Mercurial > hg > svapp
annotate audioio/AudioTargetFactory.h @ 7:3a41ba527b4a
* Add command history class, and basic undo/redo menus. No actual commands
to undo/redo yet. Selecting the placeholders sometimes seems to cause
a crash, so this looks a little uncertain so far.
* Add Rename Layer
* Remove models from playback when their layers are removed (and ref counts
hit zero)
* Don't hang around waiting so much when there's work to be done in the audio
buffer fill thread
* Put more sensible names on layers generated from transforms
* Add basic editing to time-value layer like existing editing in time-instants
layer, and make both of them snap to the appropriate resolution during drag
author | Chris Cannam |
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date | Mon, 30 Jan 2006 17:51:56 +0000 |
parents | df5923e33d01 |
children | c606d3ffa397 |
rev | line source |
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Chris@0 | 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ |
Chris@0 | 2 |
Chris@0 | 3 /* |
Chris@0 | 4 A waveform viewer and audio annotation editor. |
Chris@2 | 5 Chris Cannam, Queen Mary University of London, 2005-2006 |
Chris@0 | 6 |
Chris@0 | 7 This is experimental software. Not for distribution. |
Chris@0 | 8 */ |
Chris@0 | 9 |
Chris@0 | 10 #ifndef _AUDIO_TARGET_FACTORY_H_ |
Chris@0 | 11 #define _AUDIO_TARGET_FACTORY_H_ |
Chris@0 | 12 |
Chris@0 | 13 class AudioCallbackPlaySource; |
Chris@0 | 14 class AudioCallbackPlayTarget; |
Chris@0 | 15 |
Chris@0 | 16 class AudioTargetFactory |
Chris@0 | 17 { |
Chris@0 | 18 public: |
Chris@0 | 19 static AudioCallbackPlayTarget *createCallbackTarget(AudioCallbackPlaySource *); |
Chris@0 | 20 }; |
Chris@0 | 21 |
Chris@0 | 22 #endif |
Chris@0 | 23 |