comparison audioio/AudioCallbackPlaySource.cpp @ 300:47964f188bd9

Ensure playStatusChanged gets connected to view manager
author Chris Cannam
date Tue, 03 Dec 2013 12:35:39 +0000
parents 068235cf5bf7
children 055ff09f7a08
comparison
equal deleted inserted replaced
294:933b5aed341a 300:47964f188bd9
87 connect(m_viewManager, SIGNAL(playLoopModeChanged()), 87 connect(m_viewManager, SIGNAL(playLoopModeChanged()),
88 this, SLOT(playLoopModeChanged())); 88 this, SLOT(playLoopModeChanged()));
89 connect(m_viewManager, SIGNAL(playSelectionModeChanged()), 89 connect(m_viewManager, SIGNAL(playSelectionModeChanged()),
90 this, SLOT(playSelectionModeChanged())); 90 this, SLOT(playSelectionModeChanged()));
91 91
92 connect(this, SIGNAL(playStatusChanged(bool)),
93 m_viewManager, SLOT(playStatusChanged(bool)));
94
92 connect(PlayParameterRepository::getInstance(), 95 connect(PlayParameterRepository::getInstance(),
93 SIGNAL(playParametersChanged(PlayParameters *)), 96 SIGNAL(playParametersChanged(PlayParameters *)),
94 this, SLOT(playParametersChanged(PlayParameters *))); 97 this, SLOT(playParametersChanged(PlayParameters *)));
95 98
96 connect(Preferences::getInstance(), 99 connect(Preferences::getInstance(),