cannam@89: //
cannam@89: // © Copyright Henrik Ravn 2004
cannam@89: //
cannam@89: // Use, modification and distribution are subject to the Boost Software License, Version 1.0.
cannam@89: // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
cannam@89: //
cannam@89:
cannam@89: using System;
cannam@89: using System.Diagnostics;
cannam@89: using System.Runtime.InteropServices;
cannam@89:
cannam@89: namespace DotZLib
cannam@89: {
cannam@89:
cannam@89: ///
cannam@89: /// Implements a data compressor, using the deflate algorithm in the ZLib dll
cannam@89: ///
cannam@89: public sealed class Deflater : CodecBase
cannam@89: {
cannam@89: #region Dll imports
cannam@89: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)]
cannam@89: private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size);
cannam@89:
cannam@89: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
cannam@89: private static extern int deflate(ref ZStream sz, int flush);
cannam@89:
cannam@89: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
cannam@89: private static extern int deflateReset(ref ZStream sz);
cannam@89:
cannam@89: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)]
cannam@89: private static extern int deflateEnd(ref ZStream sz);
cannam@89: #endregion
cannam@89:
cannam@89: ///
cannam@89: /// Constructs an new instance of the Deflater
cannam@89: ///
cannam@89: /// The compression level to use for this Deflater
cannam@89: public Deflater(CompressLevel level) : base()
cannam@89: {
cannam@89: int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream));
cannam@89: if (retval != 0)
cannam@89: throw new ZLibException(retval, "Could not initialize deflater");
cannam@89:
cannam@89: resetOutput();
cannam@89: }
cannam@89:
cannam@89: ///
cannam@89: /// Adds more data to the codec to be processed.
cannam@89: ///
cannam@89: /// Byte array containing the data to be added to the codec
cannam@89: /// The index of the first byte to add from data
cannam@89: /// The number of bytes to add
cannam@89: /// Adding data may, or may not, raise the DataAvailable event
cannam@89: public override void Add(byte[] data, int offset, int count)
cannam@89: {
cannam@89: if (data == null) throw new ArgumentNullException();
cannam@89: if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException();
cannam@89: if ((offset+count) > data.Length) throw new ArgumentException();
cannam@89:
cannam@89: int total = count;
cannam@89: int inputIndex = offset;
cannam@89: int err = 0;
cannam@89:
cannam@89: while (err >= 0 && inputIndex < total)
cannam@89: {
cannam@89: copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize));
cannam@89: while (err >= 0 && _ztream.avail_in > 0)
cannam@89: {
cannam@89: err = deflate(ref _ztream, (int)FlushTypes.None);
cannam@89: if (err == 0)
cannam@89: while (_ztream.avail_out == 0)
cannam@89: {
cannam@89: OnDataAvailable();
cannam@89: err = deflate(ref _ztream, (int)FlushTypes.None);
cannam@89: }
cannam@89: inputIndex += (int)_ztream.total_in;
cannam@89: }
cannam@89: }
cannam@89: setChecksum( _ztream.adler );
cannam@89: }
cannam@89:
cannam@89:
cannam@89: ///
cannam@89: /// Finishes up any pending data that needs to be processed and handled.
cannam@89: ///
cannam@89: public override void Finish()
cannam@89: {
cannam@89: int err;
cannam@89: do
cannam@89: {
cannam@89: err = deflate(ref _ztream, (int)FlushTypes.Finish);
cannam@89: OnDataAvailable();
cannam@89: }
cannam@89: while (err == 0);
cannam@89: setChecksum( _ztream.adler );
cannam@89: deflateReset(ref _ztream);
cannam@89: resetOutput();
cannam@89: }
cannam@89:
cannam@89: ///
cannam@89: /// Closes the internal zlib deflate stream
cannam@89: ///
cannam@89: protected override void CleanUp() { deflateEnd(ref _ztream); }
cannam@89:
cannam@89: }
cannam@89: }