Chris@0: /* Chris@0: * libid3tag - ID3 tag manipulation library Chris@0: * Copyright (C) 2000-2004 Underbit Technologies, Inc. Chris@0: * Chris@0: * This program is free software; you can redistribute it and/or modify Chris@0: * it under the terms of the GNU General Public License as published by Chris@0: * the Free Software Foundation; either version 2 of the License, or Chris@0: * (at your option) any later version. Chris@0: * Chris@0: * This program is distributed in the hope that it will be useful, Chris@0: * but WITHOUT ANY WARRANTY; without even the implied warranty of Chris@0: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Chris@0: * GNU General Public License for more details. Chris@0: * Chris@0: * You should have received a copy of the GNU General Public License Chris@0: * along with this program; if not, write to the Free Software Chris@0: * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Chris@0: * Chris@0: * $Id: utf16.c,v 1.9 2004/01/23 09:41:32 rob Exp $ Chris@0: */ Chris@0: Chris@0: # ifdef HAVE_CONFIG_H Chris@0: # include "config.h" Chris@0: # endif Chris@0: Chris@0: # include "global.h" Chris@0: Chris@0: # include Chris@0: Chris@0: # include "id3tag.h" Chris@0: # include "utf16.h" Chris@0: # include "ucs4.h" Chris@0: Chris@0: /* Chris@0: * NAME: utf16->length() Chris@0: * DESCRIPTION: return the number of ucs4 chars represented by a utf16 string Chris@0: */ Chris@0: id3_length_t id3_utf16_length(id3_utf16_t const *utf16) Chris@0: { Chris@0: id3_length_t length = 0; Chris@0: Chris@0: while (*utf16) { Chris@0: if (utf16[0] < 0xd800 || utf16[0] > 0xdfff) Chris@0: ++length; Chris@0: else if (utf16[0] >= 0xd800 && utf16[0] <= 0xdbff && Chris@0: utf16[1] >= 0xdc00 && utf16[1] <= 0xdfff) { Chris@0: ++length; Chris@0: ++utf16; Chris@0: } Chris@0: Chris@0: ++utf16; Chris@0: } Chris@0: Chris@0: return length; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->size() Chris@0: * DESCRIPTION: return the encoding size of a utf16 string Chris@0: */ Chris@0: id3_length_t id3_utf16_size(id3_utf16_t const *utf16) Chris@0: { Chris@0: id3_utf16_t const *ptr = utf16; Chris@0: Chris@0: while (*ptr) Chris@0: ++ptr; Chris@0: Chris@0: return ptr - utf16 + 1; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->ucs4duplicate() Chris@0: * DESCRIPTION: duplicate and decode a utf16 string into ucs4 Chris@0: */ Chris@0: id3_ucs4_t *id3_utf16_ucs4duplicate(id3_utf16_t const *utf16) Chris@0: { Chris@0: id3_ucs4_t *ucs4; Chris@0: Chris@0: ucs4 = malloc((id3_utf16_length(utf16) + 1) * sizeof(*ucs4)); Chris@0: if (ucs4) Chris@0: id3_utf16_decode(utf16, ucs4); Chris@0: Chris@0: return release(ucs4); Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->decodechar() Chris@0: * DESCRIPTION: decode a series of utf16 chars into a single ucs4 char Chris@0: */ Chris@0: id3_length_t id3_utf16_decodechar(id3_utf16_t const *utf16, id3_ucs4_t *ucs4) Chris@0: { Chris@0: id3_utf16_t const *start = utf16; Chris@0: Chris@0: while (1) { Chris@0: if (utf16[0] < 0xd800 || utf16[0] > 0xdfff) { Chris@0: *ucs4 = utf16[0]; Chris@0: return utf16 - start + 1; Chris@0: } Chris@0: else if (utf16[0] >= 0xd800 && utf16[0] <= 0xdbff && Chris@0: utf16[1] >= 0xdc00 && utf16[1] <= 0xdfff) { Chris@0: *ucs4 = (((utf16[0] & 0x03ffL) << 10) | Chris@0: ((utf16[1] & 0x03ffL) << 0)) + 0x00010000L; Chris@0: return utf16 - start + 2; Chris@0: } Chris@0: Chris@0: ++utf16; Chris@0: } Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->encodechar() Chris@0: * DESCRIPTION: encode a single ucs4 char into a series of up to 2 utf16 chars Chris@0: */ Chris@0: id3_length_t id3_utf16_encodechar(id3_utf16_t *utf16, id3_ucs4_t ucs4) Chris@0: { Chris@0: if (ucs4 < 0x00010000L) { Chris@0: utf16[0] = ucs4; Chris@0: Chris@0: return 1; Chris@0: } Chris@0: else if (ucs4 < 0x00110000L) { Chris@0: ucs4 -= 0x00010000L; Chris@0: Chris@0: utf16[0] = ((ucs4 >> 10) & 0x3ff) | 0xd800; Chris@0: utf16[1] = ((ucs4 >> 0) & 0x3ff) | 0xdc00; Chris@0: Chris@0: return 2; Chris@0: } Chris@0: Chris@0: /* default */ Chris@0: Chris@0: return id3_utf16_encodechar(utf16, ID3_UCS4_REPLACEMENTCHAR); Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->decode() Chris@0: * DESCRIPTION: decode a complete utf16 string into a ucs4 string Chris@0: */ Chris@0: void id3_utf16_decode(id3_utf16_t const *utf16, id3_ucs4_t *ucs4) Chris@0: { Chris@0: do Chris@0: utf16 += id3_utf16_decodechar(utf16, ucs4); Chris@0: while (*ucs4++); Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->encode() Chris@0: * DESCRIPTION: encode a complete ucs4 string into a utf16 string Chris@0: */ Chris@0: void id3_utf16_encode(id3_utf16_t *utf16, id3_ucs4_t const *ucs4) Chris@0: { Chris@0: do Chris@0: utf16 += id3_utf16_encodechar(utf16, *ucs4); Chris@0: while (*ucs4++); Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->put() Chris@0: * DESCRIPTION: serialize a single utf16 character Chris@0: */ Chris@0: id3_length_t id3_utf16_put(id3_byte_t **ptr, id3_utf16_t utf16, Chris@0: enum id3_utf16_byteorder byteorder) Chris@0: { Chris@0: if (ptr) { Chris@0: switch (byteorder) { Chris@0: default: Chris@0: case ID3_UTF16_BYTEORDER_BE: Chris@0: (*ptr)[0] = (utf16 >> 8) & 0xff; Chris@0: (*ptr)[1] = (utf16 >> 0) & 0xff; Chris@0: break; Chris@0: Chris@0: case ID3_UTF16_BYTEORDER_LE: Chris@0: (*ptr)[0] = (utf16 >> 0) & 0xff; Chris@0: (*ptr)[1] = (utf16 >> 8) & 0xff; Chris@0: break; Chris@0: } Chris@0: Chris@0: *ptr += 2; Chris@0: } Chris@0: Chris@0: return 2; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->get() Chris@0: * DESCRIPTION: deserialize a single utf16 character Chris@0: */ Chris@0: id3_utf16_t id3_utf16_get(id3_byte_t const **ptr, Chris@0: enum id3_utf16_byteorder byteorder) Chris@0: { Chris@0: id3_utf16_t utf16; Chris@0: Chris@0: switch (byteorder) { Chris@0: default: Chris@0: case ID3_UTF16_BYTEORDER_BE: Chris@0: utf16 = Chris@0: ((*ptr)[0] << 8) | Chris@0: ((*ptr)[1] << 0); Chris@0: break; Chris@0: Chris@0: case ID3_UTF16_BYTEORDER_LE: Chris@0: utf16 = Chris@0: ((*ptr)[0] << 0) | Chris@0: ((*ptr)[1] << 8); Chris@0: break; Chris@0: } Chris@0: Chris@0: *ptr += 2; Chris@0: Chris@0: return utf16; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->serialize() Chris@0: * DESCRIPTION: serialize a ucs4 string using utf16 encoding Chris@0: */ Chris@0: id3_length_t id3_utf16_serialize(id3_byte_t **ptr, id3_ucs4_t const *ucs4, Chris@0: enum id3_utf16_byteorder byteorder, Chris@0: int terminate) Chris@0: { Chris@0: id3_length_t size = 0; Chris@0: id3_utf16_t utf16[2], *out; Chris@0: Chris@0: if (byteorder == ID3_UTF16_BYTEORDER_ANY) Chris@0: size += id3_utf16_put(ptr, 0xfeff, byteorder); Chris@0: Chris@0: while (*ucs4) { Chris@0: switch (id3_utf16_encodechar(out = utf16, *ucs4++)) { Chris@0: case 2: size += id3_utf16_put(ptr, *out++, byteorder); Chris@0: case 1: size += id3_utf16_put(ptr, *out++, byteorder); Chris@0: case 0: break; Chris@0: } Chris@0: } Chris@0: Chris@0: if (terminate) Chris@0: size += id3_utf16_put(ptr, 0, byteorder); Chris@0: Chris@0: return size; Chris@0: } Chris@0: Chris@0: /* Chris@0: * NAME: utf16->deserialize() Chris@0: * DESCRIPTION: deserialize a ucs4 string using utf16 encoding Chris@0: */ Chris@0: id3_ucs4_t *id3_utf16_deserialize(id3_byte_t const **ptr, id3_length_t length, Chris@0: enum id3_utf16_byteorder byteorder) Chris@0: { Chris@0: id3_byte_t const *end; Chris@0: id3_utf16_t *utf16ptr, *utf16; Chris@0: id3_ucs4_t *ucs4; Chris@0: Chris@0: end = *ptr + (length & ~1); Chris@0: Chris@0: utf16 = malloc((length / 2 + 1) * sizeof(*utf16)); Chris@0: if (utf16 == 0) Chris@0: return 0; Chris@0: Chris@0: if (byteorder == ID3_UTF16_BYTEORDER_ANY && end - *ptr > 0) { Chris@0: switch (((*ptr)[0] << 8) | Chris@0: ((*ptr)[1] << 0)) { Chris@0: case 0xfeff: Chris@0: byteorder = ID3_UTF16_BYTEORDER_BE; Chris@0: *ptr += 2; Chris@0: break; Chris@0: Chris@0: case 0xfffe: Chris@0: byteorder = ID3_UTF16_BYTEORDER_LE; Chris@0: *ptr += 2; Chris@0: break; Chris@0: } Chris@0: } Chris@0: Chris@0: utf16ptr = utf16; Chris@0: while (end - *ptr > 0 && (*utf16ptr = id3_utf16_get(ptr, byteorder))) Chris@0: ++utf16ptr; Chris@0: Chris@0: *utf16ptr = 0; Chris@0: Chris@0: ucs4 = malloc((id3_utf16_length(utf16) + 1) * sizeof(*ucs4)); Chris@0: if (ucs4) Chris@0: id3_utf16_decode(utf16, ucs4); Chris@0: Chris@0: free(utf16); Chris@0: Chris@0: return ucs4; Chris@0: }