annotate framework/Document.h @ 58:621c2edd1693

* Pass StorageAdviser::Criteria into FFTModel constructor etc
author Chris Cannam
date Sun, 11 Nov 2007 20:31:12 +0000
parents a798f5e6fc5e
children 4aa40182321f 22bf057ea151
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@45 16 #ifndef _DOCUMENT_H_
Chris@45 17 #define _DOCUMENT_H_
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@54 20 #include "plugin/transform/Transform.h"
Chris@54 21 #include "plugin/transform/PluginTransformer.h"//!!!
Chris@54 22 #include "plugin/transform/ModelTransformer.h"
Chris@45 23 #include "base/Command.h"
Chris@45 24
Chris@45 25 #include <map>
Chris@45 26 #include <set>
Chris@45 27
Chris@45 28 class Model;
Chris@45 29 class Layer;
Chris@45 30 class View;
Chris@45 31 class WaveFileModel;
Chris@45 32
Chris@45 33 /**
Chris@45 34 * A Sonic Visualiser document consists of a set of data models, and
Chris@45 35 * also the visualisation layers used to display them. Changes to the
Chris@45 36 * layers and their layout need to be stored and managed in much the
Chris@45 37 * same way as changes to the underlying data.
Chris@45 38 *
Chris@45 39 * The document manages:
Chris@45 40 *
Chris@45 41 * - A main data Model, which provides the underlying sample rate and
Chris@45 42 * such like. This must be a WaveFileModel.
Chris@45 43 *
Chris@45 44 * - Any number of imported Model objects, which contain data without any
Chris@45 45 * requirement to remember where the data came from or how to
Chris@45 46 * regenerate it.
Chris@45 47 *
Chris@53 48 * - Any number of Model objects that were generated by a Transformer
Chris@54 49 * such as FeatureExtractionModelTransformer. For these, we also
Chris@45 50 * record the source model and the name of the transform used to
Chris@45 51 * generate the model so that we can regenerate it (potentially
Chris@45 52 * from a different source) on demand.
Chris@45 53 *
Chris@45 54 * - A flat list of Layer objects. Elsewhere, the GUI may distribute these
Chris@45 55 * across any number of View widgets. A layer may be viewable on more
Chris@45 56 * than one view at once, in principle. A layer refers to one model,
Chris@45 57 * but the same model can be in use in more than one layer.
Chris@45 58 *
Chris@45 59 * The document does *not* manage the existence or structure of Pane
Chris@45 60 * and other view widgets. However, it does provide convenience
Chris@45 61 * methods for reference-counted command-based management of the
Chris@45 62 * association between layers and views (addLayerToView,
Chris@45 63 * removeLayerFromView).
Chris@45 64 */
Chris@45 65
Chris@45 66 class Document : public QObject,
Chris@45 67 public XmlExportable
Chris@45 68 {
Chris@45 69 Q_OBJECT
Chris@45 70
Chris@45 71 public:
Chris@45 72 Document();
Chris@45 73 virtual ~Document();
Chris@45 74
Chris@45 75 /**
Chris@45 76 * Create and return a new layer of the given type, associated
Chris@45 77 * with no model. The caller may set any model on this layer, but
Chris@45 78 * the model must also be registered with the document via the
Chris@45 79 * add-model methods below.
Chris@45 80 */
Chris@45 81 Layer *createLayer(LayerFactory::LayerType);
Chris@45 82
Chris@45 83 /**
Chris@45 84 * Create and return a new layer of the given type, associated
Chris@45 85 * with the current main model (if appropriate to the layer type).
Chris@45 86 */
Chris@45 87 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@45 88
Chris@45 89 /**
Chris@45 90 * Create and return a new layer associated with the given model,
Chris@45 91 * and register the model as an imported model.
Chris@45 92 */
Chris@45 93 Layer *createImportedLayer(Model *);
Chris@45 94
Chris@45 95 /**
Chris@45 96 * Create and return a new layer of the given type, with an
Chris@45 97 * appropriate empty model. If the given type is not one for
Chris@45 98 * which an empty model can meaningfully be created, return 0.
Chris@45 99 */
Chris@45 100 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@45 101
Chris@45 102 /**
Chris@45 103 * Create and return a new layer of the given type, associated
Chris@45 104 * with the given transform name. This method does not run the
Chris@45 105 * transform itself, nor create a model. The caller can safely
Chris@45 106 * add a model to the layer later, but note that all models used
Chris@45 107 * by a transform layer _must_ be registered with the document
Chris@45 108 * using addDerivedModel below.
Chris@45 109 */
Chris@54 110 Layer *createDerivedLayer(LayerFactory::LayerType, TransformId);
Chris@45 111
Chris@45 112 /**
Chris@45 113 * Create and return a suitable layer for the given transform,
Chris@45 114 * running the transform and associating the resulting model with
Chris@45 115 * the new layer.
