41:a4a05344c7d6

* Change preferences dialog to ok/apply/cancel model * Make preferences persist in a config file * Change instance() to getInstance() for all singleton types * Make pasting to time-value layer with no values in clipboard ask you how to generate the values * Fix bad behaviour caused by importing "data"-type (i.e. 3d dense) model from annotation file without a fixed window size available
author Chris Cannam
date Thu, 27 Jul 2006 16:06:32 +0000
parents 4ed2448582cc
children
comparison
equal deleted inserted replaced
40:a996c0ef6177 41:a4a05344c7d6
63 connect(m_viewManager, SIGNAL(playLoopModeChanged()), 63 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
64 this, SLOT(playLoopModeChanged())); 64 this, SLOT(playLoopModeChanged()));
65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()), 65 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
66 this, SLOT(playSelectionModeChanged())); 66 this, SLOT(playSelectionModeChanged()));
67 67
68 connect(PlayParameterRepository::instance(), 68 connect(PlayParameterRepository::getInstance(),
69 SIGNAL(playParametersChanged(PlayParameters *)), 69 SIGNAL(playParametersChanged(PlayParameters *)),
70 this, SLOT(playParametersChanged(PlayParameters *))); 70 this, SLOT(playParametersChanged(PlayParameters *)));
71 } 71 }
72 72
73 AudioCallbackPlaySource::~AudioCallbackPlaySource() 73 AudioCallbackPlaySource::~AudioCallbackPlaySource()