annotate framework/Document.h @ 303:b6358ba5ebc6 tonioni

Add non-SV-preference types
author Chris Cannam
date Wed, 04 Dec 2013 19:40:24 +0000
parents 1e61f0c26593
children f72d58d1ccb0
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@45 16 #ifndef _DOCUMENT_H_
Chris@45 17 #define _DOCUMENT_H_
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@106 20 #include "transform/Transform.h"
Chris@106 21 #include "transform/ModelTransformer.h"
gyorgyf@270 22 #include "transform/FeatureExtractionModelTransformer.h"
Chris@45 23 #include "base/Command.h"
Chris@45 24
Chris@45 25 #include <map>
Chris@45 26 #include <set>
Chris@45 27
Chris@45 28 class Model;
Chris@45 29 class Layer;
Chris@45 30 class View;
Chris@45 31 class WaveFileModel;
Chris@45 32
Chris@45 33 /**
Chris@45 34 * A Sonic Visualiser document consists of a set of data models, and
Chris@45 35 * also the visualisation layers used to display them. Changes to the
Chris@45 36 * layers and their layout need to be stored and managed in much the
Chris@45 37 * same way as changes to the underlying data.
Chris@45 38 *
Chris@45 39 * The document manages:
Chris@45 40 *
Chris@45 41 * - A main data Model, which provides the underlying sample rate and
Chris@45 42 * such like. This must be a WaveFileModel.
Chris@45 43 *
Chris@45 44 * - Any number of imported Model objects, which contain data without any
Chris@45 45 * requirement to remember where the data came from or how to
Chris@45 46 * regenerate it.
Chris@45 47 *
Chris@53 48 * - Any number of Model objects that were generated by a Transformer
Chris@54 49 * such as FeatureExtractionModelTransformer. For these, we also
Chris@45 50 * record the source model and the name of the transform used to
Chris@45 51 * generate the model so that we can regenerate it (potentially
Chris@45 52 * from a different source) on demand.
Chris@45 53 *
Chris@45 54 * - A flat list of Layer objects. Elsewhere, the GUI may distribute these
Chris@45 55 * across any number of View widgets. A layer may be viewable on more
Chris@45 56 * than one view at once, in principle. A layer refers to one model,
Chris@45 57 * but the same model can be in use in more than one layer.
Chris@45 58 *
Chris@45 59 * The document does *not* manage the existence or structure of Pane
Chris@45 60 * and other view widgets. However, it does provide convenience
Chris@45 61 * methods for reference-counted command-based management of the
Chris@45 62 * association between layers and views (addLayerToView,
Chris@45 63 * removeLayerFromView).
Chris@45 64 */
Chris@45 65
Chris@45 66 class Document : public QObject,
Chris@45 67 public XmlExportable
Chris@45 68 {
Chris@45 69 Q_OBJECT
Chris@45 70
Chris@45 71 public:
Chris@45 72 Document();
Chris@45 73 virtual ~Document();
Chris@45 74
Chris@45 75 /**
Chris@45 76 * Create and return a new layer of the given type, associated
Chris@45 77 * with no model. The caller may set any model on this layer, but
Chris@45 78 * the model must also be registered with the document via the
Chris@45 79 * add-model methods below.
Chris@45 80 */
Chris@45 81 Layer *createLayer(LayerFactory::LayerType);
Chris@45 82
Chris@45 83 /**
Chris@45 84 * Create and return a new layer of the given type, associated
Chris@45 85 * with the current main model (if appropriate to the layer type).
Chris@45 86 */
Chris@45 87 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@45 88
Chris@45 89 /**
Chris@45 90 * Create and return a new layer associated with the given model,
Chris@45 91 * and register the model as an imported model.
Chris@45 92 */
Chris@45 93 Layer *createImportedLayer(Model *);
Chris@45 94
Chris@45 95 /**
Chris@45 96 * Create and return a new layer of the given type, with an
Chris@45 97 * appropriate empty model. If the given type is not one for
Chris@45 98 * which an empty model can meaningfully be created, return 0.
