Chris@0: /* Chris@0: ** Copyright (C) 1999-2011 Erik de Castro Lopo Chris@0: ** Chris@0: ** This program is free software; you can redistribute it and/or modify Chris@0: ** it under the terms of the GNU General Public License as published by Chris@0: ** the Free Software Foundation; either version 2 of the License, or Chris@0: ** (at your option) any later version. Chris@0: ** Chris@0: ** This program is distributed in the hope that it will be useful, Chris@0: ** but WITHOUT ANY WARRANTY; without even the implied warranty of Chris@0: ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Chris@0: ** GNU General Public License for more details. Chris@0: ** Chris@0: ** You should have received a copy of the GNU General Public License Chris@0: ** along with this program; if not, write to the Free Software Chris@0: ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Chris@0: */ Chris@0: Chris@0: #include Chris@0: #include Chris@0: #include Chris@0: #include Chris@0: Chris@0: #include Chris@0: Chris@0: #include "audio_out.h" Chris@0: Chris@0: #if (HAVE_SNDFILE) Chris@0: Chris@0: #include Chris@0: Chris@0: #include Chris@0: Chris@0: #define BUFFER_LEN (2048) Chris@0: Chris@0: #define MAKE_MAGIC(a,b,c,d,e,f,g,h) \ Chris@0: ((a) + ((b) << 1) + ((c) << 2) + ((d) << 3) + ((e) << 4) + ((f) << 5) + ((g) << 6) + ((h) << 7)) Chris@0: Chris@0: /*------------------------------------------------------------------------------ Chris@0: ** Linux/OSS functions for playing a sound. Chris@0: */ Chris@0: Chris@0: #if defined (__linux__) Chris@0: Chris@0: #include Chris@0: #include Chris@0: #include Chris@0: Chris@0: #define LINUX_MAGIC MAKE_MAGIC ('L', 'i', 'n', 'u', 'x', 'O', 'S', 'S') Chris@0: Chris@0: typedef struct Chris@0: { int magic ; Chris@0: int fd ; Chris@0: int channels ; Chris@0: } LINUX_AUDIO_OUT ; Chris@0: Chris@0: static AUDIO_OUT *linux_open (int channels, int samplerate) ; Chris@0: static void linux_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) ; Chris@0: static void linux_close (AUDIO_OUT *audio_out) ; Chris@0: Chris@0: Chris@0: static AUDIO_OUT * Chris@0: linux_open (int channels, int samplerate) Chris@0: { LINUX_AUDIO_OUT *linux_out ; Chris@0: int stereo, fmt, error ; Chris@0: Chris@0: if ((linux_out = malloc (sizeof (LINUX_AUDIO_OUT))) == NULL) Chris@0: { perror ("linux_open : malloc ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: linux_out->magic = LINUX_MAGIC ; Chris@0: linux_out->channels = channels ; Chris@0: Chris@0: if ((linux_out->fd = open ("/dev/dsp", O_WRONLY, 0)) == -1) Chris@0: { perror ("linux_open : open ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: stereo = 0 ; Chris@0: if (ioctl (linux_out->fd, SNDCTL_DSP_STEREO, &stereo) == -1) Chris@0: { /* Fatal error */ Chris@0: perror ("linux_open : stereo ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: if (ioctl (linux_out->fd, SNDCTL_DSP_RESET, 0)) Chris@0: { perror ("linux_open : reset ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: fmt = CPU_IS_BIG_ENDIAN ? AFMT_S16_BE : AFMT_S16_LE ; Chris@0: if (ioctl (linux_out->fd, SNDCTL_DSP_SETFMT, &fmt) != 0) Chris@0: { perror ("linux_open_dsp_device : set format ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: if ((error = ioctl (linux_out->fd, SNDCTL_DSP_CHANNELS, &channels)) != 0) Chris@0: { perror ("linux_open : channels ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: if ((error = ioctl (linux_out->fd, SNDCTL_DSP_SPEED, &samplerate)) != 0) Chris@0: { perror ("linux_open : sample rate ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: if ((error = ioctl (linux_out->fd, SNDCTL_DSP_SYNC, 0)) != 0) Chris@0: { perror ("linux_open : sync ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: return (AUDIO_OUT*) linux_out ; Chris@0: } /* linux_open */ Chris@0: Chris@0: static void Chris@0: linux_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) Chris@0: { LINUX_AUDIO_OUT *linux_out ; Chris@0: static float float_buffer [BUFFER_LEN] ; Chris@0: static short buffer [BUFFER_LEN] ; Chris@0: int k, readcount ; Chris@0: Chris@0: if ((linux_out = (LINUX_AUDIO_OUT*) audio_out) == NULL) Chris@0: { printf ("linux_play : AUDIO_OUT is NULL.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (linux_out->magic != LINUX_MAGIC) Chris@0: { printf ("linux_play : Bad magic number.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: while ((readcount = callback (callback_data, float_buffer, BUFFER_LEN / linux_out->channels))) Chris@0: { for (k = 0 ; k < readcount * linux_out->channels ; k++) Chris@0: buffer [k] = lrint (32767.0 * float_buffer [k]) ; Chris@0: (void) write (linux_out->fd, buffer, readcount * linux_out->channels * sizeof (short)) ; Chris@0: } ; Chris@0: Chris@0: return ; Chris@0: } /* linux_play */ Chris@0: Chris@0: static void Chris@0: linux_close (AUDIO_OUT *audio_out) Chris@0: { LINUX_AUDIO_OUT *linux_out ; Chris@0: Chris@0: if ((linux_out = (LINUX_AUDIO_OUT*) audio_out) == NULL) Chris@0: { printf ("linux_close : AUDIO_OUT is NULL.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (linux_out->magic != LINUX_MAGIC) Chris@0: { printf ("linux_close : Bad magic number.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: memset (linux_out, 0, sizeof (LINUX_AUDIO_OUT)) ; Chris@0: Chris@0: free (linux_out) ; Chris@0: Chris@0: return ; Chris@0: } /* linux_close */ Chris@0: Chris@0: #endif /* __linux__ */ Chris@0: Chris@0: /*------------------------------------------------------------------------------ Chris@0: ** Mac OS X functions for playing a sound. Chris@0: */ Chris@0: Chris@0: #if (defined (__MACH__) && defined (__APPLE__)) /* MacOSX */ Chris@0: Chris@0: #include Chris@0: #include Chris@0: Chris@0: #define MACOSX_MAGIC MAKE_MAGIC ('M', 'a', 'c', ' ', 'O', 'S', ' ', 'X') Chris@0: Chris@0: typedef struct Chris@0: { int magic ; Chris@0: AudioStreamBasicDescription format ; Chris@0: Chris@0: UInt32 buf_size ; Chris@0: AudioDeviceID device ; Chris@0: Chris@0: int channels ; Chris@0: int samplerate ; Chris@0: int buffer_size ; Chris@0: int done_playing ; Chris@0: Chris@0: get_audio_callback_t callback ; Chris@0: Chris@0: void *callback_data ; Chris@0: } MACOSX_AUDIO_OUT ; Chris@0: Chris@0: static AUDIO_OUT *macosx_open (int channels, int samplerate) ; Chris@0: static void macosx_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) ; Chris@0: static void macosx_close (AUDIO_OUT *audio_out) ; Chris@0: Chris@0: static OSStatus Chris@0: macosx_audio_out_callback (AudioDeviceID device, const AudioTimeStamp* current_time, Chris@0: const AudioBufferList* data_in, const AudioTimeStamp* time_in, Chris@0: AudioBufferList* data_out, const AudioTimeStamp* time_out, void* client_data) ; Chris@0: Chris@0: Chris@0: static AUDIO_OUT * Chris@0: macosx_open (int channels, int samplerate) Chris@0: { MACOSX_AUDIO_OUT *macosx_out ; Chris@0: OSStatus err ; Chris@0: size_t count ; Chris@0: Chris@0: if ((macosx_out = malloc (sizeof (MACOSX_AUDIO_OUT))) == NULL) Chris@0: { perror ("macosx_open : malloc ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: macosx_out->magic = MACOSX_MAGIC ; Chris@0: macosx_out->channels = channels ; Chris@0: macosx_out->samplerate = samplerate ; Chris@0: Chris@0: macosx_out->device = kAudioDeviceUnknown ; Chris@0: Chris@0: /* get the default output device for the HAL */ Chris@0: count = sizeof (AudioDeviceID) ; Chris@0: if ((err = AudioHardwareGetProperty (kAudioHardwarePropertyDefaultOutputDevice, Chris@0: &count, (void *) &(macosx_out->device))) != noErr) Chris@0: { printf ("AudioHardwareGetProperty failed.\n") ; Chris@0: free (macosx_out) ; Chris@0: return NULL ; Chris@0: } ; Chris@0: Chris@0: /* get the buffersize that the default device uses for IO */ Chris@0: count = sizeof (UInt32) ; Chris@0: if ((err = AudioDeviceGetProperty (macosx_out->device, 0, false, kAudioDevicePropertyBufferSize, Chris@0: &count, &(macosx_out->buffer_size))) != noErr) Chris@0: { printf ("AudioDeviceGetProperty (AudioDeviceGetProperty) failed.\n") ; Chris@0: free (macosx_out) ; Chris@0: return NULL ; Chris@0: } ; Chris@0: Chris@0: /* get a description of the data format used by the default device */ Chris@0: count = sizeof (AudioStreamBasicDescription) ; Chris@0: if ((err = AudioDeviceGetProperty (macosx_out->device, 0, false, kAudioDevicePropertyStreamFormat, Chris@0: &count, &(macosx_out->format))) != noErr) Chris@0: { printf ("AudioDeviceGetProperty (kAudioDevicePropertyStreamFormat) failed.\n") ; Chris@0: free (macosx_out) ; Chris@0: return NULL ; Chris@0: } ; Chris@0: Chris@0: macosx_out->format.mSampleRate = samplerate ; Chris@0: macosx_out->format.mChannelsPerFrame = channels ; Chris@0: Chris@0: if ((err = AudioDeviceSetProperty (macosx_out->device, NULL, 0, false, kAudioDevicePropertyStreamFormat, Chris@0: sizeof (AudioStreamBasicDescription), &(macosx_out->format))) != noErr) Chris@0: { printf ("AudioDeviceSetProperty (kAudioDevicePropertyStreamFormat) failed.\n") ; Chris@0: free (macosx_out) ; Chris@0: return NULL ; Chris@0: } ; Chris@0: Chris@0: /* we want linear pcm */ Chris@0: if (macosx_out->format.mFormatID != kAudioFormatLinearPCM) Chris@0: { free (macosx_out) ; Chris@0: return NULL ; Chris@0: } ; Chris@0: Chris@0: macosx_out->done_playing = 0 ; Chris@0: Chris@0: /* Fire off the device. */ Chris@0: if ((err = AudioDeviceAddIOProc (macosx_out->device, macosx_audio_out_callback, Chris@0: (void *) macosx_out)) != noErr) Chris@0: { printf ("AudioDeviceAddIOProc failed.\n") ; Chris@0: free (macosx_out) ; Chris@0: return NULL ; Chris@0: } ; Chris@0: Chris@0: return (MACOSX_AUDIO_OUT *) macosx_out ; Chris@0: } /* macosx_open */ Chris@0: Chris@0: static void Chris@0: macosx_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) Chris@0: { MACOSX_AUDIO_OUT *macosx_out ; Chris@0: OSStatus err ; Chris@0: Chris@0: if ((macosx_out = (MACOSX_AUDIO_OUT*) audio_out) == NULL) Chris@0: { printf ("macosx_play : AUDIO_OUT is NULL.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (macosx_out->magic != MACOSX_MAGIC) Chris@0: { printf ("macosx_play : Bad magic number.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: /* Set the callback function and callback data. */ Chris@0: macosx_out->callback = callback ; Chris@0: macosx_out->callback_data = callback_data ; Chris@0: Chris@0: err = AudioDeviceStart (macosx_out->device, macosx_audio_out_callback) ; Chris@0: if (err != noErr) Chris@0: printf ("AudioDeviceStart failed.\n") ; Chris@0: Chris@0: while (macosx_out->done_playing == SF_FALSE) Chris@0: usleep (10 * 1000) ; /* 10 000 milliseconds. */ Chris@0: Chris@0: return ; Chris@0: } /* macosx_play */ Chris@0: Chris@0: static void Chris@0: macosx_close (AUDIO_OUT *audio_out) Chris@0: { MACOSX_AUDIO_OUT *macosx_out ; Chris@0: OSStatus err ; Chris@0: Chris@0: if ((macosx_out = (MACOSX_AUDIO_OUT*) audio_out) == NULL) Chris@0: { printf ("macosx_close : AUDIO_OUT is NULL.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (macosx_out->magic != MACOSX_MAGIC) Chris@0: { printf ("macosx_close : Bad magic number.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: Chris@0: if ((err = AudioDeviceStop (macosx_out->device, macosx_audio_out_callback)) != noErr) Chris@0: { printf ("AudioDeviceStop failed.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: err = AudioDeviceRemoveIOProc (macosx_out->device, macosx_audio_out_callback) ; Chris@0: if (err != noErr) Chris@0: { printf ("AudioDeviceRemoveIOProc failed.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: } /* macosx_close */ Chris@0: Chris@0: static OSStatus Chris@0: macosx_audio_out_callback (AudioDeviceID device, const AudioTimeStamp* current_time, Chris@0: const AudioBufferList* data_in, const AudioTimeStamp* time_in, Chris@0: AudioBufferList* data_out, const AudioTimeStamp* time_out, void* client_data) Chris@0: { MACOSX_AUDIO_OUT *macosx_out ; Chris@0: int k, size, sample_count, read_count ; Chris@0: float *buffer ; Chris@0: Chris@0: if ((macosx_out = (MACOSX_AUDIO_OUT*) client_data) == NULL) Chris@0: { printf ("macosx_play : AUDIO_OUT is NULL.\n") ; Chris@0: return 42 ; Chris@0: } ; Chris@0: Chris@0: if (macosx_out->magic != MACOSX_MAGIC) Chris@0: { printf ("macosx_play : Bad magic number.\n") ; Chris@0: return 42 ; Chris@0: } ; Chris@0: Chris@0: size = data_out->mBuffers [0].mDataByteSize ; Chris@0: sample_count = size / sizeof (float) / macosx_out->channels ; Chris@0: Chris@0: buffer = (float*) data_out->mBuffers [0].mData ; Chris@0: Chris@0: read_count = macosx_out->callback (macosx_out->callback_data, buffer, sample_count) ; Chris@0: Chris@0: if (read_count < sample_count) Chris@0: { memset (&(buffer [read_count]), 0, (sample_count - read_count) * sizeof (float)) ; Chris@0: macosx_out->done_playing = 1 ; Chris@0: } ; Chris@0: Chris@0: return noErr ; Chris@0: } /* macosx_audio_out_callback */ Chris@0: Chris@0: #endif /* MacOSX */ Chris@0: Chris@0: Chris@0: /*------------------------------------------------------------------------------ Chris@0: ** Win32 functions for playing a sound. Chris@0: ** Chris@0: ** This API sucks. Its needlessly complicated and is *WAY* too loose with Chris@0: ** passing pointers arounf in integers and and using char* pointers to Chris@0: ** point to data instead of short*. It plain sucks! Chris@0: */ Chris@0: Chris@0: #if (defined (_WIN32) || defined (WIN32)) Chris@0: Chris@0: #include Chris@0: #include Chris@0: Chris@0: #define WIN32_BUFFER_LEN (1<<15) Chris@0: #define WIN32_MAGIC MAKE_MAGIC ('W', 'i', 'n', '3', '2', 's', 'u', 'x') Chris@0: Chris@0: typedef struct Chris@0: { int magic ; Chris@0: Chris@0: HWAVEOUT hwave ; Chris@0: WAVEHDR whdr [2] ; Chris@0: Chris@0: HANDLE Event ; Chris@0: Chris@0: short short_buffer [WIN32_BUFFER_LEN / sizeof (short)] ; Chris@0: float float_buffer [WIN32_BUFFER_LEN / sizeof (short) / 2] ; Chris@0: Chris@0: int bufferlen, current ; Chris@0: Chris@0: int channels ; Chris@0: Chris@0: get_audio_callback_t callback ; Chris@0: Chris@0: void *callback_data ; Chris@0: } WIN32_AUDIO_OUT ; Chris@0: Chris@0: static AUDIO_OUT *win32_open (int channels, int samplerate) ; Chris@0: static void win32_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) ; Chris@0: static void win32_close (AUDIO_OUT *audio_out) ; Chris@0: Chris@0: static DWORD CALLBACK Chris@0: win32_audio_out_callback (HWAVEOUT