annotate framework/Document.h @ 77:0535c49069ba

* Various fixes to object lifetime management, particularly in the spectrum layer and for notification of main model deletion. The main purpose of this is to improve the behaviour of the spectrum, but I think it may also help with #1840922 Various crashes in Layer Summary window.
author Chris Cannam
date Wed, 23 Jan 2008 15:43:27 +0000
parents 4aa40182321f
children 58bfaaed07ed
rev   line source
Chris@45 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@45 2
Chris@45 3 /*
Chris@45 4 Sonic Visualiser
Chris@45 5 An audio file viewer and annotation editor.
Chris@45 6 Centre for Digital Music, Queen Mary, University of London.
Chris@45 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@45 8
Chris@45 9 This program is free software; you can redistribute it and/or
Chris@45 10 modify it under the terms of the GNU General Public License as
Chris@45 11 published by the Free Software Foundation; either version 2 of the
Chris@45 12 License, or (at your option) any later version. See the file
Chris@45 13 COPYING included with this distribution for more information.
Chris@45 14 */
Chris@45 15
Chris@45 16 #ifndef _DOCUMENT_H_
Chris@45 17 #define _DOCUMENT_H_
Chris@45 18
Chris@45 19 #include "layer/LayerFactory.h"
Chris@54 20 #include "plugin/transform/Transform.h"
Chris@54 21 #include "plugin/transform/ModelTransformer.h"
Chris@45 22 #include "base/Command.h"
Chris@45 23
Chris@45 24 #include <map>
Chris@45 25 #include <set>
Chris@45 26
Chris@45 27 class Model;
Chris@45 28 class Layer;
Chris@45 29 class View;
Chris@45 30 class WaveFileModel;
Chris@45 31
Chris@45 32 /**
Chris@45 33 * A Sonic Visualiser document consists of a set of data models, and
Chris@45 34 * also the visualisation layers used to display them. Changes to the
Chris@45 35 * layers and their layout need to be stored and managed in much the
Chris@45 36 * same way as changes to the underlying data.
Chris@45 37 *
Chris@45 38 * The document manages:
Chris@45 39 *
Chris@45 40 * - A main data Model, which provides the underlying sample rate and
Chris@45 41 * such like. This must be a WaveFileModel.
Chris@45 42 *
Chris@45 43 * - Any number of imported Model objects, which contain data without any
Chris@45 44 * requirement to remember where the data came from or how to
Chris@45 45 * regenerate it.
Chris@45 46 *
Chris@53 47 * - Any number of Model objects that were generated by a Transformer
Chris@54 48 * such as FeatureExtractionModelTransformer. For these, we also
Chris@45 49 * record the source model and the name of the transform used to
Chris@45 50 * generate the model so that we can regenerate it (potentially
Chris@45 51 * from a different source) on demand.
Chris@45 52 *
Chris@45 53 * - A flat list of Layer objects. Elsewhere, the GUI may distribute these
Chris@45 54 * across any number of View widgets. A layer may be viewable on more
Chris@45 55 * than one view at once, in principle. A layer refers to one model,
Chris@45 56 * but the same model can be in use in more than one layer.
Chris@45 57 *
Chris@45 58 * The document does *not* manage the existence or structure of Pane
Chris@45 59 * and other view widgets. However, it does provide convenience
Chris@45 60 * methods for reference-counted command-based management of the
Chris@45 61 * association between layers and views (addLayerToView,
Chris@45 62 * removeLayerFromView).
Chris@45 63 */
Chris@45 64
Chris@45 65 class Document : public QObject,
Chris@45 66 public XmlExportable
Chris@45 67 {
Chris@45 68 Q_OBJECT
Chris@45 69
Chris@45 70 public:
Chris@45 71 Document();
Chris@45 72 virtual ~Document();
Chris@45 73
Chris@45 74 /**
Chris@45 75 * Create and return a new layer of the given type, associated
Chris@45 76 * with no model. The caller may set any model on this layer, but
Chris@45 77 * the model must also be registered with the document via the
Chris@45 78 * add-model methods below.
