annotate framework/Document.h @ 401:c7276fbba9e7

Closing this from default (moving to beta branch)
author Chris Cannam
date Mon, 01 Sep 2014 13:41:21 +0100
parents f5c914661f6f
children 662aef012679
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@45 16 #ifndef _DOCUMENT_H_
Chris@45 17 #define _DOCUMENT_H_
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@106 20 #include "transform/Transform.h"
Chris@106 21 #include "transform/ModelTransformer.h"
gyorgyf@270 22 #include "transform/FeatureExtractionModelTransformer.h"
Chris@45 23 #include "base/Command.h"
Chris@45 24
Chris@45 25 #include <map>
Chris@45 26 #include <set>
Chris@45 27
Chris@45 28 class Model;
Chris@45 29 class Layer;
Chris@45 30 class View;
Chris@45 31 class WaveFileModel;
Chris@45 32
Chris@329 33 class AdditionalModelConverter;
Chris@329 34
Chris@45 35 /**
Chris@45 36 * A Sonic Visualiser document consists of a set of data models, and
Chris@45 37 * also the visualisation layers used to display them. Changes to the
Chris@45 38 * layers and their layout need to be stored and managed in much the
Chris@45 39 * same way as changes to the underlying data.
Chris@45 40 *
Chris@45 41 * The document manages:
Chris@45 42 *
Chris@45 43 * - A main data Model, which provides the underlying sample rate and
Chris@45 44 * such like. This must be a WaveFileModel.
Chris@45 45 *
Chris@45 46 * - Any number of imported Model objects, which contain data without any
Chris@45 47 * requirement to remember where the data came from or how to
Chris@45 48 * regenerate it.
Chris@45 49 *
Chris@53 50 * - Any number of Model objects that were generated by a Transformer
Chris@54 51 * such as FeatureExtractionModelTransformer. For these, we also
Chris@45 52 * record the source model and the name of the transform used to
Chris@45 53 * generate the model so that we can regenerate it (potentially
Chris@45 54 * from a different source) on demand.
Chris@45 55 *
Chris@45 56 * - A flat list of Layer objects. Elsewhere, the GUI may distribute these
Chris@45 57 * across any number of View widgets. A layer may be viewable on more
Chris@45 58 * than one view at once, in principle. A layer refers to one model,
Chris@45 59 * but the same model can be in use in more than one layer.
Chris@45 60 *
Chris@45 61 * The document does *not* manage the existence or structure of Pane
Chris@45 62 * and other view widgets. However, it does provide convenience
Chris@45 63 * methods for reference-counted command-based management of the
Chris@45 64 * association between layers and views (addLayerToView,
Chris@45 65 * removeLayerFromView).
Chris@45 66 */
Chris@45 67
Chris@45 68 class Document : public QObject,
Chris@45 69 public XmlExportable
Chris@45 70 {
Chris@45 71 Q_OBJECT
Chris@45 72
Chris@45 73 public:
Chris@45 74 Document();
Chris@45 75 virtual ~Document();
Chris@45 76
Chris@45 77 /**
Chris@45 78 * Create and return a new layer of the given type, associated
Chris@45 79 * with no model. The caller may set any model on this layer, but
Chris@45 80 * the model must also be registered with the document via the
Chris@45 81 * add-model methods below.
Chris@45 82 */
Chris@45 83 Layer *createLayer(LayerFactory::LayerType);
Chris@45 84
Chris@45 85 /**
Chris@45 86 * Create and return a new layer of the given type, associated
Chris@45 87 * with the current main model (if appropriate to the layer type).
Chris@45 88 */
Chris@45 89 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@45 90
Chris@45 91 /**
Chris@45 92 * Create and return a new layer associated with the given model,
Chris@45 93 * and register the model as an imported model.
Chris@45 94 */
Chris@45 95 Layer *createImportedLayer(Model *);
Chris@45 96
Chris@45 97 /**
Chris@45 98 * Create and return a new layer of the given type, with an
Chris@45 99 * appropriate empty model. If the given type is not one for
Chris@45 100 * which an empty model can meaningfully be created, return 0.
Chris@45 101 */
Chris@45 102 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@45 103
Chris@45 104 /**
Chris@45 105 * Create and return a new layer of the given type, associated
Chris@45 106 * with the given transform name. This method does not run the
Chris@45 107 * transform itself, nor create a model. The caller can safely
Chris@45 108 * add a model to the layer later, but note that all models used
Chris@45 109 * by a transform layer _must_ be registered with the document
Chris@45 110 * using addDerivedModel below.
Chris@45 111 */
Chris@54 112 Layer *createDerivedLayer(LayerFactory::LayerType, TransformId);
Chris@45 113
Chris@45 114 /**
Chris@45 115 * Create and return a suitable layer for the given transform,
Chris@45 116 * running the transform and associating the resulting model with
Chris@45 117 * the new layer.
