Chris@4: /* Chris@4: ;uInt longest_match_x64( Chris@4: ; deflate_state *s, Chris@4: ; IPos cur_match); // current match Chris@4: Chris@4: ; gvmat64.S -- Asm portion of the optimized longest_match for 32 bits x86_64 Chris@4: ; (AMD64 on Athlon 64, Opteron, Phenom Chris@4: ; and Intel EM64T on Pentium 4 with EM64T, Pentium D, Core 2 Duo, Core I5/I7) Chris@4: ; this file is translation from gvmat64.asm to GCC 4.x (for Linux, Mac XCode) Chris@4: ; Copyright (C) 1995-2010 Jean-loup Gailly, Brian Raiter and Gilles Vollant. Chris@4: ; Chris@4: ; File written by Gilles Vollant, by converting to assembly the longest_match Chris@4: ; from Jean-loup Gailly in deflate.c of zLib and infoZip zip. Chris@4: ; and by taking inspiration on asm686 with masm, optimised assembly code Chris@4: ; from Brian Raiter, written 1998 Chris@4: ; Chris@4: ; This software is provided 'as-is', without any express or implied Chris@4: ; warranty. In no event will the authors be held liable for any damages Chris@4: ; arising from the use of this software. Chris@4: ; Chris@4: ; Permission is granted to anyone to use this software for any purpose, Chris@4: ; including commercial applications, and to alter it and redistribute it Chris@4: ; freely, subject to the following restrictions: Chris@4: ; Chris@4: ; 1. The origin of this software must not be misrepresented; you must not Chris@4: ; claim that you wrote the original software. If you use this software Chris@4: ; in a product, an acknowledgment in the product documentation would be Chris@4: ; appreciated but is not required. Chris@4: ; 2. Altered source versions must be plainly marked as such, and must not be Chris@4: ; misrepresented as being the original software Chris@4: ; 3. This notice may not be removed or altered from any source distribution. Chris@4: ; Chris@4: ; http://www.zlib.net Chris@4: ; http://www.winimage.com/zLibDll Chris@4: ; http://www.muppetlabs.com/~breadbox/software/assembly.html Chris@4: ; Chris@4: ; to compile this file for zLib, I use option: Chris@4: ; gcc -c -arch x86_64 gvmat64.S Chris@4: Chris@4: Chris@4: ;uInt longest_match(s, cur_match) Chris@4: ; deflate_state *s; Chris@4: ; IPos cur_match; // current match / Chris@4: ; Chris@4: ; with XCode for Mac, I had strange error with some jump on intel syntax Chris@4: ; this is why BEFORE_JMP and AFTER_JMP are used Chris@4: */ Chris@4: Chris@4: Chris@4: #define BEFORE_JMP .att_syntax Chris@4: #define AFTER_JMP .intel_syntax noprefix Chris@4: Chris@4: #ifndef NO_UNDERLINE Chris@4: # define match_init _match_init Chris@4: # define longest_match _longest_match Chris@4: #endif Chris@4: Chris@4: .intel_syntax noprefix Chris@4: Chris@4: .globl match_init, longest_match Chris@4: .text Chris@4: longest_match: Chris@4: Chris@4: Chris@4: Chris@4: #define LocalVarsSize 96 Chris@4: /* Chris@4: ; register used : rax,rbx,rcx,rdx,rsi,rdi,r8,r9,r10,r11,r12 Chris@4: ; free register : r14,r15 Chris@4: ; register can be saved : rsp Chris@4: */ Chris@4: Chris@4: #define chainlenwmask (rsp + 8 - LocalVarsSize) Chris@4: #define nicematch (rsp + 16 - LocalVarsSize) Chris@4: Chris@4: #define save_rdi (rsp + 24 - LocalVarsSize) Chris@4: #define save_rsi (rsp + 32 - LocalVarsSize) Chris@4: #define save_rbx (rsp + 40 - LocalVarsSize) Chris@4: #define save_rbp (rsp + 48 - LocalVarsSize) Chris@4: #define save_r12 (rsp + 56 - LocalVarsSize) Chris@4: #define save_r13 (rsp + 64 - LocalVarsSize) Chris@4: #define save_r14 (rsp + 72 - LocalVarsSize) Chris@4: #define save_r15 (rsp + 80 - LocalVarsSize) Chris@4: Chris@4: Chris@4: /* Chris@4: ; all the +4 offsets are due to the addition of pending_buf_size (in zlib Chris@4: ; in the deflate_state structure since the asm code was first written Chris@4: ; (if you compile with zlib 1.0.4 or older, remove the +4). Chris@4: ; Note : these value are good with a 8 bytes boundary pack structure Chris@4: */ Chris@4: Chris@4: #define MAX_MATCH 258 Chris@4: #define MIN_MATCH 3 Chris@4: #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) Chris@4: Chris@4: /* Chris@4: ;;; Offsets for fields in the deflate_state structure. These numbers Chris@4: ;;; are calculated from the definition of deflate_state, with the Chris@4: ;;; assumption that the compiler will dword-align the fields. (Thus, Chris@4: ;;; changing the definition of deflate_state could easily cause this Chris@4: ;;; program to crash horribly, without so much as a warning at Chris@4: ;;; compile time. Sigh.) Chris@4: Chris@4: ; all the +zlib1222add offsets are due to the addition of fields Chris@4: ; in zlib in the deflate_state structure since the asm code was first written Chris@4: ; (if you compile with zlib 1.0.4 or older, use "zlib1222add equ (-4)"). Chris@4: ; (if you compile with zlib between 1.0.5 and 1.2.2.1, use "zlib1222add equ 0"). Chris@4: ; if you compile with zlib 1.2.2.2 or later , use "zlib1222add equ 8"). Chris@4: */ Chris@4: Chris@4: Chris@4: Chris@4: /* you can check the structure offset by running Chris@4: Chris@4: #include Chris@4: #include Chris@4: #include "deflate.h" Chris@4: Chris@4: void print_depl() Chris@4: { Chris@4: deflate_state ds; Chris@4: deflate_state *s=&ds; Chris@4: printf("size pointer=%u\n",(int)sizeof(void*)); Chris@4: Chris@4: printf("#define dsWSize %u\n",(int)(((char*)&(s->w_size))-((char*)s))); Chris@4: printf("#define dsWMask %u\n",(int)(((char*)&(s->w_mask))-((char*)s))); Chris@4: printf("#define dsWindow %u\n",(int)(((char*)&(s->window))-((char*)s))); Chris@4: printf("#define dsPrev %u\n",(int)(((char*)&(s->prev))-((char*)s))); Chris@4: printf("#define dsMatchLen %u\n",(int)(((char*)&(s->match_length))-((char*)s))); Chris@4: printf("#define dsPrevMatch %u\n",(int)(((char*)&(s->prev_match))-((char*)s))); Chris@4: printf("#define dsStrStart %u\n",(int)(((char*)&(s->strstart))-((char*)s))); Chris@4: printf("#define dsMatchStart %u\n",(int)(((char*)&(s->match_start))-((char*)s))); Chris@4: printf("#define dsLookahead %u\n",(int)(((char*)&(s->lookahead))-((char*)s))); Chris@4: printf("#define dsPrevLen %u\n",(int)(((char*)&(s->prev_length))-((char*)s))); Chris@4: printf("#define dsMaxChainLen %u\n",(int)(((char*)&(s->max_chain_length))-((char*)s))); Chris@4: printf("#define dsGoodMatch %u\n",(int)(((char*)&(s->good_match))-((char*)s))); Chris@4: printf("#define dsNiceMatch %u\n",(int)(((char*)&(s->nice_match))-((char*)s))); Chris@4: } Chris@4: */ Chris@4: Chris@4: #define dsWSize 68 Chris@4: #define dsWMask 76 Chris@4: #define dsWindow 80 Chris@4: #define dsPrev 96 Chris@4: #define dsMatchLen 144 Chris@4: #define dsPrevMatch 148 Chris@4: #define dsStrStart 156 Chris@4: #define dsMatchStart 160 Chris@4: #define dsLookahead 164 Chris@4: #define dsPrevLen 168 Chris@4: #define dsMaxChainLen 172 Chris@4: #define dsGoodMatch 188 Chris@4: #define dsNiceMatch 192 Chris@4: Chris@4: #define window_size [ rcx + dsWSize] Chris@4: #define WMask [ rcx + dsWMask] Chris@4: #define window_ad [ rcx + dsWindow] Chris@4: #define prev_ad [ rcx + dsPrev] Chris@4: #define strstart [ rcx + dsStrStart] Chris@4: #define match_start [ rcx + dsMatchStart] Chris@4: #define Lookahead [ rcx + dsLookahead] //; 0ffffffffh on infozip Chris@4: #define prev_length [ rcx + dsPrevLen] Chris@4: #define max_chain_length [ rcx + dsMaxChainLen] Chris@4: #define good_match [ rcx + dsGoodMatch] Chris@4: #define nice_match [ rcx + dsNiceMatch] Chris@4: Chris@4: /* Chris@4: ; windows: Chris@4: ; parameter 1 in rcx(deflate state s), param 2 in rdx (cur match) Chris@4: Chris@4: ; see http://weblogs.asp.net/oldnewthing/archive/2004/01/14/58579.aspx and Chris@4: ; http://msdn.microsoft.com/library/en-us/kmarch/hh/kmarch/64bitAMD_8e951dd2-ee77-4728-8702-55ce4b5dd24a.xml.asp Chris@4: ; Chris@4: ; All registers must be preserved across the call, except for Chris@4: ; rax, rcx, rdx, r8, r9, r10, and r11, which are scratch. Chris@4: Chris@4: ; Chris@4: ; gcc on macosx-linux: Chris@4: ; see http://www.x86-64.org/documentation/abi-0.99.pdf Chris@4: ; param 1 in rdi, param 2 in rsi Chris@4: ; rbx, rsp, rbp, r12 to r15 must be preserved Chris@4: Chris@4: ;;; Save registers that the compiler may be using, and adjust esp to Chris@4: ;;; make room for our stack frame. Chris@4: Chris@4: Chris@4: ;;; Retrieve the function arguments. r8d will hold cur_match Chris@4: ;;; throughout the entire function. edx will hold the pointer to the Chris@4: ;;; deflate_state structure during the function's setup (before Chris@4: ;;; entering the main loop. Chris@4: Chris@4: ; ms: parameter 1 in rcx (deflate_state* s), param 2 in edx -> r8 (cur match) Chris@4: ; mac: param 1 in rdi, param 2 rsi Chris@4: ; this clear high 32 bits of r8, which can be garbage in both r8 and rdx Chris@4: */ Chris@4: mov [save_rbx],rbx Chris@4: mov [save_rbp],rbp Chris@4: Chris@4: Chris@4: mov rcx,rdi Chris@4: Chris@4: mov r8d,esi Chris@4: Chris@4: Chris@4: mov [save_r12],r12 Chris@4: mov [save_r13],r13 Chris@4: mov [save_r14],r14 Chris@4: mov [save_r15],r15 Chris@4: Chris@4: Chris@4: //;;; uInt wmask = s->w_mask; Chris@4: //;;; unsigned chain_length = s->max_chain_length; Chris@4: //;;; if (s->prev_length >= s->good_match) { Chris@4: //;;; chain_length >>= 2; Chris@4: //;;; } Chris@4: Chris@4: Chris@4: mov edi, prev_length Chris@4: mov esi, good_match Chris@4: mov eax, WMask Chris@4: mov ebx, max_chain_length Chris@4: cmp edi, esi Chris@4: jl LastMatchGood Chris@4: shr ebx, 2 Chris@4: LastMatchGood: Chris@4: Chris@4: //;;; chainlen is decremented once beforehand so that the function can Chris@4: //;;; use the sign flag instead of the zero flag for the exit test. Chris@4: //;;; It is then shifted into the high word, to make room for the wmask Chris@4: //;;; value, which it will always accompany. Chris@4: Chris@4: dec ebx Chris@4: shl ebx, 16 Chris@4: or ebx, eax Chris@4: Chris@4: //;;; on zlib only Chris@4: //;;; if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead; Chris@4: Chris@4: Chris@4: Chris@4: mov eax, nice_match Chris@4: mov [chainlenwmask], ebx Chris@4: mov r10d, Lookahead Chris@4: cmp r10d, eax Chris@4: cmovnl r10d, eax Chris@4: mov [nicematch],r10d Chris@4: Chris@4: Chris@4: Chris@4: //;;; register Bytef *scan = s->window + s->strstart; Chris@4: mov r10, window_ad Chris@4: mov ebp, strstart Chris@4: lea r13, [r10 + rbp] Chris@4: Chris@4: //;;; Determine how many bytes the scan ptr is off from being Chris@4: //;;; dword-aligned. Chris@4: Chris@4: mov r9,r13 Chris@4: neg r13 Chris@4: and r13,3 Chris@4: Chris@4: //;;; IPos limit = s->strstart > (IPos)MAX_DIST(s) ? Chris@4: //;;; s->strstart - (IPos)MAX_DIST(s) : NIL; Chris@4: Chris@4: Chris@4: mov eax, window_size Chris@4: sub eax, MIN_LOOKAHEAD Chris@4: Chris@4: Chris@4: xor edi,edi Chris@4: sub ebp, eax Chris@4: Chris@4: mov r11d, prev_length Chris@4: Chris@4: cmovng ebp,edi Chris@4: Chris@4: //;;; int best_len = s->prev_length; Chris@4: Chris@4: Chris@4: //;;; Store the sum of s->window + best_len in esi locally, and in esi. Chris@4: Chris@4: lea rsi,[r10+r11] Chris@4: Chris@4: //;;; register ush scan_start = *(ushf*)scan; Chris@4: //;;; register ush scan_end = *(ushf*)(scan+best_len-1); Chris@4: //;;; Posf *prev = s->prev; Chris@4: Chris@4: movzx r12d,word ptr [r9] Chris@4: movzx ebx, word ptr [r9 + r11 - 1] Chris@4: Chris@4: mov rdi, prev_ad Chris@4: Chris@4: //;;; Jump into the main loop. Chris@4: Chris@4: mov edx, [chainlenwmask] Chris@4: Chris@4: cmp bx,word ptr [rsi + r8 - 1] Chris@4: jz LookupLoopIsZero Chris@4: Chris@4: Chris@4: Chris@4: LookupLoop1: Chris@4: and r8d, edx Chris@4: Chris@4: movzx r8d, word ptr [rdi + r8*2] Chris@4: cmp r8d, ebp Chris@4: jbe LeaveNow Chris@4: Chris@4: Chris@4: Chris@4: sub edx, 0x00010000 Chris@4: BEFORE_JMP Chris@4: js LeaveNow Chris@4: AFTER_JMP Chris@4: Chris@4: LoopEntry1: Chris@4: cmp bx,word ptr [rsi + r8 - 1] Chris@4: BEFORE_JMP Chris@4: jz LookupLoopIsZero Chris@4: AFTER_JMP Chris@4: Chris@4: LookupLoop2: Chris@4: and r8d, edx Chris@4: Chris@4: movzx r8d, word ptr [rdi + r8*2] Chris@4: cmp r8d, ebp Chris@4: BEFORE_JMP Chris@4: jbe LeaveNow Chris@4: AFTER_JMP Chris@4: sub edx, 0x00010000 Chris@4: BEFORE_JMP Chris@4: js LeaveNow Chris@4: AFTER_JMP Chris@4: Chris@4: LoopEntry2: Chris@4: cmp bx,word ptr [rsi + r8 - 1] Chris@4: BEFORE_JMP Chris@4: jz LookupLoopIsZero Chris@4: AFTER_JMP Chris@4: Chris@4: LookupLoop4: Chris@4: and r8d, edx Chris@4: Chris@4: movzx r8d, word ptr [rdi + r8*2] Chris@4: cmp r8d, ebp Chris@4: BEFORE_JMP Chris@4: jbe LeaveNow Chris@4: AFTER_JMP Chris@4: sub edx, 0x00010000 Chris@4: BEFORE_JMP Chris@4: js LeaveNow Chris@4: AFTER_JMP Chris@4: Chris@4: LoopEntry4: Chris@4: Chris@4: cmp bx,word ptr [rsi + r8 - 1] Chris@4: BEFORE_JMP Chris@4: jnz LookupLoop1 Chris@4: jmp LookupLoopIsZero Chris@4: AFTER_JMP Chris@4: /* Chris@4: ;;; do { Chris@4: ;;; match = s->window + cur_match; Chris@4: ;;; if (*(ushf*)(match+best_len-1) != scan_end || Chris@4: ;;; *(ushf*)match != scan_start) continue; Chris@4: ;;; [...] Chris@4: ;;; } while ((cur_match = prev[cur_match & wmask]) > limit Chris@4: ;;; && --chain_length != 0); Chris@4: ;;; Chris@4: ;;; Here is the inner loop of the function. The function will spend the Chris@4: ;;; majority of its time in this loop, and majority of that time will Chris@4: ;;; be spent in the first ten instructions. Chris@4: ;;; Chris@4: ;;; Within this loop: Chris@4: ;;; ebx = scanend Chris@4: ;;; r8d = curmatch Chris@4: ;;; edx = chainlenwmask - i.e., ((chainlen << 16) | wmask) Chris@4: ;;; esi = windowbestlen - i.e., (window + bestlen) Chris@4: ;;; edi = prev Chris@4: ;;; ebp = limit Chris@4: */ Chris@4: .balign 16 Chris@4: LookupLoop: Chris@4: and r8d, edx Chris@4: Chris@4: movzx r8d, word ptr [rdi + r8*2] Chris@4: cmp r8d, ebp Chris@4: BEFORE_JMP Chris@4: jbe LeaveNow Chris@4: AFTER_JMP Chris@4: sub edx, 0x00010000 Chris@4: BEFORE_JMP Chris@4: js LeaveNow Chris@4: AFTER_JMP Chris@4: Chris@4: LoopEntry: Chris@4: Chris@4: cmp bx,word ptr [rsi + r8 - 1] Chris@4: BEFORE_JMP Chris@4: jnz LookupLoop1 Chris@4: AFTER_JMP Chris@4: LookupLoopIsZero: Chris@4: cmp r12w, word ptr [r10 + r8] Chris@4: BEFORE_JMP Chris@4: jnz LookupLoop1 Chris@4: AFTER_JMP Chris@4: Chris@4: Chris@4: //;;; Store the current value of chainlen. Chris@4: mov [chainlenwmask], edx Chris@4: /* Chris@4: ;;; Point edi to the string under scrutiny, and esi to the string we Chris@4: ;;; are hoping to match it up with. In actuality, esi and edi are Chris@4: ;;; both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and edx is Chris@4: ;;; initialized to -(MAX_MATCH_8 - scanalign). Chris@4: */ Chris@4: lea rsi,[r8+r10] Chris@4: mov rdx, 0xfffffffffffffef8 //; -(MAX_MATCH_8) Chris@4: lea rsi, [rsi + r13 + 0x0108] //;MAX_MATCH_8] Chris@4: lea rdi, [r9 + r13 + 0x0108] //;MAX_MATCH_8] Chris@4: Chris@4: prefetcht1 [rsi+rdx] Chris@4: prefetcht1 [rdi+rdx] Chris@4: Chris@4: /* Chris@4: ;;; Test the strings for equality, 8 bytes at a time. At the end, Chris@4: ;;; adjust rdx so that it is offset to the exact byte that mismatched. Chris@4: ;;; Chris@4: ;;; We already know at this point that the first three bytes of the Chris@4: ;;; strings match each other, and they can be safely passed over before Chris@4: ;;; starting the compare loop. So what this code does is skip over 0-3 Chris@4: ;;; bytes, as much as necessary in order to dword-align the edi Chris@4: ;;; pointer. (rsi will still be misaligned three times out of four.) Chris@4: ;;; Chris@4: ;;; It should be confessed that this loop usually does not represent Chris@4: ;;; much of the total running time. Replacing it with a more Chris@4: ;;; straightforward "rep cmpsb" would not drastically degrade Chris@4: ;;; performance. Chris@4: */ Chris@4: Chris@4: LoopCmps: Chris@4: mov rax, [rsi + rdx] Chris@4: xor rax, [rdi + rdx] Chris@4: jnz LeaveLoopCmps Chris@4: Chris@4: mov rax, [rsi + rdx + 8] Chris@4: xor rax, [rdi + rdx + 8] Chris@4: jnz LeaveLoopCmps8 Chris@4: Chris@4: Chris@4: mov rax, [rsi + rdx + 8+8] Chris@4: xor