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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #ifndef _DOCUMENT_H_
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17 #define _DOCUMENT_H_
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18
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19 #include "layer/LayerFactory.h"
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20 #include "plugin/transform/Transform.h"
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21 #include "plugin/transform/PluginTransform.h"
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22 #include "base/Command.h"
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23
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24 #include <map>
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25 #include <set>
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26
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27 class Model;
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28 class Layer;
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29 class View;
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30 class WaveFileModel;
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31
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32 /**
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33 * A Sonic Visualiser document consists of a set of data models, and
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34 * also the visualisation layers used to display them. Changes to the
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35 * layers and their layout need to be stored and managed in much the
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36 * same way as changes to the underlying data.
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37 *
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38 * The document manages:
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39 *
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40 * - A main data Model, which provides the underlying sample rate and
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41 * such like. This must be a WaveFileModel.
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42 *
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43 * - Any number of imported Model objects, which contain data without any
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44 * requirement to remember where the data came from or how to
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45 * regenerate it.
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46 *
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47 * - Any number of Model objects that were generated by a Transform
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48 * such as FeatureExtractionPluginTransform. For these, we also
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49 * record the source model and the name of the transform used to
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50 * generate the model so that we can regenerate it (potentially
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51 * from a different source) on demand.
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52 *
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53 * - A flat list of Layer objects. Elsewhere, the GUI may distribute these
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54 * across any number of View widgets. A layer may be viewable on more
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55 * than one view at once, in principle. A layer refers to one model,
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56 * but the same model can be in use in more than one layer.
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57 *
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58 * The document does *not* manage the existence or structure of Pane
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59 * and other view widgets. However, it does provide convenience
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60 * methods for reference-counted command-based management of the
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61 * association between layers and views (addLayerToView,
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62 * removeLayerFromView).
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63 */
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64
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65 class Document : public QObject,
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66 public XmlExportable
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67 {
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68 Q_OBJECT
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69
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70 public:
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71 Document();
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72 virtual ~Document();
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73
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74 /**
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75 * Create and return a new layer of the given type, associated
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76 * with no model. The caller may set any model on this layer, but
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77 * the model must also be registered with the document via the
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78 * add-model methods below.
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79 */
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80 Layer *createLayer(LayerFactory::LayerType);
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81
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82 /**
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83 * Create and return a new layer of the given type, associated
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84 * with the current main model (if appropriate to the layer type).
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85 */
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86 Layer *createMainModelLayer(LayerFactory::LayerType);
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87
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88 /**
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89 * Create and return a new layer associated with the given model,
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90 * and register the model as an imported model.
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91 */
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92 Layer *createImportedLayer(Model *);
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93
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94 /**
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95 * Create and return a new layer of the given type, with an
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96 * appropriate empty model. If the given type is not one for
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97 * which an empty model can meaningfully be created, return 0.
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98 */
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99 Layer *createEmptyLayer(LayerFactory::LayerType);
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100
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101 /**
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102 * Create and return a new layer of the given type, associated
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103 * with the given transform name. This method does not run the
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104 * transform itself, nor create a model. The caller can safely
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105 * add a model to the layer later, but note that all models used
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106 * by a transform layer _must_ be registered with the document
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107 * using addDerivedModel below.
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108 */
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109 Layer *createDerivedLayer(LayerFactory::LayerType, TransformId);
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110
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111 /**
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112 * Create and return a suitable layer for the given transform,
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113 * running the transform and associating the resulting model with
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114 * the new layer.
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115 */
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116 Layer *createDerivedLayer(TransformId,
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117 Model *inputModel,
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118 const PluginTransform::ExecutionContext &context,
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119 QString configurationXml);
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120
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121 /**
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122 * Set the main model (the source for playback sample rate, etc)
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123 * to the given wave file model. This will regenerate any derived
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124 * models that were based on the previous main model.
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125 */
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126 void setMainModel(WaveFileModel *);
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127
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128 /**
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129 * Get the main model (the source for playback sample rate, etc).
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130 */
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131 WaveFileModel *getMainModel() { return m_mainModel; }
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132
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133 /**
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134 * Get the main model (the source for playback sample rate, etc).
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135 */
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136 const WaveFileModel *getMainModel() const { return m_mainModel; }
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137
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138 std::vector<Model *> getTransformInputModels();
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139
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140 /**
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141 * Add a derived model associated with the given transform,
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142 * running the transform and returning the resulting model.
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143 */
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144 Model *addDerivedModel(TransformId transform,
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145 Model *inputModel,
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146 const PluginTransform::ExecutionContext &context,
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147 QString configurationXml);
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148
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149 /**
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150 * Add a derived model associated with the given transform. This
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151 * is necessary to register any derived model that was not created
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152 * by the document using createDerivedModel or createDerivedLayer.
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153 */
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154 void addDerivedModel(TransformId,
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155 Model *inputModel,
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156 const PluginTransform::ExecutionContext &context,
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157 Model *outputModelToAdd,
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158 QString configurationXml);
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159
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160 /**
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161 * Add an imported (non-derived, non-main) model. This is
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162 * necessary to register any imported model that is associated
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163 * with a layer.