Chris@45 116 */
Chris@54 117 Layer *createDerivedLayer(TransformId,
Chris@45 118 Model *inputModel,
Chris@53 119 const PluginTransformer::ExecutionContext &context,
Chris@45 120 QString configurationXml);
Chris@45 121
Chris@45 122 /**
Chris@52 123 * Delete the given layer, and also its associated model if no
Chris@52 124 * longer used by any other layer. In general, this should be the
Chris@52 125 * only method used to delete layers -- doing so directly is a bit
Chris@52 126 * of a social gaffe.
Chris@52 127 */
Chris@52 128 void deleteLayer(Layer *, bool force = false);
Chris@52 129
Chris@52 130 /**
Chris@45 131 * Set the main model (the source for playback sample rate, etc)
Chris@45 132 * to the given wave file model. This will regenerate any derived
Chris@45 133 * models that were based on the previous main model.
Chris@45 134 */
Chris@45 135 void setMainModel(WaveFileModel *);
Chris@45 136
Chris@45 137 /**
Chris@45 138 * Get the main model (the source for playback sample rate, etc).
Chris@45 139 */
Chris@45 140 WaveFileModel *getMainModel() { return m_mainModel; }
Chris@45 141
Chris@45 142 /**
Chris@45 143 * Get the main model (the source for playback sample rate, etc).
Chris@45 144 */
Chris@45 145 const WaveFileModel *getMainModel() const { return m_mainModel; }
Chris@45 146
Chris@53 147 std::vector<Model *> getTransformerInputModels();
Chris@45 148
Chris@45 149 /**
Chris@45 150 * Add a derived model associated with the given transform,
Chris@45 151 * running the transform and returning the resulting model.
Chris@45 152 */
Chris@54 153 Model *addDerivedModel(TransformId transform,
Chris@45 154 Model *inputModel,
Chris@53 155 const PluginTransformer::ExecutionContext &context,
Chris@45 156 QString configurationXml);
Chris@45 157
Chris@45 158 /**
Chris@45 159 * Add a derived model associated with the given transform. This
Chris@45 160 * is necessary to register any derived model that was not created
Chris@45 161 * by the document using createDerivedModel or createDerivedLayer.
Chris@45 162 */
Chris@54 163 void addDerivedModel(TransformId,
Chris@45 164 Model *inputModel,
Chris@53 165 const PluginTransformer::ExecutionContext &context,
Chris@45 166 Model *outputModelToAdd,
Chris@45 167 QString configurationXml);
Chris@45 168
Chris@45 169 /**
Chris@45 170 * Add an imported (non-derived, non-main) model. This is
Chris@45 171 * necessary to register any imported model that is associated
Chris@45 172 * with a layer.
Chris@45 173 */
Chris@45 174 void addImportedModel(Model *);
Chris@45 175
Chris@45 176 /**
Chris@45 177 * Associate the given model with the given layer. The model must
Chris@45 178 * have already been registered using one of the addXXModel
Chris@45 179 * methods above.
Chris@45 180 */
Chris@45 181 void setModel(Layer *, Model *);
Chris@45 182
Chris@45 183 /**
Chris@45 184 * Set the given layer to use the given channel of its model (-1
Chris@45 185 * means all available channels).
Chris@45 186 */
Chris@45 187 void setChannel(Layer *, int);
Chris@45 188
Chris@45 189 /**
Chris@45 190 * Add the given layer to the given view. If the layer is
Chris@45 191 * intended to show a particular model, the model should normally
Chris@45 192 * be set using setModel before this method is called.
Chris@45 193 */
Chris@45 194 void addLayerToView(View *, Layer *);
Chris@45 195
Chris@45 196 /**
Chris@45 197 * Remove the given layer from the given view.
Chris@45 198 */
Chris@45 199 void removeLayerFromView(View *, Layer *);
Chris@45 200
Chris@48 201 /**
Chris@50 202 * Return true if alignment is supported (i.e. if the necessary
Chris@50 203 * plugin is found).
Chris@50 204 */
Chris@51 205 static bool canAlign();
Chris@50 206
Chris@50 207 /**
Chris@48 208 * Specify whether models added via addImportedModel should be
Chris@48 209 * automatically aligned against the main model if appropriate.
Chris@48 210 */
Chris@48 211 void setAutoAlignment(bool on) { m_autoAlignment = on; }
Chris@48 212
Chris@48 213 /**
Chris@48 214 * Generate alignments for all appropriate models against the main
Chris@48 215 * model. Existing alignments will not be re-calculated unless
Chris@48 216 * the main model has changed since they were calculated.