rax, [rdi + rdx + 8+8] Chris@4: jnz LeaveLoopCmps16 Chris@4: Chris@4: add rdx,8+8+8 Chris@4: Chris@4: BEFORE_JMP Chris@4: jnz LoopCmps Chris@4: jmp LenMaximum Chris@4: AFTER_JMP Chris@4: Chris@4: LeaveLoopCmps16: add rdx,8 Chris@4: LeaveLoopCmps8: add rdx,8 Chris@4: LeaveLoopCmps: Chris@4: Chris@4: test eax, 0x0000FFFF Chris@4: jnz LenLower Chris@4: Chris@4: test eax,0xffffffff Chris@4: Chris@4: jnz LenLower32 Chris@4: Chris@4: add rdx,4 Chris@4: shr rax,32 Chris@4: or ax,ax Chris@4: BEFORE_JMP Chris@4: jnz LenLower Chris@4: AFTER_JMP Chris@4: Chris@4: LenLower32: Chris@4: shr eax,16 Chris@4: add rdx,2 Chris@4: Chris@4: LenLower: Chris@4: sub al, 1 Chris@4: adc rdx, 0 Chris@4: //;;; Calculate the length of the match. If it is longer than MAX_MATCH, Chris@4: //;;; then automatically accept it as the best possible match and leave. Chris@4: Chris@4: lea rax, [rdi + rdx] Chris@4: sub rax, r9 Chris@4: cmp eax, MAX_MATCH Chris@4: BEFORE_JMP Chris@4: jge LenMaximum Chris@4: AFTER_JMP Chris@4: /* Chris@4: ;;; If the length of the match is not longer than the best match we Chris@4: ;;; have so far, then forget it and return to the lookup loop. Chris@4: ;/////////////////////////////////// Chris@4: */ Chris@4: cmp eax, r11d Chris@4: jg LongerMatch Chris@4: Chris@4: lea rsi,[r10+r11] Chris@4: Chris@4: mov rdi, prev_ad Chris@4: mov edx, [chainlenwmask] Chris@4: BEFORE_JMP Chris@4: jmp LookupLoop Chris@4: AFTER_JMP Chris@4: /* Chris@4: ;;; s->match_start = cur_match; Chris@4: ;;; best_len = len; Chris@4: ;;; if (len >= nice_match) break; Chris@4: ;;; scan_end = *(ushf*)(scan+best_len-1); Chris@4: */ Chris@4: LongerMatch: Chris@4: mov r11d, eax Chris@4: mov match_start, r8d Chris@4: cmp eax, [nicematch] Chris@4: BEFORE_JMP Chris@4: jge LeaveNow Chris@4: AFTER_JMP Chris@4: Chris@4: lea rsi,[r10+rax] Chris@4: Chris@4: movzx ebx, word ptr [r9 + rax - 1] Chris@4: mov rdi, prev_ad Chris@4: mov edx, [chainlenwmask] Chris@4: BEFORE_JMP Chris@4: jmp LookupLoop Chris@4: AFTER_JMP Chris@4: Chris@4: //;;; Accept the current string, with the maximum possible length. Chris@4: Chris@4: LenMaximum: Chris@4: mov r11d,MAX_MATCH Chris@4: mov match_start, r8d Chris@4: Chris@4: //;;; if ((uInt)best_len <= s->lookahead) return (uInt)best_len; Chris@4: //;;; return s->lookahead; Chris@4: Chris@4: LeaveNow: Chris@4: mov eax, Lookahead Chris@4: cmp r11d, eax Chris@4: cmovng eax, r11d Chris@4: Chris@4: Chris@4: Chris@4: //;;; Restore the stack and return from whence we came. Chris@4: Chris@4: Chris@4: // mov rsi,[save_rsi] Chris@4: // mov rdi,[save_rdi] Chris@4: mov rbx,[save_rbx] Chris@4: mov rbp,[save_rbp] Chris@4: mov r12,[save_r12] Chris@4: mov r13,[save_r13] Chris@4: mov r14,[save_r14] Chris@4: mov r15,[save_r15] Chris@4: Chris@4: Chris@4: ret 0 Chris@4: //; please don't remove this string ! Chris@4: //; Your can freely use gvmat64 in any free or commercial app Chris@4: //; but it is far better don't remove the string in the binary! Chris@4: // db 0dh,0ah,"asm686 with masm, optimised assembly code from Brian Raiter, written 1998, converted to amd 64 by Gilles Vollant 2005",0dh,0ah,0 Chris@4: Chris@4: Chris@4: match_init: Chris@4: ret 0 Chris@4: Chris@4: