Chris@0: /* Chris@0: * libid3tag - ID3 tag manipulation library Chris@0: * Copyright (C) 2000-2004 Underbit Technologies, Inc. Chris@0: * Chris@0: * This program is free software; you can redistribute it and/or modify Chris@0: * it under the terms of the GNU General Public License as published by Chris@0: * the Free Software Foundation; either version 2 of the License, or Chris@0: * (at your option) any later version. Chris@0: * Chris@0: * This program is distributed in the hope that it will be useful, Chris@0: * but WITHOUT ANY WARRANTY; without even the implied warranty of Chris@0: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Chris@0: * GNU General Public License for more details. Chris@0: * Chris@0: * You should have received a copy of the GNU General Public License Chris@0: * along with this program; if not, write to the Free Software Chris@0: * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Chris@0: * Chris@0: * $Id: utf8.c,v 1.9 2004/01/23 09:41:32 rob Exp $ Chris@0: */ Chris@0: Chris@0: # ifdef HAVE_CONFIG_H Chris@0: # include "config.h" Chris@0: # endif Chris@0: Chris@0: # include "global.h" Chris@0: Chris@0: # include Chris@0: Chris@0: # include "id3tag.h" Chris@0: # include "utf8.h" Chris@0: # include "ucs4.h" Chris@0: Chris@0: /* Chris@0: * NAME: utf8->length() Chris@0: * DESCRIPTION: return the number of ucs4 chars represented by a utf8 string Chris@0: */ Chris@0: id3_length_t id3_utf8_length(id3_utf8_t const *utf8) Chris@0: { Chris@0: id3_length_t length = 0; Chris@0: Chris@0: while (*utf8) { Chris@0: if ((utf8[0] & 0x80) == 0x00) Chris@0: ++length; Chris@0: else if ((utf8[0] & 0xe0) == 0xc0 && Chris@0: (utf8[1] & 0xc0) == 0x80) { Chris@0: if (((utf8[0] & 0x1fL) << 6) >= 0x00000080L) { Chris@0: ++length; Chris@0: utf8 += 1; Chris@0: } Chris@0: } Chris@0: else if ((utf8[0] & 0xf0) == 0xe0 && Chris@0: (utf8[1] & 0xc0) == 0x80 && Chris@0: (utf8[2] & 0xc0) == 0x80) { Chris@0: if ((((utf8[0] & 0x0fL) << 12) | Chris@0: ((utf8[1] & 0x3fL) << 6)) >= 0x00000800L) { Chris@0: ++length; Chris@0: utf8 += 2; Chris@0: } Chris@0: } Chris@0: else if ((utf8[0] & 0xf8) == 0xf0 && Chris@0: (utf8[1] & 0xc0) == 0x80 && Chris@0: (utf8[2] & 0xc0) == 0x80 && Chris@0: (utf8[3] & 0xc0) == 0x80) { Chris@0: if ((((utf8[0] & 0x07L) << 18) | Chris@0: ((utf8[1] & 0x3fL) << 12)) >= 0x00010000L) { Chris@0: ++length; Chris@0: utf8 += 3; Chris@0: } Chris@0: } Chris@0: else if ((utf8[0] & 0xfc) == 0xf8 && Chris@0: (utf8[1] & 0xc0) == 0x80 && Chris@0: (utf8[2] & 0xc0) == 0x80 && Chris@0: (utf8[3] & 0xc0) == 0x80 && Chris@0: (utf8[4] & 0xc0) == 0x80) { Chris@0: if ((((utf8[0] & 0x03L) << 24) | Chris@0: ((utf8[0] & 0x3fL) << 18)) >= 0x00200000L) { Chris@0: ++length; Chris@0: utf8 += 4; Chris@0: } Chris@0: } Chris@0: else if ((utf8[0] & 0xfe) == 0xfc && Chris@0: (utf8[1] & 0xc0) == 0x80 && Chris@0: (utf8[2] & 0xc0) == 0x80 && Chris@0: (utf8[3] & 0xc0) == 0x80 && Chris@0: (utf8[4] & 0xc0) == 0x80 && Chris@0: (utf8[5] & 0xc0) == 0x80) { Chris@0: if ((((utf8[0] & 0x01L) << 30) | Chris@0: ((utf8[0] & 0x3fL) << 24)) >= 0x04000000L) { Chris@0: ++length; Chris@0: utf8 += 5; Chris@0: } Chris@0: } Chris@0: Chris@0: ++utf8; Chris@0: } Chris@0: Chris@0: return length; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->size() Chris@0: * DESCRIPTION: return the encoding size of a utf8 string Chris@0: */ Chris@0: id3_length_t id3_utf8_size(id3_utf8_t const *utf8) Chris@0: { Chris@0: id3_utf8_t const *ptr = utf8; Chris@0: Chris@0: while (*ptr) Chris@0: ++ptr; Chris@0: Chris@0: return ptr - utf8 + 1; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->ucs4duplicate() Chris@0: * DESCRIPTION: duplicate and decode a utf8 string into ucs4 Chris@0: */ Chris@0: id3_ucs4_t *id3_utf8_ucs4duplicate(id3_utf8_t const *utf8) Chris@0: { Chris@0: id3_ucs4_t *ucs4; Chris@0: Chris@0: ucs4 = malloc((id3_utf8_length(utf8) + 1) * sizeof(*ucs4)); Chris@0: if (ucs4) Chris@0: id3_utf8_decode(utf8, ucs4); Chris@0: Chris@0: return release(ucs4); Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->decodechar() Chris@0: * DESCRIPTION: decode a series of utf8 chars into a single ucs4 char Chris@0: */ Chris@0: id3_length_t id3_utf8_decodechar(id3_utf8_t const *utf8, id3_ucs4_t *ucs4) Chris@0: { Chris@0: id3_utf8_t const *start = utf8; Chris@0: Chris@0: while (1) { Chris@0: if ((utf8[0] & 0x80) == 0x00) { Chris@0: *ucs4 = utf8[0]; Chris@0: return utf8 - start + 1; Chris@0: } Chris@0: else if ((utf8[0] & 0xe0) == 0xc0 && Chris@0: (utf8[1] & 0xc0) == 0x80) { Chris@0: *ucs4 = Chris@0: ((utf8[0] & 0x1fL) << 6) | Chris@0: ((utf8[1] & 0x3fL) << 0); Chris@0: if (*ucs4 >= 0x00000080L) Chris@0: return utf8 - start + 2; Chris@0: } Chris@0: else if ((utf8[0] & 0xf0) == 0xe0 && Chris@0: (utf8[1] & 0xc0) == 0x80 && Chris@0: (utf8[2] & 0xc0) == 0x80) { Chris@0: *ucs4 = Chris@0: ((utf8[0] & 0x0fL) << 12) | Chris@0: ((utf8[1] & 0x3fL) << 6) | Chris@0: ((utf8[2] & 0x3fL) << 0); Chris@0: if (*ucs4 >= 0x00000800L) Chris@0: return utf8 - start + 3; Chris@0: } Chris@0: else if ((utf8[0] & 0xf8) == 0xf0 && Chris@0: (utf8[1] & 0xc0) == 0x80 && Chris@0: (utf8[2] & 0xc0) == 0x80 && Chris@0: (utf8[3] & 0xc0) == 0x80) { Chris@0: *ucs4 = Chris@0: ((utf8[0] & 0x07L) << 18) | Chris@0: ((utf8[1] & 0x3fL) << 12) | Chris@0: ((utf8[2] & 0x3fL) << 6) | Chris@0: ((utf8[3] & 0x3fL) << 0); Chris@0: if (*ucs4 >= 0x00010000L) Chris@0: return utf8 - start + 4; Chris@0: } Chris@0: else if ((utf8[0] & 0xfc) == 0xf8 && Chris@0: (utf8[1] & 0xc0) == 0x80 && Chris@0: (utf8[2] & 0xc0) == 0x80 && Chris@0: (utf8[3] & 0xc0) == 0x80 && Chris@0: (utf8[4] & 0xc0) == 0x80) { Chris@0: *ucs4 = Chris@0: ((utf8[0] & 0x03L) << 24) | Chris@0: ((utf8[1] & 0x3fL) << 18) | Chris@0: ((utf8[2] & 0x3fL) << 12) | Chris@0: ((utf8[3] & 0x3fL) << 6) | Chris@0: ((utf8[4] & 0x3fL) << 0); Chris@0: if (*ucs4 >= 0x00200000L) Chris@0: return utf8 - start + 5; Chris@0: } Chris@0: else if ((utf8[0] & 0xfe) == 0xfc && Chris@0: (utf8[1] & 0xc0) == 0x80 && Chris@0: (utf8[2] & 0xc0) == 0x80 && Chris@0: (utf8[3] & 0xc0) == 0x80 && Chris@0: (utf8[4] & 0xc0) == 0x80 && Chris@0: (utf8[5] & 0xc0) == 0x80) { Chris@0: *ucs4 = Chris@0: ((utf8[0] & 0x01L) << 30) | Chris@0: ((utf8[1] & 0x3fL) << 24) | Chris@0: ((utf8[2] & 0x3fL) << 18) | Chris@0: ((utf8[3] & 0x3fL) << 12) | Chris@0: ((utf8[4] & 0x3fL) << 6) | Chris@0: ((utf8[5] & 0x3fL) << 0); Chris@0: if (*ucs4 >= 0x04000000L) Chris@0: return utf8 - start + 6; Chris@0: } Chris@0: Chris@0: ++utf8; Chris@0: } Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->encodechar() Chris@0: * DESCRIPTION: encode a single ucs4 char into a series of up to 6 utf8 chars Chris@0: */ Chris@0: id3_length_t id3_utf8_encodechar(id3_utf8_t *utf8, id3_ucs4_t ucs4) Chris@0: { Chris@0: if (ucs4 <= 0x0000007fL) { Chris@0: utf8[0] = ucs4; Chris@0: Chris@0: return 1; Chris@0: } Chris@0: else if (ucs4 <= 0x000007ffL) { Chris@0: utf8[0] = 0xc0 | ((ucs4 >> 6) & 0x1f); Chris@0: utf8[1] = 0x80 | ((ucs4 >> 0) & 0x3f); Chris@0: Chris@0: return 2; Chris@0: } Chris@0: else if (ucs4 <= 0x0000ffffL) { Chris@0: utf8[0] = 0xe0 | ((ucs4 >> 12) & 0x0f); Chris@0: utf8[1] = 0x80 | ((ucs4 >> 6) & 0x3f); Chris@0: utf8[2] = 0x80 | ((ucs4 >> 0) & 0x3f); Chris@0: Chris@0: return 3; Chris@0: } Chris@0: else if (ucs4 <= 0x001fffffL) { Chris@0: utf8[0] = 0xf0 | ((ucs4 >> 18) & 0x07); Chris@0: utf8[1] = 0x80 | ((ucs4 >> 12) & 0x3f); Chris@0: utf8[2] = 0x80 | ((ucs4 >> 6) & 0x3f); Chris@0: utf8[3] = 0x80 | ((ucs4 >> 0) & 0x3f); Chris@0: Chris@0: return 4; Chris@0: } Chris@0: else if (ucs4 <= 0x03ffffffL) { Chris@0: utf8[0] = 0xf8 | ((ucs4 >> 24) & 0x03); Chris@0: utf8[1] = 0x80 | ((ucs4 >> 18) & 0x3f); Chris@0: utf8[2] = 0x80 | ((ucs4 >> 12) & 0x3f); Chris@0: utf8[3] = 0x80 | ((ucs4 >> 6) & 0x3f); Chris@0: utf8[4] = 0x80 | ((ucs4 >> 0) & 0x3f); Chris@0: Chris@0: return 5; Chris@0: } Chris@0: else if (ucs4 <= 0x7fffffffL) { Chris@0: utf8[0] = 0xfc | ((ucs4 >> 30) & 0x01); Chris@0: utf8[1] = 0x80 | ((ucs4 >> 24) & 0x3f); Chris@0: utf8[2] = 0x80 | ((ucs4 >> 18) & 0x3f); Chris@0: utf8[3] = 0x80 | ((ucs4 >> 12) & 0x3f); Chris@0: utf8[4] = 0x80 | ((ucs4 >> 6) & 0x3f); Chris@0: utf8[5] = 0x80 | ((ucs4 >> 0) & 0x3f); Chris@0: Chris@0: return 6; Chris@0: } Chris@0: Chris@0: /* default */ Chris@0: Chris@0: return id3_utf8_encodechar(utf8, ID3_UCS4_REPLACEMENTCHAR); Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->decode() Chris@0: * DESCRIPTION: decode a