Mercurial > hg > svapp
annotate audioio/AudioCoreAudioTarget.h @ 7:3a41ba527b4a
* Add command history class, and basic undo/redo menus. No actual commands
to undo/redo yet. Selecting the placeholders sometimes seems to cause
a crash, so this looks a little uncertain so far.
* Add Rename Layer
* Remove models from playback when their layers are removed (and ref counts
hit zero)
* Don't hang around waiting so much when there's work to be done in the audio
buffer fill thread
* Put more sensible names on layers generated from transforms
* Add basic editing to time-value layer like existing editing in time-instants
layer, and make both of them snap to the appropriate resolution during drag
author | Chris Cannam |
---|---|
date | Mon, 30 Jan 2006 17:51:56 +0000 |
parents | df5923e33d01 |
children | c606d3ffa397 |
rev | line source |
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Chris@0 | 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ |
Chris@0 | 2 |
Chris@0 | 3 /* |
Chris@0 | 4 A waveform viewer and audio annotation editor. |
Chris@2 | 5 Chris Cannam, Queen Mary University of London, 2005-2006 |
Chris@0 | 6 |
Chris@0 | 7 This is experimental software. Not for distribution. |
Chris@0 | 8 */ |
Chris@0 | 9 |
Chris@0 | 10 #ifndef _AUDIO_CORE_AUDIO_TARGET_H_ |
Chris@0 | 11 #define _AUDIO_CORE_AUDIO_TARGET_H_ |
Chris@0 | 12 |
Chris@0 | 13 #ifdef HAVE_COREAUDIO |
Chris@0 | 14 |
Chris@0 | 15 #include <jack/jack.h> |
Chris@0 | 16 #include <vector> |
Chris@0 | 17 |
Chris@0 | 18 #include <CoreAudio/CoreAudio.h> |
Chris@0 | 19 #include <CoreAudio/CoreAudioTypes.h> |
Chris@0 | 20 #include <AudioUnit/AUComponent.h> |
Chris@0 | 21 #include <AudioUnit/AudioUnitProperties.h> |
Chris@0 | 22 #include <AudioUnit/AudioUnitParameters.h> |
Chris@0 | 23 #include <AudioUnit/AudioOutputUnit.h> |
Chris@0 | 24 |
Chris@0 | 25 #include "AudioCallbackPlayTarget.h" |
Chris@0 | 26 |
Chris@0 | 27 class AudioCallbackPlaySource; |
Chris@0 | 28 |
Chris@0 | 29 class AudioCoreAudioTarget : public AudioCallbackPlayTarget |
Chris@0 | 30 { |
Chris@0 | 31 Q_OBJECT |
Chris@0 | 32 |
Chris@0 | 33 public: |
Chris@0 | 34 AudioCoreAudioTarget(AudioCallbackPlaySource *source); |
Chris@0 | 35 ~AudioCoreAudioTarget(); |
Chris@0 | 36 |
Chris@0 | 37 virtual bool isOK() const; |
Chris@0 | 38 |
Chris@0 | 39 public slots: |
Chris@0 | 40 virtual void sourceModelReplaced(); |
Chris@0 | 41 |
Chris@0 | 42 protected: |
Chris@0 | 43 OSStatus process(void *data, |
Chris@0 | 44 AudioUnitRenderActionFlags *flags, |
Chris@0 | 45 const AudioTimeStamp *timestamp, |
Chris@0 | 46 unsigned int inbus, |
Chris@0 | 47 unsigned int inframes, |
Chris@0 | 48 AudioBufferList *ioData); |
Chris@0 | 49 |
Chris@0 | 50 int m_bufferSize; |
Chris@0 | 51 int m_sampleRate; |
Chris@0 | 52 int m_latency; |
Chris@0 | 53 }; |
Chris@0 | 54 |
Chris@0 | 55 #endif /* HAVE_COREAUDIO */ |
Chris@0 | 56 |
Chris@0 | 57 #endif |
Chris@0 | 58 |