Chris@45 118 */
Chris@72 119 Layer *createDerivedLayer(const Transform &,
Chris@72 120 const ModelTransformer::Input &);
Chris@45 121
Chris@45 122 /**
Chris@297 123 * Create and return suitable layers for the given transforms,
Chris@297 124 * which must be identical apart from the output (i.e. must use
Chris@297 125 * the same plugin and configuration). The layers are returned in
Chris@329 126 * the same order as the transforms are supplied.
matthiasm@269 127 */
Chris@297 128 std::vector<Layer *> createDerivedLayers(const Transforms &,
Chris@297 129 const ModelTransformer::Input &);
matthiasm@269 130
Chris@363 131 typedef void *LayerCreationAsyncHandle;
Chris@363 132
Chris@329 133 class LayerCreationHandler {
Chris@329 134 public:
Chris@329 135 virtual ~LayerCreationHandler() { }
Chris@329 136
Chris@329 137 /**
Chris@329 138 * The primary layers are those corresponding 1-1 to the input
Chris@329 139 * models, listed in the same order as the input models. The
Chris@329 140 * additional layers vector contains any layers (from all
Chris@329 141 * models) that were returned separately at the end of
Chris@363 142 * processing. The handle indicates which async process this
Chris@363 143 * callback was initiated by. It must not be used again after
Chris@363 144 * this function returns.
Chris@329 145 */
Chris@363 146 virtual void layersCreated(LayerCreationAsyncHandle handle,
Chris@363 147 std::vector<Layer *> primary,
Chris@329 148 std::vector<Layer *> additional) = 0;
Chris@329 149 };
Chris@329 150
Chris@329 151 /**
Chris@329 152 * Create suitable layers for the given transforms, which must be
Chris@329 153 * identical apart from the output (i.e. must use the same plugin
Chris@329 154 * and configuration). This method returns after initialising the
Chris@329 155 * transformer process, and the layers are returned through a
Chris@363 156 * subsequent call to the provided handler (which must be
Chris@363 157 * non-null). The handle returned will be passed through to the
Chris@363 158 * handler callback, and may be also used for cancelling the task.
Chris@329 159 */
Chris@363 160 LayerCreationAsyncHandle createDerivedLayersAsync(const Transforms &,
Chris@363 161 const ModelTransformer::Input &,
Chris@363 162 LayerCreationHandler *handler);
Chris@363 163
Chris@363 164 /**
Chris@363 165 * Indicate that the async layer creation task associated with the
Chris@363 166 * given handle should be cancelled. There is no guarantee about
Chris@363 167 * what this will mean, and the handler callback may still be
Chris@363 168 * called.
Chris@363 169 */
Chris@363 170 void cancelAsyncLayerCreation(LayerCreationAsyncHandle handle);
Chris@329 171
matthiasm@269 172 /**
Chris@52 173 * Delete the given layer, and also its associated model if no
Chris@52 174 * longer used by any other layer. In general, this should be the
Chris@52 175 * only method used to delete layers -- doing so directly is a bit
Chris@52 176 * of a social gaffe.
Chris@52 177 */
Chris@52 178 void deleteLayer(Layer *, bool force = false);
Chris@52 179
Chris@52 180 /**
Chris@45 181 * Set the main model (the source for playback sample rate, etc)
Chris@45 182 * to the given wave file model. This will regenerate any derived
Chris@45 183 * models that were based on the previous main model.
Chris@45 184 */
Chris@45 185 void setMainModel(WaveFileModel *);
Chris@45 186
Chris@45 187 /**
Chris@45 188 * Get the main model (the source for playback sample rate, etc).
Chris@45 189 */
Chris@45 190 WaveFileModel *getMainModel() { return m_mainModel; }
Chris@45 191
Chris@45 192 /**
Chris@45 193 * Get the main model (the source for playback sample rate, etc).
Chris@45 194 */
Chris@45 195 const WaveFileModel *getMainModel() const { return m_mainModel; }
Chris@45 196
Chris@72 197 std::vector<Model *> getTransformInputModels();
Chris@45 198
Chris@77 199 bool isKnownModel(const Model *) const;
Chris@77 200
Chris@45 201 /**
Chris@45 202 * Add a derived model associated with the given transform,
Chris@45 203 * running the transform and returning the resulting model.
Chris@45 204 */
Chris@72 205 Model *addDerivedModel(const Transform &transform,
Chris@78 206 const ModelTransformer::Input &input,
Chris@296 207 QString &returnedMessage);
Chris@45 208
Chris@45 209 /**
Chris@297 210 * Add derived models associated with the given set of related
Chris@297 211 * transforms, running the transforms and returning the resulting
Chris@297 212 * models.
