annotate framework/Document.h @ 141:9a8c73ffdce0

* Make it possible to import an entire session from an RDF document. However, at the moment the timings of events appear to be constrained by how far the audio decoder has got through its audio file at the time the event is queried -- need to investigate.
author Chris Cannam
date Fri, 21 Nov 2008 18:03:14 +0000
parents b9faa1418d29
children 06fc6fc21739
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@45 16 #ifndef _DOCUMENT_H_
Chris@45 17 #define _DOCUMENT_H_
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@106 20 #include "transform/Transform.h"
Chris@106 21 #include "transform/ModelTransformer.h"
Chris@45 22 #include "base/Command.h"
Chris@45 23
Chris@45 24 #include <map>
Chris@45 25 #include <set>
Chris@45 26
Chris@45 27 class Model;
Chris@45 28 class Layer;
Chris@45 29 class View;
Chris@45 30 class WaveFileModel;
Chris@45 31
Chris@45 32 /**
Chris@45 33 * A Sonic Visualiser document consists of a set of data models, and
Chris@45 34 * also the visualisation layers used to display them. Changes to the
Chris@45 35 * layers and their layout need to be stored and managed in much the
Chris@45 36 * same way as changes to the underlying data.
Chris@45 37 *
Chris@45 38 * The document manages:
Chris@45 39 *
Chris@45 40 * - A main data Model, which provides the underlying sample rate and
Chris@45 41 * such like. This must be a WaveFileModel.
Chris@45 42 *
Chris@45 43 * - Any number of imported Model objects, which contain data without any
Chris@45 44 * requirement to remember where the data came from or how to
Chris@45 45 * regenerate it.
Chris@45 46 *
Chris@53 47 * - Any number of Model objects that were generated by a Transformer
Chris@54 48 * such as FeatureExtractionModelTransformer. For these, we also
Chris@45 49 * record the source model and the name of the transform used to
Chris@45 50 * generate the model so that we can regenerate it (potentially
Chris@45 51 * from a different source) on demand.
Chris@45 52 *
Chris@45 53 * - A flat list of Layer objects. Elsewhere, the GUI may distribute these
Chris@45 54 * across any number of View widgets. A layer may be viewable on more
Chris@45 55 * than one view at once, in principle. A layer refers to one model,
Chris@45 56 * but the same model can be in use in more than one layer.
Chris@45 57 *
Chris@45 58 * The document does *not* manage the existence or structure of Pane
Chris@45 59 * and other view widgets. However, it does provide convenience
Chris@45 60 * methods for reference-counted command-based management of the
Chris@45 61 * association between layers and views (addLayerToView,
Chris@45 62 * removeLayerFromView).
Chris@45 63 */
Chris@45 64
Chris@45 65 class Document : public QObject,
Chris@45 66 public XmlExportable
Chris@45 67 {
Chris@45 68 Q_OBJECT
Chris@45 69
Chris@45 70 public:
Chris@45 71 Document();
Chris@45 72 virtual ~Document();
Chris@45 73
Chris@45 74 /**
Chris@45 75 * Create and return a new layer of the given type, associated
Chris@45 76 * with no model. The caller may set any model on this layer, but
Chris@45 77 * the model must also be registered with the document via the
Chris@45 78 * add-model methods below.
Chris@45 79 */
Chris@45 80 Layer *createLayer(LayerFactory::LayerType);
Chris@45 81
Chris@45 82 /**
Chris@45 83 * Create and return a new layer of the given type, associated
Chris@45 84 * with the current main model (if appropriate to the layer type).
Chris@45 85 */
Chris@45 86 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@45 87
Chris@45 88 /**
Chris@45 89 * Create and return a new layer associated with the given model,
Chris@45 90 * and register the model as an imported model.
Chris@45 91 */
Chris@45 92 Layer *createImportedLayer(Model *);
Chris@45 93
Chris@45 94 /**
Chris@45 95 * Create and return a new layer of the given type, with an
Chris@45 96 * appropriate empty model. If the given type is not one for
Chris@45 97 * which an empty model can meaningfully be created, return 0.
Chris@45 98 */
Chris@45 99 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@45 100
Chris@45 101 /**
Chris@45 102 * Create and return a new layer of the given type, associated
Chris@45 103 * with the given transform name. This method does not run the
Chris@45 104 * transform itself, nor create a model. The caller can safely
Chris@45 105 * add a model to the layer later, but note that all models used
Chris@45 106 * by a transform layer _must_ be registered with the document
Chris@45 107 * using addDerivedModel below.
Chris@45 108 */
Chris@54 109 Layer *createDerivedLayer(LayerFactory::LayerType, TransformId);
Chris@45 110
Chris@45 111 /**
Chris@45 112 * Create and return a suitable layer for the given transform,
Chris@45 113 * running the transform and associating the resulting model with
Chris@45 114 * the new layer.
Chris@45 115 */
Chris@72 116 Layer *createDerivedLayer(const Transform &,
Chris@72 117 const ModelTransformer::Input &);
Chris@45 118
Chris@45 119 /**
Chris@52 120 * Delete the given layer, and also its associated model if no
Chris@52 121 * longer used by any other layer. In general, this should be the
Chris@52 122 * only method used to delete layers -- doing so directly is a bit
Chris@52 123 * of a social gaffe.
Chris@52 124 */
Chris@52 125 void deleteLayer(Layer *, bool force = false);
Chris@52 126
Chris@52 127 /**
Chris@45 128 * Set the main model (the source for playback sample rate, etc)
Chris@45 129 * to the given wave file model. This will regenerate any derived
Chris@45 130 * models that were based on the previous main model.
Chris@45 131 */
Chris@45 132 void setMainModel(WaveFileModel *);
Chris@45 133
Chris@45 134 /**
Chris@45 135 * Get the main model (the source for playback sample rate, etc).
Chris@45 136 */
Chris@45 137 WaveFileModel *getMainModel() { return m_mainModel; }
Chris@45 138
Chris@45 139 /**
Chris@45 140 * Get the main model (the source for playback sample rate, etc).
Chris@45 141 */
Chris@45 142 const WaveFileModel *getMainModel() const { return m_mainModel; }
Chris@45 143
Chris@72 144 std::vector<Model *> getTransformInputModels();
Chris@45 145
Chris@77 146 bool isKnownModel(const Model *) const;
Chris@77 147
Chris@45 148 /**
Chris@45 149 * Add a derived model associated with the given transform,
Chris@45 150 * running the transform and returning the resulting model.
Chris@45 151 */
Chris@72 152 Model *addDerivedModel(const Transform &transform,
Chris@78 153 const ModelTransformer::Input &input,
Chris@78 154 QString &returnedMessage);
Chris@45 155
Chris@45 156 /**
Chris@45 157 * Add a derived model associated with the given transform. This
Chris@45 158 * is necessary to register any derived model that was not created
Chris@45 159 * by the document using createDerivedModel or createDerivedLayer.
Chris@45 160 */
Chris@72 161 void addDerivedModel(const Transform &transform,
Chris@72 162 const ModelTransformer::Input &input,
Chris@72 163 Model *outputModelToAdd);
Chris@45 164
Chris@45 165 /**
Chris@45 166 * Add an imported (non-derived, non-main) model. This is
Chris@45 167 * necessary to register any imported model that is associated
Chris@45 168 * with a layer.
Chris@45 169 */
Chris@45 170 void addImportedModel(Model *);
Chris@45 171
Chris@45 172 /**
Chris@45 173 * Associate the given model with the given layer. The model must
Chris@45 174 * have already been registered using one of the addXXModel
Chris@45 175 * methods above.
Chris@45 176 */
Chris@45 177 void setModel(Layer *, Model *);
Chris@45 178
Chris@45 179 /**
Chris@45 180 * Set the given layer to use the given channel of its model (-1
Chris@45 181 * means all available channels).
Chris@45 182 */
Chris@45 183 void setChannel(Layer *, int);
Chris@45 184
Chris@45 185 /**
Chris@45 186 * Add the given layer to the given view. If the layer is
Chris@45 187 * intended to show a particular model, the model should normally
Chris@45 188 * be set using setModel before this method is called.
Chris@45 189 */
Chris@45 190 void addLayerToView(View *, Layer *);
Chris@45 191
Chris@45 192 /**
Chris@45 193 * Remove the given layer from the given view.
Chris@45 194 */
Chris@45 195 void removeLayerFromView(View *, Layer *);
Chris@45 196
Chris@48 197 /**
Chris@50 198 * Return true if alignment is supported (i.e. if the necessary
Chris@50 199 * plugin is found).
Chris@50 200 */
Chris@51 201 static bool canAlign();
Chris@50 202
Chris@50 203 /**
Chris@48 204 * Specify whether models added via addImportedModel should be
Chris@48 205 * automatically aligned against the main model if appropriate.
Chris@48 206 */
Chris@48 207 void setAutoAlignment(bool on) { m_autoAlignment = on; }
Chris@48 208
Chris@48 209 /**
Chris@48 210 * Generate alignments for all appropriate models against the main
Chris@48 211 * model. Existing alignments will not be re-calculated unless
Chris@48 212 * the main model has changed since they were calculated.