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164 */
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165 void addImportedModel(Model *);
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166
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167 /**
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168 * Associate the given model with the given layer. The model must
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169 * have already been registered using one of the addXXModel
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170 * methods above.
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171 */
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172 void setModel(Layer *, Model *);
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173
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174 /**
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175 * Set the given layer to use the given channel of its model (-1
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176 * means all available channels).
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177 */
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178 void setChannel(Layer *, int);
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179
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180 /**
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181 * Add the given layer to the given view. If the layer is
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182 * intended to show a particular model, the model should normally
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183 * be set using setModel before this method is called.
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184 */
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185 void addLayerToView(View *, Layer *);
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186
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187 /**
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188 * Remove the given layer from the given view.
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189 */
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190 void removeLayerFromView(View *, Layer *);
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191
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192 /**
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193 * Specify whether models added via addImportedModel should be
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194 * automatically aligned against the main model if appropriate.
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195 */
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196 void setAutoAlignment(bool on) { m_autoAlignment = on; }
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197
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198 /**
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199 * Generate alignments for all appropriate models against the main
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200 * model. Existing alignments will not be re-calculated unless
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201 * the main model has changed since they were calculated.
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202 */
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203 void alignModels();
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204
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205 void toXml(QTextStream &, QString indent, QString extraAttributes) const;
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206
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207 signals:
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208 void layerAdded(Layer *);
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209 void layerRemoved(Layer *);
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210 void layerAboutToBeDeleted(Layer *);
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211
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212 // Emitted when a layer is first added to a view, or when it is
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213 // last removed from a view
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214 void layerInAView(Layer *, bool);
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215
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216 void modelAdded(Model *);
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217 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
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218 void modelAboutToBeDeleted(Model *);
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219
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220 void modelGenerationFailed(QString transformName);
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221 void modelRegenerationFailed(QString layerName, QString transformName);
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222
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223 protected:
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224 void releaseModel(Model *model);
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225
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226 /**
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227 * Delete the given layer, and also its associated model if no
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228 * longer used by any other layer. In general, this should be the
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229 * only method used to delete layers -- doing so directly is a bit
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230 * of a social gaffe.
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231 */
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232 void deleteLayer(Layer *, bool force = false);
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233
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234 /**
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235 * If model is suitable for alignment, align it against the main
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236 * model and store the alignment in the model. (If the model has
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237 * an alignment already for the current main model, leave it
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238 * unchanged.)
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239 */
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240 void alignModel(Model *);
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241
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242 /*
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243 * Every model that is in use by a layer in the document must be
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244 * found in either m_mainModel or m_models. We own and control
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245 * the lifespan of all of these models.
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246 */
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247
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248 /**
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249 * The model that provides the underlying sample rate, etc. This
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250 * model is not reference counted for layers, and is not freed
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251 * unless it is replaced or the document is deleted.
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252 */
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253 WaveFileModel *m_mainModel;
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254
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255 struct ModelRecord
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256 {
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257 // Information associated with a non-main model. If this
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258 // model is derived from another, then source will be non-NULL
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259 // and the transform name will be set appropriately. If the
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260 // transform name is set but source is NULL, then there was a
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261 // transform involved but the (target) model has been modified
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262 // since being generated from it.
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263 const Model *source;
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264 TransformId transform;
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265 PluginTransform::ExecutionContext context;
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266 QString configurationXml;
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267
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268 // Count of the number of layers using this model.
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269 int refcount;
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270 };
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271
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272 typedef std::map<Model *, ModelRecord> ModelMap;
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273 ModelMap m_models;
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274
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275 class AddLayerCommand : public Command
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276 {
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277 public:
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278 AddLayerCommand(Document *d, View *view, Layer *layer);
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279 virtual ~AddLayerCommand();
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280
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281 virtual void execute();
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282 virtual void unexecute();
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283 virtual QString getName() const { return m_name; }
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284
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285 protected:
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286 Document *m_d;
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287 View *m_view; // I don't own this
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288 Layer *m_layer; // Document owns this, but I determine its lifespans
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289 QString m_name;
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290 bool m_added;
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291 };
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292
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293 class RemoveLayerCommand : public Command
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294 {
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295 public:
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296 RemoveLayerCommand(Document *d, View *view, Layer *layer);
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297 virtual ~RemoveLayerCommand();
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298
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299 virtual void execute();
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300 virtual void unexecute();
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301 virtual QString getName() const { return m_name; }
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302
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303 protected:
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304 Document *m_d;
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305 View *m_view; // I don't own this
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306 Layer *m_layer; // Document owns this, but I determine its lifespan
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307 QString m_name;
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308 bool m_added;
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309 };
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310
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311 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
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312 LayerViewMap m_layerViewMap;
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313
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314 void addToLayerViewMap(Layer *, View *);
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315 void removeFromLayerViewMap(Layer *, View *);
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316
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317 QString getUniqueLayerName(QString candidate);
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318
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319 /**
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320 * And these are the layers. We also control the lifespans of
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321 * these (usually through the commands used to add and remove them).
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322 */
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323 typedef std::set<Layer *> LayerSet;
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324 LayerSet m_layers;
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325
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326 bool m_autoAlignment;
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327 };
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328
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329 #endif
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