Chris@297 213 */
Chris@329 214 friend class AdditionalModelConverter;
Chris@297 215 std::vector<Model *> addDerivedModels(const Transforms &transforms,
Chris@297 216 const ModelTransformer::Input &input,
Chris@329 217 QString &returnedMessage,
Chris@329 218 AdditionalModelConverter *);
Chris@297 219
Chris@297 220 /**
Chris@45 221 * Add a derived model associated with the given transform. This
Chris@45 222 * is necessary to register any derived model that was not created
Chris@45 223 * by the document using createDerivedModel or createDerivedLayer.
Chris@45 224 */
Chris@329 225 void addAlreadyDerivedModel(const Transform &transform,
Chris@329 226 const ModelTransformer::Input &input,
Chris@329 227 Model *outputModelToAdd);
Chris@45 228
Chris@45 229 /**
Chris@45 230 * Add an imported (non-derived, non-main) model. This is
Chris@45 231 * necessary to register any imported model that is associated
Chris@45 232 * with a layer.
Chris@45 233 */
Chris@45 234 void addImportedModel(Model *);
Chris@45 235
Chris@45 236 /**
Chris@45 237 * Associate the given model with the given layer. The model must
Chris@45 238 * have already been registered using one of the addXXModel
Chris@45 239 * methods above.
Chris@45 240 */
Chris@45 241 void setModel(Layer *, Model *);
Chris@45 242
Chris@45 243 /**
Chris@45 244 * Set the given layer to use the given channel of its model (-1
Chris@45 245 * means all available channels).
Chris@45 246 */
Chris@45 247 void setChannel(Layer *, int);
Chris@45 248
Chris@45 249 /**
Chris@45 250 * Add the given layer to the given view. If the layer is
Chris@45 251 * intended to show a particular model, the model should normally
Chris@45 252 * be set using setModel before this method is called.
Chris@45 253 */
Chris@45 254 void addLayerToView(View *, Layer *);
Chris@45 255
Chris@45 256 /**
Chris@333 257 * Remove the given layer from the given view. Ownership of the
Chris@333 258 * layer is transferred to a command object on the undo stack, and
Chris@333 259 * the layer will be deleted when the undo stack is pruned.
Chris@45 260 */
Chris@45 261 void removeLayerFromView(View *, Layer *);
Chris@45 262
Chris@48 263 /**
Chris@50 264 * Return true if alignment is supported (i.e. if the necessary
Chris@50 265 * plugin is found).
Chris@50 266 */
Chris@51 267 static bool canAlign();
Chris@50 268
Chris@50 269 /**
Chris@48 270 * Specify whether models added via addImportedModel should be
Chris@48 271 * automatically aligned against the main model if appropriate.
Chris@48 272 */
Chris@48 273 void setAutoAlignment(bool on) { m_autoAlignment = on; }
Chris@48 274
Chris@48 275 /**
Chris@48 276 * Generate alignments for all appropriate models against the main
Chris@48 277 * model. Existing alignments will not be re-calculated unless
Chris@48 278 * the main model has changed since they were calculated.
Chris@48 279 */
Chris@48 280 void alignModels();
Chris@48 281
Chris@45 282 void toXml(QTextStream &, QString indent, QString extraAttributes) const;
Chris@226 283 void toXmlAsTemplate(QTextStream &, QString indent, QString extraAttributes) const;
Chris@47 284
Chris@45 285 signals:
Chris@45 286 void layerAdded(Layer *);
Chris@45 287 void layerRemoved(Layer *);
Chris@45 288 void layerAboutToBeDeleted(Layer *);
Chris@45 289
Chris@45 290 // Emitted when a layer is first added to a view, or when it is
Chris@45 291 // last removed from a view
Chris@45 292 void layerInAView(Layer *, bool);
Chris@45 293
Chris@45 294 void modelAdded(Model *);
Chris@45 295 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
Chris@45 296 void modelAboutToBeDeleted(Model *);
Chris@45 297
Chris@78 298 void modelGenerationFailed(QString transformName, QString message);
Chris@78 299 void modelGenerationWarning(QString transformName, QString message);
Chris@78 300 void modelRegenerationFailed(QString layerName, QString transformName,
Chris@78 301 QString message);
Chris@78 302 void modelRegenerationWarning(QString layerName, QString transformName,
Chris@78 303 QString message);
Chris@78 304 void alignmentFailed(QString transformName, QString message);
Chris@45 305
Chris@160 306 void activity(QString);
Chris@160 307
Chris@45 308 protected:
Chris@45 309 void releaseModel(Model *model);
Chris@45 310
Chris@45 311 /**
Chris@45 312 * If model is suitable for alignment, align it against the main
Chris@48 313 * model and store the alignment in the model. (If the model has
Chris@48 314 * an alignment already for the current main model, leave it
Chris@48 315 * unchanged.)