Chris@45 79 */
Chris@45 80 Layer *createLayer(LayerFactory::LayerType);
Chris@45 81
Chris@45 82 /**
Chris@45 83 * Create and return a new layer of the given type, associated
Chris@45 84 * with the current main model (if appropriate to the layer type).
Chris@45 85 */
Chris@45 86 Layer *createMainModelLayer(LayerFactory::LayerType);
Chris@45 87
Chris@45 88 /**
Chris@45 89 * Create and return a new layer associated with the given model,
Chris@45 90 * and register the model as an imported model.
Chris@45 91 */
Chris@45 92 Layer *createImportedLayer(Model *);
Chris@45 93
Chris@45 94 /**
Chris@45 95 * Create and return a new layer of the given type, with an
Chris@45 96 * appropriate empty model. If the given type is not one for
Chris@45 97 * which an empty model can meaningfully be created, return 0.
Chris@45 98 */
Chris@45 99 Layer *createEmptyLayer(LayerFactory::LayerType);
Chris@45 100
Chris@45 101 /**
Chris@45 102 * Create and return a new layer of the given type, associated
Chris@45 103 * with the given transform name. This method does not run the
Chris@45 104 * transform itself, nor create a model. The caller can safely
Chris@45 105 * add a model to the layer later, but note that all models used
Chris@45 106 * by a transform layer _must_ be registered with the document
Chris@45 107 * using addDerivedModel below.
Chris@45 108 */
Chris@54 109 Layer *createDerivedLayer(LayerFactory::LayerType, TransformId);
Chris@45 110
Chris@45 111 /**
Chris@45 112 * Create and return a suitable layer for the given transform,
Chris@45 113 * running the transform and associating the resulting model with
Chris@45 114 * the new layer.
Chris@45 115 */
Chris@72 116 Layer *createDerivedLayer(const Transform &,
Chris@72 117 const ModelTransformer::Input &);
Chris@45 118
Chris@45 119 /**
Chris@52 120 * Delete the given layer, and also its associated model if no
Chris@52 121 * longer used by any other layer. In general, this should be the
Chris@52 122 * only method used to delete layers -- doing so directly is a bit
Chris@52 123 * of a social gaffe.
Chris@52 124 */
Chris@52 125 void deleteLayer(Layer *, bool force = false);
Chris@52 126
Chris@52 127 /**
Chris@45 128 * Set the main model (the source for playback sample rate, etc)
Chris@45 129 * to the given wave file model. This will regenerate any derived
Chris@45 130 * models that were based on the previous main model.
Chris@45 131 */
Chris@45 132 void setMainModel(WaveFileModel *);
Chris@45 133
Chris@45 134 /**
Chris@45 135 * Get the main model (the source for playback sample rate, etc).
Chris@45 136 */
Chris@45 137 WaveFileModel *getMainModel() { return m_mainModel; }
Chris@45 138
Chris@45 139 /**
Chris@45 140 * Get the main model (the source for playback sample rate, etc).
Chris@45 141 */
Chris@45 142 const WaveFileModel *getMainModel() const { return m_mainModel; }
Chris@45 143
Chris@72 144 std::vector<Model *> getTransformInputModels();
Chris@45 145
Chris@77 146 bool isKnownModel(const Model *) const;
Chris@77 147
Chris@45 148 /**
Chris@45 149 * Add a derived model associated with the given transform,
Chris@45 150 * running the transform and returning the resulting model.
Chris@45 151 */
Chris@72 152 Model *addDerivedModel(const Transform &transform,
Chris@72 153 const ModelTransformer::Input &input);
Chris@45 154
Chris@45 155 /**
Chris@45 156 * Add a derived model associated with the given transform. This
Chris@45 157 * is necessary to register any derived model that was not created
Chris@45 158 * by the document using createDerivedModel or createDerivedLayer.
