Chris@4: // --------------------------------------------------------------------------------------- Chris@4: Chris@4: #include Chris@4: #include Chris@4: #include Chris@4: #include Chris@4: #include "portaudiocpp/PortAudioCpp.hxx" Chris@4: Chris@4: // --------------------------------------------------------------------------------------- Chris@4: Chris@4: // Some constants: Chris@4: const int NUM_SECONDS = 5; Chris@4: const double SAMPLE_RATE = 44100.0; Chris@4: const int FRAMES_PER_BUFFER = 64; Chris@4: const int TABLE_SIZE = 200; Chris@4: Chris@4: // --------------------------------------------------------------------------------------- Chris@4: Chris@4: // SineGenerator class: Chris@4: class SineGenerator Chris@4: { Chris@4: public: Chris@4: SineGenerator(int tableSize) : tableSize_(tableSize), leftPhase_(0), rightPhase_(0) Chris@4: { Chris@4: const double PI = 3.14159265; Chris@4: table_ = new float[tableSize]; Chris@4: for (int i = 0; i < tableSize; ++i) Chris@4: { Chris@4: table_[i] = 0.125f * (float)sin(((double)i/(double)tableSize)*PI*2.); Chris@4: } Chris@4: } Chris@4: Chris@4: ~SineGenerator() Chris@4: { Chris@4: delete[] table_; Chris@4: } Chris@4: Chris@4: int generate(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, Chris@4: const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags) Chris@4: { Chris@4: assert(outputBuffer != NULL); Chris@4: Chris@4: float **out = static_cast(outputBuffer); Chris@4: Chris@4: for (unsigned int i = 0; i < framesPerBuffer; ++i) Chris@4: { Chris@4: out[0][i] = table_[leftPhase_]; Chris@4: out[1][i] = table_[rightPhase_]; Chris@4: Chris@4: leftPhase_ += 1; Chris@4: if (leftPhase_ >= tableSize_) Chris@4: leftPhase_ -= tableSize_; Chris@4: Chris@4: rightPhase_ += 3; Chris@4: if (rightPhase_ >= tableSize_) Chris@4: rightPhase_ -= tableSize_; Chris@4: } Chris@4: Chris@4: return paContinue; Chris@4: } Chris@4: Chris@4: private: Chris@4: float *table_; Chris@4: int tableSize_; Chris@4: int leftPhase_; Chris@4: int rightPhase_; Chris@4: }; Chris@4: Chris@4: // --------------------------------------------------------------------------------------- Chris@4: Chris@4: // main: Chris@4: int main(int, char *[]); Chris@4: int main(int, char *[]) Chris@4: { Chris@4: try Chris@4: { Chris@4: // Create a SineGenerator object: Chris@4: SineGenerator sineGenerator(TABLE_SIZE); Chris@4: Chris@4: std::cout << "Setting up PortAudio..." << std::endl; Chris@4: Chris@4: // Set up the System: Chris@4: portaudio::AutoSystem autoSys; Chris@4: portaudio::System &sys = portaudio::System::instance(); Chris@4: Chris@4: // Set up the parameters required to open a (Callback)Stream: Chris@4: portaudio::DirectionSpecificStreamParameters outParams(sys.defaultOutputDevice(), 2, portaudio::FLOAT32, false, sys.defaultOutputDevice().defaultLowOutputLatency(), NULL); Chris@4: portaudio::StreamParameters params(portaudio::DirectionSpecificStreamParameters::null(), outParams, SAMPLE_RATE, FRAMES_PER_BUFFER, paClipOff); Chris@4: Chris@4: std::cout << "Opening stereo output stream..." << std::endl; Chris@4: Chris@4: // Create (and open) a new Stream, using the SineGenerator::generate function as a callback: Chris@4: portaudio::MemFunCallbackStream stream(params, sineGenerator, &SineGenerator::generate); Chris@4: Chris@4: std::cout << "Starting playback for " << NUM_SECONDS << " seconds." << std::endl; Chris@4: Chris@4: // Start the Stream (audio playback starts): Chris@4: stream.start(); Chris@4: Chris@4: // Wait for 5 seconds: Chris@4: sys.sleep(NUM_SECONDS * 1000); Chris@4: Chris@4: std::cout << "Closing stream..." <