Chris@45 99 */
Chris@45 100 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@45 101
Chris@45 102 /**
Chris@45 103 * Create and return a new layer of the given type, associated
Chris@45 104 * with the given transform name. This method does not run the
Chris@45 105 * transform itself, nor create a model. The caller can safely
Chris@45 106 * add a model to the layer later, but note that all models used
Chris@45 107 * by a transform layer _must_ be registered with the document
Chris@45 108 * using addDerivedModel below.
Chris@45 109 */
Chris@54 110 Layer *createDerivedLayer(LayerFactory::LayerType, TransformId);
Chris@45 111
Chris@45 112 /**
Chris@45 113 * Create and return a suitable layer for the given transform,
Chris@45 114 * running the transform and associating the resulting model with
Chris@45 115 * the new layer.
Chris@45 116 */
Chris@72 117 Layer *createDerivedLayer(const Transform &,
Chris@72 118 const ModelTransformer::Input &);
Chris@45 119
Chris@45 120 /**
Chris@297 121 * Create and return suitable layers for the given transforms,
Chris@297 122 * which must be identical apart from the output (i.e. must use
Chris@297 123 * the same plugin and configuration). The layers are returned in
Chris@297 124 * the same order as the transformed are supplied.
matthiasm@269 125 */
Chris@297 126 std::vector<Layer *> createDerivedLayers(const Transforms &,
Chris@297 127 const ModelTransformer::Input &);
matthiasm@269 128
matthiasm@269 129 /**
Chris@52 130 * Delete the given layer, and also its associated model if no
Chris@52 131 * longer used by any other layer. In general, this should be the
Chris@52 132 * only method used to delete layers -- doing so directly is a bit
Chris@52 133 * of a social gaffe.
Chris@52 134 */
Chris@52 135 void deleteLayer(Layer *, bool force = false);
Chris@52 136
Chris@52 137 /**
Chris@45 138 * Set the main model (the source for playback sample rate, etc)
Chris@45 139 * to the given wave file model. This will regenerate any derived
Chris@45 140 * models that were based on the previous main model.
Chris@45 141 */
Chris@45 142 void setMainModel(WaveFileModel *);
Chris@45 143
Chris@45 144 /**
Chris@45 145 * Get the main model (the source for playback sample rate, etc).
Chris@45 146 */
Chris@45 147 WaveFileModel *getMainModel() { return m_mainModel; }
Chris@45 148
Chris@45 149 /**
Chris@45 150 * Get the main model (the source for playback sample rate, etc).
Chris@45 151 */
Chris@45 152 const WaveFileModel *getMainModel() const { return m_mainModel; }
Chris@45 153
Chris@72 154 std::vector<Model *> getTransformInputModels();
Chris@45 155
Chris@77 156 bool isKnownModel(const Model *) const;
Chris@77 157
Chris@45 158 /**
Chris@45 159 * Add a derived model associated with the given transform,
Chris@45 160 * running the transform and returning the resulting model.
Chris@45 161 */
Chris@72 162 Model *addDerivedModel(const Transform &transform,
Chris@78 163 const ModelTransformer::Input &input,
Chris@296 164 QString &returnedMessage);
Chris@45 165
Chris@45 166 /**
Chris@297 167 * Add derived models associated with the given set of related
Chris@297 168 * transforms, running the transforms and returning the resulting
Chris@297 169 * models.
Chris@297 170 */
Chris@297 171 std::vector<Model *> addDerivedModels(const Transforms &transforms,
Chris@297 172 const ModelTransformer::Input &input,
Chris@297 173 QString &returnedMessage);
Chris@297 174
Chris@297 175 /**
Chris@45 176 * Add a derived model associated with the given transform. This
Chris@45 177 * is necessary to register any derived model that was not created
Chris@45 178 * by the document using createDerivedModel or createDerivedLayer.
Chris@45 179 */
Chris@72 180 void addDerivedModel(const Transform &transform,
Chris@72 181 const ModelTransformer::Input &input,
Chris@72 182 Model *outputModelToAdd);
Chris@45 183
Chris@45 184 /**
Chris@45 185 * Add an imported (non-derived, non-main) model. This is
Chris@45 186 * necessary to register any imported model that is associated
Chris@45 187 * with a layer.
