cannam@128: // cannam@128: // © Copyright Henrik Ravn 2004 cannam@128: // cannam@128: // Use, modification and distribution are subject to the Boost Software License, Version 1.0. cannam@128: // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) cannam@128: // cannam@128: cannam@128: using System; cannam@128: using System.Diagnostics; cannam@128: using System.Runtime.InteropServices; cannam@128: cannam@128: namespace DotZLib cannam@128: { cannam@128: cannam@128: /// cannam@128: /// Implements a data compressor, using the deflate algorithm in the ZLib dll cannam@128: /// cannam@128: public sealed class Deflater : CodecBase cannam@128: { cannam@128: #region Dll imports cannam@128: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)] cannam@128: private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size); cannam@128: cannam@128: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] cannam@128: private static extern int deflate(ref ZStream sz, int flush); cannam@128: cannam@128: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] cannam@128: private static extern int deflateReset(ref ZStream sz); cannam@128: cannam@128: [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] cannam@128: private static extern int deflateEnd(ref ZStream sz); cannam@128: #endregion cannam@128: cannam@128: /// cannam@128: /// Constructs an new instance of the Deflater cannam@128: /// cannam@128: /// The compression level to use for this Deflater cannam@128: public Deflater(CompressLevel level) : base() cannam@128: { cannam@128: int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream)); cannam@128: if (retval != 0) cannam@128: throw new ZLibException(retval, "Could not initialize deflater"); cannam@128: cannam@128: resetOutput(); cannam@128: } cannam@128: cannam@128: /// cannam@128: /// Adds more data to the codec to be processed. cannam@128: /// cannam@128: /// Byte array containing the data to be added to the codec cannam@128: /// The index of the first byte to add from data cannam@128: /// The number of bytes to add cannam@128: /// Adding data may, or may not, raise the DataAvailable event cannam@128: public override void Add(byte[] data, int offset, int count) cannam@128: { cannam@128: if (data == null) throw new ArgumentNullException(); cannam@128: if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException(); cannam@128: if ((offset+count) > data.Length) throw new ArgumentException(); cannam@128: cannam@128: int total = count; cannam@128: int inputIndex = offset; cannam@128: int err = 0; cannam@128: cannam@128: while (err >= 0 && inputIndex < total) cannam@128: { cannam@128: copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize)); cannam@128: while (err >= 0 && _ztream.avail_in > 0) cannam@128: { cannam@128: err = deflate(ref _ztream, (int)FlushTypes.None); cannam@128: if (err == 0) cannam@128: while (_ztream.avail_out == 0) cannam@128: { cannam@128: OnDataAvailable(); cannam@128: err = deflate(ref _ztream, (int)FlushTypes.None); cannam@128: } cannam@128: inputIndex += (int)_ztream.total_in; cannam@128: } cannam@128: } cannam@128: setChecksum( _ztream.adler ); cannam@128: } cannam@128: cannam@128: cannam@128: /// cannam@128: /// Finishes up any pending data that needs to be processed and handled. cannam@128: /// cannam@128: public override void Finish() cannam@128: { cannam@128: int err; cannam@128: do cannam@128: { cannam@128: err = deflate(ref _ztream, (int)FlushTypes.Finish); cannam@128: OnDataAvailable(); cannam@128: } cannam@128: while (err == 0); cannam@128: setChecksum( _ztream.adler ); cannam@128: deflateReset(ref _ztream); cannam@128: resetOutput(); cannam@128: } cannam@128: cannam@128: /// cannam@128: /// Closes the internal zlib deflate stream cannam@128: /// cannam@128: protected override void CleanUp() { deflateEnd(ref _ztream); } cannam@128: cannam@128: } cannam@128: }