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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7
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8 This program is free software; you can redistribute it and/or
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9 modify it under the terms of the GNU General Public License as
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10 published by the Free Software Foundation; either version 2 of the
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11 License, or (at your option) any later version. See the file
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12 COPYING included with this distribution for more information.
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13 */
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14
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15 #ifndef CONTINUOUS_SYNTH_H
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16 #define CONTINUOUS_SYNTH_H
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17
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18 /**
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19 * Mix into a target buffer a signal synthesised so as to sound at a
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20 * specific frequency. The frequency may change with each processing
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21 * block, or may be switched on or off.
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22 */
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23
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24 class ContinuousSynth
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25 {
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26 public:
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27 ContinuousSynth(int channels, int sampleRate, int blockSize, int waveType);
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28 ~ContinuousSynth();
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29
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30 void setChannelCount(int channels);
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31
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32 void reset();
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33
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34 /**
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35 * Mix in a signal to be heard at the given fundamental
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36 * frequency. Any oscillator state will be maintained between
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37 * process calls so as to provide a continuous sound. The f0 value
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38 * may vary between calls.
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39 *
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40 * Supply f0 equal to 0 if you want to maintain the f0 from the
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41 * previous block (without having to remember what it was).
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42 *
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43 * Supply f0 less than 0 for silence. You should continue to call
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44 * this even when the signal is silent if you want to ensure the
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45 * sound switches on and off cleanly.
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46 */
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47 void mix(float **toBuffers,
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48 float gain,
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49 float pan,
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50 float f0);
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51
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52 private:
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53 int m_channels;
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54 int m_sampleRate;
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55 int m_blockSize;
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56
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57 double m_prevF0;
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58 double m_phase;
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59
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60 int m_wavetype;
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61 };
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62
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63 #endif
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