Chris@4: /* Chris@4: * $Id: $ Chris@4: * Portable Audio I/O Library Chris@4: * Windows DirectSound surround sound output test Chris@4: * Chris@4: * Copyright (c) 2007 Ross Bencina Chris@4: * Chris@4: * Permission is hereby granted, free of charge, to any person obtaining Chris@4: * a copy of this software and associated documentation files Chris@4: * (the "Software"), to deal in the Software without restriction, Chris@4: * including without limitation the rights to use, copy, modify, merge, Chris@4: * publish, distribute, sublicense, and/or sell copies of the Software, Chris@4: * and to permit persons to whom the Software is furnished to do so, Chris@4: * subject to the following conditions: Chris@4: * Chris@4: * The above copyright notice and this permission notice shall be Chris@4: * included in all copies or substantial portions of the Software. Chris@4: * Chris@4: * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, Chris@4: * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF Chris@4: * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. Chris@4: * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR Chris@4: * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF Chris@4: * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION Chris@4: * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Chris@4: */ Chris@4: Chris@4: /* Chris@4: * The text above constitutes the entire PortAudio license; however, Chris@4: * the PortAudio community also makes the following non-binding requests: Chris@4: * Chris@4: * Any person wishing to distribute modifications to the Software is Chris@4: * requested to send the modifications to the original developer so that Chris@4: * they can be incorporated into the canonical version. It is also Chris@4: * requested that these non-binding requests be included along with the Chris@4: * license above. Chris@4: */ Chris@4: Chris@4: #include Chris@4: #include Chris@4: Chris@4: #include /* required when using pa_win_wmme.h */ Chris@4: #include /* required when using pa_win_wmme.h */ Chris@4: Chris@4: #include "portaudio.h" Chris@4: #include "pa_win_ds.h" Chris@4: Chris@4: #define NUM_SECONDS (12) Chris@4: #define SAMPLE_RATE (44100) Chris@4: #define FRAMES_PER_BUFFER (64) Chris@4: Chris@4: #ifndef M_PI Chris@4: #define M_PI (3.14159265) Chris@4: #endif Chris@4: Chris@4: #define TABLE_SIZE (100) Chris@4: Chris@4: #define CHANNEL_COUNT (6) Chris@4: Chris@4: Chris@4: Chris@4: typedef struct Chris@4: { Chris@4: float sine[TABLE_SIZE]; Chris@4: int phase; Chris@4: int currentChannel; Chris@4: int cycleCount; Chris@4: } Chris@4: paTestData; Chris@4: Chris@4: /* This routine will be called by the PortAudio engine when audio is needed. Chris@4: ** It may called at interrupt level on some machines so don't do anything Chris@4: ** that could mess up the system like calling malloc() or free(). Chris@4: */ Chris@4: static int patestCallback( const void *inputBuffer, void *outputBuffer, Chris@4: unsigned long framesPerBuffer, Chris@4: const PaStreamCallbackTimeInfo* timeInfo, Chris@4: PaStreamCallbackFlags statusFlags, Chris@4: void *userData ) Chris@4: { Chris@4: paTestData *data = (paTestData*)userData; Chris@4: float *out = (float*)outputBuffer; Chris@4: unsigned long i,j; Chris@4: Chris@4: (void) timeInfo; /* Prevent unused variable warnings. */ Chris@4: (void) statusFlags; Chris@4: (void) inputBuffer; Chris@4: Chris@4: for( i=0; icurrentChannel && data->cycleCount < 4410 ){ Chris@4: *out++ = data->sine[data->phase]; Chris@4: data->phase += 1 + j; // play each channel at a different pitch so they can be distinguished Chris@4: if( data->phase >= TABLE_SIZE ){ Chris@4: data->phase -= TABLE_SIZE; Chris@4: } Chris@4: }else{ Chris@4: *out++ = 0; Chris@4: } Chris@4: } Chris@4: Chris@4: data->cycleCount++; Chris@4: if( data->cycleCount > 44100 ){ Chris@4: data->cycleCount = 0; Chris@4: Chris@4: ++data->currentChannel; Chris@4: if( data->currentChannel >= CHANNEL_COUNT ) Chris@4: data->currentChannel -= CHANNEL_COUNT; Chris@4: } Chris@4: } Chris@4: Chris@4: return paContinue; Chris@4: } Chris@4: Chris@4: /*******************************************************************/ Chris@4: int main(int argc, char* argv[]) Chris@4: { Chris@4: PaStreamParameters outputParameters; Chris@4: PaWinDirectSoundStreamInfo directSoundStreamInfo; Chris@4: PaStream *stream; Chris@4: PaError err; Chris@4: paTestData data; Chris@4: int i; Chris@4: int deviceIndex; Chris@4: Chris@4: printf("PortAudio Test: output a sine blip on each channel. SR = %d, BufSize = %d, Chans = %d\n", SAMPLE_RATE, FRAMES_PER_BUFFER, CHANNEL_COUNT); Chris@4: Chris@4: err = Pa_Initialize(); Chris@4: if( err != paNoError ) goto error; Chris@4: Chris@4: deviceIndex = Pa_GetHostApiInfo( Pa_HostApiTypeIdToHostApiIndex( paDirectSound ) )->defaultOutputDevice; Chris@4: if( argc == 2 ){ Chris@4: sscanf( argv[1], "%d", &deviceIndex ); Chris@4: } Chris@4: Chris@4: printf( "using device id %d (%s)\n", deviceIndex, Pa_GetDeviceInfo(deviceIndex)->name ); Chris@4: Chris@4: /* initialise sinusoidal wavetable */ Chris@4: for( i=0; idefaultLowOutputLatency; Chris@4: outputParameters.hostApiSpecificStreamInfo = NULL; Chris@4: Chris@4: /* it's not strictly necessary to provide a channelMask for surround sound Chris@4: output. But if you want to be sure which channel mask PortAudio will use Chris@4: then you should supply one */ Chris@4: directSoundStreamInfo.size = sizeof(PaWinDirectSoundStreamInfo); Chris@4: directSoundStreamInfo.hostApiType = paDirectSound; Chris@4: directSoundStreamInfo.version = 1; Chris@4: directSoundStreamInfo.flags = paWinDirectSoundUseChannelMask; Chris@4: directSoundStreamInfo.channelMask = PAWIN_SPEAKER_5POINT1; /* request 5.1 output format */ Chris@4: outputParameters.hostApiSpecificStreamInfo = &directSoundStreamInfo; Chris@4: Chris@4: if( Pa_IsFormatSupported( 0, &outputParameters, SAMPLE_RATE ) == paFormatIsSupported ){ Chris@4: printf( "Pa_IsFormatSupported reports device will support %d channels.\n", CHANNEL_COUNT ); Chris@4: }else{ Chris@4: printf( "Pa_IsFormatSupported reports device will not support %d channels.\n", CHANNEL_COUNT ); Chris@4: } Chris@4: Chris@4: err = Pa_OpenStream( Chris@4: &stream, Chris@4: NULL, /* no input */ Chris@4: &outputParameters, Chris@4: SAMPLE_RATE, Chris@4: FRAMES_PER_BUFFER, Chris@4: paClipOff, /* we won't output out of range samples so don't bother clipping them */ Chris@4: patestCallback, Chris@4: &data ); Chris@4: if( err != paNoError ) goto error; Chris@4: Chris@4: err = Pa_StartStream( stream ); Chris@4: if( err != paNoError ) goto error; Chris@4: Chris@4: printf("Play for %d seconds.\n", NUM_SECONDS ); Chris@4: Pa_Sleep( NUM_SECONDS * 1000 ); Chris@4: Chris@4: err = Pa_StopStream( stream ); Chris@4: if( err != paNoError ) goto error; Chris@4: Chris@4: err = Pa_CloseStream( stream ); Chris@4: if( err != paNoError ) goto error; Chris@4: Chris@4: Pa_Terminate(); Chris@4: printf("Test finished.\n"); Chris@4: Chris@4: return err; Chris@4: error: Chris@4: Pa_Terminate(); Chris@4: fprintf( stderr, "An error occured while using the portaudio stream\n" ); Chris@4: fprintf( stderr, "Error number: %d\n", err ); Chris@4: fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) ); Chris@4: return err; Chris@4: } Chris@4: