annotate audioio/AudioGenerator.h @ 60:7b71da2d0631

* Some work on correct alignment when moving panes during playback * Overhaul alignment for playback frame values (view manager now always refers to reference-timeline values, only the play source deals in playback model timeline values) * When making a selection, ensure the selection regions shown in other panes (and used for playback constraints if appropriate) are aligned correctly. This may be the coolest feature ever implemented in any program ever.
author Chris Cannam
date Thu, 22 Nov 2007 14:17:19 +0000
parents 3c5756fb6a68
children e25e8f5d785b
rev   line source
Chris@43 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@43 2
Chris@43 3 /*
Chris@43 4 Sonic Visualiser
Chris@43 5 An audio file viewer and annotation editor.
Chris@43 6 Centre for Digital Music, Queen Mary, University of London.
Chris@43 7 This file copyright 2006 Chris Cannam.
Chris@43 8
Chris@43 9 This program is free software; you can redistribute it and/or
Chris@43 10 modify it under the terms of the GNU General Public License as
Chris@43 11 published by the Free Software Foundation; either version 2 of the
Chris@43 12 License, or (at your option) any later version. See the file
Chris@43 13 COPYING included with this distribution for more information.
Chris@43 14 */
Chris@43 15
Chris@43 16 #ifndef _AUDIO_GENERATOR_H_
Chris@43 17 #define _AUDIO_GENERATOR_H_
Chris@43 18
Chris@43 19 class Model;
Chris@43 20 class NoteModel;
Chris@43 21 class DenseTimeValueModel;
Chris@43 22 class SparseOneDimensionalModel;
Chris@43 23 class RealTimePluginInstance;
Chris@43 24
Chris@43 25 #include <QObject>
Chris@43 26 #include <QMutex>
Chris@43 27
Chris@43 28 #include <set>
Chris@43 29 #include <map>
Chris@43 30
Chris@43 31 class AudioGenerator : public QObject
Chris@43 32 {
Chris@43 33 Q_OBJECT
Chris@43 34
Chris@43 35 public:
Chris@43 36 AudioGenerator();
Chris@43 37 virtual ~AudioGenerator();
Chris@43 38
Chris@43 39 /**
Chris@43 40 * Return true if the given model is of a type that we generally
Chris@43 41 * know how to play. This doesn't guarantee that a specific
Chris@43 42 * AudioGenerator will actually produce sounds for it (for
Chris@43 43 * example, it may turn out that a vital plugin is missing).
Chris@43 44 */
Chris@43 45 static bool canPlay(const Model *model);
Chris@43 46
Chris@43 47 static QString getDefaultPlayPluginId(const Model *model);
Chris@43 48 static QString getDefaultPlayPluginConfiguration(const Model *model);
Chris@43 49
Chris@43 50 /**
Chris@43 51 * Add a data model to be played from and initialise any necessary
Chris@43 52 * audio generation code. Returns true if the model will be
Chris@43 53 * played. (The return value test here is stricter than that for
Chris@43 54 * canPlay, above.) The model will be added regardless of the
Chris@43 55 * return value.
Chris@43 56 */
Chris@43 57 virtual bool addModel(Model *model);
Chris@43 58
Chris@43 59 /**
Chris@43 60 * Remove a model.
Chris@43 61 */
Chris@43 62 virtual void removeModel(Model *model);
Chris@43 63
Chris@43 64 /**
Chris@43 65 * Remove all models.
Chris@43 66 */
Chris@43 67 virtual void clearModels();
Chris@43 68
Chris@43 69 /**
Chris@43 70 * Reset playback, clearing plugins and the like.
Chris@43 71 */
Chris@43 72 virtual void reset();
Chris@43 73
Chris@43 74 /**
Chris@43 75 * Set the target channel count. The buffer parameter to mixModel
Chris@43 76 * must always point to at least this number of arrays.
Chris@43 77 */
Chris@43 78 virtual void setTargetChannelCount(size_t channelCount);
Chris@43 79
Chris@43 80 /**
Chris@43 81 * Return the internal processing block size. The frameCount
Chris@43 82 * argument to all mixModel calls must be a multiple of this
Chris@43 83 * value.
Chris@43 84 */
Chris@43 85 virtual size_t getBlockSize() const;
Chris@43 86
Chris@43 87 /**
Chris@43 88 * Mix a single model into an output buffer.
Chris@43 89 */
Chris@43 90 virtual size_t mixModel(Model *model, size_t startFrame, size_t frameCount,
Chris@43 91 float **buffer, size_t fadeIn = 0, size_t fadeOut = 0);
Chris@43 92
Chris@43 93 /**
Chris@43 94 * Specify that only the given set of models should be played.
Chris@43 95 */
Chris@43 96 virtual void setSoloModelSet(std::set<Model *>s);
Chris@43 97
Chris@43 98 /**
Chris@43 99 * Specify that all models should be played as normal (if not
Chris@43 100 * muted).
Chris@43 101 */
Chris@43 102 virtual void clearSoloModelSet();
Chris@43 103
Chris@43 104 protected slots:
Chris@43 105 void playPluginIdChanged(const Model *, QString);
Chris@43 106 void playPluginConfigurationChanged(const Model *, QString);
Chris@43 107
Chris@43 108 protected:
Chris@43 109 size_t m_sourceSampleRate;
Chris@43 110 size_t m_targetChannelCount;
Chris@43 111
Chris@43 112 bool m_soloing;
Chris@43 113 std::set<Model *> m_soloModelSet;
Chris@43 114
Chris@43 115 struct NoteOff {
Chris@43 116
Chris@43 117 int pitch;
Chris@43 118 size_t frame;
Chris@43 119
Chris@43 120 struct Comparator {
Chris@43 121 bool operator()(const NoteOff &n1, const NoteOff &n2) const {
Chris@43 122 return n1.frame < n2.frame;
Chris@43 123 }
Chris@43 124 };
Chris@43 125 };
Chris@43 126
Chris@43 127 typedef std::map<const Model *, RealTimePluginInstance *> PluginMap;
Chris@43 128
Chris@43 129 typedef std::set<NoteOff, NoteOff::Comparator> NoteOffSet;
Chris@43 130 typedef std::map<const Model *, NoteOffSet> NoteOffMap;
Chris@43 131
Chris@43 132 QMutex m_mutex;
Chris@43 133 PluginMap m_synthMap;
Chris@43 134 NoteOffMap m_noteOffs;
Chris@43 135 static QString m_sampleDir;
Chris@43 136
Chris@43 137 virtual RealTimePluginInstance *loadPluginFor(const Model *model);
Chris@43 138 virtual RealTimePluginInstance *loadPlugin(QString id, QString program);
Chris@43 139 static QString getSampleDir();
Chris@43 140 static void setSampleDir(RealTimePluginInstance *plugin);
Chris@43 141
Chris@43 142 virtual size_t mixDenseTimeValueModel
Chris@43 143 (DenseTimeValueModel *model, size_t startFrame, size_t frameCount,
Chris@43 144 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@43 145
Chris@43 146 virtual size_t mixSparseOneDimensionalModel
Chris@43 147 (SparseOneDimensionalModel *model, size_t startFrame, size_t frameCount,
Chris@43 148 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@43 149
Chris@43 150 virtual size_t mixNoteModel
Chris@43 151 (NoteModel *model, size_t startFrame, size_t frameCount,
Chris@43 152 float **buffer, float gain, float pan, size_t fadeIn, size_t fadeOut);
Chris@43 153
Chris@43 154 static const size_t m_pluginBlockSize;
Chris@43 155 };
Chris@43 156
Chris@43 157 #endif
Chris@43 158