complete utf8 string into a ucs4 string Chris@0: */ Chris@0: void id3_utf8_decode(id3_utf8_t const *utf8, id3_ucs4_t *ucs4) Chris@0: { Chris@0: do Chris@0: utf8 += id3_utf8_decodechar(utf8, ucs4); Chris@0: while (*ucs4++); Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->encode() Chris@0: * DESCRIPTION: encode a complete ucs4 string into a utf8 string Chris@0: */ Chris@0: void id3_utf8_encode(id3_utf8_t *utf8, id3_ucs4_t const *ucs4) Chris@0: { Chris@0: do Chris@0: utf8 += id3_utf8_encodechar(utf8, *ucs4); Chris@0: while (*ucs4++); Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->put() Chris@0: * DESCRIPTION: serialize a single utf8 character Chris@0: */ Chris@0: id3_length_t id3_utf8_put(id3_byte_t **ptr, id3_utf8_t utf8) Chris@0: { Chris@0: if (ptr) Chris@0: *(*ptr)++ = utf8; Chris@0: Chris@0: return 1; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->get() Chris@0: * DESCRIPTION: deserialize a single utf8 character Chris@0: */ Chris@0: id3_utf8_t id3_utf8_get(id3_byte_t const **ptr) Chris@0: { Chris@0: return *(*ptr)++; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->serialize() Chris@0: * DESCRIPTION: serialize a ucs4 string using utf8 encoding Chris@0: */ Chris@0: id3_length_t id3_utf8_serialize(id3_byte_t **ptr, id3_ucs4_t const *ucs4, Chris@0: int terminate) Chris@0: { Chris@0: id3_length_t size = 0; Chris@0: id3_utf8_t utf8[6], *out; Chris@0: Chris@0: while (*ucs4) { Chris@0: switch (id3_utf8_encodechar(out = utf8, *ucs4++)) { Chris@0: case 6: size += id3_utf8_put(ptr, *out++); Chris@0: case 5: size += id3_utf8_put(ptr, *out++); Chris@0: case 4: size += id3_utf8_put(ptr, *out++); Chris@0: case 3: size += id3_utf8_put(ptr, *out++); Chris@0: case 2: size += id3_utf8_put(ptr, *out++); Chris@0: case 1: size += id3_utf8_put(ptr, *out++); Chris@0: case 0: break; Chris@0: } Chris@0: } Chris@0: Chris@0: if (terminate) Chris@0: size += id3_utf8_put(ptr, 0); Chris@0: Chris@0: return size; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf8->deserialize() Chris@0: * DESCRIPTION: deserialize a ucs4 string using utf8 encoding Chris@0: */ Chris@0: id3_ucs4_t *id3_utf8_deserialize(id3_byte_t const **ptr, id3_length_t length) Chris@0: { Chris@0: id3_byte_t const *end; Chris@0: id3_utf8_t *utf8ptr, *utf8; Chris@0: id3_ucs4_t *ucs4; Chris@0: Chris@0: end = *ptr + length; Chris@0: Chris@0: utf8 = malloc((length + 1) * sizeof(*utf8)); Chris@0: if (utf8 == 0) Chris@0: return 0; Chris@0: Chris@0: utf8ptr = utf8; Chris@0: while (end - *ptr > 0 && (*utf8ptr = id3_utf8_get(ptr))) Chris@0: ++utf8ptr; Chris@0: Chris@0: *utf8ptr = 0; Chris@0: Chris@0: ucs4 = malloc((id3_utf8_length(utf8) + 1) * sizeof(*ucs4)); Chris@0: if (ucs4) Chris@0: id3_utf8_decode(utf8, ucs4); Chris@0: Chris@0: free(utf8); Chris@0: Chris@0: return ucs4; Chris@0: }