hwave, UINT msg, DWORD data, DWORD param1, DWORD param2) ; Chris@0: Chris@0: static AUDIO_OUT* Chris@0: win32_open (int channels, int samplerate) Chris@0: { WIN32_AUDIO_OUT *win32_out ; Chris@0: Chris@0: WAVEFORMATEX wf ; Chris@0: int error ; Chris@0: Chris@0: if ((win32_out = malloc (sizeof (WIN32_AUDIO_OUT))) == NULL) Chris@0: { perror ("win32_open : malloc ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: win32_out->magic = WIN32_MAGIC ; Chris@0: win32_out->channels = channels ; Chris@0: Chris@0: win32_out->current = 0 ; Chris@0: Chris@0: win32_out->Event = CreateEvent (0, FALSE, FALSE, 0) ; Chris@0: Chris@0: wf.nChannels = channels ; Chris@0: wf.nSamplesPerSec = samplerate ; Chris@0: wf.nBlockAlign = channels * sizeof (short) ; Chris@0: Chris@0: wf.wFormatTag = WAVE_FORMAT_PCM ; Chris@0: wf.cbSize = 0 ; Chris@0: wf.wBitsPerSample = 16 ; Chris@0: wf.nAvgBytesPerSec = wf.nBlockAlign * wf.nSamplesPerSec ; Chris@0: Chris@0: error = waveOutOpen (&(win32_out->hwave), WAVE_MAPPER, &wf, (DWORD) win32_audio_out_callback, Chris@0: (DWORD) win32_out, CALLBACK_FUNCTION) ; Chris@0: if (error) Chris@0: { puts ("waveOutOpen failed.") ; Chris@0: free (win32_out) ; Chris@0: return NULL ; Chris@0: } ; Chris@0: Chris@0: waveOutPause (win32_out->hwave) ; Chris@0: Chris@0: return (WIN32_AUDIO_OUT *) win32_out ; Chris@0: } /* win32_open */ Chris@0: Chris@0: static void Chris@0: win32_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) Chris@0: { WIN32_AUDIO_OUT *win32_out ; Chris@0: int error ; Chris@0: Chris@0: if ((win32_out = (WIN32_AUDIO_OUT*) audio_out) == NULL) Chris@0: { printf ("win32_play : AUDIO_OUT is NULL.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (win32_out->magic != WIN32_MAGIC) Chris@0: { printf ("win32_play : Bad magic number (%d %d).\n", win32_out->magic, WIN32_MAGIC) ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: /* Set the callback function and callback data. */ Chris@0: win32_out->callback = callback ; Chris@0: win32_out->callback_data = callback_data ; Chris@0: Chris@0: win32_out->whdr [0].lpData = (char*) win32_out->short_buffer ; Chris@0: win32_out->whdr [1].lpData = ((char*) win32_out->short_buffer) + sizeof (win32_out->short_buffer) / 2 ; Chris@0: Chris@0: win32_out->whdr [0].dwBufferLength = sizeof (win32_out->short_buffer) / 2 ; Chris@0: win32_out->whdr [1].dwBufferLength = sizeof (win32_out->short_buffer) / 2 ; Chris@0: Chris@0: win32_out->bufferlen = sizeof (win32_out->short_buffer) / 2 / sizeof (short) ; Chris@0: Chris@0: /* Prepare the WAVEHDRs */ Chris@0: if ((error = waveOutPrepareHeader (win32_out->hwave, &(win32_out->whdr [0]), sizeof (WAVEHDR)))) Chris@0: { printf ("waveOutPrepareHeader [0] failed : %08X\n", error) ; Chris@0: waveOutClose (win32_out->hwave) ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if ((error = waveOutPrepareHeader (win32_out->hwave, &(win32_out->whdr [1]), sizeof (WAVEHDR)))) Chris@0: { printf ("waveOutPrepareHeader [1] failed : %08X\n", error) ; Chris@0: waveOutUnprepareHeader (win32_out->hwave, &(win32_out->whdr [0]), sizeof (WAVEHDR)) ; Chris@0: waveOutClose (win32_out->hwave) ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: waveOutRestart (win32_out->hwave) ; Chris@0: Chris@0: /* Fake 2 calls to the callback function to queue up enough audio. */ Chris@0: win32_audio_out_callback (0, MM_WOM_DONE, (DWORD) win32_out, 0, 0) ; Chris@0: win32_audio_out_callback (0, MM_WOM_DONE, (DWORD) win32_out, 0, 0) ; Chris@0: Chris@0: /* Wait for playback to finish. The callback notifies us when all Chris@0: ** wave data has