Chris@10: /* Chris@10: * Copyright (c) 2003, 2007-11 Matteo Frigo Chris@10: * Copyright (c) 2003, 2007-11 Massachusetts Institute of Technology Chris@10: * Chris@10: * This program is free software; you can redistribute it and/or modify Chris@10: * it under the terms of the GNU General Public License as published by Chris@10: * the Free Software Foundation; either version 2 of the License, or Chris@10: * (at your option) any later version. Chris@10: * Chris@10: * This program is distributed in the hope that it will be useful, Chris@10: * but WITHOUT ANY WARRANTY; without even the implied warranty of Chris@10: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Chris@10: * GNU General Public License for more details. Chris@10: * Chris@10: * You should have received a copy of the GNU General Public License Chris@10: * along with this program; if not, write to the Free Software Chris@10: * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA Chris@10: * Chris@10: */ Chris@10: Chris@10: #ifndef FFTW_SINGLE Chris@10: #error "ALTIVEC only works in single precision" Chris@10: #endif Chris@10: Chris@10: /* define these unconditionally, because they are used by Chris@10: taint.c which is compiled without altivec */ Chris@10: #define SIMD_SUFFIX _altivec /* for renaming */ Chris@10: #define VL 2 /* SIMD complex vector length */ Chris@10: #define SIMD_VSTRIDE_OKA(x) ((x) == 2) Chris@10: #define SIMD_STRIDE_OKPAIR SIMD_STRIDE_OKA Chris@10: Chris@10: #if !defined(__VEC__) && !defined(FAKE__VEC__) Chris@10: # error "compiling simd-altivec.h requires -maltivec or equivalent" Chris@10: #endif Chris@10: Chris@10: #ifdef HAVE_ALTIVEC_H Chris@10: # include Chris@10: #endif Chris@10: Chris@10: typedef vector float V; Chris@10: #define VLIT(x0, x1, x2, x3) {x0, x1, x2, x3} Chris@10: #define LDK(x) x Chris@10: #define DVK(var, val) const V var = VLIT(val, val, val, val) Chris@10: Chris@10: static inline V VADD(V a, V b) { return vec_add(a, b); } Chris@10: static inline V VSUB(V a, V b) { return vec_sub(a, b); } Chris@10: static inline V VFMA(V a, V b, V c) { return vec_madd(a, b, c); } Chris@10: static inline V VFNMS(V a, V b, V c) { return vec_nmsub(a, b, c); } Chris@10: Chris@10: static inline V VMUL(V a, V b) Chris@10: { Chris@10: DVK(zero, -0.0); Chris@10: return VFMA(a, b, zero); Chris@10: } Chris@10: Chris@10: static inline V VFMS(V a, V b, V c) { return VSUB(VMUL(a, b), c); } Chris@10: Chris@10: static inline V LDA(const R *x, INT ivs, const R *aligned_like) Chris@10: { Chris@10: UNUSED(ivs); Chris@10: UNUSED(aligned_like); Chris@10: return vec_ld(0, x); Chris@10: } Chris@10: Chris@10: static inline V LD(const R *x, INT ivs, const R *aligned_like) Chris@10: { Chris@10: /* common subexpressions */ Chris@10: const INT fivs = sizeof(R) * ivs; Chris@10: /* you are not expected to understand this: */ Chris@10: const vector unsigned int perm = VLIT(0, 0, 0xFFFFFFFF, 0xFFFFFFFF); Chris@10: vector unsigned char ml = vec_lvsr(fivs + 8, aligned_like); Chris@10: vector unsigned char mh = vec_lvsl(0, aligned_like); Chris@10: vector unsigned char msk = Chris@10: (vector unsigned char)vec_sel((V)mh, (V)ml, perm); Chris@10: /* end of common subexpressions */ Chris@10: Chris@10: return vec_perm(vec_ld(0, x), vec_ld(fivs, x), msk); Chris@10: } Chris@10: Chris@10: /* store lower half */ Chris@10: static inline void STH(R *x, V v, R *aligned_like) Chris@10: { Chris@10: v = vec_perm(v, v, vec_lvsr(0, aligned_like)); Chris@10: vec_ste(v, 0, x); Chris@10: vec_ste(v, sizeof(R), x); Chris@10: } Chris@10: Chris@10: static inline void STL(R *x, V v, INT ovs, R *aligned_like) Chris@10: { Chris@10: const INT fovs = sizeof(R) * ovs; Chris@10: v = vec_perm(v, v, vec_lvsr(fovs + 8, aligned_like)); Chris@10: vec_ste(v, fovs, x); Chris@10: vec_ste(v, sizeof(R) + fovs, x); Chris@10: } Chris@10: Chris@10: static inline void STA(R *x, V v, INT ovs, R *aligned_like) Chris@10: { Chris@10: UNUSED(ovs); Chris@10: UNUSED(aligned_like); Chris@10: vec_st(v, 0, x); Chris@10: } Chris@10: Chris@10: static inline void ST(R *x, V v, INT ovs, R *aligned_like) Chris@10: { Chris@10: /* WARNING: the extra_iter hack depends upon STH occurring after Chris@10: STL */ Chris@10: STL(x, v, ovs, aligned_like); Chris@10: STH(x, v, aligned_like); Chris@10: } Chris@10: Chris@10: #define STM2(x, v, ovs, aligned_like) /* no-op */ Chris@10: Chris@10: static inline void STN2(R *x, V v0, V v1, INT ovs) Chris@10: { Chris@10: const INT fovs = sizeof(R) * ovs; Chris@10: const vector unsigned int even = Chris@10: VLIT(0x00010203, 0x04050607, 0x10111213, 0x14151617); Chris@10: const vector unsigned int odd = Chris@10: VLIT(0x08090a0b, 0x0c0d0e0f, 0x18191a1b, 0x1c1d1e1f); Chris@10: vec_st(vec_perm(v0, v1, (vector unsigned char)even), 0, x); Chris@10: vec_st(vec_perm(v0, v1, (vector unsigned char)odd), fovs, x); Chris@10: } Chris@10: Chris@10: #define STM4(x, v, ovs, aligned_like) /* no-op */ Chris@10: Chris@10: static inline void STN4(R *x, V v0, V v1, V v2, V v3, INT ovs) Chris@10: { Chris@10: const INT fovs = sizeof(R) * ovs; Chris@10: V x0 = vec_mergeh(v0, v2); Chris@10: V x1 = vec_mergel(v0, v2); Chris@10: V x2 = vec_mergeh(v1, v3); Chris@10: V x3 = vec_mergel(v1, v3); Chris@10: V y0 = vec_mergeh(x0, x2); Chris@10: V y1 = vec_mergel(x0, x2); Chris@10: V y2 = vec_mergeh(x1, x3); Chris@10: V y3 = vec_mergel(x1, x3); Chris@10: vec_st(y0, 0, x); Chris@10: vec_st(y1, fovs, x); Chris@10: vec_st(y2, 2 * fovs, x); Chris@10: vec_st(y3, 3 * fovs, x); Chris@10: } Chris@10: Chris@10: static inline V FLIP_RI(V x) Chris@10: { Chris@10: const vector unsigned int perm = Chris@10: VLIT(0x04050607, 0x00010203, 0x0c0d0e0f, 0x08090a0b); Chris@10: return vec_perm(x, x, (vector unsigned char)perm); Chris@10: } Chris@10: Chris@10: static inline V VCONJ(V x) Chris@10: { Chris@10: const V pmpm = VLIT(0.0, -0.0, 0.0, -0.0); Chris@10: return vec_xor(x, pmpm); Chris@10: } Chris@10: Chris@10: static inline V VBYI(V x) Chris@10: { Chris@10: return FLIP_RI(VCONJ(x)); Chris@10: } Chris@10: Chris@10: static inline V VFMAI(V b, V c) Chris@10: { Chris@10: const V mpmp = VLIT(-1.0, 1.0, -1.0, 1.0); Chris@10: return VFMA(FLIP_RI(b), mpmp, c); Chris@10: } Chris@10: Chris@10: static inline V VFNMSI(V b, V c) Chris@10: { Chris@10: const V mpmp = VLIT(-1.0, 1.0, -1.0, 1.0); Chris@10: return VFNMS(FLIP_RI(b), mpmp, c); Chris@10: } Chris@10: Chris@10: static inline V VFMACONJ(V b, V c) Chris@10: { Chris@10: const V pmpm = VLIT(1.0, -1.0, 1.0, -1.0); Chris@10: return VFMA(b, pmpm, c); Chris@10: } Chris@10: Chris@10: static inline V VFNMSCONJ(V b, V c) Chris@10: { Chris@10: const V pmpm = VLIT(1.0, -1.0, 1.0, -1.0); Chris@10: return VFNMS(b, pmpm, c); Chris@10: } Chris@10: Chris@10: static inline V VFMSCONJ(V b, V c) Chris@10: { Chris@10: return VSUB(VCONJ(b), c); Chris@10: } Chris@10: Chris@10: static inline V VZMUL(V tx, V sr) Chris@10: { Chris@10: const vector unsigned int real = Chris@10: VLIT(0x00010203, 0x00010203, 0x08090a0b, 0x08090a0b); Chris@10: const vector unsigned int imag = Chris@10: VLIT(0x04050607, 0x04050607, 0x0c0d0e0f, 0x0c0d0e0f); Chris@10: V si = VBYI(sr); Chris@10: V tr = vec_perm(tx, tx, (vector unsigned char)real); Chris@10: V ti = vec_perm(tx, tx, (vector unsigned char)imag); Chris@10: return VFMA(ti, si, VMUL(tr, sr)); Chris@10: } Chris@10: Chris@10: static inline V VZMULJ(V tx, V sr) Chris@10: { Chris@10: const vector unsigned int real = Chris@10: VLIT(0x00010203, 0x00010203, 0x08090a0b, 0x08090a0b); Chris@10: const vector unsigned int imag = Chris@10: VLIT(0x04050607, 0x04050607, 0x0c0d0e0f, 0x0c0d0e0f); Chris@10: V si = VBYI(sr); Chris@10: V tr = vec_perm(tx, tx, (vector unsigned char)real); Chris@10: V ti = vec_perm(tx, tx, (vector unsigned char)imag); Chris@10: return VFNMS(ti, si, VMUL(tr, sr)); Chris@10: } Chris@10: Chris@10: static inline V VZMULI(V tx, V si) Chris@10: { Chris@10: const vector unsigned int real = Chris@10: VLIT(0x00010203, 0x00010203, 0x08090a0b, 0x08090a0b); Chris@10: const vector unsigned int imag = Chris@10: VLIT(0x04050607, 0x04050607, 0x0c0d0e0f, 0x0c0d0e0f); Chris@10: V sr = VBYI(si); Chris@10: V tr = vec_perm(tx, tx, (vector unsigned char)real); Chris@10: V ti = vec_perm(tx, tx, (vector unsigned char)imag); Chris@10: return VFNMS(ti, si, VMUL(tr, sr)); Chris@10: } Chris@10: Chris@10: static inline V VZMULIJ(V tx, V si) Chris@10: { Chris@10: const vector unsigned int real = Chris@10: VLIT(0x00010203, 0x00010203, 0x08090a0b, 0x08090a0b); Chris@10: const vector unsigned int imag = Chris@10: VLIT(0x04050607, 0x04050607, 0x0c0d0e0f, 0x0c0d0e0f); Chris@10: V sr = VBYI(si); Chris@10: V tr = vec_perm(tx, tx, (vector unsigned char)real); Chris@10: V ti = vec_perm(tx, tx, (vector unsigned char)imag); Chris@10: return VFMA(ti, si, VMUL(tr, sr)); Chris@10: } Chris@10: Chris@10: /* twiddle storage #1: compact, slower */ Chris@10: #define VTW1(v,x) \ Chris@10: {TW_COS, v, x}, {TW_COS, v+1, x}, {TW_SIN, v, x}, {TW_SIN, v+1, x} Chris@10: #define TWVL1 (VL) Chris@10: Chris@10: static inline V BYTW1(const R *t, V sr) Chris@10: { Chris@10: const V *twp = (const V *)t; Chris@10: V si = VBYI(sr); Chris@10: V tx = twp[0]; Chris@10: V tr = vec_mergeh(tx, tx); Chris@10: V ti = vec_mergel(tx, tx); Chris@10: return VFMA(ti, si, VMUL(tr, sr)); Chris@10: } Chris@10: Chris@10: static inline V BYTWJ1(const R *t, V sr) Chris@10: { Chris@10: const V *twp = (const V *)t; Chris@10: V si = VBYI(sr); Chris@10: V tx = twp[0]; Chris@10: V tr = vec_mergeh(tx, tx); Chris@10: V ti = vec_mergel(tx, tx); Chris@10: return VFNMS(ti, si, VMUL(tr, sr)); Chris@10: } Chris@10: Chris@10: /* twiddle storage #2: twice the space, faster (when in cache) */ Chris@10: #define VTW2(v,x) \ Chris@10: {TW_COS, v, x}, {TW_COS, v, x}, {TW_COS, v+1, x}, {TW_COS, v+1, x}, \ Chris@10: {TW_SIN, v, -x}, {TW_SIN, v, x}, {TW_SIN, v+1, -x}, {TW_SIN, v+1, x} Chris@10: #define TWVL2 (2 * VL) Chris@10: Chris@10: static inline V BYTW2(const R *t, V sr) Chris@10: { Chris@10: const V *twp = (const V *)t; Chris@10: V si = FLIP_RI(sr); Chris@10: V tr = twp[0], ti = twp[1]; Chris@10: return VFMA(ti, si, VMUL(tr, sr)); Chris@10: } Chris@10: Chris@10: static inline V BYTWJ2(const R *t, V sr) Chris@10: { Chris@10: const V *twp = (const V *)t; Chris@10: V si = FLIP_RI(sr); Chris@10: V tr = twp[0], ti = twp[1]; Chris@10: return VFNMS(ti, si, VMUL(tr, sr)); Chris@10: } Chris@10: Chris@10: /* twiddle storage #3 */ Chris@10: #define VTW3(v,x) {TW_CEXP, v, x}, {TW_CEXP, v+1, x} Chris@10: #define TWVL3 (VL) Chris@10: Chris@10: /* twiddle storage for split arrays */ Chris@10: #define VTWS(v,x) \ Chris@10: {TW_COS, v, x}, {TW_COS, v+1, x}, {TW_COS, v+2, x}, {TW_COS, v+3, x}, \ Chris@10: {TW_SIN, v, x}, {TW_SIN, v+1, x}, {TW_SIN, v+2, x}, {TW_SIN, v+3, x} Chris@10: #define TWVLS (2 * VL) Chris@10: Chris@10: #define VLEAVE() /* nothing */ Chris@10: Chris@10: #include "simd-common.h"