Chris@4: /* enough.c -- determine the maximum size of inflate's Huffman code tables over Chris@4: * all possible valid and complete Huffman codes, subject to a length limit. Chris@4: * Copyright (C) 2007, 2008 Mark Adler Chris@4: * Version 1.3 17 February 2008 Mark Adler Chris@4: */ Chris@4: Chris@4: /* Version history: Chris@4: 1.0 3 Jan 2007 First version (derived from codecount.c version 1.4) Chris@4: 1.1 4 Jan 2007 Use faster incremental table usage computation Chris@4: Prune examine() search on previously visited states Chris@4: 1.2 5 Jan 2007 Comments clean up Chris@4: As inflate does, decrease root for short codes Chris@4: Refuse cases where inflate would increase root Chris@4: 1.3 17 Feb 2008 Add argument for initial root table size Chris@4: Fix bug for initial root table size == max - 1 Chris@4: Use a macro to compute the history index Chris@4: */ Chris@4: Chris@4: /* Chris@4: Examine all possible Huffman codes for a given number of symbols and a Chris@4: maximum code length in bits to determine the maximum table size for zilb's Chris@4: inflate. Only complete Huffman codes are counted. Chris@4: Chris@4: Two codes are considered distinct if the vectors of the number of codes per Chris@4: length are not identical. So permutations of the symbol assignments result Chris@4: in the same code for the counting, as do permutations of the assignments of Chris@4: the bit values to the codes (i.e. only canonical codes are counted). Chris@4: Chris@4: We build a code from shorter to longer lengths, determining how many symbols Chris@4: are coded at each length. At each step, we have how many symbols remain to Chris@4: be coded, what the last code length used was, and how many bit patterns of Chris@4: that length remain unused. Then we add one to the code length and double the Chris@4: number of unused patterns to graduate to the next code length. We then Chris@4: assign all portions of the remaining symbols to that code length that Chris@4: preserve the properties of a correct and eventually complete code. Those Chris@4: properties are: we cannot use more bit patterns than are available; and when Chris@4: all the symbols are used, there are exactly zero possible bit patterns Chris@4: remaining. Chris@4: Chris@4: The inflate Huffman decoding algorithm uses two-level lookup tables for Chris@4: speed. There is a single first-level table to decode codes up to root bits Chris@4: in length (root == 9 in the current inflate implementation). The table Chris@4: has 1 << root entries and is indexed by the next root bits of input. Codes Chris@4: shorter than root bits have replicated table entries, so that the correct Chris@4: entry is pointed to regardless of the bits that follow the short code. If Chris@4: the code is longer than root bits, then the table entry points to a second- Chris@4: level table. The size of that table is determined by the longest code with Chris@4: that root-bit prefix. If that longest code has length len, then the table Chris@4: has size 1 << (len - root), to index the remaining bits in that set of Chris@4: codes. Each subsequent root-bit prefix then has its own sub-table. The Chris@4: total number of table entries required by the code is calculated Chris@4: incrementally as the number of codes at each bit length is populated. When Chris@4: all of the codes are shorter than root bits, then root is reduced to the Chris@4: longest code length, resulting in a single, smaller, one-level table. Chris@4: Chris@4: The inflate algorithm also provides for small values of root (relative to Chris@4: the log2 of the number of symbols), where the shortest code has more bits Chris@4: than root. In that case, root is increased to the length of the shortest Chris@4: code. This program, by design, does not handle that case, so it is verified Chris@4: that the number of symbols is less than 2^(root + 1). Chris@4: Chris@4: In order to speed up the examination (by about ten orders of magnitude for Chris@4: the default arguments), the intermediate states in the build-up of a code Chris@4: are remembered and previously visited branches are pruned. The memory Chris@4: required for this will increase rapidly with the total number of symbols and Chris@4: the maximum code length in bits. However this is a very small price to pay Chris@4: for the vast speedup. Chris@4: Chris@4: First, all of the possible Huffman codes are counted, and reachable Chris@4: intermediate states are noted by a non-zero count in a saved-results array. Chris@4: Second, the intermediate states that lead to (root + 1) bit or longer codes Chris@4: are used to look at all sub-codes from those junctures for their inflate Chris@4: memory usage. (The amount of memory used is not affected by the number of Chris@4: codes of root bits or less in length.) Third, the visited states in the Chris@4: construction of those sub-codes and the associated calculation of the table Chris@4: size is recalled in order to avoid recalculating from the same juncture. Chris@4: Beginning the code examination at (root + 1) bit codes, which is enabled by Chris@4: identifying the reachable nodes, accounts for about six of the orders of Chris@4: magnitude of improvement for the default arguments. About another four Chris@4: orders of magnitude come from not revisiting previous states. Out of Chris@4: approximately 2x10^16 possible Huffman codes, only about 2x10^6 sub-codes Chris@4: need to be examined to cover all of the possible table memory usage cases Chris@4: for the default arguments of 286 symbols limited to 15-bit codes. Chris@4: Chris@4: Note that an unsigned long long type is used for counting. It is quite easy Chris@4: to exceed the capacity of an eight-byte integer with a large number of Chris@4: symbols and a large maximum code length, so multiple-precision arithmetic Chris@4: would need to replace the unsigned long long arithmetic in that case. This Chris@4: program will abort if an overflow occurs. The big_t type identifies where Chris@4: the counting takes place. Chris@4: Chris@4: An unsigned long long type is also used for calculating the number of Chris@4: possible codes remaining at the maximum length. This limits the maximum Chris@4: code length to the number of bits in a long long minus the number of bits Chris@4: needed to represent the symbols in a flat code. The code_t type identifies Chris@4: where the bit pattern counting takes place. Chris@4: */ Chris@4: Chris@4: #include Chris@4: #include Chris@4: #include Chris@4: #include Chris@4: Chris@4: #define local static Chris@4: Chris@4: /* special data types */ Chris@4: typedef unsigned long long big_t; /* type for code counting */ Chris@4: typedef unsigned long long code_t; /* type for bit pattern counting */ Chris@4: struct tab { /* type for been here check */ Chris@4: size_t len; /* length of bit vector in char's */ Chris@4: char *vec; /* allocated bit vector */ Chris@4: }; Chris@4: Chris@4: /* The array for saving results, num[], is indexed with this triplet: Chris@4: Chris@4: syms: number of symbols remaining to code Chris@4: left: number of available bit patterns at length len Chris@4: len: number of bits in the codes currently being assigned Chris@4: Chris@4: Those indices are constrained thusly when saving results: Chris@4: Chris@4: syms: 3..totsym (totsym == total symbols to code) Chris@4: left: 2..syms - 1, but only the evens (so syms == 8 -> 2, 4, 6) Chris@4: len: 1..max - 1 (max == maximum code length in bits) Chris@4: Chris@4: syms == 2 is not saved since that immediately leads to a single code. left Chris@4: must be even, since it represents the number of available bit patterns at Chris@4: the current length, which is double the number at the previous length. Chris@4: left ends at syms-1 since left == syms immediately results in a single code. Chris@4: (left > sym is not allowed since that would result in an incomplete code.) Chris@4: len is less than max, since the code completes immediately when len == max. Chris@4: Chris@4: The offset into the array is calculated for the three indices with the Chris@4: first one (syms) being outermost, and the last one (len) being innermost. Chris@4: We build the array with length max-1 lists for the len index, with syms-3 Chris@4: of those for each symbol. There are totsym-2 of those, with each one Chris@4: varying in length as a function of sym. See the calculation of index in Chris@4: count() for the index, and the calculation of size in main() for the size Chris@4: of the array. Chris@4: Chris@4: For the deflate example of 286 symbols limited to 15-bit codes, the array Chris@4: has 284,284 entries, taking up 2.17 MB for an 8-byte big_t. More