Mercurial > hg > svapp
annotate audioio/AudioCoreAudioTarget.h @ 187:5a40619c72d8 sv-v1.7.1
* Layer data editor window: fix sorting for columns in region model,
add Find feature
* RDF import: assign names to layers based on event types, if no suitable
labels are found in the RDF
* Add label to status bar showing the last text that was passed in current
layer (so e.g. counting 1, 2, 3, 4 if that's what beats are labelled)
* Better layout of text labels for region layers in segmentation mode when
they are close together
* Give text layer the same method for finding "nearest point" as region and
note layers, should improve its editability
author | Chris Cannam |
---|---|
date | Thu, 22 Oct 2009 15:54:21 +0000 |
parents | 3c5756fb6a68 |
children |
rev | line source |
---|---|
Chris@43 | 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ |
Chris@43 | 2 |
Chris@43 | 3 /* |
Chris@43 | 4 Sonic Visualiser |
Chris@43 | 5 An audio file viewer and annotation editor. |
Chris@43 | 6 Centre for Digital Music, Queen Mary, University of London. |
Chris@43 | 7 This file copyright 2006 Chris Cannam. |
Chris@43 | 8 |
Chris@43 | 9 This program is free software; you can redistribute it and/or |
Chris@43 | 10 modify it under the terms of the GNU General Public License as |
Chris@43 | 11 published by the Free Software Foundation; either version 2 of the |
Chris@43 | 12 License, or (at your option) any later version. See the file |
Chris@43 | 13 COPYING included with this distribution for more information. |
Chris@43 | 14 */ |
Chris@43 | 15 |
Chris@43 | 16 #ifndef _AUDIO_CORE_AUDIO_TARGET_H_ |
Chris@43 | 17 #define _AUDIO_CORE_AUDIO_TARGET_H_ |
Chris@43 | 18 |
Chris@43 | 19 #ifdef HAVE_COREAUDIO |
Chris@43 | 20 |
Chris@43 | 21 #include <jack/jack.h> |
Chris@43 | 22 #include <vector> |
Chris@43 | 23 |
Chris@43 | 24 #include <CoreAudio/CoreAudio.h> |
Chris@43 | 25 #include <CoreAudio/CoreAudioTypes.h> |
Chris@43 | 26 #include <AudioUnit/AUComponent.h> |
Chris@43 | 27 #include <AudioUnit/AudioUnitProperties.h> |
Chris@43 | 28 #include <AudioUnit/AudioUnitParameters.h> |
Chris@43 | 29 #include <AudioUnit/AudioOutputUnit.h> |
Chris@43 | 30 |
Chris@43 | 31 #include "AudioCallbackPlayTarget.h" |
Chris@43 | 32 |
Chris@43 | 33 class AudioCallbackPlaySource; |
Chris@43 | 34 |
Chris@43 | 35 class AudioCoreAudioTarget : public AudioCallbackPlayTarget |
Chris@43 | 36 { |
Chris@43 | 37 Q_OBJECT |
Chris@43 | 38 |
Chris@43 | 39 public: |
Chris@43 | 40 AudioCoreAudioTarget(AudioCallbackPlaySource *source); |
Chris@43 | 41 ~AudioCoreAudioTarget(); |
Chris@43 | 42 |
Chris@43 | 43 virtual bool isOK() const; |
Chris@43 | 44 |
Chris@43 | 45 public slots: |
Chris@43 | 46 virtual void sourceModelReplaced(); |
Chris@43 | 47 |
Chris@43 | 48 protected: |
Chris@43 | 49 OSStatus process(void *data, |
Chris@43 | 50 AudioUnitRenderActionFlags *flags, |
Chris@43 | 51 const AudioTimeStamp *timestamp, |
Chris@43 | 52 unsigned int inbus, |
Chris@43 | 53 unsigned int inframes, |
Chris@43 | 54 AudioBufferList *ioData); |
Chris@43 | 55 |
Chris@43 | 56 int m_bufferSize; |
Chris@43 | 57 int m_sampleRate; |
Chris@43 | 58 int m_latency; |
Chris@43 | 59 }; |
Chris@43 | 60 |
Chris@43 | 61 #endif /* HAVE_COREAUDIO */ |
Chris@43 | 62 |
Chris@43 | 63 #endif |
Chris@43 | 64 |