Chris@48 213 */
Chris@48 214 void alignModels();
Chris@48 215
Chris@45 216 void toXml(QTextStream &, QString indent, QString extraAttributes) const;
Chris@47 217
Chris@45 218 signals:
Chris@45 219 void layerAdded(Layer *);
Chris@45 220 void layerRemoved(Layer *);
Chris@45 221 void layerAboutToBeDeleted(Layer *);
Chris@45 222
Chris@45 223 // Emitted when a layer is first added to a view, or when it is
Chris@45 224 // last removed from a view
Chris@45 225 void layerInAView(Layer *, bool);
Chris@45 226
Chris@45 227 void modelAdded(Model *);
Chris@45 228 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
Chris@45 229 void modelAboutToBeDeleted(Model *);
Chris@45 230
Chris@78 231 void modelGenerationFailed(QString transformName, QString message);
Chris@78 232 void modelGenerationWarning(QString transformName, QString message);
Chris@78 233 void modelRegenerationFailed(QString layerName, QString transformName,
Chris@78 234 QString message);
Chris@78 235 void modelRegenerationWarning(QString layerName, QString transformName,
Chris@78 236 QString message);
Chris@78 237 void alignmentFailed(QString transformName, QString message);
Chris@45 238
Chris@45 239 protected:
Chris@45 240 void releaseModel(Model *model);
Chris@45 241
Chris@45 242 /**
Chris@45 243 * If model is suitable for alignment, align it against the main
Chris@48 244 * model and store the alignment in the model. (If the model has
Chris@48 245 * an alignment already for the current main model, leave it
Chris@48 246 * unchanged.)
Chris@45 247 */
Chris@45 248 void alignModel(Model *);
Chris@45 249
Chris@45 250 /*
Chris@45 251 * Every model that is in use by a layer in the document must be
Chris@45 252 * found in either m_mainModel or m_models. We own and control
Chris@45 253 * the lifespan of all of these models.
Chris@45 254 */
Chris@45 255
Chris@45 256 /**
Chris@45 257 * The model that provides the underlying sample rate, etc. This
Chris@45 258 * model is not reference counted for layers, and is not freed
Chris@45 259 * unless it is replaced or the document is deleted.
Chris@45 260 */
Chris@45 261 WaveFileModel *m_mainModel;
Chris@45 262
Chris@45 263 struct ModelRecord
Chris@45 264 {
Chris@45 265 // Information associated with a non-main model. If this
Chris@45 266 // model is derived from another, then source will be non-NULL
Chris@45 267 // and the transform name will be set appropriately. If the
Chris@45 268 // transform name is set but source is NULL, then there was a
Chris@45 269 // transform involved but the (target) model has been modified
Chris@45 270 // since being generated from it.
Chris@72 271
Chris@72 272 // This does not use ModelTransformer::Input, because it would
Chris@72 273 // be confusing to have Input objects hanging around with NULL
Chris@72 274 // models in them.
Chris@72 275
Chris@45 276 const Model *source;
Chris@72 277 int channel;
Chris@72 278 Transform transform;
Chris@45 279
Chris@45 280 // Count of the number of layers using this model.
Chris@45 281 int refcount;
Chris@45 282 };
Chris@45 283
Chris@45 284 typedef std::map<Model *, ModelRecord> ModelMap;
Chris@45 285 ModelMap m_models;
Chris@45 286
Chris@45 287 class AddLayerCommand : public Command
Chris@45 288 {
Chris@45 289 public:
Chris@45 290 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 291 virtual ~AddLayerCommand();
Chris@45 292
Chris@45 293 virtual void execute();
Chris@45 294 virtual void unexecute();
Chris@45 295 virtual QString getName() const { return m_name; }
Chris@45 296
Chris@45 297 protected:
Chris@45 298 Document *m_d;
Chris@45 299 View *m_view; // I don't own this
Chris@83 300 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@45 301 QString m_name;
Chris@45 302 bool m_added;
Chris@45 303 };
Chris@45 304
Chris@45 305 class RemoveLayerCommand : public Command
Chris@45 306 {
Chris@45 307 public:
Chris@45 308 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 309 virtual ~RemoveLayerCommand();
Chris@45 310
Chris@45 311 virtual void execute();
Chris@45 312 virtual void unexecute();
Chris@45 313 virtual QString getName() const { return m_name; }
Chris@45 314
Chris@45 315 protected:
Chris@45 316 Document *m_d;
Chris@45 317 View *m_view; // I don't own this
Chris@45 318 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@45 319 QString m_name;
Chris@45 320 bool m_added;
Chris@45 321 };
Chris@45 322
Chris@45 323 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@45 324 LayerViewMap m_layerViewMap;
Chris@45 325
Chris@45 326 void addToLayerViewMap(Layer *, View *);
Chris@45 327 void removeFromLayerViewMap(Layer *, View *);
Chris@45 328
Chris@45 329 QString getUniqueLayerName(QString candidate);
Chris@72 330 void writeBackwardCompatibleDerivation(QTextStream &, QString, Model *,
Chris@72 331 const ModelRecord &) const;
Chris@90 332
Chris@90 333 static TransformId getAlignmentTransformName();
Chris@45 334
Chris@45 335 /**
Chris@45 336 * And these are the layers. We also control the lifespans of
Chris@45 337 * these (usually through the commands used to add and remove them).
Chris@45 338 */
Chris@45 339 typedef std::set<Layer *> LayerSet;
Chris@45 340 LayerSet m_layers;
Chris@47 341
Chris@47 342 bool m_autoAlignment;
Chris@45 343 };
Chris@45 344
Chris@45 345 #endif