Chris@45 316 */
Chris@45 317 void alignModel(Model *);
Chris@45 318
Chris@45 319 /*
Chris@45 320 * Every model that is in use by a layer in the document must be
Chris@45 321 * found in either m_mainModel or m_models. We own and control
Chris@45 322 * the lifespan of all of these models.
Chris@45 323 */
Chris@45 324
Chris@45 325 /**
Chris@45 326 * The model that provides the underlying sample rate, etc. This
Chris@45 327 * model is not reference counted for layers, and is not freed
Chris@45 328 * unless it is replaced or the document is deleted.
Chris@45 329 */
Chris@45 330 WaveFileModel *m_mainModel;
Chris@45 331
Chris@45 332 struct ModelRecord
Chris@45 333 {
Chris@45 334 // Information associated with a non-main model. If this
Chris@45 335 // model is derived from another, then source will be non-NULL
Chris@45 336 // and the transform name will be set appropriately. If the
Chris@45 337 // transform name is set but source is NULL, then there was a
Chris@45 338 // transform involved but the (target) model has been modified
Chris@45 339 // since being generated from it.
Chris@72 340
Chris@72 341 // This does not use ModelTransformer::Input, because it would
Chris@72 342 // be confusing to have Input objects hanging around with NULL
Chris@72 343 // models in them.
Chris@72 344
Chris@45 345 const Model *source;
Chris@72 346 int channel;
Chris@72 347 Transform transform;
Chris@329 348 bool additional;
Chris@45 349
Chris@45 350 // Count of the number of layers using this model.
Chris@45 351 int refcount;
Chris@45 352 };
Chris@45 353
Chris@45 354 typedef std::map<Model *, ModelRecord> ModelMap;
Chris@45 355 ModelMap m_models;
Chris@45 356
Chris@329 357 /**
Chris@329 358 * Add an extra derived model (returned at the end of processing a
Chris@329 359 * transform).
Chris@329 360 */
Chris@329 361 void addAdditionalModel(Model *);
Chris@329 362
Chris@45 363 class AddLayerCommand : public Command
Chris@45 364 {
Chris@45 365 public:
Chris@45 366 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 367 virtual ~AddLayerCommand();
Chris@45 368
Chris@45 369 virtual void execute();
Chris@45 370 virtual void unexecute();
Chris@159 371 virtual QString getName() const;
Chris@45 372
Chris@45 373 protected:
Chris@45 374 Document *m_d;
Chris@45 375 View *m_view; // I don't own this
Chris@83 376 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@45 377 QString m_name;
Chris@45 378 bool m_added;
Chris@45 379 };
Chris@45 380
Chris@45 381 class RemoveLayerCommand : public Command
Chris@45 382 {
Chris@45 383 public:
Chris@45 384 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 385 virtual ~RemoveLayerCommand();
Chris@45 386
Chris@45 387 virtual void execute();
Chris@45 388 virtual void unexecute();
Chris@159 389 virtual QString getName() const;
Chris@45 390
Chris@45 391 protected:
Chris@45 392 Document *m_d;
Chris@45 393 View *m_view; // I don't own this
Chris@45 394 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@339 395 bool m_wasDormant;
Chris@45 396 QString m_name;
Chris@45 397 bool m_added;
Chris@45 398 };
Chris@45 399
Chris@45 400 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@45 401 LayerViewMap m_layerViewMap;
Chris@45 402
Chris@45 403 void addToLayerViewMap(Layer *, View *);
Chris@45 404 void removeFromLayerViewMap(Layer *, View *);
Chris@45 405
Chris@45 406 QString getUniqueLayerName(QString candidate);
Chris@72 407 void writeBackwardCompatibleDerivation(QTextStream &, QString, Model *,
Chris@72 408 const ModelRecord &) const;
Chris@90 409
Chris@90 410 static TransformId getAlignmentTransformName();
Chris@45 411
Chris@226 412 void toXml(QTextStream &, QString, QString, bool asTemplate) const;
Chris@226 413 void writePlaceholderMainModel(QTextStream &, QString) const;
Chris@226 414
Chris@329 415 std::vector<Layer *> createLayersForDerivedModels(std::vector<Model *>,
Chris@329 416 QStringList names);
Chris@329 417
Chris@45 418 /**
Chris@45 419 * And these are the layers. We also control the lifespans of
Chris@45 420 * these (usually through the commands used to add and remove them).
Chris@45 421 */
Chris@45 422 typedef std::set<Layer *> LayerSet;
Chris@45 423 LayerSet m_layers;
Chris@47 424
Chris@47 425 bool m_autoAlignment;
Chris@45 426 };
Chris@45 427
Chris@45 428 #endif