Chris@45 188 */
Chris@45 189 void addImportedModel(Model *);
Chris@45 190
Chris@45 191 /**
Chris@45 192 * Associate the given model with the given layer. The model must
Chris@45 193 * have already been registered using one of the addXXModel
Chris@45 194 * methods above.
Chris@45 195 */
Chris@45 196 void setModel(Layer *, Model *);
Chris@45 197
Chris@45 198 /**
Chris@45 199 * Set the given layer to use the given channel of its model (-1
Chris@45 200 * means all available channels).
Chris@45 201 */
Chris@45 202 void setChannel(Layer *, int);
Chris@45 203
Chris@45 204 /**
Chris@45 205 * Add the given layer to the given view. If the layer is
Chris@45 206 * intended to show a particular model, the model should normally
Chris@45 207 * be set using setModel before this method is called.
Chris@45 208 */
Chris@45 209 void addLayerToView(View *, Layer *);
Chris@45 210
Chris@45 211 /**
Chris@45 212 * Remove the given layer from the given view.
Chris@45 213 */
Chris@45 214 void removeLayerFromView(View *, Layer *);
Chris@45 215
Chris@48 216 /**
Chris@50 217 * Return true if alignment is supported (i.e. if the necessary
Chris@50 218 * plugin is found).
Chris@50 219 */
Chris@51 220 static bool canAlign();
Chris@50 221
Chris@50 222 /**
Chris@48 223 * Specify whether models added via addImportedModel should be
Chris@48 224 * automatically aligned against the main model if appropriate.
Chris@48 225 */
Chris@48 226 void setAutoAlignment(bool on) { m_autoAlignment = on; }
Chris@48 227
Chris@48 228 /**
Chris@48 229 * Generate alignments for all appropriate models against the main
Chris@48 230 * model. Existing alignments will not be re-calculated unless
Chris@48 231 * the main model has changed since they were calculated.
Chris@48 232 */
Chris@48 233 void alignModels();
Chris@48 234
Chris@45 235 void toXml(QTextStream &, QString indent, QString extraAttributes) const;
Chris@226 236 void toXmlAsTemplate(QTextStream &, QString indent, QString extraAttributes) const;
Chris@47 237
Chris@45 238 signals:
Chris@45 239 void layerAdded(Layer *);
Chris@45 240 void layerRemoved(Layer *);
Chris@45 241 void layerAboutToBeDeleted(Layer *);
Chris@45 242
Chris@45 243 // Emitted when a layer is first added to a view, or when it is
Chris@45 244 // last removed from a view
Chris@45 245 void layerInAView(Layer *, bool);
Chris@45 246
Chris@45 247 void modelAdded(Model *);
Chris@45 248 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
Chris@45 249 void modelAboutToBeDeleted(Model *);
Chris@45 250
Chris@78 251 void modelGenerationFailed(QString transformName, QString message);
Chris@78 252 void modelGenerationWarning(QString transformName, QString message);
Chris@78 253 void modelRegenerationFailed(QString layerName, QString transformName,
Chris@78 254 QString message);
Chris@78 255 void modelRegenerationWarning(QString layerName, QString transformName,
Chris@78 256 QString message);
Chris@78 257 void alignmentFailed(QString transformName, QString message);
Chris@45 258
Chris@160 259 void activity(QString);
Chris@160 260
Chris@45 261 protected:
Chris@45 262 void releaseModel(Model *model);
Chris@45 263
Chris@45 264 /**
Chris@45 265 * If model is suitable for alignment, align it against the main
Chris@48 266 * model and store the alignment in the model. (If the model has
Chris@48 267 * an alignment already for the current main model, leave it
Chris@48 268 * unchanged.)
Chris@45 269 */
Chris@45 270 void alignModel(Model *);
Chris@45 271
Chris@45 272 /*
Chris@45 273 * Every model that is in use by a layer in the document must be
Chris@45 274 * found in either m_mainModel or m_models. We own and control
Chris@45 275 * the lifespan of all of these models.