been played. Chris@0: */ Chris@0: WaitForSingleObject (win32_out->Event, INFINITE) ; Chris@0: Chris@0: waveOutPause (win32_out->hwave) ; Chris@0: waveOutReset (win32_out->hwave) ; Chris@0: Chris@0: waveOutUnprepareHeader (win32_out->hwave, &(win32_out->whdr [0]), sizeof (WAVEHDR)) ; Chris@0: waveOutUnprepareHeader (win32_out->hwave, &(win32_out->whdr [1]), sizeof (WAVEHDR)) ; Chris@0: Chris@0: waveOutClose (win32_out->hwave) ; Chris@0: win32_out->hwave = 0 ; Chris@0: Chris@0: return ; Chris@0: } /* win32_play */ Chris@0: Chris@0: static void Chris@0: win32_close (AUDIO_OUT *audio_out) Chris@0: { WIN32_AUDIO_OUT *win32_out ; Chris@0: Chris@0: if ((win32_out = (WIN32_AUDIO_OUT*) audio_out) == NULL) Chris@0: { printf ("win32_close : AUDIO_OUT is NULL.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (win32_out->magic != WIN32_MAGIC) Chris@0: { printf ("win32_close : Bad magic number.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: memset (win32_out, 0, sizeof (WIN32_AUDIO_OUT)) ; Chris@0: Chris@0: free (win32_out) ; Chris@0: } /* win32_close */ Chris@0: Chris@0: static DWORD CALLBACK Chris@0: win32_audio_out_callback (HWAVEOUT hwave, UINT msg, DWORD data, DWORD param1, DWORD param2) Chris@0: { WIN32_AUDIO_OUT *win32_out ; Chris@0: int read_count, sample_count, k ; Chris@0: short *sptr ; Chris@0: Chris@0: /* Chris@0: ** I consider this technique of passing a pointer via an integer as Chris@0: ** fundamentally broken but thats the way microsoft has defined the Chris@0: ** interface. Chris@0: */ Chris@0: if ((win32_out = (WIN32_AUDIO_OUT*) data) == NULL) Chris@0: { printf ("win32_audio_out_callback : AUDIO_OUT is NULL.\n") ; Chris@0: return 1 ; Chris@0: } ; Chris@0: Chris@0: if (win32_out->magic != WIN32_MAGIC) Chris@0: { printf ("win32_audio_out_callback : Bad magic number (%d %d).\n", win32_out->magic, WIN32_MAGIC) ; Chris@0: return 1 ; Chris@0: } ; Chris@0: Chris@0: if (msg != MM_WOM_DONE) Chris@0: return 0 ; Chris@0: Chris@0: /* Do the actual audio. */ Chris@0: sample_count = win32_out->bufferlen ; Chris@0: Chris@0: read_count = win32_out->callback (win32_out->callback_data, win32_out->float_buffer, sample_count) ; Chris@0: Chris@0: sptr = (short*) win32_out->whdr [win32_out->current].lpData ; Chris@0: Chris@0: for (k = 0 ; k < read_count ; k++) Chris@0: sptr [k] = lrint (32767.0 * win32_out->float_buffer [k]) ; Chris@0: Chris@0: if (read_count > 0) Chris@0: { /* Fix buffer length is only a partial block. */ Chris@0: if (read_count * sizeof (short) < win32_out->bufferlen) Chris@0: win32_out->whdr [win32_out->current].dwBufferLength = read_count * sizeof (short) ; Chris@0: Chris@0: /* Queue the WAVEHDR */ Chris@0: waveOutWrite (win32_out->hwave, (LPWAVEHDR) &(win32_out->whdr [win32_out->current]), sizeof (WAVEHDR)) ; Chris@0: } Chris@0: else Chris@0: { /* Stop playback */ Chris@0: waveOutPause (win32_out->hwave) ; Chris@0: Chris@0: SetEvent (win32_out->Event) ; Chris@0: } ; Chris@0: Chris@0: win32_out->current = (win32_out->current + 1) % 2 ; Chris@0: Chris@0: return 0 ; Chris@0: } /* win32_audio_out_callback */ Chris@0: Chris@0: #endif /* Win32 */ Chris@0: Chris@0: /*------------------------------------------------------------------------------ Chris@0: ** Solaris. Chris@0: */ Chris@0: Chris@0: #if (defined (sun) && defined (unix)) /* ie Solaris */ Chris@0: Chris@0: #include Chris@0: #include Chris@0: #include Chris@0: Chris@0: #define SOLARIS_MAGIC MAKE_MAGIC ('S', 'o', 'l', 'a', 'r', 'i', 's', ' ') Chris@0: Chris@0: typedef struct Chris@0: { int magic ; Chris@0: int fd ; Chris@0: int channels ; Chris@0: int samplerate ; Chris@0: } SOLARIS_AUDIO_OUT ; Chris@0: Chris@0: static AUDIO_OUT *solaris_open (int channels, int samplerate) ; Chris@0: static void solaris_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) ; Chris@0: static void solaris_close (AUDIO_OUT *audio_out) ; Chris@0: Chris@0: static AUDIO_OUT * Chris@0: solaris_open (int channels, int samplerate) Chris@0: { SOLARIS_AUDIO_OUT *solaris_out ; Chris@0: audio_info_t audio_info ; Chris@0: int error ; Chris@0: Chris@0: if ((solaris_out = malloc (sizeof (SOLARIS_AUDIO_OUT))) == NULL) Chris@0: { perror ("solaris_open : malloc ") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: solaris_out->magic = SOLARIS_MAGIC ; Chris@0: solaris_out->channels = channels ; Chris@0: solaris_out->samplerate = channels ; Chris@0: Chris@0: /* open the audio device - write only, non-blocking */ Chris@0: if ((solaris_out->fd = open ("/dev/audio", O_WRONLY | O_NONBLOCK)) < 0) Chris@0: { perror ("open (/dev/audio) failed") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: /* Retrive standard values. */ Chris@0: AUDIO_INITINFO (&audio_info) ; Chris@0: Chris@0: audio_info.play.sample_rate = samplerate ; Chris@0: audio_info.play.channels = channels ; Chris@0: audio_info.play.precision = 16 ; Chris@0: audio_info.play.encoding = AUDIO_ENCODING_LINEAR ; Chris@0: audio_info.play.gain = AUDIO_MAX_GAIN ; Chris@0: audio_info.play.balance = AUDIO_MID_BALANCE ; Chris@0: Chris@0: if ((error = ioctl (solaris_out->fd, AUDIO_SETINFO, &audio_info))) Chris@0: { perror ("ioctl (AUDIO_SETINFO) failed") ; Chris@0: exit (1) ; Chris@0: } ; Chris@0: Chris@0: return (AUDIO_OUT*) solaris_out ; Chris@0: } /* solaris_open */ Chris@0: Chris@0: static void Chris@0: solaris_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) Chris@0: { SOLARIS_AUDIO_OUT *solaris_out ; Chris@0: static float float_buffer [BUFFER_LEN] ; Chris@0: static short buffer [BUFFER_LEN] ; Chris@0: int k, readcount ; Chris@0: Chris@0: if ((solaris_out = (SOLARIS_AUDIO_OUT*) audio_out) == NULL) Chris@0: { printf ("solaris_play : AUDIO_OUT is NULL.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (solaris_out->magic != SOLARIS_MAGIC) Chris@0: { printf ("solaris_play : Bad magic number.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: while ((readcount = callback (callback_data, float_buffer, BUFFER_LEN / solaris_out->channels))) Chris@0: { for (k = 0 ; k < readcount * solaris_out->channels ; k++) Chris@0: buffer [k] = lrint (32767.0 * float_buffer [k]) ; Chris@0: write (solaris_out->fd, buffer, readcount * solaris_out->channels * sizeof (short)) ; Chris@0: } ; Chris@0: Chris@0: return ; Chris@0: } /* solaris_play */ Chris@0: Chris@0: static void Chris@0: solaris_close (AUDIO_OUT *audio_out) Chris@0: { SOLARIS_AUDIO_OUT *solaris_out ; Chris@0: Chris@0: if ((solaris_out = (SOLARIS_AUDIO_OUT*) audio_out) == NULL) Chris@0: { printf ("solaris_close : AUDIO_OUT is NULL.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (solaris_out->magic != SOLARIS_MAGIC) Chris@0: { printf ("solaris_close : Bad magic number.