than Chris@4: half of the space allocated for saved results is actually used -- not all Chris@4: possible triplets are reached in the generation of valid Huffman codes. Chris@4: */ Chris@4: Chris@4: /* The array for tracking visited states, done[], is itself indexed identically Chris@4: to the num[] array as described above for the (syms, left, len) triplet. Chris@4: Each element in the array is further indexed by the (mem, rem) doublet, Chris@4: where mem is the amount of inflate table space used so far, and rem is the Chris@4: remaining unused entries in the current inflate sub-table. Each indexed Chris@4: element is simply one bit indicating whether the state has been visited or Chris@4: not. Since the ranges for mem and rem are not known a priori, each bit Chris@4: vector is of a variable size, and grows as needed to accommodate the visited Chris@4: states. mem and rem are used to calculate a single index in a triangular Chris@4: array. Since the range of mem is expected in the default case to be about Chris@4: ten times larger than the range of rem, the array is skewed to reduce the Chris@4: memory usage, with eight times the range for mem than for rem. See the Chris@4: calculations for offset and bit in beenhere() for the details. Chris@4: Chris@4: For the deflate example of 286 symbols limited to 15-bit codes, the bit Chris@4: vectors grow to total approximately 21 MB, in addition to the 4.3 MB done[] Chris@4: array itself. Chris@4: */ Chris@4: Chris@4: /* Globals to avoid propagating constants or constant pointers recursively */ Chris@4: local int max; /* maximum allowed bit length for the codes */ Chris@4: local int root; /* size of base code table in bits */ Chris@4: local int large; /* largest code table so far */ Chris@4: local size_t size; /* number of elements in num and done */ Chris@4: local int *code; /* number of symbols assigned to each bit length */ Chris@4: local big_t *num; /* saved results array for code counting */ Chris@4: local struct tab *done; /* states already evaluated array */ Chris@4: Chris@4: /* Index function for num[] and done[] */ Chris@4: #define INDEX(i,j,k) (((size_t)((i-1)>>1)*((i-2)>>1)+(j>>1)-1)*(max-1)+k-1) Chris@4: Chris@4: /* Free allocated space. Uses globals code, num, and done. */ Chris@4: local void cleanup(void) Chris@4: { Chris@4: size_t n; Chris@4: Chris@4: if (done != NULL) { Chris@4: for (n = 0; n < size; n++) Chris@4: if (done[n].len) Chris@4: free(done[n].vec); Chris@4: free(done); Chris@4: } Chris@4: if (num != NULL) Chris@4: free(num); Chris@4: if (code != NULL) Chris@4: free(code); Chris@4: } Chris@4: Chris@4: /* Return the number of possible Huffman codes using bit patterns of lengths Chris@4: len through max inclusive, coding syms symbols, with left bit patterns of Chris@4: length len unused -- return -1 if there is an overflow in the counting. Chris@4: Keep a record of previous results in num to prevent repeating the same Chris@4: calculation. Uses the globals max and num. */ Chris@4: local big_t count(int syms, int len, int left) Chris@4: { Chris@4: big_t sum; /* number of possible codes from this juncture */ Chris@4: big_t got; /* value returned from count() */ Chris@4: int least; /* least number of syms to use at this juncture */ Chris@4: int most; /* most number of syms to use at this juncture */ Chris@4: int use; /* number of bit patterns to use in next call */ Chris@4: size_t index; /* index of this case in *num */ Chris@4: Chris@4: /* see if only one possible code */ Chris@4: if (syms == left) Chris@4: return 1; Chris@4: Chris@4: /* note and verify the expected state */ Chris@4: assert(syms > left && left > 0 && len < max); Chris@4: Chris@4: /* see if we've done this one already */ Chris@4: index = INDEX(syms, left, len); Chris@4: got = num[index]; Chris@4: if (got) Chris@4: return got; /* we have -- return the saved result */ Chris@4: Chris@4: /* we need to use at least this many bit patterns so that the code won't be Chris@4: incomplete at the next length (more bit patterns than symbols) */ Chris@4: least = (left << 1) - syms; Chris@4: if (least < 0) Chris@4: least = 0; Chris@4: Chris@4: /* we can use at most this many bit patterns, lest there not be enough Chris@4: available for the remaining symbols at the maximum length (if there were Chris@4: no limit to the code