Chris@45 276 */
Chris@45 277
Chris@45 278 /**
Chris@45 279 * The model that provides the underlying sample rate, etc. This
Chris@45 280 * model is not reference counted for layers, and is not freed
Chris@45 281 * unless it is replaced or the document is deleted.
Chris@45 282 */
Chris@45 283 WaveFileModel *m_mainModel;
Chris@45 284
Chris@45 285 struct ModelRecord
Chris@45 286 {
Chris@45 287 // Information associated with a non-main model. If this
Chris@45 288 // model is derived from another, then source will be non-NULL
Chris@45 289 // and the transform name will be set appropriately. If the
Chris@45 290 // transform name is set but source is NULL, then there was a
Chris@45 291 // transform involved but the (target) model has been modified
Chris@45 292 // since being generated from it.
Chris@72 293
Chris@72 294 // This does not use ModelTransformer::Input, because it would
Chris@72 295 // be confusing to have Input objects hanging around with NULL
Chris@72 296 // models in them.
Chris@72 297
Chris@45 298 const Model *source;
Chris@72 299 int channel;
Chris@72 300 Transform transform;
Chris@45 301
Chris@45 302 // Count of the number of layers using this model.
Chris@45 303 int refcount;
Chris@45 304 };
Chris@45 305
Chris@45 306 typedef std::map<Model *, ModelRecord> ModelMap;
Chris@45 307 ModelMap m_models;
Chris@45 308
Chris@45 309 class AddLayerCommand : public Command
Chris@45 310 {
Chris@45 311 public:
Chris@45 312 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 313 virtual ~AddLayerCommand();
Chris@45 314
Chris@45 315 virtual void execute();
Chris@45 316 virtual void unexecute();
Chris@159 317 virtual QString getName() const;
Chris@45 318
Chris@45 319 protected:
Chris@45 320 Document *m_d;
Chris@45 321 View *m_view; // I don't own this
Chris@83 322 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@45 323 QString m_name;
Chris@45 324 bool m_added;
Chris@45 325 };
Chris@45 326
Chris@45 327 class RemoveLayerCommand : public Command
Chris@45 328 {
Chris@45 329 public:
Chris@45 330 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 331 virtual ~RemoveLayerCommand();
Chris@45 332
Chris@45 333 virtual void execute();
Chris@45 334 virtual void unexecute();
Chris@159 335 virtual QString getName() const;
Chris@45 336
Chris@45 337 protected:
Chris@45 338 Document *m_d;
Chris@45 339 View *m_view; // I don't own this
Chris@45 340 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@45 341 QString m_name;
Chris@45 342 bool m_added;
Chris@45 343 };
Chris@45 344
Chris@45 345 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@45 346 LayerViewMap m_layerViewMap;
Chris@45 347
Chris@45 348 void addToLayerViewMap(Layer *, View *);
Chris@45 349 void removeFromLayerViewMap(Layer *, View *);
Chris@45 350
Chris@45 351 QString getUniqueLayerName(QString candidate);
Chris@72 352 void writeBackwardCompatibleDerivation(QTextStream &, QString, Model *,
Chris@72 353 const ModelRecord &) const;
Chris@90 354
Chris@90 355 static TransformId getAlignmentTransformName();
Chris@45 356
Chris@226 357 void toXml(QTextStream &, QString, QString, bool asTemplate) const;
Chris@226 358 void writePlaceholderMainModel(QTextStream &, QString) const;
Chris@226 359
Chris@45 360 /**
Chris@45 361 * And these are the layers. We also control the lifespans of
Chris@45 362 * these (usually through the commands used to add and remove them).
Chris@45 363 */
Chris@45 364 typedef std::set<Layer *> LayerSet;
Chris@45 365 LayerSet m_layers;
Chris@47 366
Chris@47 367 bool m_autoAlignment;
Chris@45 368 };
Chris@45 369
Chris@45 370 #endif