Chris@48 217 */
Chris@48 218 void alignModels();
Chris@48 219
Chris@45 220 void toXml(QTextStream &, QString indent, QString extraAttributes) const;
Chris@47 221
Chris@45 222 signals:
Chris@45 223 void layerAdded(Layer *);
Chris@45 224 void layerRemoved(Layer *);
Chris@45 225 void layerAboutToBeDeleted(Layer *);
Chris@45 226
Chris@45 227 // Emitted when a layer is first added to a view, or when it is
Chris@45 228 // last removed from a view
Chris@45 229 void layerInAView(Layer *, bool);
Chris@45 230
Chris@45 231 void modelAdded(Model *);
Chris@45 232 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
Chris@45 233 void modelAboutToBeDeleted(Model *);
Chris@45 234
Chris@45 235 void modelGenerationFailed(QString transformName);
Chris@45 236 void modelRegenerationFailed(QString layerName, QString transformName);
Chris@45 237
Chris@45 238 protected:
Chris@45 239 void releaseModel(Model *model);
Chris@45 240
Chris@45 241 /**
Chris@45 242 * If model is suitable for alignment, align it against the main
Chris@48 243 * model and store the alignment in the model. (If the model has
Chris@48 244 * an alignment already for the current main model, leave it
Chris@48 245 * unchanged.)
Chris@45 246 */
Chris@45 247 void alignModel(Model *);
Chris@45 248
Chris@45 249 /*
Chris@45 250 * Every model that is in use by a layer in the document must be
Chris@45 251 * found in either m_mainModel or m_models. We own and control
Chris@45 252 * the lifespan of all of these models.
Chris@45 253 */
Chris@45 254
Chris@45 255 /**
Chris@45 256 * The model that provides the underlying sample rate, etc. This
Chris@45 257 * model is not reference counted for layers, and is not freed
Chris@45 258 * unless it is replaced or the document is deleted.
Chris@45 259 */
Chris@45 260 WaveFileModel *m_mainModel;
Chris@45 261
Chris@45 262 struct ModelRecord
Chris@45 263 {
Chris@45 264 // Information associated with a non-main model. If this
Chris@45 265 // model is derived from another, then source will be non-NULL
Chris@45 266 // and the transform name will be set appropriately. If the
Chris@45 267 // transform name is set but source is NULL, then there was a
Chris@45 268 // transform involved but the (target) model has been modified
Chris@45 269 // since being generated from it.
Chris@45 270 const Model *source;
Chris@54 271 TransformId transform;
Chris@53 272 PluginTransformer::ExecutionContext context;
Chris@45 273 QString configurationXml;
Chris@45 274
Chris@45 275 // Count of the number of layers using this model.
Chris@45 276 int refcount;
Chris@45 277 };
Chris@45 278
Chris@45 279 typedef std::map<Model *, ModelRecord> ModelMap;
Chris@45 280 ModelMap m_models;
Chris@45 281
Chris@45 282 class AddLayerCommand : public Command
Chris@45 283 {
Chris@45 284 public:
Chris@45 285 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 286 virtual ~AddLayerCommand();
Chris@45 287
Chris@45 288 virtual void execute();
Chris@45 289 virtual void unexecute();
Chris@45 290 virtual QString getName() const { return m_name; }
Chris@45 291
Chris@45 292 protected:
Chris@45 293 Document *m_d;
Chris@45 294 View *m_view; // I don't own this
Chris@45 295 Layer *m_layer; // Document owns this, but I determine its lifespans
Chris@45 296 QString m_name;
Chris@45 297 bool m_added;
Chris@45 298 };
Chris@45 299
Chris@45 300 class RemoveLayerCommand : public Command
Chris@45 301 {
Chris@45 302 public:
Chris@45 303 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 304 virtual ~RemoveLayerCommand();
Chris@45 305
Chris@45 306 virtual void execute();
Chris@45 307 virtual void unexecute();
Chris@45 308 virtual QString getName() const { return m_name; }
Chris@45 309
Chris@45 310 protected:
Chris@45 311 Document *m_d;
Chris@45 312 View *m_view; // I don't own this
Chris@45 313 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@45 314 QString m_name;
Chris@45 315 bool m_added;
Chris@45 316 };
Chris@45 317
Chris@45 318 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@45 319 LayerViewMap m_layerViewMap;
Chris@45 320
Chris@45 321 void addToLayerViewMap(Layer *, View *);
Chris@45 322 void removeFromLayerViewMap(Layer *, View *);
Chris@45 323
Chris@45 324 QString getUniqueLayerName(QString candidate);
Chris@45 325
Chris@45 326 /**
Chris@45 327 * And these are the layers. We also control the lifespans of
Chris@45 328 * these (usually through the commands used to add and remove them).
Chris@45 329 */
Chris@45 330 typedef std::set<Layer *> LayerSet;
Chris@45 331 LayerSet m_layers;
Chris@47 332
Chris@47 333 bool m_autoAlignment;
Chris@45 334 };
Chris@45 335
Chris@45 336 #endif