cannam@89: // cannam@89: // © Copyright Henrik Ravn 2004 cannam@89: // cannam@89: // Use, modification and distribution are subject to the Boost Software License, Version 1.0. cannam@89: // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) cannam@89: // cannam@89: cannam@89: using System; cannam@89: using System.Diagnostics; cannam@89: using System.Runtime.InteropServices; cannam@89: cannam@89: namespace DotZLib cannam@89: { cannam@89: cannam@89: /// cannam@89: /// Implements a data compressor, using the deflate algorithm in the ZLib dll cannam@89: /// cannam@89: public sealed class Deflater : CodecBase cannam@89: { cannam@89: #region Dll imports cannam@89: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)] cannam@89: private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size); cannam@89: cannam@89: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] cannam@89: private static extern int deflate(ref ZStream sz, int flush); cannam@89: cannam@89: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] cannam@89: private static extern int deflateReset(ref ZStream sz); cannam@89: cannam@89: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] cannam@89: private static extern int deflateEnd(ref ZStream sz); cannam@89: #endregion cannam@89: cannam@89: /// cannam@89: /// Constructs an new instance of the Deflater cannam@89: /// cannam@89: /// The compression level to use for this Deflater cannam@89: public Deflater(CompressLevel level) : base() cannam@89: { cannam@89: int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream)); cannam@89: if (retval != 0) cannam@89: throw new ZLibException(retval, "Could not initialize deflater"); cannam@89: cannam@89: resetOutput(); cannam@89: } cannam@89: cannam@89: /// cannam@89: /// Adds more data to the codec to be processed. cannam@89: /// cannam@89: /// Byte array containing the data to be added to the codec cannam@89: /// The index of the first byte to add from data cannam@89: /// The number of bytes to add cannam@89: /// Adding data may, or may not, raise the DataAvailable event cannam@89: public override void Add(byte[] data, int offset, int count) cannam@89: { cannam@89: if (data == null) throw new ArgumentNullException(); cannam@89: if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException(); cannam@89: if ((offset+count) > data.Length) throw new ArgumentException(); cannam@89: cannam@89: int total = count; cannam@89: int inputIndex = offset; cannam@89: int err = 0; cannam@89: cannam@89: while (err >= 0 && inputIndex < total) cannam@89: { cannam@89: copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize)); cannam@89: while (err >= 0 && _ztream.avail_in > 0) cannam@89: { cannam@89: err = deflate(ref _ztream, (int)FlushTypes.None); cannam@89: if (err == 0) cannam@89: while (_ztream.avail_out == 0) cannam@89: { cannam@89: OnDataAvailable(); cannam@89: err = deflate(ref _ztream, (int)FlushTypes.None); cannam@89: } cannam@89: inputIndex += (int)_ztream.total_in; cannam@89: } cannam@89: } cannam@89: setChecksum( _ztream.adler ); cannam@89: } cannam@89: cannam@89: cannam@89: /// cannam@89: /// Finishes up any pending data that needs to be processed and handled. cannam@89: /// cannam@89: public override void Finish() cannam@89: { cannam@89: int err; cannam@89: do cannam@89: { cannam@89: err = deflate(ref _ztream, (int)FlushTypes.Finish); cannam@89: OnDataAvailable(); cannam@89: } cannam@89: while (err == 0); cannam@89: setChecksum( _ztream.adler ); cannam@89: deflateReset(ref _ztream); cannam@89: resetOutput(); cannam@89: } cannam@89: cannam@89: /// cannam@89: /// Closes the internal zlib deflate stream cannam@89: /// cannam@89: protected override void CleanUp() { deflateEnd(ref _ztream); } cannam@89: cannam@89: } cannam@89: }