length, this would become: most = left - 1) */ Chris@4: most = (((code_t)left << (max - len)) - syms) / Chris@4: (((code_t)1 << (max - len)) - 1); Chris@4: Chris@4: /* count all possible codes from this juncture and add them up */ Chris@4: sum = 0; Chris@4: for (use = least; use <= most; use++) { Chris@4: got = count(syms - use, len + 1, (left - use) << 1); Chris@4: sum += got; Chris@4: if (got == -1 || sum < got) /* overflow */ Chris@4: return -1; Chris@4: } Chris@4: Chris@4: /* verify that all recursive calls are productive */ Chris@4: assert(sum != 0); Chris@4: Chris@4: /* save the result and return it */ Chris@4: num[index] = sum; Chris@4: return sum; Chris@4: } Chris@4: Chris@4: /* Return true if we've been here before, set to true if not. Set a bit in a Chris@4: bit vector to indicate visiting this state. Each (syms,len,left) state Chris@4: has a variable size bit vector indexed by (mem,rem). The bit vector is Chris@4: lengthened if needed to allow setting the (mem,rem) bit. */ Chris@4: local int beenhere(int syms, int len, int left, int mem, int rem) Chris@4: { Chris@4: size_t index; /* index for this state's bit vector */ Chris@4: size_t offset; /* offset in this state's bit vector */ Chris@4: int bit; /* mask for this state's bit */ Chris@4: size_t length; /* length of the bit vector in bytes */ Chris@4: char *vector; /* new or enlarged bit vector */ Chris@4: Chris@4: /* point to vector for (syms,left,len), bit in vector for (mem,rem) */ Chris@4: index = INDEX(syms, left, len); Chris@4: mem -= 1 << root; Chris@4: offset = (mem >> 3) + rem; Chris@4: offset = ((offset * (offset + 1)) >> 1) + rem; Chris@4: bit = 1 << (mem & 7); Chris@4: Chris@4: /* see if we've been here */ Chris@4: length = done[index].len; Chris@4: if (offset < length && (done[index].vec[offset] & bit) != 0) Chris@4: return 1; /* done this! */ Chris@4: Chris@4: /* we haven't been here before -- set the bit to show we have now */ Chris@4: Chris@4: /* see if we need to lengthen the vector in order to set the bit */ Chris@4: if (length <= offset) { Chris@4: /* if we have one already, enlarge it, zero out the appended space */ Chris@4: if (length) { Chris@4: do { Chris@4: length <<= 1; Chris@4: } while (length <= offset); Chris@4: vector = realloc(done[index].vec, length); Chris@4: if (vector != NULL) Chris@4: memset(vector + done[index].len, 0, length - done[index].len); Chris@4: } Chris@4: Chris@4: /* otherwise we need to make a new vector and zero it out */ Chris@4: else { Chris@4: length = 1 << (len - root); Chris@4: while (length <= offset) Chris@4: length <<= 1; Chris@4: vector = calloc(length, sizeof(char)); Chris@4: } Chris@4: Chris@4: /* in either case, bail if we can't get the memory */ Chris@4: if (vector == NULL) { Chris@4: fputs("abort: unable to allocate enough memory\n", stderr); Chris@4: cleanup(); Chris@4: exit(1); Chris@4: } Chris@4: Chris@4: /* install the new vector */ Chris@4: done[index].len = length; Chris@4: done[index].vec = vector; Chris@4: } Chris@4: Chris@4: /* set the bit */ Chris@4: done[index].vec[offset] |= bit; Chris@4: return 0; Chris@4: } Chris@4: Chris@4: /* Examine all possible codes from the given node (syms, len, left). Compute Chris@4: the amount of memory required to build inflate's decoding tables, where the Chris@4: number of code structures used so far is mem, and the number remaining in Chris@4: the current sub-table is rem. Uses the globals max, code, root, large, and Chris@4: done. */ Chris@4: local void examine(int syms, int len, int left, int mem, int rem) Chris@4: { Chris@4: int least; /* least number of syms to use at this juncture */ Chris@4: int most; /* most number of syms to use at this juncture */ Chris@4: int use; /* number of bit patterns to use in next call */ Chris@4: Chris@4: /* see if we have a complete code */ Chris@4: if (syms == left) { Chris@4: /* set the last code entry */ Chris@4: code[len] = left; Chris@4: Chris@4: /* complete computation of memory used by this code */ Chris@4: while (rem < left) { Chris@4: left -= rem; Chris@4: rem = 1 << (len - root); Chris@4: mem += rem; Chris@4: } Chris@4: assert(rem == left); Chris@4: Chris@4: /* if this is a new maximum, show the entries used and the sub-code */ Chris@4: if (mem > large) { Chris@4: large = mem; Chris@4: printf("max %d: ", mem); Chris@4: for (use = root + 1; use <= max; use++) Chris@4: if (code[use]) Chris@4: printf("%d[%d] ", code[use], use); Chris@4: putchar('\n'); Chris@4: fflush(stdout); Chris@4: } Chris@4: Chris@4: /* remove entries as we drop back down in the recursion */ Chris@4: code[len] = 0; Chris@4: return; Chris@4: } Chris@4: Chris@4: /* prune the tree if we can */ Chris@4: if (beenhere(syms, len, left, mem, rem)) Chris@4: return; Chris@4: Chris@4: /* we need to use at least this many bit patterns so that the code won't be Chris@4: incomplete at the next length (more bit patterns than symbols) */ Chris@4: least = (left << 1) - syms; Chris@4: if (least < 0) Chris@4: least = 0; Chris@4: Chris@4: /* we can use at most this many bit patterns, lest there not be enough Chris@4: available for the remaining symbols at the maximum length (if there were Chris@4: no limit to the code length, this would become: most = left - 1) */ Chris@4: most = (((code_t)left << (max - len)) - syms) / Chris@4: (((code_t)1 << (max - len)) - 1); Chris@4: Chris@4: /* occupy least table spaces, creating new sub-tables as needed */ Chris@4: use = least; Chris@4: while (rem < use) { Chris@4: use -= rem; Chris@4: rem = 1 << (len - root); Chris@4: mem += rem; Chris@4: } Chris@4: rem -= use; Chris@4: Chris@4: /* examine codes from here, updating table space as we go */ Chris@4: for (use = least; use <= most; use++) { Chris@4: code[len] = use; Chris@4: examine(syms - use, len + 1, (left - use) << 1, Chris@4: mem + (rem ? 1 << (len - root) : 0), rem << 1); Chris@4: if (rem == 0) { Chris@4: rem = 1 << (len - root); Chris@4: mem += rem; Chris@4: } Chris@4: rem--; Chris@4: } Chris@4: Chris@4: /* remove entries as we drop back down in the recursion */ Chris@4: code[len] = 0; Chris@4: } Chris@4: Chris@4: /* Look at all sub-codes starting with root + 1 bits. Look at only the valid Chris@4: intermediate code states (syms, left, len). For each completed code, Chris@4: calculate the amount of memory required by inflate to build the decoding Chris@4: tables. Find the maximum amount of memory required and show the code that Chris@4: requires that maximum. Uses the globals max, root, and num. */ Chris@4: local void enough(int syms) Chris@4: { Chris@4: int n; /* number of remaing symbols for this node */ Chris@4: int left; /* number of unused bit patterns at this length */ Chris@4: size_t index; /* index of this case in *num */ Chris@4: Chris@4: /* clear code */ Chris@4: for (n = 0; n <= max; n++) Chris@4: code[n] = 0; Chris@4: Chris@4: /* look at all (root + 1) bit and longer codes */ Chris@4: large = 1 << root; /* base table */ Chris@4: if (root < max) /* otherwise, there's only a base table */ Chris@4: for (n = 3; n <= syms; n++) Chris@4: for (left = 2; left < n; left += 2) Chris@4: { Chris@4: /* look at all reachable (root + 1) bit nodes, and the Chris@4: resulting codes (complete at root + 2 or more) */ Chris@4: index = INDEX(n, left, root + 1); Chris@4: if (root + 1 < max && num[index]) /* reachable node */ Chris@4: examine(n, root + 1, left, 1 << root, 0); Chris@4: Chris@4: /* also look at root bit codes with completions at root + 1 Chris@4: bits (not saved in num, since complete), just in case */ Chris@4: if (num[index - 1] && n <= left << 1) Chris@4: examine((n - left) << 1, root + 1, (n - left) << 1, Chris@4: 1 << root, 0); Chris@4: } Chris@4: Chris@4: /* done */ Chris@4: printf("done: maximum of %d table entries\n", large); Chris@4: } Chris@4: Chris@4: /* Chris@4: Examine and show the total number of possible Huffman codes for a given Chris@4: maximum number of symbols, initial root table size, and maximum code length Chris@4: in bits -- those are the command arguments in that order. The default Chris@4: values are 286, 9, and 15 respectively, for the deflate literal/length code. Chris@4: The possible codes are counted for each number of coded symbols from two to Chris@4: the maximum. The counts for each of those and the total number of codes are Chris@4: shown. The maximum number of inflate table entires is then calculated Chris@4: across all possible codes. Each new maximum number of table entries and the Chris@4: associated sub-code (starting at root + 1 == 10 bits) is shown. Chris@4: Chris@4: To count and examine Huffman codes that are not length-limited, provide a Chris@4: maximum length equal to the number of symbols minus one. Chris@4: Chris@4: For the deflate literal/length code, use "enough". For the deflate distance Chris@4: code, use "enough 30 6". Chris@4: Chris@4: This uses the %llu printf format to print big_t numbers, which assumes that Chris@4: big_t is an unsigned long long. If the big_t type is changed (for example Chris@4: to a multiple precision type), the method of printing will also need to be Chris@4: updated. Chris@4: */ Chris@4: int main(int argc, char **argv) Chris@4: { Chris@4: int syms; /* total number of symbols to code */ Chris@4: int n; /* number of symbols to code for this run */ Chris@4: big_t got; /* return value of count() */ Chris@4: big_t sum; /* accumulated number of codes over n */ Chris@4: Chris@4: /* set up globals for cleanup() */ Chris@4: code = NULL; Chris@4: num = NULL; Chris@4: done = NULL; Chris@4: Chris@4: /* get arguments -- default to the deflate literal/length code */ Chris@4: syms = 286; Chris@4: root = 9; Chris@4: max = 15; Chris@4: if (argc > 1) { Chris@4: syms = atoi(argv[1]); Chris@4: if (argc > 2) { Chris@4: root = atoi(argv[2]); Chris@4: if (argc > 3) Chris@4: max = atoi(argv[3]); Chris@4: } Chris@4: } Chris@4: if (argc > 4 || syms < 2 || root < 1 || max < 1) { Chris@4: fputs("invalid arguments, need: [sym >= 2 [root >= 1 [max >= 1]]]\n", Chris@4: stderr); Chris@4: return 1; Chris@4: } Chris@4: Chris@4: /* if not restricting the code length, the longest is syms - 1 */ Chris@4: if (max > syms - 1) Chris@4: max = syms - 1; Chris@4: Chris@4: /* determine the number of bits in a code_t */ Chris@4: n = 0; Chris@4: while (((code_t)1 << n) != 0) Chris@4: n++; Chris@4: Chris@4: /* make sure that the calculation of most will not overflow */ Chris@4: if (max > n || syms - 2 >= (((code_t)0 - 1) >> (max - 1))) { Chris@4: fputs("abort: code length too long for internal types\n", stderr); Chris@4: return 1; Chris@4: } Chris@4: Chris@4: /* reject impossible code requests */ Chris@4: if (syms - 1 > ((code_t)1 << max) - 1) { Chris@4: fprintf(stderr, "%d symbols cannot be coded in %d bits\n", Chris@4: syms, max); Chris@4: return 1; Chris@4: } Chris@4: Chris@4: /* allocate code vector */ Chris@4: code = calloc(max + 1, sizeof(int)); Chris@4: if (code == NULL) { Chris@4: fputs("abort: unable to allocate enough memory\n", stderr); Chris@4: return 1; Chris@4: } Chris@4: Chris@4: /* determine size of saved results array, checking for overflows, Chris@4: allocate and clear the array (set all to zero with calloc()) */ Chris@4: if (syms == 2) /* iff max == 1 */ Chris@4: num = NULL; /* won't be saving any results */ Chris@4: else { Chris@4: size = syms >> 1; Chris@4: if (size > ((size_t)0 - 1) / (n = (syms - 1) >> 1) || Chris@4: (size *= n, size > ((size_t)0 - 1) / (n = max - 1)) || Chris@4: (size *= n, size > ((size_t)0 - 1) / sizeof(big_t)) || Chris@4: (num = calloc(size, sizeof(big_t))) == NULL) { Chris@4: fputs("abort: unable to allocate enough memory\n", stderr); Chris@4: cleanup(); Chris@4: return 1; Chris@4: } Chris@4: } Chris@4: Chris@4: /* count possible codes for all numbers of symbols, add up counts */ Chris@4: sum = 0; Chris@4: for (n = 2; n <= syms; n++) { Chris@4: got = count(n, 1, 2); Chris@4: sum += got; Chris@4: if (got == -1 || sum < got) { /* overflow */ Chris@4: fputs("abort: can't count that high!\n", stderr); Chris@4: cleanup(); Chris@4: return 1; Chris@4: } Chris@4: printf("%llu %d-codes\n", got, n); Chris@4: } Chris@4: printf("%llu total codes for 2 to %d symbols", sum, syms); Chris@4: if (max < syms - 1) Chris@4: printf(" (%d-bit length limit)\n", max); Chris@4: else Chris@4: puts(" (no length limit)"); Chris@4: Chris@4: /* allocate and clear done array for beenhere() */ Chris@4: if (syms == 2) Chris@4: done = NULL; Chris@4: else if (size > ((size_t)0 - 1) / sizeof(struct tab) || Chris@4: (done = calloc(size, sizeof(struct tab))) == NULL) { Chris@4: fputs("abort: unable to allocate enough memory\n", stderr); Chris@4: cleanup(); Chris@4: return 1; Chris@4: } Chris@4: Chris@4: /* find and show maximum inflate table usage */ Chris@4: if (root > max) /* reduce root to max length */ Chris@4: root = max; Chris@4: if (syms < ((code_t)1 << (root + 1))) Chris@4: enough(syms); Chris@4: else Chris@4: puts("cannot handle minimum code lengths > root"); Chris@4: Chris@4: /* done */ Chris@4: cleanup(); Chris@4: return 0; Chris@4: }