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: memset (solaris_out, 0, sizeof (SOLARIS_AUDIO_OUT)) ; Chris@0: Chris@0: free (solaris_out) ; Chris@0: Chris@0: return ; Chris@0: } /* solaris_close */ Chris@0: Chris@0: #endif /* Solaris */ Chris@0: Chris@0: /*============================================================================== Chris@0: ** Main function. Chris@0: */ Chris@0: Chris@0: AUDIO_OUT * Chris@0: audio_open (int channels, int samplerate) Chris@0: { Chris@0: #if defined (__linux__) Chris@0: return linux_open (channels, samplerate) ; Chris@0: #elif (defined (__MACH__) && defined (__APPLE__)) Chris@0: return macosx_open (channels, samplerate) ; Chris@0: #elif (defined (sun) && defined (unix)) Chris@0: return solaris_open (channels, samplerate) ; Chris@0: #elif (defined (_WIN32) || defined (WIN32)) Chris@0: return win32_open (channels, samplerate) ; Chris@0: #else Chris@0: #warning "*** Playing sound not yet supported on this platform." Chris@0: #warning "*** Please feel free to submit a patch." Chris@0: printf ("Error : Playing sound not yet supported on this platform.\n") ; Chris@0: return NULL ; Chris@0: #endif Chris@0: Chris@0: Chris@0: return NULL ; Chris@0: } /* audio_open */ Chris@0: Chris@0: void Chris@0: audio_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) Chris@0: { Chris@0: Chris@0: if (callback == NULL) Chris@0: { printf ("Error : bad callback pointer.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (audio_out == NULL) Chris@0: { printf ("Error : bad audio_out pointer.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: if (callback_data == NULL) Chris@0: { printf ("Error : bad callback_data pointer.\n") ; Chris@0: return ; Chris@0: } ; Chris@0: Chris@0: #if defined (__linux__) Chris@0: linux_play (callback, audio_out, callback_data) ; Chris@0: #elif (defined (__MACH__) && defined (__APPLE__)) Chris@0: macosx_play (callback, audio_out, callback_data) ; Chris@0: #elif (defined (sun) && defined (unix)) Chris@0: solaris_play (callback, audio_out, callback_data) ; Chris@0: #elif (defined (_WIN32) || defined (WIN32)) Chris@0: win32_play (callback, audio_out, callback_data) ; Chris@0: #else Chris@0: #warning "*** Playing sound not yet supported on this platform." Chris@0: #warning "*** Please feel free to submit a patch." Chris@0: printf ("Error : Playing sound not yet supported on this platform.\n") ; Chris@0: return ; Chris@0: #endif Chris@0: Chris@0: return ; Chris@0: } /* audio_play */ Chris@0: Chris@0: void Chris@0: audio_close (AUDIO_OUT *audio_out) Chris@0: { Chris@0: #if defined (__linux__) Chris@0: linux_close (audio_out) ; Chris@0: #elif (defined (__MACH__) && defined (__APPLE__)) Chris@0: macosx_close (audio_out) ; Chris@0: #elif (defined (sun) && defined (unix)) Chris@0: solaris_close (audio_out) ; Chris@0: #elif (defined (_WIN32) || defined (WIN32)) Chris@0: win32_close (audio_out) ; Chris@0: #else Chris@0: #warning "*** Playing sound not yet supported on this platform." Chris@0: #warning "*** Please feel free to submit a patch." Chris@0: printf ("Error : Playing sound not yet supported on this platform.\n") ; Chris@0: return ; Chris@0: #endif Chris@0: Chris@0: return ; Chris@0: } /* audio_close */ Chris@0: Chris@0: #else /* (HAVE_SNDFILE == 0) */ Chris@0: Chris@0: /* Do not have libsndfile installed so just return. */ Chris@0: Chris@0: AUDIO_OUT * Chris@0: audio_open (int channels, int samplerate) Chris@0: { Chris@0: (void) channels ; Chris@0: (void) samplerate ; Chris@0: Chris@0: return NULL ; Chris@0: } /* audio_open */ Chris@0: Chris@0: void Chris@0: audio_play (get_audio_callback_t callback, AUDIO_OUT *audio_out, void *callback_data) Chris@0: { Chris@0: (void) callback ; Chris@0: (void) audio_out ; Chris@0: (void) callback_data ; Chris@0: Chris@0: return ; Chris@0: } /* audio_play */ Chris@0: Chris@0: void Chris@0: audio_close (AUDIO_OUT *audio_out) Chris@0: { Chris@0: audio_out = audio_out ; Chris@0: Chris@0: return ; Chris@0: } /* audio_close */ Chris@0: Chris@0: #endif /* HAVE_SNDFILE */ Chris@0: