annotate audioio/AudioCallbackPlayTarget.cpp @ 451:dc1a360f2b69

Allow layers to be loaded without models if their layer class explicitly says it's OK (otherwise default template won't load, as it has an empty waveform layer)
author Chris Cannam
date Mon, 20 Apr 2015 10:10:26 +0100
parents 3c5756fb6a68
children
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #include "AudioCallbackPlayTarget.h"
Chris@43 17 #include "AudioCallbackPlaySource.h"
Chris@43 18
Chris@43 19 #include <iostream>
Chris@43 20
Chris@43 21 AudioCallbackPlayTarget::AudioCallbackPlayTarget(AudioCallbackPlaySource *source) :
Chris@43 22 m_source(source),
Chris@43 23 m_outputGain(1.0)
Chris@43 24 {
Chris@43 25 if (m_source) {
Chris@43 26 connect(m_source, SIGNAL(modelReplaced()),
Chris@43 27 this, SLOT(sourceModelReplaced()));
Chris@43 28 }
Chris@43 29 }
Chris@43 30
Chris@43 31 AudioCallbackPlayTarget::~AudioCallbackPlayTarget()
Chris@43 32 {
Chris@43 33 }
Chris@43 34
Chris@43 35 void
Chris@43 36 AudioCallbackPlayTarget::setOutputGain(float gain)
Chris@43 37 {
Chris@43 38 m_outputGain = gain;
Chris@43 39 }
Chris@43 40