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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7
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8 This program is free software; you can redistribute it and/or
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9 modify it under the terms of the GNU General Public License as
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10 published by the Free Software Foundation; either version 2 of the
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11 License, or (at your option) any later version. See the file
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12 COPYING included with this distribution for more information.
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13 */
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14
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15 #ifndef CONTINUOUS_SYNTH_H
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16 #define CONTINUOUS_SYNTH_H
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17
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18 #include "base/BaseTypes.h"
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19
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20 /**
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21 * Mix into a target buffer a signal synthesised so as to sound at a
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22 * specific frequency. The frequency may change with each processing
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23 * block, or may be switched on or off.
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24 */
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25
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26 class ContinuousSynth
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27 {
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28 public:
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29 ContinuousSynth(int channels, sv_samplerate_t sampleRate, sv_frame_t blockSize, int waveType);
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30 ~ContinuousSynth();
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31
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32 void setChannelCount(int channels);
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33
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34 void reset();
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35
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36 /**
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37 * Mix in a signal to be heard at the given fundamental
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38 * frequency. Any oscillator state will be maintained between
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39 * process calls so as to provide a continuous sound. The f0 value
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40 * may vary between calls.
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41 *
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42 * Supply f0 equal to 0 if you want to maintain the f0 from the
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43 * previous block (without having to remember what it was).
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44 *
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45 * Supply f0 less than 0 for silence. You should continue to call
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46 * this even when the signal is silent if you want to ensure the
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47 * sound switches on and off cleanly.
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48 */
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49 void mix(float **toBuffers,
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50 float gain,
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51 float pan,
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52 float f0);
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53
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54 private:
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55 int m_channels;
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56 sv_samplerate_t m_sampleRate;
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57 sv_frame_t m_blockSize;
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58
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59 double m_prevF0;
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60 double m_phase;
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61
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62 int m_wavetype;
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63 };
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64
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65 #endif
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