annotate audioio/audioio.pro @ 304:c837368b1faf

Remove OSC option from constructor -- call startOSCQueue() after construction if you want it. This needs to be handled this way in SV because we need to ask for network permission before opening the OSC port (that's the thing that gets the app blocked by e.g. Windows Firewall).
author Chris Cannam
date Thu, 12 Dec 2013 15:20:14 +0000
parents e96f563b1cfd
children
rev   line source
Chris@44 1 TEMPLATE = lib
Chris@44 2
Chris@117 3 SV_UNIT_PACKAGES = fftw3f samplerate jack portaudio-2.0 libpulse rubberband
Chris@169 4 load(../prf/sv.prf)
Chris@44 5
Chris@44 6 CONFIG += sv staticlib qt thread warn_on stl rtti exceptions
Chris@105 7 QT -= gui
Chris@44 8
Chris@44 9 TARGET = svaudioio
Chris@44 10
Chris@44 11 DEPENDPATH += ..
Chris@44 12 INCLUDEPATH += . ..
Chris@44 13 OBJECTS_DIR = tmp_obj
Chris@44 14 MOC_DIR = tmp_moc
Chris@44 15
Chris@44 16 HEADERS += AudioCallbackPlaySource.h \
Chris@44 17 AudioCallbackPlayTarget.h \
Chris@44 18 AudioCoreAudioTarget.h \
Chris@44 19 AudioGenerator.h \
Chris@44 20 AudioJACKTarget.h \
Chris@44 21 AudioPortAudioTarget.h \
Chris@117 22 AudioPulseAudioTarget.h \
Chris@44 23 AudioTargetFactory.h \
Chris@44 24 PlaySpeedRangeMapper.h
Chris@44 25 SOURCES += AudioCallbackPlaySource.cpp \
Chris@44 26 AudioCallbackPlayTarget.cpp \
Chris@44 27 AudioCoreAudioTarget.cpp \
Chris@44 28 AudioGenerator.cpp \
Chris@44 29 AudioJACKTarget.cpp \
Chris@44 30 AudioPortAudioTarget.cpp \
Chris@117 31 AudioPulseAudioTarget.cpp \
Chris@44 32 AudioTargetFactory.cpp \
Chris@44 33 PlaySpeedRangeMapper.cpp