Chris@45 159 */
Chris@72 160 void addDerivedModel(const Transform &transform,
Chris@72 161 const ModelTransformer::Input &input,
Chris@72 162 Model *outputModelToAdd);
Chris@45 163
Chris@45 164 /**
Chris@45 165 * Add an imported (non-derived, non-main) model. This is
Chris@45 166 * necessary to register any imported model that is associated
Chris@45 167 * with a layer.
Chris@45 168 */
Chris@45 169 void addImportedModel(Model *);
Chris@45 170
Chris@45 171 /**
Chris@45 172 * Associate the given model with the given layer. The model must
Chris@45 173 * have already been registered using one of the addXXModel
Chris@45 174 * methods above.
Chris@45 175 */
Chris@45 176 void setModel(Layer *, Model *);
Chris@45 177
Chris@45 178 /**
Chris@45 179 * Set the given layer to use the given channel of its model (-1
Chris@45 180 * means all available channels).
Chris@45 181 */
Chris@45 182 void setChannel(Layer *, int);
Chris@45 183
Chris@45 184 /**
Chris@45 185 * Add the given layer to the given view. If the layer is
Chris@45 186 * intended to show a particular model, the model should normally
Chris@45 187 * be set using setModel before this method is called.
Chris@45 188 */
Chris@45 189 void addLayerToView(View *, Layer *);
Chris@45 190
Chris@45 191 /**
Chris@45 192 * Remove the given layer from the given view.
Chris@45 193 */
Chris@45 194 void removeLayerFromView(View *, Layer *);
Chris@45 195
Chris@48 196 /**
Chris@50 197 * Return true if alignment is supported (i.e. if the necessary
Chris@50 198 * plugin is found).
Chris@50 199 */
Chris@51 200 static bool canAlign();
Chris@50 201
Chris@50 202 /**
Chris@48 203 * Specify whether models added via addImportedModel should be
Chris@48 204 * automatically aligned against the main model if appropriate.
Chris@48 205 */
Chris@48 206 void setAutoAlignment(bool on) { m_autoAlignment = on; }
Chris@48 207
Chris@48 208 /**
Chris@48 209 * Generate alignments for all appropriate models against the main
Chris@48 210 * model. Existing alignments will not be re-calculated unless
Chris@48 211 * the main model has changed since they were calculated.
Chris@48 212 */
Chris@48 213 void alignModels();
Chris@48 214
Chris@45 215 void toXml(QTextStream &, QString indent, QString extraAttributes) const;
Chris@47 216
Chris@45 217 signals:
Chris@45 218 void layerAdded(Layer *);
Chris@45 219 void layerRemoved(Layer *);
Chris@45 220 void layerAboutToBeDeleted(Layer *);
Chris@45 221
Chris@45 222 // Emitted when a layer is first added to a view, or when it is
Chris@45 223 // last removed from a view
Chris@45 224 void layerInAView(Layer *, bool);
Chris@45 225
Chris@45 226 void modelAdded(Model *);
Chris@45 227 void mainModelChanged(WaveFileModel *); // emitted after modelAdded
Chris@45 228 void modelAboutToBeDeleted(Model *);
Chris@45 229
Chris@45 230 void modelGenerationFailed(QString transformName);
Chris@45 231 void modelRegenerationFailed(QString layerName, QString transformName);
Chris@45 232
Chris@45 233 protected:
Chris@45 234 void releaseModel(Model *model);
Chris@45 235
Chris@45 236 /**
Chris@45 237 * If model is suitable for alignment, align it against the main
Chris@48 238 * model and store the alignment in the model. (If the model has
Chris@48 239 * an alignment already for the current main model, leave it
Chris@48 240 * unchanged.)
Chris@45 241 */
Chris@45 242 void alignModel(Model *);
Chris@45 243
Chris@45 244 /*
Chris@45 245 * Every model that is in use by a layer in the document must be
Chris@45 246 * found in either m_mainModel or m_models. We own and control
Chris@45 247 * the lifespan of all of these models.
Chris@45 248 */
Chris@45 249
Chris@45 250 /**
Chris@45 251 * The model that provides the underlying sample rate, etc. This
Chris@45 252 * model is not reference counted for layers, and is not freed
Chris@45 253 * unless it is replaced or the document is deleted.
Chris@45 254 */
Chris@45 255 WaveFileModel *m_mainModel;
Chris@45 256
Chris@45 257 struct ModelRecord
Chris@45 258 {
Chris@45 259 // Information associated with a non-main model. If this
Chris@45 260 // model is derived from another, then source will be non-NULL
Chris@45 261 // and the transform name will be set appropriately. If the
Chris@45 262 // transform name is set but source is NULL, then there was a
Chris@45 263 // transform involved but the (target) model has been modified
Chris@45 264 // since being generated from it.
Chris@72 265
Chris@72 266 // This does not use ModelTransformer::Input, because it would
Chris@72 267 // be confusing to have Input objects hanging around with NULL
Chris@72 268 // models in them.
Chris@72 269
Chris@45 270 const Model *source;
Chris@72 271 int channel;
Chris@72 272 Transform transform;
Chris@45 273
Chris@45 274 // Count of the number of layers using this model.
Chris@45 275 int refcount;
Chris@45 276 };
Chris@45 277
Chris@45 278 typedef std::map<Model *, ModelRecord> ModelMap;
Chris@45 279 ModelMap m_models;
Chris@45 280
Chris@45 281 class AddLayerCommand : public Command
Chris@45 282 {
Chris@45 283 public:
Chris@45 284 AddLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 285 virtual ~AddLayerCommand();
Chris@45 286
Chris@45 287 virtual void execute();
Chris@45 288 virtual void unexecute();
Chris@45 289 virtual QString getName() const { return m_name; }
Chris@45 290
Chris@45 291 protected:
Chris@45 292 Document *m_d;
Chris@45 293 View *m_view; // I don't own this
Chris@45 294 Layer *m_layer; // Document owns this, but I determine its lifespans
Chris@45 295 QString m_name;
Chris@45 296 bool m_added;
Chris@45 297 };
Chris@45 298
Chris@45 299 class RemoveLayerCommand : public Command
Chris@45 300 {
Chris@45 301 public:
Chris@45 302 RemoveLayerCommand(Document *d, View *view, Layer *layer);
Chris@45 303 virtual ~RemoveLayerCommand();
Chris@45 304
Chris@45 305 virtual void execute();
Chris@45 306 virtual void unexecute();
Chris@45 307 virtual QString getName() const { return m_name; }
Chris@45 308
Chris@45 309 protected:
Chris@45 310 Document *m_d;
Chris@45 311 View *m_view; // I don't own this
Chris@45 312 Layer *m_layer; // Document owns this, but I determine its lifespan
Chris@45 313 QString m_name;
Chris@45 314 bool m_added;
Chris@45 315 };
Chris@45 316
Chris@45 317 typedef std::map<Layer *, std::set<View *> > LayerViewMap;
Chris@45 318 LayerViewMap m_layerViewMap;
Chris@45 319
Chris@45 320 void addToLayerViewMap(Layer *, View *);
Chris@45 321 void removeFromLayerViewMap(Layer *, View *);
Chris@45 322
Chris@45 323 QString getUniqueLayerName(QString candidate);
Chris@72 324 void writeBackwardCompatibleDerivation(QTextStream &, QString, Model *,
Chris@72 325 const ModelRecord &) const;
Chris@45 326
Chris@45 327 /**
Chris@45 328 * And these are the layers. We also control the lifespans of
Chris@45 329 * these (usually through the commands used to add and remove them).
Chris@45 330 */
Chris@45 331 typedef std::set<Layer *> LayerSet;
Chris@45 332 LayerSet m_layers;
Chris@47 333
Chris@47 334 bool m_autoAlignment;
Chris@45 335 };
Chris@45 336
Chris@45 337 #endif