annotate audioio/AudioTargetFactory.h @ 29:dd2084d32652

* Create temporary directory, cleaned up on exit, and use it to store (inter alia) audio samples for the sample-player plugin. * Ensure newly added layers always have unique names * Make sure configure pairs for real-time plugins are stored in the configuration Xml along with parameter & program settings
author Chris Cannam
date Mon, 10 Apr 2006 13:52:32 +0000
parents ebe07d3560e6
children
rev   line source
Chris@19 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@21 4 Sonic Visualiser
Chris@21 5 An audio file viewer and annotation editor.
Chris@21 6 Centre for Digital Music, Queen Mary, University of London.
Chris@21 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@21 9 This program is free software; you can redistribute it and/or
Chris@21 10 modify it under the terms of the GNU General Public License as
Chris@21 11 published by the Free Software Foundation; either version 2 of the
Chris@21 12 License, or (at your option) any later version. See the file
Chris@21 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _AUDIO_TARGET_FACTORY_H_
Chris@0 17 #define _AUDIO_TARGET_FACTORY_H_
Chris@0 18
Chris@0 19 class AudioCallbackPlaySource;
Chris@0 20 class AudioCallbackPlayTarget;
Chris@0 21
Chris@0 22 class AudioTargetFactory
Chris@0 23 {
Chris@0 24 public:
Chris@0 25 static AudioCallbackPlayTarget *createCallbackTarget(AudioCallbackPlaySource *);
Chris@0 26 };
Chris@0 27
Chris@0 28 #endif
Chris@0 29